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- CSoundEmitterSystem: Registered 5146 sounds
- CResponseSystem: scripts\talker\response_rules.txt (217 rules, 214 criteria, and 208 responses)
- maxplayers set to 1
- Heap: 256.00 Mb
- Queued Material System: ENABLED!
- Steam config directory: C:\Program Files (x86)\Steam\steamapps\common\Anarchy Arcade\platform\config
- CLocalizedStringTable::AddFile() failed to load file "resource/frontend_english.txt".
- Parsed 26 text messages
- CClientSteamContext logged on = 1
- AnarchyManager: Init
- [Cloud]: SUCCEESS retrieved cfg/config.cfg from remote storage into cfg/config.cfg
- execing config.cfg
- Unknown command "cl_thirdperson"
- Unknown command "sv_backspeed"
- Unknown command "mat_spewalloc"
- [Cloud]: SUCCEESS retrieved materials/vgui/logos/spray.vtf from remote storage into materials/vgui/logos/spray.vtf
- [Cloud]: SUCCEESS retrieved materials/vgui/logos/spray.vmt from remote storage into materials/vgui/logos/spray.vmt
- Sound Initialization: Start
- DS:headphone configuration detected
- Set primary sound buffer format: yes
- Using secondary sound buffer
- 2 channel(s)
- 16 bits/sample
- 44100 samples/sec
- DirectSound initialized
- Sound Initialization: Finish, Sampling Rate: 44100
- 6 CPUs, Frequency: 3.5 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
- Queued Material System: DISABLED!
- AnarchyManager: PostInit
- execing valve.rc
- AnarchyManager: AnarchyStartup
- Incrementing to state AASTATE_INPUTMANAGER
- InputManager: Constructor
- Increment tate called.
- Incrementing to state AASTATE_CANVASMANAGER
- CanvasManager: Constructor
- Increment tate called.
- Incrementing to state AASTATE_LIBRETROMANAGER
- LibretroManager: Constructor
- InputListener: Constructor
- InputListenerLibretro: Constructor
- Increment tate called.
- Incrementing to state AASTATE_STEAMBROWSERMANAGER
- SteamBrowserManager: Constructor
- C_SteamBrowserListener: Constructor
- InputListener: Constructor
- InputListenerSteamBrowser: Constructor
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGER
- AwesomiumBrowserManager: Constructor
- InputListener: Constructor
- InputListenerAwesomiumBrowser: Constructor
- NewWindowDataSource: Constructor
- UiDataSource: Constructor
- ScreenshotDataSource: Constructor
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERWAIT
- MasterViewListener: OnChangeTargetURL:
- MasterLoadListener: OnDocumentReady: asset://newwindow/master
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUD
- EmbeddedInstance: Constructor
- AwesomiumBrowserInstance: Constructor
- CRITICAL ERROR: Your video card supports a limited amount of texture resolutions and is not yet supported by REDUX mode. Please notify me (SM Sith Lord, the AArcade dev) of the issue on the Steam discussion so I know people still get this issue.
- You will most likely crash now, sorry. :S
- CanvasRegen: Constructor
- Creating NEW regen...
- AwesomiumBrowserManager: CreateWebView
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUDWAIT
- MasterViewListener: OnShowCreatedWebView: asset://newwindow/hud
- ID here is: hud
- Adding Awesomium web view listeners...
- Adding AAAPI...
- LoadListener: OnDocumentReady: asset://newwindow/hud
- Sally: asset://newwindow/hud
- AwesomiumBrowserManager: OnCreateWebViewDocumentReady: hud
- Loading initial URL: asset://ui/hud.html
- LoadListener: OnDocumentReady: asset://ui/hud.html
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERHUDINIT
- Finished initing HUD.
- WebManager: Constructor
- MetaverseManager: Constructor
- Create library database...
- InputManager: Constructor
- WindowManager: Constructor
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGES
- EmbeddedInstance: Constructor
- AwesomiumBrowserInstance: Constructor
- CRITICAL ERROR: Your video card supports a limited amount of texture resolutions and is not yet supported by REDUX mode. Please notify me (SM Sith Lord, the AArcade dev) of the issue on the Steam discussion so I know people still get this issue.
