Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <html>
- <script id="vertex-shader" type="x-shader/x-vertex">
- attribute vec4 vPosition;
- attribute vec4 vColor;
- varying vec4 fColor;
- uniform mat4 rotation;
- void main()
- {
- fColor = vColor;
- gl_Position = rotation * vPosition;
- }
- </script>
- <script id="fragment-shader" type="x-shader/x-fragment">
- precision mediump float;
- varying vec4 fColor;
- void
- main()
- {
- gl_FragColor = fColor;
- }
- </script>
- <script type="text/javascript" src="../COMMON/webgl-utils.js"></script>
- <script type="text/javascript" src="../COMMON/initShaders.js"></script>
- <script type="text/javascript" src="../COMMON/MV.js"></script>
- <script type="text/javascript" src="tetris.js"></script>
- <body>
- <canvas id="gl-canvas" width="512"" height="512">
- Oops ... your browser doesn't support the HTML5 canvas element
- </canvas>
- <br/>
- </body>
- </html>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement