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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | Notes | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.20.0.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. # - No tabs are present: YAML only allows spaces
  13. # - Indents are correct: YAML hierarchy is based entirely on indentation
  14. # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. # - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.net/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # | Essentials (Global) | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color: 'none'
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. # Users with essentials.nick.hideprefix will not be prefixed with the character(s)
  31. nickname-prefix: '~'
  32.  
  33. # The maximum length allowed in nicknames. The nickname prefix is not included in this.
  34. max-nick-length: 15
  35.  
  36. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  37. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  38. nick-blacklist:
  39. #- Notch
  40. #- '^Dinnerbone'
  41.  
  42. # When this option is enabled, nickname length checking will exclude color codes in player names.
  43. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  44. ignore-colors-in-max-nick-length: false
  45.  
  46. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  47. # able to see that they are online while vanished.
  48. hide-displayname-in-vanish: true
  49.  
  50. # Disable this if you have any other plugin, that modifies the displayname of a user.
  51. change-displayname: true
  52.  
  53. # This option will cause Essentials to show players' displaynames instead of usernames when tab completing Essentials commands.
  54. change-tab-complete-name: false
  55.  
  56. # When this option is enabled, the (tab) player list will be updated with the displayname.
  57. # The value of change-displayname (above) has to be true.
  58. #change-playerlist: true
  59.  
  60. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  61. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  62. # The value of change-displayname (above) has to be true.
  63. # Do not edit this setting unless you know what you are doing!
  64. #add-prefix-suffix: false
  65.  
  66. # When this option is enabled, player prefixes will be shown in the playerlist.
  67. # This feature only works for Minecraft version 1.8 and higher.
  68. # This value of change-playerlist has to be true
  69. #add-prefix-in-playerlist: true
  70.  
  71. # When this option is enabled, player suffixes will be shown in the playerlist.
  72. # This feature only works for Minecraft version 1.8 and higher.
  73. # This value of change-playerlist has to be true
  74. #add-suffix-in-playerlist: true
  75.  
  76. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  77. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  78. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  79. teleport-safety: true
  80.  
  81. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  82. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  83. force-disable-teleport-safety: false
  84.  
  85. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  86. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  87. force-safe-teleport-location: false
  88.  
  89. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  90. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  91. # If this is set to false, attempted teleports will be canceled with a warning.
  92. teleport-passenger-dismount: true
  93.  
  94. # The delay, in seconds, required between /home, /tp, etc.
  95. teleport-cooldown: 0
  96.  
  97. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  98. teleport-delay: 0
  99.  
  100. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  101. # This will also prevent the player attacking other players.
  102. teleport-invulnerability: 4
  103.  
  104. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  105. teleport-to-center: true
  106.  
  107. # The delay, in seconds, required between /heal or /feed attempts.
  108. heal-cooldown: 60
  109.  
  110. # Do you want to remove potion effects when healing a player?
  111. remove-effects-on-heal: false
  112.  
  113. # Near Radius
  114. # The default radius with /near
  115. # Used to use chat radius but we are going to make it separate.
  116. near-radius: 200
  117.  
  118. # What to prevent from /item and /give.
  119. # e.g item-spawn-blacklist: 10,11,46
  120. item-spawn-blacklist:
  121.  
  122. # Set this to true if you want permission based item spawn rules.
  123. # Note: The blacklist above will be ignored then.
  124. # Example permissions (these go in your permissions manager):
  125. # - essentials.itemspawn.item-all
  126. # - essentials.itemspawn.item-[itemname]
  127. # - essentials.itemspawn.item-[itemid]
  128. # - essentials.give.item-all
  129. # - essentials.give.item-[itemname]
  130. # - essentials.give.item-[itemid]
  131. # - essentials.unlimited.item-all
  132. # - essentials.unlimited.item-[itemname]
  133. # - essentials.unlimited.item-[itemid]
  134. # - essentials.unlimited.item-bucket # Unlimited liquid placing
  135. #
  136. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  137. permission-based-item-spawn: false
  138.  
  139. # Mob limit on the /spawnmob command per execution.
  140. spawnmob-limit: 10
  141.  
  142. # Shall we notify users when using /lightning?
  143. warn-on-smite: true
  144.  
  145. # Shall we drop items instead of adding to inventory if the target inventory is full?
  146. drop-items-if-full: false
  147.  
  148. # Essentials Mail Notification
  149. # Should we notify players if they have no new mail?
  150. notify-no-new-mail: false
  151.  
  152. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  153. # Useful for servers with a lot of mail traffic.
  154. notify-player-of-mail-cooldown: 60
  155.  
  156. # The motd and rules are now configured in the files motd.txt and rules.txt.
  157.  
  158. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  159. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  160. # In this state, which plugin 'wins' appears to be almost random.
