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- Downloading mods
- Finished downloading and installing mods
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m706d242_1415646487/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m812f004_1415535504/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/mc6fbbb0_1413960171/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/maa8da06_1415397010/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/me5ffa15_1415154827/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/mb7149f9_1414064711/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m13bd1b70_1414362540/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m63c559c_1415560140/
- Loading Shine config...
- Loading extensions...
- tickrate: 35 server updates/sec
- sendrate: 25 packets/sec
- bandwidth limit: 102400 bytes/sec per player
- - Extension 'basecommands' loaded.
- - Extension 'norookies' loaded.
- - Extension 'votesurrender' loaded.
- - Extension 'tournamentmode' loaded.
- - Extension 'unstuck' loaded.
- - Extension 'adverts' loaded.
- - Extension 'reservedslots' loaded.
- - Extension 'mapvote' loaded.
- - Extension 'workshopupdater' loaded.
- - Extension 'ns2stats' loaded.
- - Extension 'ban' loaded.
- - Extension 'extraips' loaded.
- - Extension 'afkkick' loaded.
- - Extension 'adminmenubutton' loaded.
- - Extension 'motd' loaded.
- - Extension 'pregameplus' loaded.
- Completed loading Shine extensions.
- Loading Shine users...
- [21:00:47]Shine started up successfully.
- [21:00:47]Loading config://ServerConfig.json
- [21:00:47]Loading config://ReservedSlotsConfig.json
- [21:00:47]Loading config://ServerAdmin.json
- [21:00:47]Loading config://BannedPlayers.json
- [21:00:47]Loading config://MapCycle.json
- [21:00:47]Hashed 1 game_setup.xml files for consistency
- [21:00:47]Hashed 1069 *.lua files for consistency
- [21:00:47]Hashed 41 *.hlsl files for consistency
- [21:00:47]Hashed 34 *.shader files for consistency
- [21:00:47]Hashed 22 *.screenfx files for consistency
- [21:00:47]Hashed 144 *.surface_shader files for consistency
- [21:00:47]Hashed 3 *.fxh files for consistency
- [21:00:47]Hashed 3 *.render_setup files for consistency
- [21:00:47]Hashed 2 *.shader_template files for consistency
- [21:00:47]Hashed 14 *.level files for consistency
- [21:00:47]Hashed 6527 *.dds files for consistency
- [21:00:48]Hashed 93 *.jpg files for consistency
- [21:00:48]Hashed 51 *.png files for consistency
- [21:00:48]Hashed 933 *.cinematic files for consistency
- [21:00:48]Hashed 2304 *.material files for consistency
- [21:00:48]Hashed 4007 *.model files for consistency
- [21:00:48]Hashed 105 *.animation_graph files for consistency
- [21:00:48]Hashed 201 *.polygons files for consistency
- [21:00:48]Hashed 7 *.fev files for consistency
- [21:00:48]Hashed 27 *.fsb files for consistency
- [21:00:48]Skipped 961 ui/*.dds files for consistency
- [21:00:48]Skipped 145 *_view*.dds files for consistency
- [21:00:48]Skipped 64 *_view*.material files for consistency
- [21:00:48]Skipped 151 *_view*.model files for consistency
- [21:00:48]Skipped 21 models/marine/hands/* files for consistency
- [21:00:48]Skipped 1 sound/*_client.fev files for consistency
- [21:00:48]Skipped 1 sound/*_client.fsb files for consistency
- [21:00:48]Skipped 1 shaders/DarkVision.hlsl files for consistency
- [21:00:48]Skipped 1 shaders/DarkVision.screenfx files for consistency
- [21:00:48]Skipped 1 shaders/DarkVision.shader files for consistency
- [21:00:48]Hashed 3 lua/entry/*.entry files for consistency
- [21:00:48]Consistency checking took 1 seconds
- [21:00:48][Elixer (Server)] Loading Utility Scripts v.1.72
- [21:00:48][Elixer (Server)] Using Utility Scripts v.1.72
- [21:00:48][Elixer (Server)] Loading Utility Scripts v.1.80
- [21:00:48][Elixer (Server)] Using Utility Scripts v.1.80
- [21:00:48]Loading config://NS2PlusServerConfig.json
- [21:00:48]
- [21:00:48][NS2+] Display team avg. skill: Enabled
- [21:00:48][NS2+] Shine workshop updater is enabled. Disabling NS2+ mod updater.
- [21:00:48]
- [21:00:48]Loading Badge config://ServerAdmin.json
- [104493.136] Worker 11 : Loading 'maps/ns2_caged.level'
- Building pathing mesh for level maps/ns2_caged.level
- Finished loading 'maps/ns2_caged.level'
- Client connected (24.10.108.213)
- [21:01:04]Client Authed. Steam ID: 49082785
- Lord Teabaggins connected.
- Client connected (71.127.35.179)
- [21:01:09]Client Authed. Steam ID: 108898220
- [NB] A Gay Fish connected.
- Client connected (68.7.97.106)
- [21:01:12]Client Authed. Steam ID: 3366844
- Racer 5 connected.
- Client connected (66.215.23.15)
- [21:01:12]Client Authed. Steam ID: 160086422
- Pix` connected.
- Client connected (71.239.149.179)
- [21:01:22]Client Authed. Steam ID: 5228241
- RCKilm connected.
- Client connected (98.27.131.19)
- [21:01:23]Client Authed. Steam ID: 61803748
- Calego, Elf Friend connected.
- Client connected (74.197.0.186)
- [21:01:33]Client Authed. Steam ID: 9537273
- Glitch connected.
- Client connected (50.27.201.62)
- [21:01:44]Client Authed. Steam ID: 48196308
- a connected.
- [21:01:44]ERROR: Client tried to request marine variant they do not have yet
- Client disconnected (68.7.97.106) Quit
- Client connected (121.99.52.184)
- [21:02:02]Client Authed. Steam ID: 117254747
- juicy penis connected.
- Client disconnected (66.215.23.15) Quit
- [21:02:40]RCKilm was killed by Lord Teabaggins
- [21:02:57]Lord Teabaggins was killed by RCKilm
- Client connecting (96.50.98.172)
- Client connected (96.50.98.172)
- [21:03:35]Client Authed. Steam ID: 156818184
- KingCovert connected.
- [21:03:41]Calego, Elf Friend was killed by Lord Teabaggins
- Client disconnected (71.127.35.179) Quit
- [21:04:17]Calego, Elf Friend was killed by Lord Teabaggins
- [21:04:37]Calego, Elf Friend was killed by Lord Teabaggins
- [21:04:53]Calego, Elf Friend was killed by Lord Teabaggins
- Client disconnected (121.99.52.184) Quit
- [21:05:03]Glitch was killed by RCKilm
- [21:05:24]Lord Teabaggins was killed by RCKilm
- [21:06:08]RCKilm was killed by Lord Teabaggins
- [21:06:52]Lord Teabaggins was killed by RCKilm
- [21:07:01]Lord Teabaggins was killed by RCKilm
- [21:07:04]Chat All - Lord Teabaggins: :(
- [21:07:13]KingCovert was killed by Lord Teabaggins
- [21:07:26]ERROR: Client tried to request skulk variant they do not have yet
- [21:07:28]a was killed by RCKilm
- [21:07:31]ERROR: Client tried to request skulk variant they do not have yet
- [21:07:54]Warning: A Babbler went out of bounds, destroying...
- [21:08:09]Calego, Elf Friend was killed by Lord Teabaggins
- [21:08:16]RCKilm was killed by Lord Teabaggins
- [21:08:27]Warning: A Babbler went out of bounds, destroying...
- Client connecting (108.175.234.65)
- Client connecting (98.232.40.255)
- [21:08:47]Chat All - a: how low is my skill
- [21:08:51]a was killed by RCKilm
- [21:08:54]ERROR: Client tried to request skulk variant they do not have yet
- [21:09:13]a was killed by KingCovert
- [21:09:16]ERROR: Client tried to request skulk variant they do not have yet
- Client connected (98.232.40.255)
- [21:09:22]Client Authed. Steam ID: 418179
- Vagrant | John connected.
- [21:09:30]a was killed by KingCovert
- [21:09:33]ERROR: Client tried to request skulk variant they do not have yet
- [21:09:46]Vagrant | John was killed by KingCovert
- [21:10:25]KingCovert committed suicide
- [21:10:31]Calego, Elf Friend was killed by Vagrant | John
- [21:10:39]Warning: A Babbler went out of bounds, destroying...
- [21:10:50]Glitch was killed by RCKilm
- [21:10:53]RCKilm was killed by Glitch
- [21:11:06]Calego, Elf Friend[61803748] ran command sh_votemap with no arguments.
- [21:11:07]KingCovert was killed by Lord Teabaggins
- [21:11:49]KingCovert was killed by Vagrant | John
- [21:11:49]Calego, Elf Friend was killed by Calego, Elf Friend
- [21:12:15]Vagrant | John was killed by KingCovert
- [21:12:25]KingCovert was killed by Lord Teabaggins
- [21:12:31]Calego, Elf Friend was killed by Lord Teabaggins
- [21:13:06]KingCovert was killed by KingCovert
- [21:13:08]Calego, Elf Friend was killed by Calego, Elf Friend
- [21:13:14]Glitch was killed by KingCovert
- Client connecting (209.193.56.44)
- [21:13:22]KingCovert was killed by Lord Teabaggins
- [21:13:39]Glitch was killed by Calego, Elf Friend
- Client connecting (98.234.147.208)
- [21:13:40]KingCovert was killed by Lord Teabaggins
- [21:13:49]Calego, Elf Friend was killed by Vagrant | John
- Client connected (209.193.56.44)
- [21:13:55]Client Authed. Steam ID: 142015452
- =AWA= About 35 Hobos connected.
- [21:13:58]Lord Teabaggins was killed by RCKilm
- [21:13:59]Vagrant | John was killed by KingCovert
- Client connected (98.234.147.208)
- [21:14:08]Client Authed. Steam ID: 30367345
- horny brunette connected.
