Skyriiis

CharacterClass

Oct 3rd, 2020
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Java 1.31 KB | None | 0 0
  1. package de.blutmondgilde.blutmondrpg.characterclass;
  2.  
  3. import net.minecraft.util.text.ITextComponent;
  4. import net.minecraft.util.text.TranslationTextComponent;
  5. import net.minecraftforge.registries.ForgeRegistryEntry;
  6.  
  7. public class CharacterClass extends ForgeRegistryEntry<CharacterClass> implements ICharacterClass {
  8.     @Override
  9.     public ITextComponent getDisplayName() {
  10.         return new TranslationTextComponent(getRegistryName().getNamespace() + "." + getRegistryName().getPath() + ".name");
  11.     }
  12.  
  13.     @Override
  14.     public double calculateHPModifier(int level) {
  15.         return 2;
  16.     }
  17.  
  18.     @Override
  19.     public double calculateKnockbackResistanceModifier(int level) {
  20.         return 0;
  21.     }
  22.  
  23.     @Override
  24.     public float calculateMovementSpeedModifier(int level) {
  25.         return 0;
  26.     }
  27.  
  28.     @Override
  29.     public double calculateDamageModifier(int level) {
  30.         return 0;
  31.     }
  32.  
  33.     @Override
  34.     public double calculateKnockbackModifier(int level) {
  35.         return 0;
  36.     }
  37.  
  38.     @Override
  39.     public double calculateAttackSpeedModifier(int level) {
  40.         return 0;
  41.     }
  42.  
  43.     @Override
  44.     public double calculateArmorModifier(int level) {
  45.         return 0;
  46.     }
  47.  
  48.     @Override
  49.     public double calculateArmorToughnessModifier(int level) {
  50.         return 0;
  51.     }
  52. }
  53.  
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