  161. #
  162. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  163. # To force essentials to take 'god' alias 'god' to 'egod'.
  164. # See https://bukkit.fandom.com/wiki/Commands.yml#aliases for more information.
  165.  
  166. overridden-commands:
  167. # - god
  168. # - info
  169.  
  170. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  171. # You should not have to disable commands used in other plugins, they will automatically get priority.
  172. # See https://bukkit.fandom.com/wiki/Commands.yml#aliases to map commands to other plugins.
  173. disabled-commands:
  174. - bal
  175. - ebal
  176. - ebalance
  177. - ebalancetop
  178. - ebaltop
  179. - baltop
  180. - money
  181. - balancetop
  182. - remove
  183. - give
  184. - egive
  185.  
  186. # Whether or not Essentials should show detailed command usages.
  187. # If set to false, Essentials will collapse all usages in to one single usage message.
  188. verbose-command-usages: true
  189.  
  190. # These commands will be shown to players with socialSpy enabled.
  191. # You can add commands from other plugins you may want to track or
  192. # remove commands that are used for something you dont want to spy on.
  193. # Set - '*' in order to listen on all possible commands.
  194. socialspy-commands:
  195. - msg
  196. - w
  197. - r
  198. - mail
  199. - m
  200. - t
  201. - whisper
  202. - emsg
  203. - tell
  204. - er
  205. - reply
  206. - ereply
  207. - email
  208. - action
  209. - describe
  210. - eme
  211. - eaction
  212. - edescribe
  213. - etell
  214. - ewhisper
  215. - pm
  216.  
  217. # Whether the private and public messages from muted players should appear in the social spy.
  218. # If so, they will be differentiated from those sent by normal players.
  219. socialspy-listen-muted-players: true
  220.  
  221. # Whether social spy should spy on private messages or just the commands from the list above.
  222. # If false, social spy will only monitor commands from the list above.
  223. socialspy-messages: true
  224.  
  225. # The following settings listen for when a player changes worlds.
  226. # If you use another plugin to control speed and flight, you should change these to false.
  227.  
  228. # When a player changes world, should EssentialsX reset their flight?
  229. # This will disable flight if the player does not have essentials.fly.
  230. world-change-fly-reset: true
  231.  
  232. # When a player changes world, should we reset their speed according to their permissions?
  233. # This resets the player's speed to the default if they don't have essentials.speed.
  234. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  235. world-change-speed-reset: true
  236.  
  237. # Mute Commands
  238. # These commands will be disabled when a player is muted.
  239. # Use '*' to disable every command.
  240. # Essentials already disabled Essentials messaging commands by default.
  241. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  242. mute-commands:
  243. - f
  244. - kittycannon
  245. # - '*'
  246.  
  247. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  248. # This list has no effect if you are using a supported permissions system.
  249. # If you are using an unsupported permissions system, simply delete this section.
  250. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  251. # These are the permissions without the "essentials." part.
  252. #
  253. # To enable this feature, please set use-bukkit-permissions to false.
  254. player-commands:
  255. - afk
  256.  
  257. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  258. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  259. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  260. # Default is true.
  261. use-bukkit-permissions: true
  262.  
  263. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  264. # removed from the /kit list when a player can no longer use it
  265. skip-used-one-time-kits-from-kit-list: false
  266.  
  267. # When enabled, armor from kits will automatically be equipped as long as the player's armor slots are empty.
  268. kit-auto-equip: false
  269.  
  270. # Determines the functionality of the /createkit command.
  271. # If this is true, /createkit will give the user a link with the kit code.
  272. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  273. # Default is false.
  274. pastebin-createkit: false
  275.  
  276. # Determines if /createkit will generate kits using NBT item serialization.
  277. # If this is true, /createkit will store items as NBT; otherwise, it will use Essentials' human-readable item format.
  278. # By using NBT serialization, /createkit can store items with complex metadata such as shulker boxes and weapons with custom attributes.
  279. # WARNING: This option only works on 1.15.2+ Paper servers, and it will bypass any custom serializers from other plugins such as Magic.
  280. # WARNING: When creating kits via /createkit with this option enabled, you will not be able to downgrade your server with these kit items.
  281. # This option only affects /createkit - you can still create kits by hand in `kits.yml` using Essentials' human-readable item format.
  282. # Default is false.
  283. use-nbt-serialization-in-createkit: false
  284.  
  285. # Essentials Sign Control
  286. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  287. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  288. # Essentials colored sign support will be enabled when any sign types are enabled.
  289. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  290.  
