LeDocteur

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Jul 9th, 2013
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  1. [b]Personal Journal for sanity purposes. If someone looks, they better have my permission.[/b]
  2.  
  3. [s]Service Number[/s]: 81121-51172-AI
  4.  
  5. [u]Adapted Holo-stills (Pictures)[/u]:
  6. [url=http://i640.photobucket.com/albums/uu121/UMIYURI/azumisan.png]Portrait[/url]
  7. [url=http://i640.photobucket.com/albums/uu121/UMIYURI/spoilazumi.png]Stephanie "Spoiler" Brown cosplay[/url]
  8. [url=http://i640.photobucket.com/albums/uu121/UMIYURI/azumiarmourconcept.png]"Wraith" armor concept, with the Recon Hood and a blue and black theme to its coloration[/url]: Far less armor, but more maneuverability, and the hood comes further down on my face. Recon Hood helmet has alternate vision settings, like a scan, a zoom lens, and infrared.
  9. [url=http://i640.photobucket.com/albums/uu121/UMIYURI/AzumiCasualConcept.png]Casual outfit[/url]
  10. [url=http://i640.photobucket.com/albums/uu121/UMIYURI/azucat.png]Mirrorverse Jessica's "pet" catsuit[/url]: I hate this... no armor, even though I'm more flexible in it, and I can't hold any weapons... The placement of the etherspace pouch is even worse...
  11. [url=photobucket.com/albums/uu121/UMIYURI/azutail1.png]Atlantica Form (Japanese Silver Biddy tail)[/url]
  12.  
  13. [u]Songs:[/u]
  14. Normal: [url=http://www.youtube.com/watch?v=Kw2sz-tqegU&feature=player_embedded]Deference for Darkness - Martin O'Donnell and Michael Salvatori[/url]
  15. Battle: [url=http://www.youtube.com/watch?v=9pO4JdwMYAI&feature=mfu_in_order&list=UL]The Menagerie - Martin O'Donnell and Michael Salvatori[/ur]
  16. Space Battle: [url=http://www.youtube.com/watch?v=LxgXdY2W9o0]Freaked Out - Stephen Rippy[/url]
  17. Boss: [url=http://www.youtube.com/watch?v=mIGdrQJdyG4]Extraction - Jeff Williams[/url]
  18. With Batman: [url=http://www.youtube.com/watch?v=n_6Il5mzM8A]Short Change Hero - The Heavy[/url]
  19. Solo Missions: [url=http://www.youtube.com/watch?v=P0cqzAbDNFk&feature=related]Soldier's Dream[/url]
  20. Assassin Missions: [url=http://www.youtube.com/watch?v=YcsWMSCBZRM]Access the Animus - Jesper Kyd[/url]
  21. With Rikka: [url=http://www.youtube.com/watch?v=geR0boWsV-w&feature=related]Steel and Light - Yasuhara Takanashi[/url]
  22.  
  23. [u]VISR information[/u]
  24. - Maps
  25. -- New Mombasa, Halo Universe
  26. -- Haven City
  27. -- Mojave Wasteland
  28. -- Space Paranoids
  29. - Vision modes
  30. -- Low-light vision (with typical issues)
  31. -- Thermal vision (advanced enough to pick up quickened heartbeats or unconsciousness)
  32. -- Sonar (usable with either of the above to look through walls)
  33. - IFF
  34. - Objectives and markers
  35. - Weapon and electronic terminal IDs
  36. -- Equipped weapons, armor, and other equipment on enemies (Wraith armor and Recon Hood only)
  37.  
  38. [u]Weapons:[/u]
  39. - [url=http://halo.wikia.com/wiki/M6C/SOCOM]M6C/SOCOM Automag[/url]: Good pistol, good silencer, but I think I'll need to get more than this.
  40. - [url=http://halo.wikia.com/wiki/M7S_Caseless_Submachine_Gun]M7S Caseless Submachine Gun[/url]: Good against body armor, and pretty good at longer ranges, though I prefer my handgun for the furthest. Good for suppressive fire, though.
  41. - [url=http://deadspace.wikia.com/wiki/Seeker_Rifle]Seeker Rifle[/url]: High-powered rifle with a decent scope. Needs a better one, though, and perhaps a suppressor. Still, the seeker shell rounds seem to be excellent ammunition.
