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Ghoul02

RPGLB Submissions

Dec 18th, 2015
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  1. Listed in order of preference, but would be thrilled to do any of these.
  2. Game Name: Persona 4 Golden
  3. System: PSVita
  4. Category: Bad End, Normal End, True End, Golden End (all on Hard Mode)
  5. Gameplay Estimate: 8:30/9:30/10:30/11:15
  6. Ending/Bonus Estimate: 15-30 minutes, depending on incentives
  7. Pros: Completely marathon safe; deaths will not cost more than a few minutes unless during a boss fight (most boss deaths are relatively quick as well). The run has varied strats to make the single main party member able to perfectly counter and beat each major boss. Game is megapopular and this will be right around when Persona 5 fervor will reach a fury pitch. Contacts at Atlus might mean potential for interviews, prizes, promotion. Tons of donation incentive and prize potential. Lots of ideas for how to handle down time during the run. Please note that my PB is decently old, and I’ve worked on implementing much better, faster and safer strats into the run. I’ve been working with Mulsqi, the current WR holder, for the last few months and he agrees that this is a very easy estimate to hit and may come down before the marathon.
  8. Cons: Sheer length is obviously the biggest one. It is a long game, and there are segments of 30 minutes+ where I’m just pushing the story to get to the next dungeon. There are two major grinding segments, however, there is plenty to talk about during each one.
  9. Donation Incentives: Naming MC, Upping difficulty from Very Easy up to Hard, extending the run past the Any% ending, adding an extra social link to the run of their choice (Rise, Yukiko, Naoto, Kanji, Yosuke, etc). If done only Any%, can choose to save or kill the suspect, Doing a dance from Dancing all Night (likely adds 6 minutes: target would be this one: https://www.youtube.com/watch?v=tOA1NdhjswI), showing some or all of the animated cutscenes (full playlist here: https://www.youtube.com/playlist?list=PLzgZOwDtjTXuzH9-xHeBgHzHFAEpJsbRk), costume themes (Default/Persona 3/Bathing Suits/Christmas/Halloween), Fish vs Corn vs Wrench weapon for one of party members
  10. Sample Video: http://www.speedrun.com/Persona_4_The_Golden will have links to both my PB and Mulsqi’s WR. Note that our timing is from New game to NG+ save, which happens 15 minutes after the final boss. This can be cut short if needed or set to automatically advance.
  11. To be totally honest, this is probably more complex than I can put into words here. If you guys are interested, we can talk logistics and if it’s a realistic fit.
  12.  
  13. Game Name: The World Ends With You
  14. System: DS (to be played on 3DS XL)
  15. Category: Any% Normal
  16. Gameplay Estimate: 5:30:00
  17. Ending/Bonus Estimate: 15:00
  18. Pros: Incredibly deep, compex combat system, it’s completely unique and entertaining, involving both screens, the D-pad and the touch screen, all at the same time. Completely new reroute in the last year abuses an equipment that puts you in critical health in exchange for extra EXP and equipment that increases damage while in critical health. Plenty to talk about and an incredible story. Nomura’s most recent non KH/FF title. Deaths and RNG are minimal. Fantastic music music
  19. Cons: Fair number of cutscenes, with relatively slow text speed. Game will be difficult to make a truly effective layout for, since both screens are equally important. Fairly long and will need to be creative to make effective incentives. Large amount of action on the touch screen means I can’t look up as much, which might create an isolated feel for the run.
  20. Donation Incentives: Mini Tin Pin Slammer Tournament finals(minigame like Beyblade, can be shown via just one DS), Save or leave Uzuki and Kariya (adds 2 minutes)
  21. Sample Video: I’ve gone through and learned all the new strats - a demonstration of all major bossfights and explanations can be found here.
  22. Eekcast’s WR and my PB can be found here (My PB is using an older route and was a very early run) http://www.speedrun.com/twewy
  23.  
  24. Game Name: Tales of Vesperia
  25. System: PS3
  26. Category: Any% (can only guarantee Easy difficulty, but would like to be able to do run on Normal)
  27. Gameplay Estimate: 5:20:00
  28. Ending/Bonus Estimate:15:00
  29. Pros: One of the most beloved 3D Tales, game still looks incredible. Combat is nuanced in a way that Xillia doesn’t have, relying on precise input and positioning to maximize damage output. Boss fights are tense as I will be extremely underleveled/armored throughout the full run, overlimit brings bosses out of stun which prevents true infinites. Save points before each major fight mean that the run is relatively safe. Very few optional fights done. Have an idea for something really cool to be done at the final boss but I’d like to keep it a secret from most people.
  30. Cons: PS3 release is Japanese only (Can play on English patch if I get a hacked PS3, but all voice acting will still be in Japanese. English 360 version is not viable for marathon run), will not be done co-op, 360 exclusive in the US means less exposure than a few others in the series.
  31. Donation Incentives: DLC Costume bid wars, naming characters, who wears the sexy dress (Estelle, Judith, Karol, can make them wear for rest of run)
  32. Sample Video: I’m still in the process of learning this run, but Nezumii’s WR can be found here - http://www.twitch.tv/nezumiirta/v/20101156
  33.  
  34.  
  35. Game Name: Yo-kai Watch
  36. System: 3DS
  37. Category: Any%, No Passwords/QR Codes
  38. Gameplay Estimate: 3:30:00
  39. Ending/Bonus Estimate: 10:00
  40. Pros: Incredibly cute game that combines Warioware minigames with Shin Megami Tensei style demon capture combat. Megapopular in Japan currently (Outselling every 3DS game that is not Monster Hunter, essentially http://bombch.us/BvQ3 ), and is attempting a similar approach to the US that Pokemon did. The combat has surprising depth and the difficulty ramps up greatly as the party falls well behind on levels. Almost all of our party will be Party Yo-kai, which also has a side benefit that no Yo-kai is used for a very long period of time. Lots of naming incentives, none of which would cost time outside of the time to enter them. Potential race with Osey, but also works very well as a solo run. All cutscenes are skippable, and the run essentially becomes a boss rush after the beginning.
  41. Cons: The run gets very difficult at the end, which may lead to deaths, but the run estimate accounts for this. One really bad spot of RNG that may cost multiple minutes (finding a specific beetle for a necessary quest). Game potentially skews a bit on the young side, so the demographic for donations may not quite be there.
  42. Donation Incentives: Boy or Girl character, Character name. 4 Yo-kai names, the remaining ones can be named after emotes, upcoming runs and/or prizes (obviously only done if not a race). Can also be done in Japanese if desired (i.e. Nico restream for a Japanese audience).
  43. Sample Video: http://www.twitch.tv/ghoul02/v/27974734
  44.  
  45. Game: Final Fantasy Crystal Chronicles
  46. System: GCN on Wii
  47. Category: Any% 4 Player Co-op with Gedrith, KirbyMastah and Ourolen.
  48. Gameplay Estimate: 2:45:00
  49. Ending estimate: 10:00
  50. Pros/Cons: See Gedrith and KirbyMastah’s notes.
  51. Donation Incentives: 4 character names
  52. Sample Video: Since I’ve never done a 4 player run personally, the only video I can show is from ESA. https://www.youtube.com/watch?v=Ea0eHQf2jZs
  53. I am, however, one of the best English speaking runners of the game and will be able to get the other runners to speed very quickly.
  54.  
  55. As an aside, I am the 5th runner for the Xillia crew’s Dragons Crown run as a backup if something changes in one of the other runner’s circumstances. If it doesn’t, I’d like to host the game if it gets in, but I know that comes later.
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