  291. enabledSigns:
  292. #- color
  293. #- balance
  294. #- buy
  295. #- sell
  296. #- trade
  297. #- free
  298. #- warp
  299. #- kit
  300. #- mail
  301. #- enchant
  302. #- gamemode
  303. #- heal
  304. #- info
  305. #- spawnmob
  306. #- repair
  307. #- time
  308. #- weather
  309. #- anvil
  310. #- cartography
  311. #- disposal
  312. #- grindstone
  313. #- loom
  314. #- smithing
  315. #- workbench
  316.  
  317. # How many times per second can Essentials signs be interacted with per player.
  318. # Values should be between 1-20, 20 being virtually no lag protection.
  319. # Lower numbers will reduce the possibility of lag, but may annoy players.
  320. sign-use-per-second: 4
  321.  
  322. # Allow item IDs on pre-existing signs on 1.13 and above.
  323. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  324. # were placed before 1.13.
  325. allow-old-id-signs: false
  326.  
  327. # List of sign names Essentials should not protect. This feature is especially useful when
  328. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  329. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  330. # Essentials's, then simply add kit below and Essentials will not protect it.
  331. #
  332. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  333. unprotected-sign-names:
  334. #- kit
  335.  
  336. # Backup runs a custom batch/bash command at a specified interval.
  337. # The server will save the world before executing the backup command, and disable
  338. # saving during the backup to prevent world corruption or other conflicts.
  339. # Backups can also be triggered manually with /backup.
  340. backup:
  341. # Interval in minutes.
  342. interval: 30
  343. # If true, the backup task will run even if there are no players online.
  344. always-run: false
  345. # Unless you add a valid backup command or script here, this feature will be useless.
  346. # Use 'save-all' to simply force regular world saving without backup.
  347. # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
  348. #command: 'rdiff-backup World1 backups/World1'
  349.  
  350. # Set this true to enable permission per warp.
  351. per-warp-permission: false
  352.  
  353. # Sort output of /list command by groups.
  354. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  355. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  356. list:
  357. # To merge groups, list the groups you wish to merge
  358. #Staff: owner admin moderator
  359. Admins: owner admin
  360. # To limit groups, set a max user limit
  361. #builder: 20
  362. # To hide groups, set the group as hidden
  363. #default: hidden
  364. # Uncomment the line below to simply list all players with no grouping
  365. #Players: '*'
  366.  
  367. # Displays real names in /list next to players who are using a nickname.
  368. real-names-on-list: false
  369.  
  370. # More output to the console.
  371. debug: false
  372.  
  373. # Set the locale for all messages.
  374. # If you don't set this, the default locale of the server will be used.
  375. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  376. # Don't forget to remove the # in front of the line.
  377. # For more information, visit http://wiki.ess3.net/wiki/Locale
  378. locale: ru
  379.  
  380. # Turn off god mode when people leave the server.
  381. remove-god-on-disconnect: false
  382.  
  383. # Auto-AFK
  384. # After this timeout in seconds, the user will be set as AFK.
  385. # This feature requires the player to have essentials.afk.auto node.
  386. # Set to -1 for no timeout.
  387. auto-afk: 300
  388.  
  389. # Auto-AFK Kick
  390. # After this timeout in seconds, the user will be kicked from the server.
  391. # essentials.afk.kickexempt node overrides this feature.
  392. # Set to -1 for no timeout.
  393. auto-afk-kick: -1
  394.  
  395. # Set this to true, if you want to freeze the player, if the player is AFK.
  396. # Other players or monsters can't push the player out of AFK mode then.
  397. # This will also enable temporary god mode for the AFK player.
  398. # The player has to use the command /afk to leave the AFK mode.
  399. freeze-afk-players: false
  400.  
  401. # When the player is AFK, should he be able to pickup items?
  402. # Enable this, when you don't want people idling in mob traps.
  403. disable-item-pickup-while-afk: false
  404.  
  405. # This setting controls if a player is marked as active on interaction.
  406. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  407. cancel-afk-on-interact: true
  408.  
  409. # Should we automatically remove afk status when a player moves?
  410. # Player will be removed from AFK on chat/command regardless of this setting.
  411. # Disable this to reduce server lag.
  412. cancel-afk-on-move: true
  413.  
  414. # Should we automatically remove afk status when a player sends a chat message?
  415. cancel-afk-on-chat: true
  416.  
  417. # Should AFK players be ignored when other players are trying to sleep?
  418. # When this setting is false, players won't be able to skip the night if some players are AFK.
  419. # Users with the permission node essentials.sleepingignored will always be ignored.
  420. sleep-ignores-afk-players: true
  421.  
  422. # Should vanished players be ignored when other players are trying to sleep?
  423. # When this setting is false, player's won't be able to skip the night if vanished players are not sleeping.
  424. # Users with the permission node essentials.sleepingignored will always be ignored.
  425. sleep-ignores-vanished-player: true
  426.  
  427. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  428. # should not interfere with the AFK player's list name.