- [21:14:16]=AWA= About 35 Hobos[142015452] ran command sh_motd with no arguments.
- Client connecting (50.136.60.66)
- [21:14:36]Calego, Elf Friend was killed by Vagrant | John
- [21:14:40]=AWA= About 35 Hobos was killed by horny brunette
- [21:14:49]Chat Team - a: I see dead people
- [21:14:52]horny brunette was killed by RCKilm
- [21:15:08]KingCovert was killed by horny brunette
- [21:15:28]Glitch was killed by Calego, Elf Friend
- [21:15:33]Calego, Elf Friend was killed by Lord Teabaggins
- [21:15:37]a was killed by KingCovert
- [21:15:40]ERROR: Client tried to request skulk variant they do not have yet
- [21:15:56]=AWA= About 35 Hobos was killed by horny brunette
- [21:16:04]=AWA= About 35 Hobos was killed by Vagrant | John
- [21:16:09]Lord Teabaggins was killed by KingCovert
- [21:16:29]a was killed by =AWA= About 35 Hobos
- [21:16:32]KingCovert was killed by Lord Teabaggins
- [21:16:32]ERROR: Client tried to request skulk variant they do not have yet
- [21:16:34]RCKilm was killed by Vagrant | John
- [21:16:44]RCKilm was killed by Vagrant | John
- [21:16:45]KingCovert was killed by Vagrant | John
- [21:16:50]=AWA= About 35 Hobos was killed by Lord Teabaggins
- [21:16:53]horny brunette was killed by RCKilm
- [21:17:05]KingCovert was killed by Vagrant | John
- Client connecting (73.162.190.80)
- [21:17:24]Lord Teabaggins was killed by KingCovert
- Client connected (108.175.234.65)
- [21:17:30]Client Authed. Steam ID: 86972228
- Cooldads connected.
- [21:17:32]KingCovert was killed by Vagrant | John
- [21:17:43]a was killed by =AWA= About 35 Hobos
- [21:17:46]ERROR: Client tried to request skulk variant they do not have yet
- [21:17:52]Glitch was killed by =AWA= About 35 Hobos
- Client connecting (104.157.127.56)
- Client connecting (68.150.166.180)
- Client connecting (75.118.53.63)
- [21:18:14]Lord Teabaggins was killed by RCKilm
- Client connected (50.136.60.66)
- [21:18:15]Client Authed. Steam ID: 3899539
- Wakatu connected.
- Client disconnected (96.50.98.172) Quit
- Client connecting (162.226.245.114)
- [21:18:28]=AWA= About 35 Hobos was killed by Vagrant | John
- [21:18:34]a was killed by RCKilm
- [21:18:37]ERROR: Client tried to request skulk variant they do not have yet
- Client connected (73.162.190.80)
- [21:18:58]Client Authed. Steam ID: 56673271
- =pF= Mr. House connected.
- [21:19:06]=AWA= About 35 Hobos was killed by a
- [21:19:08]Lord Teabaggins was killed by Calego, Elf Friend
- Client disconnected (162.226.245.114) Your game files do not match the server's. Try verifying your game cache in Steam, or maybe an update just came out.
- [21:19:17]Calego, Elf Friend was killed by horny brunette
- [21:19:28]=pF= Mr. House was killed by Lord Teabaggins
- [21:19:32]Chat Team - a: So we going to play a game or ?
- Client connecting (99.60.162.8)
- [21:19:40]=pF= Mr. House was killed by horny brunette
- [21:19:42]Calego, Elf Friend was killed by horny brunette
- [21:19:45]=AWA= About 35 Hobos was killed by Glitch
- [21:19:49]=pF= Mr. House was killed by Glitch
- [21:19:55]a was killed by Calego, Elf Friend
- [21:19:58]ERROR: Client tried to request skulk variant they do not have yet
- Client connecting (76.113.212.201)
- [21:20:09]ERROR: Client tried to request skulk variant they do not have yet
- Client connected (68.150.166.180)
- [21:20:10]Client Authed. Steam ID: 18233779
- Warrior59 connected.
- [No Rookies]: Warrior59[18233779] failed the check with 0 hours
- [No Rookies]: Warrior59[18233779] failed the check with 0 hours
- [No Rookies]: Warrior59[18233779] failed the check with 0 hours
- [No Rookies]: Warrior59[18233779] failed the check with 0 hours
- Client connecting (66.66.22.53)
- [No Rookies]: Warrior59[18233779] failed the check with 0 hours
- [No Rookies]: Warrior59[18233779] failed the check with 0 hours
- Client disconnected (68.150.166.180) Quit
- Client connected (99.60.162.8)
- [21:21:02]Client Authed. Steam ID: 40213894
- Khanizzle connected.
- [21:21:10]a was killed by =AWA= About 35 Hobos
- Client connecting (68.150.166.180)
- Client disconnected (68.150.166.180) Connection disallowed
- [21:21:13]ERROR: Client tried to request skulk variant they do not have yet
- Client connected (66.66.22.53)
- [21:21:18]Client Authed. Steam ID: 3811690
- [NB] Deck connected.
- [21:21:23]ERROR: Client tried to request skulk variant they do not have yet
- [21:21:33]RCKilm was killed by Lord Teabaggins
- Client connected (76.113.212.201)
- [21:21:46]Client Authed. Steam ID: 11183285
- PFunk connected.
- [21:21:50]a was killed by a
- [21:21:53]ERROR: Client tried to request skulk variant they do not have yet
- [21:21:54]Lord Teabaggins was killed by =pF= Mr. House
- [21:22:00]ERROR: Client tried to request skulk variant they do not have yet
- [21:22:17]a was killed by a
- [21:22:20]ERROR: Client tried to request skulk variant they do not have yet
- [21:22:25]Glitch[9537273] ran command sh_votemap with no arguments.
- [21:22:26]Calego, Elf Friend[61803748] ran command sh_votemap with no arguments.
- [21:22:26]RCKilm[5228241] ran command sh_votemap with no arguments.
- [21:22:26]Chat All - Wakatu: kodiak
- [21:22:27]=pF= Mr. House[56673271] ran command sh_votemap with no arguments.
- [21:22:29]Chat All - [NB] Deck: rtv
- [21:22:31]PFunk[11183285] ran command sh_votemap with no arguments.
- [21:22:32]Player Cooldads kicked for being AFK for 300 seconds
- Client disconnected (108.175.234.65) Kicked
- [21:22:32]Vagrant | John[418179] ran command sh_votemap with no arguments.
- [21:22:34][NB] Deck[3811690] ran command sh_votemap with no arguments.
- [21:22:35]Chat All - Wakatu: kodiak is better
- [21:22:36]Vagrant | John[418179] ran command sh_vote with arguments: ns2_refinery
- [21:22:38]PFunk[11183285] ran command sh_vote with arguments: ns2_summit
- [21:22:38]=pF= Mr. House[56673271] ran command sh_vote with arguments: ns2_refinery
- [21:22:39]RCKilm[5228241] ran command sh_vote with arguments: ns2_descent
- [21:22:41]Calego, Elf Friend[61803748] ran command sh_vote with arguments: ns2_caged
- Client connected (104.157.127.56)
- [21:22:41]Client Authed. Steam ID: 5312673
- Skittery connected.
- [No Rookies]: Skittery[5312673] failed the check with 0 hours
- [21:22:45]Glitch[9537273] ran command sh_vote with arguments: ns2_refinery
- Client connecting (72.181.26.87)
- [21:22:52]RCKilm[5228241] ran command sh_revote with arguments: ns2_descent
- [21:22:53]Lord Teabaggins[49082785] ran command sh_vote with arguments: ns2_summit
- [21:22:55]Chat All - horny brunette: this and kodiak are not good maps
- [21:22:55]Khanizzle[40213894] ran command sh_vote with arguments: ns2_summit
- Client disconnected (104.157.127.56) Quit
- [21:23:02]Calego, Elf Friend[61803748] ran command sh_revote with arguments: ns2_refinery
- [21:23:16]horny brunette[30367345] ran command sh_vote with arguments: ns2_summit
- [21:23:22]Vagrant | John was killed by Lord Teabaggins
- [105851.736] Main : Error: No method OnCreate found!
- [105851.736] Main : Error: No method OnInitialized found!