- You will most likely crash now, sorry. :S
- AwesomiumBrowserManager: CreateWebView
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGESWAIT
- MasterViewListener: OnShowCreatedWebView: asset://newwindow/images
- ID here is: images
- Adding Awesomium web view listeners...
- Adding AAAPI...
- LoadListener: OnDocumentReady: asset://newwindow/images
- Sally: asset://newwindow/images
- AwesomiumBrowserManager: OnCreateWebViewDocumentReady: images
- Loading initial URL: asset://ui/imageLoader.html
- LoadListener: OnDocumentReady: asset://ui/imageLoader.html
- ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/imageLoader.html
- Increment tate called.
- Incrementing to state AASTATE_AWESOMIUMBROWSERMANAGERIMAGESINIT
- Finished initing IMAGES.
- Increment tate called.
- Incrementing to state AASTATE_RUN
- LoadListener: OnDocumentReady: asset://ui/startup.html
- ViewListener: OnAddConsoleMessage: 123 DOM ready on asset://ui/startup.html
- Input Slate Created
- WARNING: The active canvas has NO texture loaded onto it, so it does not have an original texture.
- Capturing keyboard & mouse input.
- Activated input mode.
- Loaded type 32x from Redux library
- Loaded type 3do from Redux library
- Loaded type 3ds from Redux library
- Loaded type arcade from Redux library
- Loaded type atari5200 from Redux library
- Loaded type books from Redux library
- Loaded type cards from Redux library
- Loaded type comics from Redux library
- Loaded type ds from Redux library
- Loaded type gameboy from Redux library
- Loaded type gamecube from Redux library
- Loaded type gamegear from Redux library
- Loaded type gba from Redux library
- Loaded type gbc from Redux library
- Loaded type genesis from Redux library
- Loaded type images from Redux library
- Loaded type maps from Redux library
- Loaded type megadrive from Redux library
- Loaded type movies from Redux library
- Loaded type music from Redux library
- Loaded type n64 from Redux library
- Loaded type neogeo from Redux library
- Loaded type nes from Redux library
- Loaded type pc from Redux library
- Loaded type pinball from Redux library
- Loaded type ps from Redux library
- Loaded type ps2 from Redux library
- Loaded type ps3 from Redux library
- Loaded type ps4 from Redux library
- Loaded type psp from Redux library
- Loaded type sms from Redux library
- Loaded type snes from Redux library
- Loaded type tv from Redux library
- Loaded type twitch from Redux library
- Loaded type videos from Redux library
- Loaded type websites from Redux library
- Loaded type wii from Redux library
- Loaded type wiiu from Redux library
- Loaded type youtube from Redux library
- MountManager: Constructor
- MountManager: Init
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mounted D:/~SteamLibrary/SteamApps/common/Portal/portal/. for 400
- Mounted D:/~SteamLibrary/SteamApps/common/Portal/portal/portal_pak_dir.vpk for 400
- Mount: Constructor
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2 Deathmatch/hl2mp/. for 320
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2 Deathmatch/hl2mp/hl2mp_pak_dir.vpk for 320
- Mount: Constructor
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/ep2/. for 420
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/ep2/ep2_pak_dir.vpk for 420
- Mount: Constructor
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/episodic/. for 380
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/episodic/ep1_pak_dir.vpk for 380
- Mount: Constructor
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/hl2/. for 220
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/hl2/hl2_misc_dir.vpk for 220
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/hl2/hl2_pak_dir.vpk for 220
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/hl2/hl2_sound_misc_dir.vpk for 220
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/hl2/hl2_textures_dir.vpk for 220
- Mount: Constructor
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/lostcoast/. for 340
- Mounted D:/~SteamLibrary/SteamApps/common/Half-Life 2/lostcoast/lostcoast_pak_dir.vpk for 340
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- Mount: Constructor
- WorkshopManager: Constructor
- WorkshopManager: Init
- Workshop disabled, skipping.
- C_AnarchyManager::OnWorkshopManagerReady
- C_MetaverseManager::DetectAllMaps
- Detect first map...
- LEGACY MAP NAME: dm_lockdown
- Initial logic for DetectAllMaps complete.
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