  429. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  430. afk-list-name: "none"
  431.  
  432. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  433. # to the entire server, or just to the player?
  434. # When this setting is false, only the player will be notified upon changing their AFK state.
  435. broadcast-afk-message: true
  436.  
  437. # You can disable the death messages of Minecraft here.
  438. death-messages: true
  439.  
  440. # How should essentials handle players with the essentials.keepinv permission who have items with
  441. # curse of vanishing when they die?
  442. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  443. # Defaults to "keep"
  444. vanishing-items-policy: keep
  445.  
  446. # How should essentials handle players with the essentials.keepinv permission who have items with
  447. # curse of binding when they die?
  448. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  449. # Defaults to "keep"
  450. binding-items-policy: keep
  451.  
  452. # When players die, should they receive the coordinates they died at?
  453. send-info-after-death: false
  454.  
  455. # Should players with permissions be able to join and part silently?
  456. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  457. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  458. allow-silent-join-quit: false
  459.  
  460. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  461. # or set this to "" to hide the message entirely.
  462.  
  463. # Available placeholders:
  464. # {PLAYER} - The player's displayname.
  465. # {USERNAME} - The player's username.
  466. # {PREFIX} - The player's prefix.
  467. # {SUFFIX} - The player's suffix.
  468. # {ONLINE} - The number of players online.
  469. # {UNIQUE} - The number of unique players to join the server.
  470. # {UPTIME} - The amount of time the server has been online.
  471. custom-join-message: "none"
  472. custom-quit-message: "none"
  473.  
  474. # You can set a custom join message for users who join with a new username here.
  475. # This message will only be used if a user has joined before and have since changed their username.
  476. # This will be displayed INSTEAD OF custom-join-message, so if you intend to keep them similar, make sure they match.
  477. # Set this to "none" to use the the "custom-join-message" above for every join.
  478.  
  479. # Available placeholders:
  480. # {PLAYER} - The player's displayname.
  481. # {USERNAME} - The player's username.
  482. # {OLDUSERNAME} - The player's old username.
  483. # {PREFIX} - The player's prefix.
  484. # {SUFFIX} - The player's suffix.
  485. # {ONLINE} - The number of players online.
  486. # {UNIQUE} - The number of unique players to join the server.
  487. # {UPTIME} - The amount of time the server has been online.
  488. custom-new-username-message: "none"
  489.  
  490. # Should Essentials override the vanilla "Server Full" message with its own from the language file?
  491. # Set to false to keep the vanilla message.
  492. use-custom-server-full-message: true
  493.  
  494. # You can disable join and quit messages when the player count reaches a certain limit.
  495. # When the player count is below this number, join/quit messages will always be shown.
  496. # Set this to -1 to always show join and quit messages regardless of player count.
  497. hide-join-quit-messages-above: -1
  498.  
  499. # Add worlds to this list, if you want to automatically disable god mode there.
  500. no-god-in-worlds:
  501. # - world_nether
  502.  
  503. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  504. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  505. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  506. # This does not affect the /home command, there is a separate toggle below for this.
  507. world-teleport-permissions: false
  508.  
  509. # The number of items given if the quantity parameter is left out in /item or /give.
  510. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  511. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  512. default-stack-size: -1
  513.  
  514. # Over-sized stacks are stacks that ignore the normal max stack size.
  515. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  516. # How many items should be in an over-sized stack?
  517. oversized-stacksize: 64
  518.  
  519. # Allow repair of enchanted weapons and armor.
  520. # If you set this to false, you can still allow it for certain players using the permission.
  521. # essentials.repair.enchanted
  522. repair-enchanted: true
  523.  
  524. # Allow 'unsafe' enchantments in kits and item spawning.
  525. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  526. unsafe-enchantments: false
  527.  
  528. # The maximum range from the player that the /tree and /bigtree commands can spawn trees.
  529. tree-command-range-limit: 300
  530.  
  531. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  532. #If you set this to true any plugin that uses teleport will have the previous location registered.
  533. register-back-in-listener: false
  534.  
  535. #Delay to wait before people can cause attack damage after logging in.
  536. login-attack-delay: 5
  537.  
  538. #Set the max fly speed, values range from 0.1 to 1.0
  539. max-fly-speed: 0.8
  540.  
  541. #Set the max walk speed, values range from 0.1 to 1.0
  542. max-walk-speed: 0.8
  543.  
  544. #Set the maximum amount of mail that can be sent within a minute.
  545. mails-per-minute: 1000
  546.  
  547. # Set the maximum time /mute can be used for in seconds.
  548. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  549. max-mute-time: -1
  550.  
  551. # Set the maximum time /tempban can be used for in seconds.
  552. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  553. max-tempban-time: -1
  554.  
  555. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  556. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  557. # If false, /r goes to the last person that messaged you.