- [105851.736] Main : Error: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
- [Server] Script Error #1: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
- Call stack:
- #1: CreateEffect lua/ParticleEffect.lua:162
- player = nil
- effectName = "cinematics/alien/webs/kill.cinematic"
- parent = nil
- coords = cdata
- attachPoint = nil
- assetIndex = 111
- entity = ServerClient { }
- #2: InternalTriggerCinematic lua/EffectManager.lua:535
- self = EffectManager { }
- effectTable = {cinematic="cinematics/alien/webs/kill.cinematic" }
- triggeringParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- cinematicName = "cinematics/alien/webs/kill.cinematic"
- coords = cdata
- player = nil
- success = false
- effectEntity = nil
- #3: InternalTriggerEffect lua/EffectManager.lua:318
- self = EffectManager { }
- effectTable = {cinematic="cinematics/alien/webs/kill.cinematic" }
- triggeringParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- success = false
- #4: InternalTriggerMatchingEffects lua/EffectManager.lua:391
- self = EffectManager { }
- inputEffectTable = {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
- triggeringEntity = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- cachedTableParams = "classnameWebisalientrueismarinefalse"
- triggeringEntityClassName = "Web"
- cachedMatchingEffects = {1= {cinematic="cinematics/alien/webs/kill.cinematic" } }
- (for index) = 1
- (for limit) = 1
- (for step) = 1
- e = 1
- #5: TriggerEffects lua/EffectManager.lua:467
- self = EffectManager { }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- cachedTableParams = "classnameWebisalientrueismarinefalse"
- (for generator) = function
- (for state) = {AlienWeaponEffects= {alien_vision_off= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, babblerability_attack= {babblerabilityAttackEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/babbler_ball_spit", world_space=true } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_decal= {bileBombDecal= {1= {decal="cinematics/vfx_materials/decals/bilebomb_decal.material", done=true, scale=3.5 } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=true }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=true }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=true }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=true }, 6= {classname="MAC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=true, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=true, silenceupgrade=true, sound="" }, 2= {attach_point="Bip01_Head", done=true, player_sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01..., GeneralEffectData= {babbler_pheromone_puff= {babblerPheromonePuffEffects= {1= {cinematic="cinematics/alien/babbler/pheromone_puff.cinematic" } } }, boneshield_blocked= {effects= {1= {cinematic="cinematics/alien/onos/shield_hit_2.cinematic" } } }, catalyst= {catalystEffects= {1= {isalien=true, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=false, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=true, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=true, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=true, isalien=true, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=true, isalien=true, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=true, ismarine=true, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {done=true, sex="female", sound="sound/NS2.fev/marine/voiceovers/complete_female" }, 2= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=true, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=true, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=true, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=true, isalien=false, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=true, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=true, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=true, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=true, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=true, sound="so..., NewWeaponEffects= {spores_fire= {spores_fire= {1= {done=true, player_sound="", silenceupgrade=true }, 2= {player_sound="sound/compmod.fev/compmod/alien/lerk/spore_fire" } } } }, PlayerEffectData= {celerity_end= {celerityEndEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_start" } } }, eject_exo_begin= {effects= {1= {done=true, private_sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=true } } }, enzymed= {enzymedEffects= {1= {done=true, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=true, stop_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, flap= {flapSoundEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {classname="Lerk", done=true, player_sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/organic/gorge_step", surface="organic" }, 16= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/rock/gorge_step_for_enemy", surface="rock" }, 17= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/ro..., kMarineWeaponEffects= {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" },... }
- (for control) = nan
- id = "AlienStructureEffects"
- data = {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
- #6: TriggerEffects lua/EffectsMixin.lua:56
- self = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- #7: TriggerWebDestroyEffects lua/Weapons/Alien/Web.lua:160
- self = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- startPoint = cdata
- zAxis = cdata
- coords = cdata
- (for index) = 13
- (for limit) = 20
- (for step) = 1
- i = 13
- effectPoint = cdata
- #8: f1 lua/Weapons/Alien/Web.lua:178
- self = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- #9: [string "Web_OnDestroy6"]:15
- self = Web-2573 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1351.8039550781, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=7.1472563743591, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- [105851.756] Main : Error: No method OnCreate found!
- [105851.756] Main : Error: No method OnInitialized found!
- [105851.756] Main : Error: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
- [Server] Script Error #2: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
- Call stack:
- #1: CreateEffect lua/ParticleEffect.lua:162
- player = nil
- effectName = "cinematics/alien/webs/kill.cinematic"
- parent = nil
- coords = cdata
- attachPoint = nil
- assetIndex = 111
- entity = ServerClient { }
- #2: InternalTriggerCinematic lua/EffectManager.lua:535
- self = EffectManager { }
- effectTable = {cinematic="cinematics/alien/webs/kill.cinematic" }
- triggeringParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- cinematicName = "cinematics/alien/webs/kill.cinematic"
- coords = cdata
- player = nil
- success = false
- effectEntity = nil
- #3: InternalTriggerEffect lua/EffectManager.lua:318
- self = EffectManager { }
- effectTable = {cinematic="cinematics/alien/webs/kill.cinematic" }
- triggeringParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- success = false
- #4: InternalTriggerMatchingEffects lua/EffectManager.lua:391
- self = EffectManager { }
- inputEffectTable = {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
- triggeringEntity = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- cachedTableParams = "classnameWebisalientrueismarinefalse"
- triggeringEntityClassName = "Web"
- cachedMatchingEffects = {1= {cinematic="cinematics/alien/webs/kill.cinematic" } }
- (for index) = 1
- (for limit) = 1
- (for step) = 1
- e = 1
- #5: TriggerEffects lua/EffectManager.lua:467
- self = EffectManager { }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- cachedTableParams = "classnameWebisalientrueismarinefalse"
- (for generator) = function
- (for state) = {AlienWeaponEffects= {alien_vision_off= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, babblerability_attack= {babblerabilityAttackEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/babbler_ball_spit", world_space=true } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_decal= {bileBombDecal= {1= {decal="cinematics/vfx_materials/decals/bilebomb_decal.material", done=true, scale=3.5 } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=true }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=true }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=true }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=true }, 6= {classname="MAC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=true, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=true, silenceupgrade=true, sound="" }, 2= {attach_point="Bip01_Head", done=true, player_sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01..., GeneralEffectData= {babbler_pheromone_puff= {babblerPheromonePuffEffects= {1= {cinematic="cinematics/alien/babbler/pheromone_puff.cinematic" } } }, boneshield_blocked= {effects= {1= {cinematic="cinematics/alien/onos/shield_hit_2.cinematic" } } }, catalyst= {catalystEffects= {1= {isalien=true, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=false, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=true, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=true, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=true, isalien=true, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=true, isalien=true, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=true, ismarine=true, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {done=true, sex="female", sound="sound/NS2.fev/marine/voiceovers/complete_female" }, 2= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=true, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=true, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=true, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=true, isalien=false, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=true, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=true, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=true, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=true, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=true, sound="so..., NewWeaponEffects= {spores_fire= {spores_fire= {1= {done=true, player_sound="", silenceupgrade=true }, 2= {player_sound="sound/compmod.fev/compmod/alien/lerk/spore_fire" } } } }, PlayerEffectData= {celerity_end= {celerityEndEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_start" } } }, eject_exo_begin= {effects= {1= {done=true, private_sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=true } } }, enzymed= {enzymedEffects= {1= {done=true, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=true, stop_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, flap= {flapSoundEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {classname="Lerk", done=true, player_sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/organic/gorge_step", surface="organic" }, 16= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/rock/gorge_step_for_enemy", surface="rock" }, 17= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/ro..., kMarineWeaponEffects= {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" },... }
- (for control) = nan
- id = "AlienStructureEffects"
- data = {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
- #6: TriggerEffects lua/EffectsMixin.lua:56
- self = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- #7: TriggerWebDestroyEffects lua/Weapons/Alien/Web.lua:160
- self = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- startPoint = cdata
- zAxis = cdata
- coords = cdata
- (for index) = 1
- (for limit) = 20
- (for step) = 1
- i = 1
- effectPoint = cdata
- #8: f1 lua/Weapons/Alien/Web.lua:178
- self = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- #9: [string "Web_OnDestroy6"]:15
- self = Web-2717 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1349.6671142578, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=5.1917204856873, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- [105851.777] Main : Error: No method OnDestroy found!
- [105851.779] Main : Error: No method OnCreate found!
- [105851.779] Main : Error: No method OnInitialized found!
- [105851.779] Main : Error: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
- [Server] Script Error #3: lua/ParticleEffect.lua:162: attempt to call method 'SetParent' (a nil value)
- Call stack:
- #1: CreateEffect lua/ParticleEffect.lua:162
- player = nil
- effectName = "cinematics/alien/webs/kill.cinematic"
- parent = nil
- coords = cdata
- attachPoint = nil
- assetIndex = 111
- entity = ServerClient { }
- #2: InternalTriggerCinematic lua/EffectManager.lua:535
- self = EffectManager { }
- effectTable = {cinematic="cinematics/alien/webs/kill.cinematic" }
- triggeringParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- cinematicName = "cinematics/alien/webs/kill.cinematic"
- coords = cdata
- player = nil
- success = false
- effectEntity = nil
- #3: InternalTriggerEffect lua/EffectManager.lua:318
- self = EffectManager { }
