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- Combination
- Cost: 1
- -The unit can be used as part of a combination.
- Frame Swap
- Cost: 1
- - Select a second set of skills with the units system points. Each set of systems corresponds to a "frame" of the unit. You can only change frames outside of battle.
- Transformation
- Cost: 1
- - Select a second set of skills with the units skill points. Each set of skills corresponds to a "form" of the unit. You can use a move action to switch between configurations.
- Biosensor/Psychoframe/Trans-Am
- Cost: 1
- - When you spend a fate point to re-roll a Agility Roll, add a +2 to the re-roll.
- Dimensional Coupler System
- Cost: 2
- - HP Regen (Can roll to recover stress using might each turn.)
- - Enables Teleportation Movement.
- Fairy's Eye
- Cost: 1
- - Barrier Break (Can ignore the effects of a Barrier.)
- Fairy's Feather
- Cost: 2
- - Barrier Break (Can ignore the effects of a Barrier.)
- - +2 on Might Checks to suppress Special Systems
- GN Drive/Zoid Core/S2 Engine
- Cost: 1
- - Can use Boosts in place of Fate to power systems. (EN Regen)
- Gravity Wave Reciever/Umbilical Cable
- Cost: 1
- - Can "Connect" to an appropriate ship within the same Zone. While connected, the ship's crew can spend a fate point to active one of the units Systems in place of the units pilot.
- GS-Ride
- Cost: 1
- - When you spend a fate point to re-roll a Might roll, add a +2 to the re-roll.
- Lambda Driver
- Cost: 3-5
- - Can use Will to determine Might.
- - Barrier (T1-T3)
- - When you spend a fate point to re-roll a Might roll, add a +2 to the re-roll.
- Mazinpower/Bronze Bell/Raiser System
- Cost: 1
- - When you spend a fate point to re-roll a Melee Attack roll, add a +2 to the re-roll.
- Spiral Drive
- Cost: 2
- - EN Regen
- - When you spend a fate point to re-roll a Might roll, add a +2 to the re-roll.
- Quantum System
- Cost: 1
- - When you spend a fate point to re-roll a Diplomacy roll, add a +2 to the re-roll.
- Zero System
- Cost: 2
- - When you spend a fate point to re-roll a Agility roll, add a +2 to the re-roll.
- - When you spend a fate point to re-roll a Blast Attack roll, add a +2 to the re-roll.
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