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- _G.farm = true
- while _G.farm == true do
- local T = game.Players.LocalPlayer.Character.HumanoidRootPart
- local BV = Instance.new('BodyVelocity', T)
- BV.Velocity = Vector3.new('0,-1.1,0')
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-150, 50, 750)
- while T.CFrame.Z < 9513.75293 do
- T.CFrame = T.CFrame + Vector3.new(0,0,17)
- wait()
- end
- wait(.5)
- T.BodyVelocity:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-61, -351, 9500)
- wait(16.3)
- end
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