  42. - [url=http://halo.wikia.com/wiki/Combat_Knife]Close Quarters Combat Weapon System[/url]: Decent knife in some cases, but it hasn't been useful against villainous Interferences. I need something bigger for them.
  43. - [url=http://halo.wikia.com/wiki/Jiralhanae_combat_knife]Jiralhanae Combat Knife[/url]: A machete of sorts I got off of a War Chieftain in New Mombasa. Good as a bigger blade, but I need training with it.
  44. - [url=http://metalgear.wikia.com/wiki/Blade_weapons#Stun_knife]Stun[/url] [url=http://metalgear.wikia.com/wiki/Blade_weapons#High-frequency_blade]high-frequency blade[/url]: A thirty-five inch wakizashi from Drebin 893. Its blade resonates at high frequencies, raising its temperature, thereby increasing its cutting ability to the point where I don't know what it can't cut aside from energy. The sharpened edge and point is used for lethal attacks, and the blunt edge used as a clubbing weapon. There is a powerful, but nonlethal (to organics) charge of electricity activate-able from the hilt that I can easily activate, but takes time to recharge.
  45.  
  46. [u]Equipment[/u]
  47. - [url=http://halo.wikia.com/wiki/Kig-yar_point_defense_gauntlet]Jackal shield gauntlet[/url]: Pretty good shield, but can get shorted out by light magic or plasma. Still, at least according to Kira, I won't get Boren's syndrome. I wonder why.
  48. - [url=http://masseffect.wikia.com/wiki/Omni-tools]Right-hand omni-tool: Integrated this with my VISR. Includes all non-combat applications and the "shock-blade," though I only use that nonlethal weapon in my work as the Wraith.
  49. - [url=http://arkhamcity.wikia.com/wiki/Cryptographic_Sequencer]"Tech-Hacker"[/url]: An invention of Cid Highwind given by Batman, this device allows me to hack into most communication panels in front of me and into radio frequencies crossworld or between worlds if I get the right "datacards", according to my mentor. The efficiency and reach of it can be improved upon, however, and I can use it in conjunction with my omnitool.
  50. - Smoke Bombs: Small, gray smoke pellets I can throw down as a quick-acting smoke grenade, facilitating a quick escape. Also can be thrown at people as a distracting method, or in other directions for misdirection. Got this from Batman himself.
  51.  
  52. [u]Aliases:[/u]
  53. - Kilo Two: For the UNSC only. Currently Sergeant.
  54. - Hotel Kilo Two: Standard callsign for radio contact.
  55. - Huntress: Alias for Batman, and possibly other solo ops. Also temporary alias for the Assassins. Currently Grandmaster/Mentor.
  56. - Lightsworn: Alias for missions sent by Rikka, if she ever does. Currently personal servant/maid.
  57.  
  58. [u]Wraith[/u]
  59. - Some Assembly Required [See "Pale Rider" for the information]
  60.  
  61. [u]Allies:[/u]
  62. - Gregory Zivaku: My [s]dead[/s]ex-CO. Ex-Corporal. Gotta move past him, but I can't let romance get in the way again. And with him alive, gotta keep it that way. Still, no romance.
  63. - Isaac Zivaku: Greg's brother, alive for some reason. A real jerk, but seems to have his head on his shoulders when it matters. I'll just have to remain careful. He got me a list of at least some of her named spells. helpful, but I'll see how much so.
  64. - Audrey Jones: She's grown a lot, and those new powers are pretty interesting. I'm pretty sure I can trust her.
  65. - Kynthia Usagi: Greg's [s]ex[/s]girlfriend. Sort of a bitch nowadays, but maybe it related to the death. Can't be sure, but I think I can hold basic trust. She's on my Assassin team now, so I'll try to take care of her if she takes care of Greg. Only fair. And now that she's completely and utterly dead... damn it, why do I feel like this is all my fault...?
  66. - Hawk Shadowflash: Good guy, and real strong besides. I think I can trust him and his girlfriend Rose. But if they mention me breaking down, they are [i]not[/i] walking away without consequence.
  67. - Kalas: Pretty nice guy, I guess, though he could tone down the sarcasm. Still, we seem to be on the same wavelength, more or less, military training or no.
  68. - Zero: Some kind of robot soldier. I guess we can level on that point. Gotta thank him again for helping me out before. Also one of my secondary officers in the Crimson Dawn.