  558. last-message-reply-recipient: true
  559.  
  560. # If last-message-reply-recipient is enabled for a particular player,
  561. # this specifies the duration, in seconds, that would need to elapse for the
  562. # reply-recipient to update when receiving a message.
  563. # Default is 180 (3 minutes)
  564. last-message-reply-recipient-timeout: 180
  565.  
  566. # Changes the default /reply functionality.
  567. # If true, /reply will not check if the person you're replying to has vanished.
  568. # If false, players will not be able to /reply to players who they can no longer see due to vanish.
  569. last-message-reply-vanished: false
  570.  
  571. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  572. milk-bucket-easter-egg: true
  573.  
  574. # Toggles whether or not the fly status message should be sent to players on join
  575. send-fly-enable-on-join: true
  576.  
  577. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  578. # This applies to /time, /day, /eday, /night, /enight, /etime.
  579. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  580. world-time-permissions: false
  581.  
  582. # Specify cooldown for both Essentials commands and external commands as well.
  583. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  584. #
  585. # Wildcards are supported. E.g.
  586. # - '*i*': 50
  587. # adds a 50 second cooldown to all commands that include the letter i
  588. #
  589. # EssentialsX supports regex by starting the command with a caret ^
  590. # For example, to target commands starting with ban and not banip the following would be used:
  591. # '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  592. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  593. command-cooldowns:
  594. # feed: 100 # 100 second cooldown on /feed command
  595. # '*': 5 # 5 Second cooldown on all commands
  596.  
  597. # Whether command cooldowns should be persistent past server shutdowns
  598. command-cooldown-persistence: true
  599.  
  600. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  601. # NPC balances can include features like factions from FactionsUUID plugin.
  602. npcs-in-balance-ranking: false
  603.  
  604. # Allow bulk buying and selling signs when the player is sneaking.
  605. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  606. allow-bulk-buy-sell: true
  607.  
  608. # Allow selling of items with custom names with the /sell command.
  609. # This may be useful to prevent players accidentally selling named items.
  610. allow-selling-named-items: false
  611.  
  612. # Delay for the MOTD display for players on join, in milliseconds.
  613. # This has no effect if the MOTD command or permission are disabled.
  614. # This can also be set to -1 to completely disable the join MOTD all together.
  615. delay-motd: 0
  616.  
  617. # A list of commands that should have their complementary confirm commands enabled by default.
  618. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  619. default-enabled-confirm-commands:
  620. #- pay
  621. #- clearinventory
  622.  
  623. # Where should Essentials teleport players when they are freed from jail?
  624. # You can set to "back" to have them teleported to where they were before they were jailed, "spawn" to have them
  625. # teleport to spawn, or "off" to not have them teleport.
  626. teleport-when-freed: back
  627.  
  628. # Whether or not jail time should only be counted while the user is online.
  629. # If true, a jailed player's time will only decrement when they are online.
  630. jail-online-time: false
  631.  
  632. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  633. # Set to 0 for no timeout.
  634. tpa-accept-cancellation: 120
  635.  
  636. # The maximum number of simultaneous tpa requests that can be pending for any player.
  637. # Once past this threshold, old requests will instantly time out.
  638. # Defaults to 5.
  639. tpa-max-requests: 5
  640.  
  641. # Allow players to set hats by clicking on their helmet slot.
  642. allow-direct-hat: true
  643.  
  644. # Allow in-game players to specify a world when running /broadcastworld.
  645. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  646. # This doesn't affect running the command from the console, where a world is always required.
  647. allow-world-in-broadcastworld: true
  648.  
  649. # Consider water blocks as "safe," therefore allowing players to teleport
  650. # using commands such as /home or /spawn to a location that is occupied
  651. # by water blocks
  652. is-water-safe: false
  653.  
  654. # Should the usermap try to sanitise usernames before saving them?
  655. # You should only change this to false if you use Minecraft China.
  656. safe-usermap-names: true
  657.  
  658. # Should Essentials output logs when a command block executes a command?
  659. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  660. log-command-block-commands: true
  661.  
  662. # Set the maximum speed for projectiles spawned with /fireball.
  663. max-projectile-speed: 8
  664.  
  665. # Should EssentialsX check for updates?
  666. # If set to true, EssentialsX will show notifications when a new version is available.
  667. # This uses the public GitHub API and no identifying information is sent or stored.
  668. update-check: true
  669.  
  670. ############################################################
  671. # +------------------------------------------------------+ #
  672. # | Homes | #
  673. # +------------------------------------------------------+ #
  674. ############################################################
  675.  
  676. # Allows people to set their bed during the day.
  677. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  678. update-bed-at-daytime: true
  679.  
  680. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  681. # This applies to the /home command only.
  682. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  683. world-home-permissions: false
  684.  