- effectTable = {cinematic="cinematics/alien/webs/kill.cinematic" }
- triggeringParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- success = false
- #4: InternalTriggerMatchingEffects lua/EffectManager.lua:391
- self = EffectManager { }
- inputEffectTable = {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
- triggeringEntity = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- cachedTableParams = "classnameWebisalientrueismarinefalse"
- triggeringEntityClassName = "Web"
- cachedMatchingEffects = {1= {cinematic="cinematics/alien/webs/kill.cinematic" } }
- (for index) = 1
- (for limit) = 1
- (for step) = 1
- e = 1
- #5: TriggerEffects lua/EffectManager.lua:467
- self = EffectManager { }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- triggeringEntity = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- cachedTableParams = "classnameWebisalientrueismarinefalse"
- (for generator) = function
- (for state) = {AlienWeaponEffects= {alien_vision_off= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, babblerability_attack= {babblerabilityAttackEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/babbler_ball_spit", world_space=true } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_decal= {bileBombDecal= {1= {decal="cinematics/vfx_materials/decals/bilebomb_decal.material", done=true, scale=3.5 } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=true }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=true }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=true }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=true }, 6= {classname="MAC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=true, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=true, silenceupgrade=true, sound="" }, 2= {attach_point="Bip01_Head", done=true, player_sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01..., GeneralEffectData= {babbler_pheromone_puff= {babblerPheromonePuffEffects= {1= {cinematic="cinematics/alien/babbler/pheromone_puff.cinematic" } } }, boneshield_blocked= {effects= {1= {cinematic="cinematics/alien/onos/shield_hit_2.cinematic" } } }, catalyst= {catalystEffects= {1= {isalien=true, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=false, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=true, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=true, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=true, isalien=true, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=true, isalien=true, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=true, ismarine=true, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {done=true, sex="female", sound="sound/NS2.fev/marine/voiceovers/complete_female" }, 2= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=true, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=true, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=true, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=true, isalien=false, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=true, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=true, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=true, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=true, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=true, sound="so..., NewWeaponEffects= {spores_fire= {spores_fire= {1= {done=true, player_sound="", silenceupgrade=true }, 2= {player_sound="sound/compmod.fev/compmod/alien/lerk/spore_fire" } } } }, PlayerEffectData= {celerity_end= {celerityEndEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_start" } } }, eject_exo_begin= {effects= {1= {done=true, private_sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=true } } }, enzymed= {enzymedEffects= {1= {done=true, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=true, stop_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, flap= {flapSoundEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {classname="Lerk", done=true, player_sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/organic/gorge_step", surface="organic" }, 16= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/rock/gorge_step_for_enemy", surface="rock" }, 17= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/ro..., kMarineWeaponEffects= {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" },... }
- (for control) = nan
- id = "AlienStructureEffects"
- data = {babbler_attack= {babblerAttackEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_engage= {babblerEngageEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/attack_jump" } } }, babbler_hatch= {babblerEggLandEffects= {1= {cinematic="cinematics/alien/babbler/spawn.cinematic" }, 2= {done=true, silenceupgrade=true, sound="" }, 3= {done=true, sound="sound/NS2.fev/alien/drifter/attack", world_space=true } } }, babbler_jump= {babblerJumpEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/jump" } } }, babbler_move= {babblerIdleEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/idle" } } }, babbler_wag_begin= {babblerWagBeginEffect= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/babbler/fetch" } } }, bone_wall_burst= {boneWallBurstEffect= {1= {cinematic="cinematics/alien/infestationspike/burst.cinematic" } } }, clog_slime= {clogSlimeEffects= {1= {cinematic="cinematics/alien/gorge/slime_fall.cinematic" } } }, clog_spawn= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn.cinematic" } } }, clog_spawn_shadow= {clogSpawnEffects= {1= {cinematic="cinematics/alien/gorge/clog_spawn_shadow.cinematic" } } }, construct= {alienConstruct= {1= {doer="Gorge", done=true, sound="sound/NS2.fev/alien/gorge/build" }, 2= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/generic_build" } } }, construction_complete= {effects= {1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Drifter", done=true }, 2= {classname="Drifter", done=true, sound="sound/NS2.fev/alien/structures/death_small" } } }, crag_heal= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal.cinematic" } } }, crag_heal_wave= {cragTriggerHealEffects= {1= {cinematic="cinematics/alien/crag/heal_wave.cinematic" } } }, create_pheromone= {createPheromoneEffects= {1= {sound="sound/NS2.fev/alien/structures/crag/umbra" }, 2= {cinematic="cinematics/alien/crag/umbra.cinematic", done=true } } }, death= {alienStructureDeathParticleEffect= {10= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shift", done=true }, 11= {cinematic="cinematics/alien/structures/death_harvester.cinematic", classname="Harvester", done=true }, 12= {cinematic="cinematics/alien/babbler/death.cinematic", classname="Babbler", done=true }, 13= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="BabblerEgg", done=true }, 14= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Cyst", done=true }, 15= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="TunnelEntrance", done=true }, 16= {cinematic="cinematics/alien/infestationspike/death.cinematic", classname="BoneWall", done=true }, 17= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Contamination", done=true }, 1= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Clog", done=true }, 2= {cinematic="cinematics/alien/hive/explode_residue.cinematic", classname="Hive" }, 3= {cinematic="cinematics/alien/hive/explode.cinematic", classname="Hive", done=true }, 4= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Whip", done=true }, 5= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Veil", done=true }, 6= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shell", done=true }, 7= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Spur", done=true }, 8= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Crag", done=true }, 9= {cinematic="cinematics/alien/structures/death_small.cinematic", classname="Shade", done=true } }, alienStructureDeathSounds= {10= {classname="Veil", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 11= {classname="Shell", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 12= {classname="Spur", done=true, sound="sound/NS2.fev/alien/structures/death_small" }, 13= {classname="Crag", done=t..., death_hallucination= {deathHallucinationEffect= {1= {sound="sound/NS2.fev/alien/common/frenzy" }, 2= {cinematic="cinematics/alien/shade/death_halluzination.cinematic", done=true } } }, drifter_construct= {effects= {1= {cinematic="cinematics/alien/drifter/construct.cinematic", done=true } } }, drifter_melee_attack= {drifterMeleeAttackEffects= {1= {sound="sound/NS2.fev/alien/drifter/attack" } } }, drifter_parasite= {drifterParasiteEffects= {1= {sound="sound/NS2.fev/alien/drifter/parasite" } } }, drifter_parasite_hit= {parasiteHitEffects= {1= {sound="sound/NS2.fev/alien/skulk/parasite_hit" }, 2= {player_cinematic="cinematics/alien/skulk/parasite_hit.cinematic" } } }, egg_death= {eggEggDeathEffects= {1= {sound="sound/NS2.fev/alien/structures/egg/death" }, 2= {cinematic="cinematics/alien/egg/burst.cinematic" } } }, enzyme_cloud= {enzymeCloudEffects= {1= {done=true, sound="sound/NS2.fev/alien/structures/generic_spawn_large", world_space=true } } }, fireworks= {fireworksEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/checkpoint.cinematic" } } }, harvester_collect= {harvesterCollectEffect= {1= {sound="sound/NS2.fev/alien/structures/harvester_harvested" } } }, hatch= {recallEffects= {1= {sound="sound/NS2.fev/alien/structures/shift/recall" }, 2= {cinematic="cinematics/alien/shift/hatch.cinematic", done=true } } }, hive_login= {hiveLoginEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_load" } } }, hive_logout= {hiveLogoutEffects= {1= {sound="sound/NS2.fev/alien/structures/hive_exit" } } }, hydra_attack= {hydraAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/hydra/attack" } } }, player_end_gestate= {playerStartGestateEffects= {1= {stop_sound="sound/NS2.fev/alien/common/gestate" } } }, player_start_gestate= {playerStartGestateEffects= {1= {private_sound="sound/NS2.fev/alien/common/gestate" } } }, shade_cloak_start= {1= {sound="sound/NS2.fev/alien/structures/shade/cloak_start" } }, shade_ink= {effects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" } } }, shift_echo= {shiftEchoEffects= {1= {cinematic="cinematics/alien/shift/echo_target.cinematic", done=true }, 2= {done=true, parented_sound="sound/NS2.fev/alien/structures/shift/energize" } } }, structure_land= {structureLand= { } }, structure_move= {effects= {1= {decal="cinematics/vfx_materials/decals/gorge_slime.material", done=true, scale=0.8 } } }, teleport_end= {teleportEndEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_spawn_large" }, 2= {cinematic="cinematics/alien/shift/teleport_end.cinematic", done=true } } }, teleport_start= {teleportStartEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/shift/teleport_start.cinematic", done=true } } }, web_create= {effects= {1= {cinematic="cinematics/alien/webs/fallingslime.cinematic" } } }, web_destroy= {effects= {1= {cinematic="cinematics/alien/webs/kill.cinematic" } } }, whip_attack= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/hit" } } }, whip_attack_start= {whipAttackEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_bombard= {whipBombardEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/swing" } } }, whip_rooted= {whipRootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whip_trigger_fury= {whipTriggerFuryEffects= {1= {sound="sound/NS2.fev/alien/structures/whip/fury" }, 2= {cinematic="cinematics/alien/whip/fury.cinematic" } } }, whip_unrootedstationary= {whipUnrootedEffects= {1= {sound="sound/NS2.fev/alien/structures/generic_build" } } }, whipbomb_hit= {whipBombHitEffects= {1= {sound="sound/NS2.fev/alien/gorge/spit_hit_marine" }, 2= {cinematic="cinematics/alien/whip/bomb_hit.cinematic", done=true } } } }
- #6: TriggerEffects lua/EffectsMixin.lua:56
- self = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- effectName = "web_destroy"
- tableParams = {classname="Web", effecthostcoords=cdata, isalien=true, ismarine=false }
- #7: TriggerWebDestroyEffects lua/Weapons/Alien/Web.lua:160
- self = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- startPoint = cdata
- zAxis = cdata
- coords = cdata
- (for index) = 1
- (for limit) = 20
- (for step) = 1
- i = 1
- effectPoint = cdata
- #8: f1 lua/Weapons/Alien/Web.lua:178
- self = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- #9: [string "Web_OnDestroy6"]:15
- self = Web-3766 {alive=true, animationBlend=0, animationGraphIndex=39, animationGraphNode=0, animationSequence2=-1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=1347.3599853516, armor=0, collisionRep=0, health=50, healthIgnored=false, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, length=6.1048722267151, maxArmor=0, maxHealth=50, modelIndex=65, physicsGroup=21, physicsGroupFilterMask=0, physicsType=4, syncHealth=false, teamNumber=2, techId=334, timeLastHealed=0 }
- [105851.799] Main : Error: No method OnCreate found!
- [105851.800] Main : Error: No method OnInitialized found!
- [105851.800] Main : Error: lua/SoundEffect.lua:30: attempt to call method 'SetParent' (a nil value)
- [Server] Script Error #4: lua/SoundEffect.lua:30: attempt to call method 'SetParent' (a nil value)
- Call stack:
- #1: StartSoundEffectOnEntity lua/SoundEffect.lua:30
- soundEffectName = "sound/NS2.fev/marine/flamethrower/attack_end"
- onEntity = nil
- volume = 1
- predictor = nil
- soundEffectEntity = ServerClient { }
- #2: InternalTriggerSound lua/EffectManager.lua:705
- self = EffectManager { }
- effectTable = {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" }
- triggeringParams = {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
- triggeringEntity = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- success = false
- soundAssetName = "sound/NS2.fev/marine/flamethrower/attack_end"
- coords = cdata
- player = nil
- volume = 1
- inWorldSpace = nil
- soundEffectEntity = nil
- #3: InternalTriggerEffect lua/EffectManager.lua:322
- self = EffectManager { }
- effectTable = {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" }
- triggeringParams = {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
- triggeringEntity = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- success = false
- #4: InternalTriggerMatchingEffects lua/EffectManager.lua:391
- self = EffectManager { }
- inputEffectTable = {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" }, 3= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/pistol/draw" }, 4= {classname="Axe", done=true, player_sound="sound/NS2.fev/marine/axe/draw" }, 5= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/flamethrower/draw" }, 6= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/deploy" }, 7= {classname="Welder", done=true, player_sound="sound/NS2.fev/marine/welder/deploy" }, 8= {classname="GrenadeThrower", done=true, player_sound="sound/NS2.fev/marine/grenades/draw" }, 9= {classname="HeavyMachineGun", done=true, player_sound="sound/compmod.fev/compmod/marine/hmg/hmg_draw" } } }, exo_login= {viewModelCinematics= {1= {attach_point="exosuit_camBone", viewmodel_cinematic="cinematics/marine/heavy/deploy_light.cinematic" } } }, flamethrower_attack= {flamethrowerAttackCinematics= {1= {attach_point="fxnode_flamethrowermuzzle", empty=true, viewmodel_cinematic="cinematics/marine/flamethrower/flameout.cinematic" }, 2= {attach_point="fxnode_flamethrowermuzzle", done=true, empty=true, weapon_cinematic="cinematics/marine/flamethrower/flameout.cinematic" }, 3= {attach_point="fxnode_flamethrowermuzzle", viewmodel_cinematic="cinematics/marine/flamethrower/flame_1p.cinematic" }, 4= {attach_point="fxnode_flamethrowermuzzle", weapon_cinematic="cinematics/marine/flamethrower/flame.cinematic" } } }, flamethrower_attack_end= {flamethrowerAttackEndCinematics= {1= {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" } } }, grenade_bounce= {grenadeBounceEffects= {1= {sound="sound/NS2.fev/marine/rifle/grenade_bounce" } } }, grenade_explode= {grenadeExplodeEffects= {1= {cinematic="cinematics/materials/ethereal/grenade_explosion.cinematic", done=true, surface="ethereal" }, 2= {cinematic="cinematics/materials/%s/grenade_explosion.cinematic" } }, grenadeExplodeSounds= {1= {done=true, sound="sound/NS2.fev/marine/common/explode", surface="ethereal" }, 2= {done=true, sound="sound/NS2.fev/marine/common/explode" } } }, grenade_pull_pin= {effects= {1= {player_sound="sound/NS2.fev/marine/grenades/pin" } } }, grenade_throw= {effects= {1= {player_sound="sound/NS2.fev/marine/grenades/throw" } } }, grenadelauncher_attack= {glAttackEffects= {1= {attach_point="fxnode_glmuzzle", empty=false, viewmodel_cinematic="cinematics/marine/gl/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_glmuzzle", empty=false, weapon_cinematic="cinematics/marine/gl/muzzle_flash.cinematic" }, 3= {done=true, player_sound="sound/NS2.fev/marine/rifle/fire_grenade" }, 4= {done=true, empty=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, grenadelauncher_reload= {glReloadEffects= {1= {player_sound="sound/NS2.fev/marine/rifle/reload_grenade" } } }, grenadelauncher_reload_shell= {grenadelauncherReloadShellEffects= {1= {sound="sound/NS2.fev/marine/grenade_launcher/reload" } } }, grenadelauncher_reload_start= {grenadelauncherReloadStartEffects= {1= {player_sound="sound/NS2.fev/marine/grenade_launcher/reload_start" } } }, holster= {holsterStopEffects= {1= {classname="Flamethrower", stop_cinematic="cinematics/marine/flamethrower/flame.cinematic" } } }, mine_explode= {mineExplode= {1= {cinematic="cinematics/materials/ethereal/grenade_explosion.cinematic", done=true, surface="ethereal" }, 2= {cinematic="cinematics/materials/%s/grenade_explosion.cinematic" } } }, minigun_overheated_left= {minigunOverheatEffects= {1= {attach_point="fxnode_l_minigun_muzzle", viewmodel_cinematic="cinematics/marine/minigun/overheat.cinematic" } } }, minigun_overheated_right= {minigunOverheatEffects= {1= {attach_point="fxnode_r_minigun_muzzle", viewmodel_cinematic="cinematics/marine/minigun/overheat.cinematic" } } }, pistol_attack= {pistolAttackEffects= {1= {attach_point="fxnode_pistolmuzzle", viewmodel_cinematic="cinematics/marine/pistol/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_pistolcasing", viewmodel_cinematic="cinematics/marine/pistol/shell.cinematic" }, 3= {attach_point="fxnode_pistolmuzzle", weapon_cinematic="cinematics/marine/pistol/muzzle_flash.cinematic" }, 4= {attach_point="fxnode_pistolcasing", weapon_cinematic="cinematics/marine/pistol/shell.cinematic" }, 5= {player_sound="sound/NS2.fev/marine/pistol/fire" } } }, pistol_idle_gangster= {effects= {1= {player_sound="sound/NS2.fev/marine/pistol/idle_gangster" } } }, pistol_idle_spin= {effects= {1= {player_sound="sound/NS2.fev/marine/pistol/idle_spin" } } }, pulse_grenade_explode= {pulseGrenadeEffects= {1= {sound="sound/NS2.fev/marine/grenades/pulse/explode" }, 2= {cinematic="cinematics/marine/grenades/pulse_explo.cinematic", done=true } } }, railgun_attack= {railgunAttackEffects= {1= {attach_point="fxnode_rrailgunmuzzle", weapon_cinematic="cinematics/marine/railgun/muzzle_flash.cinematic" }, 2= {player_sound="sound/NS2.fev/marine/heavy/railgun_fire" } } }, railgun_steam_left= {minigunOverheatEffects= {1= {attach_point="fxnode_l_railgun_muzzle", viewmodel_cinematic="cinematics/marine/railgun/steam_1p_left.cinematic" } } }, railgun_steam_right= {minigunOverheatEffects= {1= {attach_point="fxnode_r_railgun_muzzle", viewmodel_cinematic="cinematics/marine/railgun/steam_1p_right.cinematic" } } }, release_nervegas= {releaseNerveGasEffects= {1= {parented_cinematic="cinematics/marine/grenades/nerve_explo.cinematic" }, 2= {sound="sound/NS2.fev/marine/grenades/gas/explode" } } }, reload= {gunReloadEffects= {1= {classname="Rifle", player_sound="sound/NS2.fev/marine/rifle/reload" }, 2= {classname="Pistol", player_sound="sound/NS2.fev/marine/pistol/reload" }, 3= {classname="Flamethrower", player_sound="sound/NS2.fev/marine/flamethrower/reload" }, 4= {classname="HeavyMachineGun", player_sound="sound/compmod.fev/compmod/marine/hmg/hmg_reload" } } }, shotgun_attack= {shotgunAttackEffects= {1= {attach_point="fxnode_shotgunmuzzle", viewmodel_cinematic="cinematics/marine/shotgun/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_shotgunmuzzle", weapon_cinematic="cinematics/marine/shotgun/muzzle_flash.cinematic" }, 3= {attach_point="fxnode_shotguncasing", weapon_cinematic="cinematics/marine/shotgun/shell.cinematic" } } }, shotgun_reload_start= {shotgunReloadStartEffects= {1= {player_sound="sound/NS2.fev/marine/shotgun/start_reload" } } }, weapon_dropped= {weaponDropEffects= {1= {sound="sound/NS2.fev/marine/common/drop_weapon" } } }, welder_end= {welderEndEffects= {1= {stop_viewmodel_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" } } }, welder_hit= {welderHitEffects= {1= {cinematic="cinematics/marine/welder/welder_hit.cinematic" } } }, welder_muzzle= {welderMuzzleEffects= {1= {attach_point="fxnode_weldermuzzle", viewmodel_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" }, 2= {attach_point="fxnode_weldermuzzle", weapon_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" } } }, welder_start= {welderStartEffects= {1= {attach_point="fxnode_weldermuzzle", viewmodel_cinematic="cinematics/marine/welder/welder_start.cinematic" }, 2= {attach_point="fxnode_weldermuzzle", weapon_cinematic="cinematics/marine/welder/welder_start.cinematic" } } } }
- triggeringEntity = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- effectName = "flamethrower_attack_end"
- tableParams = {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
- cachedTableParams = "classnameFlamethroweremptyfalseisalienfalseismarinetrue"
- triggeringEntityClassName = "Flamethrower"
- cachedMatchingEffects = {1= {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" } }
- (for index) = 1
- (for limit) = 1
- (for step) = 1
- e = 1
- #5: TriggerEffects lua/EffectManager.lua:467
- self = EffectManager { }
- effectName = "flamethrower_attack_end"
- tableParams = {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
- triggeringEntity = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- cachedTableParams = "classnameFlamethroweremptyfalseisalienfalseismarinetrue"
- (for generator) = function