  69. - Bruce "Batman" Wayne: My mentor, helped me through my training over a few weeks. Tells me not to kill, but I can't make any promises when push comes to shove. I'll try, though.
  70. - K1-R4: Now that she was fixed, she's been relatively nicer. Not good, mind you, but better.
  71.  
  72. [u]Enemies/Untrustworthy Neutrals:[/u]
  73. - Covenant: They [i]glassed Jer(smudge)ho VII[/i]. Elites nonwithstanding, I hold no sympathy unless they do, and I do not suppose any of them ever will.
  74. - Dani: Hypnotist woman who degraded me and tried to force me to serve her. If I get the chance, I am going to [s][i]kill[/i][/s]destroy her.
  75. - Rikka Masami: I will [s]murder[/i]destroy this photokinetic. At least she taught me I need a better blade and need to rely less on my VISR, but I need to make sure to kill her, possibly take out her bodyguards in the process. I stole her obi sash, so there's that. Edit: ...I'm her maid now. I'll have to figure out what to do with her.
  76. - Ignis Fatuus: An ally of Dani and Rikka, presumably. One who knows me, has some kind of illusion and electricity based magical skills.
  77. - Dr. Jonathan "The Scarecrow" Crane: One of the Collective's members an an enemy of my mentor who specializes in the use of fear-inducing toxins. I can't let him find out I work with Bruce.
  78. - Ernest Marshall: Created the revolting firewall that I fought in Space Paranoids. Also might be the same "Ernest" who enslaved Cetea. Must be taken out, and perhaps handed over to Batman. He'll definitely know how to get the way to get the collar off out of him with enough pressure.
  79.  
  80. [u]SitRep (Recent Events)[/u]
  81. - Ran away to Port Royal to avoid dealing with J(smudge)ssing after talking with a few people, like Zero and Hawk Shadowflash. Drank myself into a stupor and drunkenly killed the bartender and started a bar fight.
  82. - Came back to apologize to Cid and Merlin for how I acted. Still need to get cash. Fought two villainous Interferences and lost, was turned to their puppet for a little while before I managed to get free. Now I need to train as hard as humanly possible, and need to get a better weapon.
  83. - Came to Kynthia's world. She's older and her hair is silver now, and her attitude changed a lot, but I think she can be trusted. Not going back there if I can help it.
  84. - Atlantica is an all right world. Sure, the dress code is humiliating, but aside from that shark I was able to handle, I didn't see many threats. Might hang out there again.
  85. - Came to Space Paranoids, where I met Tron and came into a lot of combat. K1-R4 is rampant. Met some others, and had to hold the line to keep the unconscious alive, including the AI. After, got a huge fight with some monster thing from her head, then a smaller guy. I....broke down for a time. can't let it happen again. But that's done, and I'll stay here to recover a bit more.
  86. - Met a guy named Bruce "Batman" Wayne, and trained with him for seven weeks. Tough, and I saw a lot of his enemies, but he's a nice guy. I got kinda close, but... I dunno, he's like a dad to me. Anyway, he gave me a communicator for him, which I put in my helmet. Overall, great training, and I got a lot in. He had a few rules for me: no killing a human anymore (I'll find a workaround), and no lethal force unless I need to. I could keep my gun, though, and still kill aliens. Sounded like a good deal. Oh, and that ALFRED guy is weird, but he's helpful. Guess I'm the Huntress now.
  87. - Met a "Cheryl" who explained boy trouble and apocalyptic reasoning, and tried to help her. Ignis Fatuus attacked us, and seemed to know me, but we fought him off, including my training. Another ally of Rikka and Dani? If so, how does he know about Jericho VII?
  88. - Landed on my universe's Earth, 2552, in New Mombasa. Got a lot of issues with wounds and breaks in my armor, but eventually got fixed up by Greg. He's alive, but I gave him hell for leaving. Went and rescued an ONI agent and ODST captain named Veronica Dare and her squad, and rescued an Engineer that incorporated part of a dumb AI going by the name of Vergil. I also willingly watched the glassing of the city. It's left a definite mark, but I had to know. Once we helped them out, some of the Inters with me left, and Dare managed to pull some strings (ignoring the ones that say I'm MIA/legally dead) and get me promoted to Sergeant by the end of the month due to organizing a team of Interferences and the Rookie that was larger than Corporal pay grade and not losing a single one. Also got the [url=http://images.wikia.com/halo/images/5/58/Close_Quarters_Combat_Trooper.jpg]CQC armor variant, with blue chest armor[/url] to complement my fighting style and received new weapons, UNSC and Covenant make, as well as some new tech, including the UNSC TACPAD and the other armor sets available under that make.