  685. # Allow players to have multiple homes.
  686. # Players need essentials.sethome.multiple before they can have more than 1 home.
  687. # You can set the default number of multiple homes using the 'default' rank below.
  688. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  689. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  690. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  691. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  692. sethome-multiple:
  693. deluxe: 1
  694.  
  695. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  696. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  697.  
  698. # Controls whether players need the permission "essentials.home.compass" in order to point
  699. # the player's compass at their first home.
  700. #
  701. # Leaving this as false will retain Essentials' original behaviour, which is to always
  702. # change the compass' direction to point towards their first home.
  703. compass-towards-home-perm: false
  704.  
  705. # If no home is set, would you like to send the player to spawn?
  706. # If set to false, players will not be teleported when they run /home without setting a home first.
  707. spawn-if-no-home: true
  708.  
  709. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  710. confirm-home-overwrite: false
  711.  
  712. ############################################################
  713. # +------------------------------------------------------+ #
  714. # | Economy | #
  715. # +------------------------------------------------------+ #
  716. ############################################################
  717.  
  718. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  719.  
  720. # You can control the values of items that are sold to the server by using the /setworth command.
  721.  
  722. # Defines the balance with which new players begin. Defaults to 0.
  723. starting-balance: 0
  724.  
  725. # Defines the cost to use the given commands PER USE.
  726. # Some commands like /repair have sub-costs, check the wiki for more information.
  727. command-costs:
  728. # /example costs $1000 PER USE
  729. #example: 1000
  730. # /kit tools costs $1500 PER USE
  731. #kit-tools: 1500
  732.  
  733. # Set this to a currency symbol you want to use.
  734. # Remember, if you want to use special characters in this document,
  735. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  736. currency-symbol: '$'
  737.  
  738. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  739. # For example, the euro symbol typically appears after the current amount.
  740. currency-symbol-suffix: false
  741.  
  742. # Set the maximum amount of money a player can have.
  743. # The amount is always limited to 10 trillion because of the limitations of a java double.
  744. max-money: 10000000000000
  745.  
  746. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  747. # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
  748. min-money: -10000
  749.  
  750. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  751. economy-log-enabled: false
  752.  
  753. # Enable this to also log all transactions from other plugins through Vault.
  754. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  755. economy-log-update-enabled: false
  756.  
  757. # Minimum acceptable amount to be used in /pay.
  758. minimum-pay-amount: 0.001
  759.  
  760. # Enable this to block users who try to /pay another user which ignore them.
  761. pay-excludes-ignore-list: false
  762.  
  763. # Whether or not users with a balance less than or equal to $0 should be shown in balance-top.
  764. # Setting to false will not show people with balances <= 0 in balance-top.
  765. # NOTE: After reloading the config, you must also run '/baltop force' for this to appear
  766. show-zero-baltop: true
  767.  
  768. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  769. #
  770. # "#,##0.00" is how the majority of countries display currency.
  771. #currency-format: "#,##0.00"
  772.  
  773. # Format currency symbols. Some locales use , and . interchangeably.
  774. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  775. #
  776. # For 1.234,50 use de-DE
  777. # For 1,234.50 use en-US
  778. # For 1'234,50 use fr-ch
  779. #currency-symbol-format-locale: en-US
  780.  
  781. ############################################################
  782. # +------------------------------------------------------+ #
  783. # | Help | #
  784. # +------------------------------------------------------+ #
  785. ############################################################
  786.  
  787. # Show other plugins commands in help.
  788. non-ess-in-help: true
  789.  
  790. # Hide plugins which do not give a permission.
  791. # You can override a true value here for a single plugin by adding a permission to a user/group.
  792. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  793. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  794. hide-permissionless-help: true
  795.  
  796. ############################################################
  797. # +------------------------------------------------------+ #
  798. # | EssentialsX Chat | #
  799. # +------------------------------------------------------+ #
  800. ############################################################
  801.  
  802. # You need to install EssentialsX Chat for this section to work.
  803. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  804.  
  805. chat:
  806.  
  807. # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  808. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  809. # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  810. # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  811. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  812. radius: 0
  813.  
  814. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  815. # Or you can give a group specific chat format, to give some extra variation.
  816. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  817. # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
  818.  
  819. # Available placeholders:
  820. # {MESSAGE} - The content of the chat message.
  821. # {USERNAME} - The sender's username.
  822. # {DISPLAYNAME} - The sender's display name.
  823. # {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
  824. # {PREFIX} - The sender's prefix, supplied by a permissions plugin.
  825. # {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
  826. # {GROUP} - The sender's primary group name, supplied by a permissions plugin.
  827. # {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
  828. # {WORLDNAME} - The full name of the sender's current world.
  829. # {SHORTWORLDNAME} - The first character of the sender's current world.
