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- Update v1.28.2:
- - Terrain penalties to local development cost are back in. No more free real estate!
- - Playing as a pirate nation will not block achievements anymore
- - Apply Envoy travel time to colonists travel time
- - Fixed CTD in transfer occupation check
- - Fixed manage mod button in Content View not working
- - Fixed mods disabled when not starting game via launcher (e.g. via back to menu button)
- - Fixed possible CTD in trade node view
- - Magdalena province is in the Panama trade node.
- - Added missing icon for Trade Company Investment Cost modifier
- - Fixed four Spanish Missions so that they move the colonial subject's capital rather than resetting Castille/Spain's to the default value (Toledo/Madrid).
- - Fixed not being able to attack natives in new uncolonized provinces
- - Fixed rare rebel suppression tooltip CTD after losing provinces
- - Moved Macaronesia area (which includes Tenerife) to Maghreb region, resolving various inconveniences related to the Iberia region
- - Mulitplayer - Fixed all players becoming pirates when a player chose to become a pirate nation through event
- - Mulitplayer - Fixed player leaving team after becoming pirate nation through event
- - Added missing icon for Trade Company Investment Cost modifier
- - Event pirates.7 now accurately targets Tortuga instead of Jamaica.
- - Pirate republic events should now check that the nation they spawn from have more than one province.
- Update v1.28.1:
- - Fixed colonial AI not running without Cossacks DLC
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