- (for state) = {AlienWeaponEffects= {alien_vision_off= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_off" } } }, alien_vision_on= {visionModeOnEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {sound="sound/NS2.fev/alien/common/vision_on" } } }, babblerability_attack= {babblerabilityAttackEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/babbler_ball_spit", world_space=true } } }, bilebomb_attack= {bilebombFireEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {player_sound="sound/NS2.fev/alien/gorge/bilebomb" } } }, bilebomb_decal= {bileBombDecal= {1= {decal="cinematics/vfx_materials/decals/bilebomb_decal.material", done=true, scale=3.5 } } }, bilebomb_hit= {bilebombHitEffects= {1= {cinematic="cinematics/alien/gorge/bilebomb_impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/alien/gorge/bilebomb_hit" } } }, bilebomb_onstructure= {bileBombOnStructureEffects= {1= {sound="sound/NS2.fev/alien/structures/deploy_large" }, 2= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="InfantryPortal", done=true }, 3= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="CommandStation", done=true }, 4= {cinematic="cinematics/alien/lerk/bomb_big.cinematic", classname="RoboticsFactory", done=true }, 5= {cinematic="cinematics/alien/lerk/bomb_small.cinematic", classname="Sentry", done=true }, 6= {classname="MAC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_small.cinematic" }, 7= {classname="ARC", done=true, parented_cinematic="cinematics/alien/lerk/bomb_structure.cinematic" }, 8= {classname="Marine", done=true, parented_cinematic="cinematics/alien/lerk/bomb_marine.cinematic" }, 9= {cinematic="cinematics/alien/lerk/bomb_structure.cinematic" } } }, bite_attack= {biteAttackSounds= {1= {done=true, silenceupgrade=true, sound="" }, 2= {attach_point="Bip01_Head", done=true, player_sound="sound/NS2.fev/alien/skulk/bite_structure", surface="structure" }, 3= {attach_point="Bip01..., GeneralEffectData= {babbler_pheromone_puff= {babblerPheromonePuffEffects= {1= {cinematic="cinematics/alien/babbler/pheromone_puff.cinematic" } } }, boneshield_blocked= {effects= {1= {cinematic="cinematics/alien/onos/shield_hit_2.cinematic" } } }, catalyst= {catalystEffects= {1= {isalien=true, sound="sound/NS2.fev/alien/common/frenzy" }, 2= {isalien=false, sound="sound/NS2.fev/marine/common/catalyst" }, 3= {classname="Hive", done=true, parented_cinematic="cinematics/alien/nutrientmist_hive.cinematic" }, 4= {classname="Onos", done=true, parented_cinematic="cinematics/alien/nutrientmist_onos.cinematic" }, 5= {done=true, isalien=true, parented_cinematic="cinematics/alien/nutrientmist_structure.cinematic" } } }, commander_create_local= {commanderCreateLocalEffects= {1= {done=true, isalien=true, private_sound="sound/NS2.fev/alien/commander/spawn_2" }, 2= {done=true, ismarine=true, private_sound="sound/NS2.fev/marine/commander/spawn_2d" } } }, complete_order= {completeOrderSound= {1= {done=true, sex="female", sound="sound/NS2.fev/marine/voiceovers/complete_female" }, 2= {sound="sound/NS2.fev/marine/voiceovers/complete" } } }, deploy= {deploySoundEffects= {10= {classname="RoboticsFactory", done=true, sound="sound/NS2.fev/marine/structures/roboticsfactory_deploy" }, 11= {classname="Sentry", done=true, sound="sound/NS2.fev/marine/structures/sentry_deploy" }, 12= {classname="Hydra", done=true, sound="sound/NS2.fev/alien/structures/deploy_small" }, 13= {done=true, isalien=true, sound="sound/NS2.fev/alien/structures/deploy_large" }, 14= {done=true, isalien=false, sound="sound/NS2.fev/marine/structures/generic_deploy" }, 1= {classname="Hive", done=true, sound="sound/NS2.fev/alien/structures/hive_deploy" }, 2= {classname="Extractor", done=true, sound="sound/NS2.fev/marine/structures/extractor_deploy" }, 3= {classname="InfantryPortal", done=true, sound="sound/NS2.fev/marine/structures/infantry_portal_deploy" }, 4= {classname="Armory", done=true, sound="sound/NS2.fev/marine/structures/armory_deploy" }, 5= {classname="ArmsLab", done=true, sound="so..., NewWeaponEffects= {spores_fire= {spores_fire= {1= {done=true, player_sound="", silenceupgrade=true }, 2= {player_sound="sound/compmod.fev/compmod/alien/lerk/spore_fire" } } } }, PlayerEffectData= {celerity_end= {celerityEndEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_end" } } }, celerity_start= {celerityStartEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {done=true, sound="sound/NS2.fev/alien/common/celerity_start" } } }, eject_exo_begin= {effects= {1= {done=true, private_sound="sound/NS2.fev/marine/common/pickup_heavy" } } }, emp_blasted= {empBlastedEffects= {1= {cinematic="cinematics/alien/emphit.cinematic", class="Alien", done=true } } }, enzymed= {enzymedEffects= {1= {done=true, parented_cinematic="cinematics/alien/enzymed.cinematic" } } }, exo_thruster_end= {exoThrusterEndEffects= {1= {done=true, stop_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, exo_thruster_start= {exoThrusterStartEffects= {1= {cinematic="cinematics/marine/jetpack/impact.cinematic" }, 2= {done=true, parented_sound="sound/NS2.fev/marine/heavy/thrusters" } } }, flap= {flapSoundEffects= {1= {done=true, silenceupgrade=true, sound="" }, 2= {classname="Lerk", done=true, player_sound="sound/NS2.fev/alien/lerk/flap" } } }, footstep= {footstepSoundEffects= {10= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/metal/gorge_step_for_enemy", surface="metal" }, 11= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/metal/gorge_step", surface="metal" }, 12= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step_for_enemy", surface="thin_metal" }, 13= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/thin_metal/gorge_step", surface="thin_metal" }, 14= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/organic/gorge_step_for_enemy", surface="organic" }, 15= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/organic/gorge_step", surface="organic" }, 16= {classname="Gorge", done=true, enemy=true, sound="sound/NS2.fev/materials/rock/gorge_step_for_enemy", surface="rock" }, 17= {classname="Gorge", done=true, sound="sound/NS2.fev/materials/ro..., kMarineWeaponEffects= {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" },... }
- (for control) = nan
- id = "kMarineWeaponEffects"
- data = {axe_idle_toss= {effects= {1= {player_sound="sound/NS2.fev/marine/axe/ide_throw" } } }, axe_stop_idle_sounds= {axeIdleSounds= {1= {stop_sound="sound/NS2.fev/marine/axe/ide_throw" }, 2= {stop_sound="sound/NS2.fev/marine/axe/idle_fiddle" } } }, burn_bomb= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" }, 2= {sound="sound/NS2.fev/alien/structures/death_grenade" } } }, burn_spore= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_sporecloud.cinematic" } } }, burn_umbra= {burnSporeEffects= {1= {cinematic="cinematics/alien/burn_umbra.cinematic" } } }, claw_attack= {sounds= {1= {done=true, player_sound="sound/NS2.fev/marine/heavy/punch" } } }, clipweapon_empty= {emptySounds= {1= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/fire_empty" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 3= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 4= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 5= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/common/empty" }, 6= {classname="HeavyMachineGun", done=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, cluster_fragment_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/secondary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_small_explos.cinematic", done=true } } }, cluster_grenade_explode= {grenadeExplodeEffects= {1= {sound="sound/NS2.fev/marine/grenades/cluster/primary_explode" }, 2= {cinematic="cinematics/marine/grenades/cluster_main_explo.cinematic", done=true } } }, clusterfragment_residue= {clusterFragmentResiudeEffect= {1= {cinematic="cinematics/marine/clusterfragment_residue.cinematic" } } }, draw= {marineWeaponDrawSounds= {1= {classname="GrenadeLauncher", done=true, player_sound="sound/NS2.fev/marine/rifle/deploy_grenade" }, 2= {classname="Rifle", done=true, player_sound="sound/NS2.fev/marine/rifle/draw" }, 3= {classname="Pistol", done=true, player_sound="sound/NS2.fev/marine/pistol/draw" }, 4= {classname="Axe", done=true, player_sound="sound/NS2.fev/marine/axe/draw" }, 5= {classname="Flamethrower", done=true, player_sound="sound/NS2.fev/marine/flamethrower/draw" }, 6= {classname="Shotgun", done=true, player_sound="sound/NS2.fev/marine/shotgun/deploy" }, 7= {classname="Welder", done=true, player_sound="sound/NS2.fev/marine/welder/deploy" }, 8= {classname="GrenadeThrower", done=true, player_sound="sound/NS2.fev/marine/grenades/draw" }, 9= {classname="HeavyMachineGun", done=true, player_sound="sound/compmod.fev/compmod/marine/hmg/hmg_draw" } } }, exo_login= {viewModelCinematics= {1= {attach_point="exosuit_camBone", viewmodel_cinematic="cinematics/marine/heavy/deploy_light.cinematic" } } }, flamethrower_attack= {flamethrowerAttackCinematics= {1= {attach_point="fxnode_flamethrowermuzzle", empty=true, viewmodel_cinematic="cinematics/marine/flamethrower/flameout.cinematic" }, 2= {attach_point="fxnode_flamethrowermuzzle", done=true, empty=true, weapon_cinematic="cinematics/marine/flamethrower/flameout.cinematic" }, 3= {attach_point="fxnode_flamethrowermuzzle", viewmodel_cinematic="cinematics/marine/flamethrower/flame_1p.cinematic" }, 4= {attach_point="fxnode_flamethrowermuzzle", weapon_cinematic="cinematics/marine/flamethrower/flame.cinematic" } } }, flamethrower_attack_end= {flamethrowerAttackEndCinematics= {1= {player_sound="sound/NS2.fev/marine/flamethrower/attack_end" } } }, grenade_bounce= {grenadeBounceEffects= {1= {sound="sound/NS2.fev/marine/rifle/grenade_bounce" } } }, grenade_explode= {grenadeExplodeEffects= {1= {cinematic="cinematics/materials/ethereal/grenade_explosion.cinematic", done=true, surface="ethereal" }, 2= {cinematic="cinematics/materials/%s/grenade_explosion.cinematic" } }, grenadeExplodeSounds= {1= {done=true, sound="sound/NS2.fev/marine/common/explode", surface="ethereal" }, 2= {done=true, sound="sound/NS2.fev/marine/common/explode" } } }, grenade_pull_pin= {effects= {1= {player_sound="sound/NS2.fev/marine/grenades/pin" } } }, grenade_throw= {effects= {1= {player_sound="sound/NS2.fev/marine/grenades/throw" } } }, grenadelauncher_attack= {glAttackEffects= {1= {attach_point="fxnode_glmuzzle", empty=false, viewmodel_cinematic="cinematics/marine/gl/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_glmuzzle", empty=false, weapon_cinematic="cinematics/marine/gl/muzzle_flash.cinematic" }, 3= {done=true, player_sound="sound/NS2.fev/marine/rifle/fire_grenade" }, 