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blacklight Jan 4th, 2019 50 Never
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  1. # mpc add && mpc play
  2.  
  3. GstStreamSynchronizer: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  4. GstPlaySink: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  5. GstPlayBin: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  6. GstStreamSynchronizer: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  7. GstShout2send: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  8. GstLameMP3Enc: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  9. GstAudioResample: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  10. Bin: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  11. GstFakeSink: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  12. GstQueue: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  13. GstQueue: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  14. GstTee: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  15. _Outputs: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  16. GstVolume: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  17. GstQueue: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  18. Bin: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  19. GstURIDecodeBin: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_PAUSED)
  20. GstTypeFindElement: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  21. GstDecodeBin: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_PAUSED)
  22. GstTypeFindElement: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  23. GstFileSrc: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_PAUSED)
  24. GstFileSrc: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  25. GstID3Demux: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  26. GstID3Demux: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  27. GstMpegAudioParse: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  28. GstMpegAudioParse: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  29. GstMpg123AudioDec: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  30. GstMpg123AudioDec: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  31. GstTee: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_PAUSED)
  32. GstTee: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  33. GstDecodeBin: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  34. GstURIDecodeBin: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  35. GstAudioResample: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  36. GstAudioConvert: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  37. GstIdentity: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  38. GstPlaySinkAudioConvert: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  39. GstQueue: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_VOID_PENDING)
  40. Bin: (old=GST_STATE_NULL new=GST_STATE_READY pending=GST_STATE_PAUSED)
  41. GstLameMP3Enc: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  42. GstAudioResample: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  43. GstQueue: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  44. GstQueue: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  45. GstTee: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  46. GstVolume: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  47. GstQueue: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  48. GstAudioResample: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  49. GstAudioConvert: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  50. GstIdentity: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  51. GstPlaySinkAudioConvert: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  52.  
  53. # mpc seek 0
  54.  
  55. GstQueue: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  56. GstFakeSink: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  57. GstFakeSink: (old=GST_STATE_PAUSED new=GST_STATE_PAUSED pending=GST_STATE_PAUSED)
  58. GstShout2send: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  59. Bin: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  60. GstFakeSink: (old=GST_STATE_PAUSED new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  61. _Outputs: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  62. Bin: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  63. Bin: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  64. GstPlaySink: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_VOID_PENDING)
  65. GstPlayBin: (old=GST_STATE_READY new=GST_STATE_PAUSED pending=GST_STATE_PLAYING)
  66. GstShout2send: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  67. GstLameMP3Enc: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  68. GstAudioResample: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  69. Bin: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  70. GstFakeSink: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  71. GstQueue: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  72. GstQueue: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  73. GstTee: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  74. _Outputs: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  75. GstVolume: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  76. GstQueue: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  77. Bin: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  78. GstAudioResample: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  79. GstAudioConvert: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  80. GstIdentity: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  81. GstPlaySinkAudioConvert: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  82. GstQueue: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
  83. Bin: (old=GST_STATE_PAUSED new=GST_STATE_PLAYING pending=GST_STATE_VOID_PENDING)
RAW Paste Data
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