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- test.a = HUD.PrintSecondaryMissionMsg
- function HUD:PrintSecondaryMissionMsg(str) if str:match("rock has the") or str:match("You found enough") then HUD:PrintSecondaryMsg(str) end end
- test.b = log_chat
- function log_chat(str) if str:match("There is no") or str:match("This rock was") then return end test.b(str) end
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