4= {done=true, empty=true, player_sound="sound/NS2.fev/marine/common/empty" } } }, grenadelauncher_reload= {glReloadEffects= {1= {player_sound="sound/NS2.fev/marine/rifle/reload_grenade" } } }, grenadelauncher_reload_shell= {grenadelauncherReloadShellEffects= {1= {sound="sound/NS2.fev/marine/grenade_launcher/reload" } } }, grenadelauncher_reload_start= {grenadelauncherReloadStartEffects= {1= {player_sound="sound/NS2.fev/marine/grenade_launcher/reload_start" } } }, holster= {holsterStopEffects= {1= {classname="Flamethrower", stop_cinematic="cinematics/marine/flamethrower/flame.cinematic" } } }, mine_explode= {mineExplode= {1= {cinematic="cinematics/materials/ethereal/grenade_explosion.cinematic", done=true, surface="ethereal" }, 2= {cinematic="cinematics/materials/%s/grenade_explosion.cinematic" } } }, minigun_overheated_left= {minigunOverheatEffects= {1= {attach_point="fxnode_l_minigun_muzzle", viewmodel_cinematic="cinematics/marine/minigun/overheat.cinematic" } } }, minigun_overheated_right= {minigunOverheatEffects= {1= {attach_point="fxnode_r_minigun_muzzle", viewmodel_cinematic="cinematics/marine/minigun/overheat.cinematic" } } }, pistol_attack= {pistolAttackEffects= {1= {attach_point="fxnode_pistolmuzzle", viewmodel_cinematic="cinematics/marine/pistol/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_pistolcasing", viewmodel_cinematic="cinematics/marine/pistol/shell.cinematic" }, 3= {attach_point="fxnode_pistolmuzzle", weapon_cinematic="cinematics/marine/pistol/muzzle_flash.cinematic" }, 4= {attach_point="fxnode_pistolcasing", weapon_cinematic="cinematics/marine/pistol/shell.cinematic" }, 5= {player_sound="sound/NS2.fev/marine/pistol/fire" } } }, pistol_idle_gangster= {effects= {1= {player_sound="sound/NS2.fev/marine/pistol/idle_gangster" } } }, pistol_idle_spin= {effects= {1= {player_sound="sound/NS2.fev/marine/pistol/idle_spin" } } }, pulse_grenade_explode= {pulseGrenadeEffects= {1= {sound="sound/NS2.fev/marine/grenades/pulse/explode" }, 2= {cinematic="cinematics/marine/grenades/pulse_explo.cinematic", done=true } } }, railgun_attack= {railgunAttackEffects= {1= {attach_point="fxnode_rrailgunmuzzle", weapon_cinematic="cinematics/marine/railgun/muzzle_flash.cinematic" }, 2= {player_sound="sound/NS2.fev/marine/heavy/railgun_fire" } } }, railgun_steam_left= {minigunOverheatEffects= {1= {attach_point="fxnode_l_railgun_muzzle", viewmodel_cinematic="cinematics/marine/railgun/steam_1p_left.cinematic" } } }, railgun_steam_right= {minigunOverheatEffects= {1= {attach_point="fxnode_r_railgun_muzzle", viewmodel_cinematic="cinematics/marine/railgun/steam_1p_right.cinematic" } } }, release_nervegas= {releaseNerveGasEffects= {1= {parented_cinematic="cinematics/marine/grenades/nerve_explo.cinematic" }, 2= {sound="sound/NS2.fev/marine/grenades/gas/explode" } } }, reload= {gunReloadEffects= {1= {classname="Rifle", player_sound="sound/NS2.fev/marine/rifle/reload" }, 2= {classname="Pistol", player_sound="sound/NS2.fev/marine/pistol/reload" }, 3= {classname="Flamethrower", player_sound="sound/NS2.fev/marine/flamethrower/reload" }, 4= {classname="HeavyMachineGun", player_sound="sound/compmod.fev/compmod/marine/hmg/hmg_reload" } } }, shotgun_attack= {shotgunAttackEffects= {1= {attach_point="fxnode_shotgunmuzzle", viewmodel_cinematic="cinematics/marine/shotgun/muzzle_flash.cinematic" }, 2= {attach_point="fxnode_shotgunmuzzle", weapon_cinematic="cinematics/marine/shotgun/muzzle_flash.cinematic" }, 3= {attach_point="fxnode_shotguncasing", weapon_cinematic="cinematics/marine/shotgun/shell.cinematic" } } }, shotgun_reload_start= {shotgunReloadStartEffects= {1= {player_sound="sound/NS2.fev/marine/shotgun/start_reload" } } }, weapon_dropped= {weaponDropEffects= {1= {sound="sound/NS2.fev/marine/common/drop_weapon" } } }, welder_end= {welderEndEffects= {1= {stop_viewmodel_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" } } }, welder_hit= {welderHitEffects= {1= {cinematic="cinematics/marine/welder/welder_hit.cinematic" } } }, welder_muzzle= {welderMuzzleEffects= {1= {attach_point="fxnode_weldermuzzle", viewmodel_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" }, 2= {attach_point="fxnode_weldermuzzle", weapon_cinematic="cinematics/marine/welder/welder_muzzle.cinematic" } } }, welder_start= {welderStartEffects= {1= {attach_point="fxnode_weldermuzzle", viewmodel_cinematic="cinematics/marine/welder/welder_start.cinematic" }, 2= {attach_point="fxnode_weldermuzzle", weapon_cinematic="cinematics/marine/welder/welder_start.cinematic" } } } }
- #6: TriggerEffects lua/EffectsMixin.lua:56
- self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- effectName = "flamethrower_attack_end"
- tableParams = {classname="Flamethrower", effecthostcoords=cdata, empty=false, isalien=false, ismarine=true }
- #7: OnDestroy lua/Weapons/Weapon.lua:75
- self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- #8: OnDestroy lua/Weapons/Marine/ClipWeapon.lua:91
- self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- #9: f1 lua/Weapons/Marine/Flamethrower.lua:75
- self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- #10: [string "Flamethrower_OnDestroy5"]:15
- self = Flamethrower-4070 {alive=true, ammo=120, animationBlend=0, animationDoneTime=756.99969482422, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=4, collisionRep=0, createParticleEffects=false, deployed=false, expireTime=0, health=400, healthIgnored=false, isHolstered=true, lastTimeSprinted=749.61975097656, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, loopingSoundEntId=2681, maxArmor=0, maxHealth=400, modelIndex=190, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, range=0, reloaded=false, reloading=false, secondaryAttacking=false, syncHealth=false, teamNumber=1, techId=159, timeAttackEnded=759.140625, timeLastHealed=0, weaponWorldState=false }
- [105851.961] Main : Error: 17 memory leaks in 'EntityWrapper' (3764 bytes)
- [105851.961] Main : Error: 17 memory leaks in 'ServerWorld' (3764 bytes)
- Downloading mods
- Finished downloading and installing mods
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m706d242_1415646487/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m812f004_1415535504/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/mc6fbbb0_1413960171/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/maa8da06_1415397010/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/me5ffa15_1415154827/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/mb7149f9_1414064711/
- Mounting mod from C:/bluefang/clients/bah_hum_bugjunk/ns2/mods/m13bd1b70_1414362540/
- Loading Shine config...
- Loading extensions...
- tickrate: 35 server updates/sec
- sendrate: 25 packets/sec
- bandwidth limit: 102400 bytes/sec per player
- - Extension 'basecommands' loaded.
- - Extension 'norookies' loaded.
- - Extension 'votesurrender' loaded.
- - Extension 'tournamentmode' loaded.
- - Extension 'unstuck' loaded.
- - Extension 'adverts' loaded.
- - Extension 'reservedslots' loaded.
- - Extension 'mapvote' loaded.
- - Extension 'workshopupdater' loaded.
- - Extension 'ns2stats' loaded.
- - Extension 'ban' loaded.
- - Extension 'extraips' loaded.
- - Extension 'afkkick' loaded.
- - Extension 'adminmenubutton' loaded.
- - Extension 'motd' loaded.
- - Extension 'pregameplus' loaded.
- Completed loading Shine extensions.
- Loading Shine users...
- [21:23:29]Shine started up successfully.
- [21:23:29]Loading config://ServerConfig.json
- [21:23:29]Loading config://ReservedSlotsConfig.json
- [21:23:29]Loading config://ServerAdmin.json
- [21:23:29]Loading config://BannedPlayers.json
- [21:23:29]Loading config://MapCycle.json
- [21:23:29]Hashed 1 game_setup.xml files for consistency
- [21:23:29]Hashed 1069 *.lua files for consistency
- [21:23:29]Hashed 41 *.hlsl files for consistency
- [21:23:29]Hashed 34 *.shader files for consistency
- [21:23:29]Hashed 22 *.screenfx files for consistency
- [21:23:29]Hashed 144 *.surface_shader files for consistency
- [21:23:29]Hashed 3 *.fxh files for consistency
- [21:23:29]Hashed 3 *.render_setup files for consistency
- [21:23:29]Hashed 2 *.shader_template files for consistency
- [21:23:29]Hashed 13 *.level files for consistency
- [21:23:29]Hashed 6521 *.dds files for consistency
- [21:23:29]Hashed 88 *.jpg files for consistency
- [21:23:29]Hashed 51 *.png files for consistency
- [21:23:29]Hashed 933 *.cinematic files for consistency
- [21:23:30]Hashed 2302 *.material files for consistency
- [21:23:30]Hashed 4007 *.model files for consistency
- [21:23:30]Hashed 105 *.animation_graph files for consistency
- [21:23:30]Hashed 201 *.polygons files for consistency
- [21:23:30]Hashed 7 *.fev files for consistency
- [21:23:30]Hashed 27 *.fsb files for consistency
- [21:23:30]Skipped 961 ui/*.dds files for consistency
- [21:23:30]Skipped 145 *_view*.dds files for consistency
- [21:23:30]Skipped 64 *_view*.material files for consistency
- [21:23:30]Skipped 151 *_view*.model files for consistency
- [21:23:30]Skipped 21 models/marine/hands/* files for consistency
- [21:23:30]Skipped 1 sound/*_client.fev files for consistency
- [21:23:30]Skipped 1 sound/*_client.fsb files for consistency
- [21:23:30]Skipped 1 shaders/DarkVision.hlsl files for consistency
- [21:23:30]Skipped 1 shaders/DarkVision.screenfx files for consistency
- [21:23:30]Skipped 1 shaders/DarkVision.shader files for consistency
- [21:23:30]Hashed 3 lua/entry/*.entry files for consistency
- [21:23:30]Consistency checking took 1 seconds
- [21:23:30][Elixer (Server)] Loading Utility Scripts v.1.72
- [21:23:30][Elixer (Server)] Using Utility Scripts v.1.72
- [21:23:30][Elixer (Server)] Loading Utility Scripts v.1.80
- [21:23:30][Elixer (Server)] Using Utility Scripts v.1.80
- [21:23:30]Loading config://NS2PlusServerConfig.json
- [21:23:30]
- [21:23:30][NS2+] Display team avg. skill: Enabled
- [21:23:30][NS2+] Shine workshop updater is enabled. Disabling NS2+ mod updater.
