Kuroji

Jump 224: Super Mario Brothers

Jan 29th, 2018
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  1. Jump 224: Super Mario Brothers
  2. >Knight of Swords, reversed: A person who inspires fear and hate through their domineering nature and the power of their presence. Speaking without tact or tolerance, in a sarcastic manner. May portend the swift initiation or conclusion of conflict, through the calamitous invocation of force.
  3. Long summary is long. Remember how I was an optional boss before? Now it's not so optional.
  4. >Platform: 3-D
  5. So is there a Mario 64 II? Because I'd be happy to take the villain spot there if Bowser will let me borrow some resources. Like his kids. Because they should've been in Mario 64.
  6. Or does this mean I'm in the New SMB era?
  7. You know what, I don't care. Do you know why? Because this means this jump is going to include, at a MINIMUM, a 3D recreation of Mario 3.
  8. >Identity: Drop-In
  9. Only because I'm not going to be a Koopa. I'm sticking with the doll-like motif. Except less doll-like and more robotic. Mimicking plumbers, in fact, without silly palette swaps.
  10. >Drawbacks: Sportsman (0), Shrunk (+100), Your Princess Is In Another Castle (+200)
  11. Sports are good; and I can deal with being half-size when I haven't chewed on a mushroom, it'll give my antics a bit of comic relief when I go from the big bad to ... very much not. As far as Another Castle, well, it's Mario; why not make it a challenge?
  12. >E Gadd! (Free, Drop-In)
  13. Is it any surprise that Bowser has someone on his side who can deal with the less-magical aspects? I mean, he's gotta get those airships and things from SOMEWHERE.
  14. >Warp Paintings (1000, Drop-In)
  15. Hey, I can be a nice guy and give gifts to people. Like if the Princess needs to decorate her castle, for instance. I'll be happy to send her some more paintings. Just add a happy tree, and give him a friend. We don't make mistakes here. We have happy little accidents.
  16. >Super Jump (900)
  17. NOT being able to jump like this, even as a bad guy, is suicide.
  18. >1-Up (300)
  19. ... it's a 1-Up, of COURSE I'm going to grab it. You can't ever be too careful.
  20. >Increase Charisma (200)
  21. The goal is to be the charming kind of villain, as opposed to the usual fare.
  22. >Special Delivery (0)
  23. This? Honestly I just got it because being able to deliver anything anywhere within a day is handy. I just wish I had it for 9 to 5, I'd have put Amazon out of business.
  24.  
  25. Like I said, this isn't going to be so much a matter of being creative with new level design.
  26.  
  27. This is taking the classic Mario games and translating them into 3D.
  28.  
  29. Airships. Giant worlds. Ice worlds. The classic levels. Hell, the insanity of Super Mario 2. It's all going into 3D, baby.
  30.  
  31. And I'm definitely not doing this in hopes that I find a way to translate past jumps into video games... actually I'm almost certain I HAVE seen that perk somewhere. I'll have to track it down.
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