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- void ADelegateActor::IntFunction(int32 x)
- {
- GLog->Log("Output from IntFunction: " + FString::FromInt(x));
- }
- void ADelegateActor::SecondIntFunction(int32 x)
- {
- GLog->Log("Output from SecondIntFunction: " + FString::FromInt(x*2));
- }
- void ADelegateActor::ThirdIntFunction(int32 x)
- {
- //x to square
- float power = FMath::Pow(x, 2);
- GLog->Log("Third Int Function: "+FString::SanitizeFloat(power));
- }
- void ADelegateActor::SomeFunction()
- {
- GLog->Log("Some function log");
- }
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