- [21:23:30]
- [21:23:30]Loading Badge config://ServerAdmin.json
- [105854.979] Worker 12 : Loading 'maps/ns2_summit.level'
- Building pathing mesh for level maps/ns2_summit.level
- Finished loading 'maps/ns2_summit.level'
- Client connecting (108.175.234.65)
- Client connected (98.232.40.255)
- [21:23:43]Client Authed. Steam ID: 418179
- Vagrant | John connected.
- Client connected (24.10.108.213)
- [21:23:45]Client Authed. Steam ID: 49082785
- Lord Teabaggins connected.
- Client connected (76.113.212.201)
- [21:23:47]Client Authed. Steam ID: 11183285
- PFunk connected.
- Client connected (99.60.162.8)
- [21:23:48]Client Authed. Steam ID: 40213894
- Khanizzle connected.
- Client connected (71.239.149.179)
- [21:23:49]Client Authed. Steam ID: 5228241
- RCKilm connected.
- Client connected (72.181.26.87)
- [21:23:50]Client Authed. Steam ID: 76177813
- o0ber connected.
- Client connected (66.66.22.53)
- [21:23:52]Client Authed. Steam ID: 3811690
- [NB] Deck connected.
- Client connected (98.234.147.208)
- [21:23:53]Client Authed. Steam ID: 30367345
- horny brunette connected.
- Client connected (209.193.56.44)
- [21:23:53]Client Authed. Steam ID: 142015452
- =AWA= About 35 Hobos connected.
- Client connected (98.27.131.19)
- [21:23:54]Client Authed. Steam ID: 61803748
- Calego, Elf Friend connected.
- Client connected (50.27.201.62)
- [21:23:58]Client Authed. Steam ID: 48196308
- a connected.
- [21:23:58]ERROR: Client tried to request marine variant they do not have yet
- Client connected (74.197.0.186)
- [21:23:59]Client Authed. Steam ID: 9537273
- Glitch connected.
- Client connected (73.162.190.80)
- [21:24:02]Client Authed. Steam ID: 56673271
- =pF= Mr. House connected.
- Client disconnected (98.27.131.19) Quit
- Client connected (75.118.53.63)
- [21:24:52]Client Authed. Steam ID: 139302924
- BretterOff connected.
- Client connected (108.175.234.65)
- [21:24:59]Client Authed. Steam ID: 86972228
- Cooldads connected.
- Client connected (50.136.60.66)
- [21:25:09]Client Authed. Steam ID: 3899539
- Wakatu connected.
- [No Rookies]: BretterOff[139302924] failed the check with 3.8127777777778 hours
- Client disconnected (75.118.53.63) Quit
- [21:25:36]Glitch was killed by o0ber
- Client connecting (162.226.245.114)
- Client disconnected (162.226.245.114) Your game files do not match the server's. Try verifying your game cache in Steam, or maybe an update just came out.
- Client connecting (99.194.170.7)
- [21:25:47]PFunk was killed by [NB] Deck
- Client connecting (162.226.245.114)
- [21:25:52]Cooldads was killed by [NB] Deck
- [21:25:55]PFunk was killed by [NB] Deck
- [21:25:55]Chat All - Lord Teabaggins: honry alien
- Client connecting (72.9.25.131)
- Client disconnected (72.9.25.131) Connection disallowed
- [21:25:57]Cooldads was killed by [NB] Deck
- [21:26:00]PFunk was killed by [NB] Deck
- [21:26:01]Chat All - Lord Teabaggins: so honry
- [21:26:05]Glitch was killed by Glitch
- [21:26:05]o0ber was killed by =AWA= About 35 Hobos
- [21:26:06]PFunk was killed by [NB] Deck
- Client connected (162.226.245.114)
- [21:26:13]Client Authed. Steam ID: 199396227
- Fix connected.
- [21:26:14][NB] Deck was killed by Glitch
- [21:26:14]Glitch was killed by Glitch
- [No Rookies]: Fix[199396227] failed the check with 138.91666666667 hours
- Client connecting (72.9.25.131)
- Client disconnected (72.9.25.131) Connection disallowed
- [21:26:23]ERROR: Client tried to request marine variant they do not have yet
- Client connecting (72.181.26.87)
- Client disconnected (72.181.26.87) Connection disallowed
- [21:26:30]=pF= Mr. House was killed by Vagrant | John
- [21:26:30]RCKilm[5228241] ran command sh_ready with no arguments.
- [21:26:33]ERROR: Client tried to request marine variant they do not have yet
- Client disconnected (162.226.245.114) Quit
- Client connecting (72.9.25.131)
- Client disconnected (98.234.147.208) Quit
- [21:27:35]a committed suicide
- [21:27:36]PFunk committed suicide
- Client connected (99.194.170.7)
- [21:27:51]Client Authed. Steam ID: 154243
- Thelus connected.
- [21:27:53]ERROR: Client tried to request marine variant they do not have yet
- Client connecting (50.82.149.216)
- Client connected (72.9.25.131)
- [21:28:12]Client Authed. Steam ID: 67853545
- [CM] PsychoFlame22 connected.
- [21:28:13]Chat All - o0ber: parsnip only plays with lome
- [21:28:44]Vagrant | John committed suicide
- [21:29:12]a committed suicide
- [21:29:12]Lord Teabaggins committed suicide
- [21:29:30]ERROR: Client tried to request marine variant they do not have yet
- [21:29:32]o0ber committed suicide
- [21:29:33][CM] PsychoFlame22[67853545] ran command sh_ready with no arguments.
- [21:29:33]Vagrant | John committed suicide
- [21:29:36]Chat All - Glitch: type !ready in chat when ready
- [21:29:44]Khanizzle[40213894] ran command sh_ready with no arguments.
- [21:29:49]ERROR: Client tried to request marine variant they do not have yet
- [21:29:53]Chat All - Wakatu: was the server kkg?
- [21:30:12]Lord Teabaggins was killed by [NB] Deck
- [21:30:13]Vagrant | John was killed by =pF= Mr. House
- [21:30:16]Thelus was killed by [NB] Deck
- [21:30:20]o0ber was killed by PFunk
- [21:30:22][NB] Deck was killed by PFunk
- [21:30:35]Khanizzle was killed by =pF= Mr. House
- [21:30:37]=pF= Mr. House was killed by Vagrant | John
- [21:30:38]Chat Team - o0ber: yeah we should of walked to computer side
- [21:31:06]Khanizzle was killed by Cooldads
- [21:31:14]Vagrant | John was killed by Lord Teabaggins
- [21:31:15]Wakatu was killed by Thelus
- [21:31:18]=pF= Mr. House was killed by [NB] Deck
- [21:31:20]a was killed by =AWA= About 35 Hobos
- [21:31:36]Khanizzle was killed by =AWA= About 35 Hobos
- [21:31:36]ERROR: Client tried to request marine variant they do not have yet
- [21:31:41]Vagrant | John was killed by PFunk
- [21:32:03]=pF= Mr. House was killed by Khanizzle
- [21:32:24]Wakatu was killed by Cooldads
- [21:32:28]a was killed by Cooldads
- [21:32:37]=pF= Mr. House was killed by [NB] Deck
- [21:32:40]ERROR: Client tried to request marine variant they do not have yet
- [21:32:41]Thelus was killed by [NB] Deck
- [21:33:04]Vagrant | John was killed by =pF= Mr. House
- [21:33:06]=pF= Mr. House was killed by [NB] Deck
- [21:33:09]o0ber was killed by PFunk
- [21:33:13]PFunk was killed by [NB] Deck
- [21:33:18]Lord Teabaggins was killed by [NB] Deck
- [21:33:38]a was killed by =AWA= About 35 Hobos
- [21:33:45]Vagrant | John was killed by =pF= Mr. House
- [21:33:46]Wakatu was killed by Cooldads
- [21:33:49]Cooldads was killed by o0ber
- [21:33:50]ERROR: Client tried to request marine variant they do not have yet
- [21:33:56]=pF= Mr. House was killed by o0ber
- [21:34:01]=AWA= About 35 Hobos was killed by [NB] Deck
- [21:34:02]o0ber was killed by PFunk
- [21:34:14]a was killed by Lord Teabaggins
- [21:34:14]PFunk was killed by Wakatu
- [21:34:19]Lord Teabaggins was killed by Wakatu
- [21:34:26]ERROR: Client tried to request marine variant they do not have yet
- [21:34:41]Khanizzle was killed by =pF= Mr. House
- [21:34:42][NB] Deck was killed by =pF= Mr. House
- [21:34:44]Vagrant | John was killed by PFunk
- [21:34:52]Wakatu was killed by PFunk
- Client connected (50.82.149.216)
- [21:35:10]Client Authed. Steam ID: 2539441
- auzilla connected.
- [21:35:24][NB] Deck was killed by =pF= Mr. House
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