  830. # {TEAMNAME} - The sender's scoreboard team name.
  831. # {TEAMPREFIX} - The sender's scoreboard team prefix.
  832. # {TEAMSUFFIX} - The sender's scoreboard team suffix.
  833.  
  834. format: '<{DISPLAYNAME}> {MESSAGE}'
  835. #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  836. #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  837.  
  838. group-formats:
  839. # default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  840. # admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  841.  
  842. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  843. # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  844.  
  845. # You can use permissions to control whether players can use formatting codes in their chat messages.
  846. # See https://essentialsx.net/wiki/Color-Permissions.html for more information.
  847.  
  848. # World aliases allow you to replace the world name with something different in the chat format.
  849. # If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
  850. world-aliases:
  851. # plots: "&dP&r"
  852. # creative: "&eC&r"
  853.  
  854. # Whether players should be placed into shout mode by default.
  855. shout-default: false
  856.  
  857. # Whether a player's shout mode should persist restarts.
  858. persist-shout: false
  859.  
  860. # Whether chat questions should be enabled or not.
  861. question-enabled: true
  862.  
  863. ############################################################
  864. # +------------------------------------------------------+ #
  865. # | EssentialsX Protect | #
  866. # +------------------------------------------------------+ #
  867. ############################################################
  868.  
  869. # You need to install EssentialsX Protect for this section to work.
  870. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  871.  
  872. protect:
  873.  
  874. # General physics/behavior modifications. Set these to true to disable behaviours.
  875. prevent:
  876. lava-flow: false
  877. water-flow: false
  878. water-bucket-flow: false
  879. fire-spread: true
  880. lava-fire-spread: true
  881. lava-itemdamage: false
  882. flint-fire: false
  883. lightning-fire-spread: true
  884. portal-creation: false
  885. tnt-explosion: false
  886. tnt-playerdamage: false
  887. tnt-itemdamage: false
  888. tnt-minecart-explosion: false
  889. tnt-minecart-playerdamage: false
  890. tnt-minecart-itemdamage: false
  891. fireball-explosion: false
  892. fireball-fire: false
  893. fireball-playerdamage: false
  894. fireball-itemdamage: false
  895. witherskull-explosion: false
  896. witherskull-playerdamage: false
  897. witherskull-itemdamage: false
  898. wither-spawnexplosion: false
  899. wither-blockreplace: false
  900. creeper-explosion: false
  901. creeper-playerdamage: false
  902. creeper-itemdamage: false
  903. creeper-blockdamage: false
  904. ender-crystal-explosion: false
  905. enderdragon-blockdamage: true
  906. enderman-pickup: false
  907. villager-death: false
  908. bed-explosion: false
  909. respawn-anchor-explosion: false
  910. # Monsters won't follow players.
  911. # permission essentials.protect.entitytarget.bypass disables this.
  912. entitytarget: false
  913. # Prevents zombies from breaking down doors
  914. zombie-door-break: false
  915. # Prevents Ravagers from stealing blocks
  916. ravager-thief: false
  917. # Prevents sheep from turning grass to dirt
  918. sheep-eat-grass: false
  919. # Prevent certain transformations.
  920. transformation:
  921. # Prevent creepers becoming charged when struck by lightning.
  922. charged-creeper: false
  923. # Prevent villagers becoming zombie villagers.
  924. zombie-villager: false
  925. # Prevent zombie villagers being cured.
  926. villager: false
  927. # Prevent villagers becoming witches when struck by lightning.
  928. witch: false
  929. # Prevent pigs becoming zombie pigmen when struck by lightning.
  930. zombie-pigman: false
  931. # Prevent zombies turning into drowneds, and husks turning into zombies.
  932. drowned: false
  933. # Prevent mooshrooms changing colour when struck by lightning.
  934. mooshroom: false
  935. # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  936. spawn:
  937. creeper: false
  938. skeleton: false
  939. spider: false
  940. giant: false
  941. zombie: false
  942. slime: false
  943. ghast: false
  944. pig_zombie: false
  945. enderman: false
  946. cave_spider: false
  947. silverfish: false
  948. blaze: false
  949. magma_cube: false
  950. ender_dragon: false
  951. pig: false
  952. sheep: false
  953. cow: false
  954. chicken: false
  955. squid: false
  956. wolf: false
  957. mushroom_cow: false
  958. snowman: false
  959. ocelot: false
  960. iron_golem: false
  961. villager: false
  962. wither: false
  963. bat: false
  964. witch: false
  965. horse: false
  966. phantom: false
  967.  
  968. # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  969. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  970. creeper:
  971. max-height: -1
  972.  
  973. # Disable various default physics and behaviors.
  974. disable:
  975. # Should fall damage be disabled?
  976. fall: false
  977.  
