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- open protocolgame.cpp find void ProtocolGame::AddPlayerStats(NetworkMessage_ptr msg)
- and delete all then replace with this:-
- ----------------------------------------------
- void ProtocolGame::AddPlayerStats(NetworkMessage_ptr msg)
- {
- msg->put<char>(0xA0);
- if (player->getPlayerInfo(PLAYERINFO_MAXHEALTH) > 0)
- {
- msg->put<uint16_t>(uint16_t(player->getHealth() * 100ULL / player->getPlayerInfo(PLAYERINFO_MAXHEALTH)));
- msg->put<uint16_t>(100);
- }
- else
- {
- msg->put<uint16_t>(0);
- msg->put<uint16_t>(0);
- }
- msg->put<uint32_t>(uint32_t(player->getFreeCapacity() * 100));
- uint64_t experience = player->getPlayerInfo(PLAYERINFO_LEVEL);
- if(experience > 0x7FFFFFFF)
- msg->put<uint32_t>(0x7FFFFFFF);
- else
- msg->put<uint32_t>(experience);
- msg->put<uint16_t>(0);
- msg->put<char>(player->getPlayerInfo(PLAYERINFO_LEVELPERCENT));
- if (player->getPlayerInfo(PLAYERINFO_MAXMANA) > 0)
- {
- msg->put<uint16_t>(player->getPlayerInfo(PLAYERINFO_MANA) * 100ULL / player->getPlayerInfo(PLAYERINFO_MAXMANA));
- msg->put<uint16_t>(100);
- }
- else
- {
- msg->put<uint16_t>(0);
- msg->put<uint16_t>(0);
- }
- msg->put<char>(player->getPlayerInfo(PLAYERINFO_MAGICLEVEL));
- msg->put<char>(player->getPlayerInfo(PLAYERINFO_MAGICLEVELPERCENT));
- msg->put<char>(player->getPlayerInfo(PLAYERINFO_SOUL));
- msg->put<uint16_t>(player->getStaminaMinutes());
- }
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