  978. # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  979. # They will be unable to attack users without that same permission node.
  980. pvp: false
  981.  
  982. # Should drowning damage be disabled?
  983. # (Split into two behaviors; generally, you want both set to the same value.)
  984. drown: false
  985. suffocate: false
  986.  
  987. # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
  988. lavadmg: false
  989.  
  990. # Should arrow damage be disabled?
  991. projectiles: false
  992.  
  993. # This will disable damage from touching cacti.
  994. contactdmg: false
  995.  
  996. # Burn, baby, burn! Should fire damage be disabled?
  997. firedmg: false
  998.  
  999. # Should the damage after hit by a lightning be disabled?
  1000. lightning: false
  1001.  
  1002. # Should Wither damage be disabled?
  1003. wither: false
  1004.  
  1005. # Disable weather options?
  1006. weather:
  1007. storm: false
  1008. thunder: false
  1009. lightning: false
  1010.  
  1011. ############################################################
  1012. # +------------------------------------------------------+ #
  1013. # | EssentialsX AntiBuild | #
  1014. # +------------------------------------------------------+ #
  1015. ############################################################
  1016.  
  1017. # You need to install EssentialsX AntiBuild for this section to work.
  1018. # See https://essentialsx.net/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  1019.  
  1020. # Should people without the essentials.build permission be allowed to build?
  1021. # Set true to disable building for those people.
  1022. # Setting to false means EssentialsAntiBuild will never prevent you from building.
  1023. build: true
  1024.  
  1025. # Should people without the essentials.build permission be allowed to use items?
  1026. # Set true to disable using for those people.
  1027. # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  1028. use: true
  1029.  
  1030. # Should we warn people when they are not allowed to build?
  1031. warn-on-build-disallow: true
  1032.  
  1033. # For which block types would you like to be alerted?
  1034. # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  1035. alert:
  1036. on-placement: LAVA,TNT,LAVA_BUCKET
  1037. on-use: LAVA_BUCKET
  1038. on-break:
  1039.  
  1040. blacklist:
  1041.  
  1042. # Which blocks should people be prevented from placing?
  1043. placement: LAVA,TNT,LAVA_BUCKET
  1044.  
  1045. # Which items should people be prevented from using?
  1046. usage: LAVA_BUCKET
  1047.  
  1048. # Which blocks should people be prevented from breaking?
  1049. break:
  1050.  
  1051. # Which blocks should not be moved by pistons?
  1052. piston:
  1053.  
  1054. # Which blocks should not be dispensed by dispensers
  1055. dispenser:
  1056.  
  1057. ############################################################
  1058. # +------------------------------------------------------+ #
  1059. # | EssentialsX Spawn + New Players | #
  1060. # +------------------------------------------------------+ #
  1061. ############################################################
  1062.  
  1063. # You need to install EssentialsX Spawn for this section to work.
  1064. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  1065.  
  1066. newbies:
  1067. # Should we announce to the server when someone logs in for the first time?
  1068. # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1069. # If not, set to ''
  1070. #announce-format: ''
  1071. announce-format: ''
  1072.  
  1073. # When we spawn for the first time, which spawnpoint do we use?
  1074. # Set to "none" if you want to use the spawn point of the world.
  1075. spawnpoint: none
  1076.  
  1077. # Do we want to give users anything on first join? Set to '' to disable
  1078. # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1079. #kit: ''
  1080. kit: ''
  1081.  
  1082. # What priority should we use for handling respawns?
  1083. # Set this to none, if you want vanilla respawning behaviour.
  1084. # Set this to lowest, if you want Multiverse to handle the respawning.
  1085. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1086. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1087. # Note: Changes will not apply until after the server is restarted.
  1088. respawn-listener-priority: lowest
  1089.  
  1090. # What priority should we use for handling spawning on joining the server?
  1091. # See respawn-listener-priority for possible values.
  1092. # Note: Changing this may impact or break spawn-on-join functionality.
  1093. # Note: Changes will not apply until after the server is restarted.
  1094. spawn-join-listener-priority: high
  1095.  
  1096. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1097. respawn-at-home: true
  1098.  
  1099. # When users die, should they respawn at their bed instead of the spawnpoint?
  1100. # The value of respawn-at-home (above) has to be true.
  1101. respawn-at-home-bed: true
  1102.  
  1103. # When users die, should EssentialsSpawn respect users' respawn anchors?
  1104. respawn-at-anchor: false
  1105.  
  1106. # Teleport all joining players to the spawnpoint
  1107. spawn-on-join: false
  1108. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1109. #spawn-on-join: guests
  1110. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1111. #spawn-on-join:
  1112. #- guests
  1113. #- admin
  1114.  
  1115. # End of file <-- No seriously, you're done with configuration.
  1116.  
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