  89. - Went to an "Arkham Asylum", where I helped take down their Poison Ivy on my own using my own weapons, letting her fall to her doom. Also heard about a "Scarecrow", though I didn't ask about him, though meeting once with that world's Batman. Also decided to take their combat data on Slade "Deathstroke" Wilson for my own combat training simulations, perhaps with Bruce's help.
  90. - Got a call in from Zero. He wants me to be the head of this pro-free-will group called "the Assassins", as the leader of an Interference sect. I disagreed on the name, so he changed it to the "Crimson Dawn". I agreed on the condition that he would be working under me. We went and performed a mission to keep problems away from Krew of South Town, Haven, though Kynthia caused a bunch of trouble after she joined up. Managed to work around the issue, though, so I'll probably be okay.
  91. - Landed in a place called "New City". I met a "Spencer Parker". We stayed around, as did Isaac Zivaku and Cheryl Mason (easy enough to see they have a thing going on, even though they hide it), and learned parkour and some added close combat moves like integrating wall runs into kicks and jumping off of higher surfaces to attack people, not to mention some disarms. That "Abigail Walters" girl was pretty good at everything, though I'm still working on being good with kids like her. It's been seven weeks, but I think we're okay at it now, or at least most of us are.
  92. - From a relatively good place to a bad one, apparently. Landed in a "USG Ishimura" and barely saved Naito from being worm food before the protagonist, one "Isaac Clarke" came in and killed the zombie-like creature and explained the situation. Jasmine also came by, so I said hello and tried to help with her boy trouble discreetly. Still, she's stubborn as an ox, so I decided to take, instead of the unbiased route, the biased one, and give her over to talk to Naito directly. From the looks of things, they're together now, at least to some degree. I just hope he got over the wounds and survived. He's a good man, and she doesn't need a death on her shoulders.
  93. - Met Rikka in a market in Radiant Garden. We did some banter, and she tried to convince me to join her as a maid again. Some riling (Note to self: She hates being called lower than Dani), and she attacked me. Did better, and I have a Covenant shield for some attacks now, but she still beat me in a physical battle. Didn't keep me from stealing her sash, though. Got a major blow to her ego, but someone (her?) knocked my ship out of space. Crashed.
  94. - Crashed in Fairport...instincttrainingdisciplinecontrol... Helped a team called "Dark Signal", saved a death from happening, but got stranded until I could repair... four months... four months of the main and illusions...instincttrainingdisciplinecontrol... At least I have new trap training? ... I need his help... need help to get better again...
  95. - Taken a job as... someone named Jessica's "pet". Greg trusted her... maybe this is a somehow mirrored version... I... have ideas as to what this entails, but... I told her that I'll let her do everything... if she doesn't touch Kyn ever. ...at least she's good looking...right? We came to Radiant Garden. Had to wear a really provocative outfit (seen above) for Jessica as I helped her cause chaos, but didn't kill people. She got angry when I couldn't help fight some others, and dragged me away... We stopped at The World That Never Was under the Memory Skyscraper, and she torture me for at least an hour, on and off with that asphyxiating water, almost drowning me again and again until I finally broke... then they saved me. Greg, a hydromancer, the real Jessica, Kynthia... They drove her off, and when she broke her promise, I snapped. they killed her eventually, and I stabbed the corpse and blew it up, so she can never come back. I ran away though. I don't deserve to talk to them...
  96. - Bruce, out of costume helped me to get back on my feet. He understood, including about the killing... I can never thank him enough for pulling me from the brink of insanity, but I'm scared of that "Zumi" personality now. Oh, and I still think domino masks are stupid. No matter what the added uses.
  97. - Dani.... she used Greg, tried to take him away to have her way as I knew she would... and... and I gave up. First I tried bargaining...then I gave myself... Rikka wins this round...
  98. - On her ship, the [i]White Night[/i], I signed myself into Rikka's service, and that of the others. Mostly her. I got sized, got my new uniform (shown above) and my orders (seen in her journal). I don't know how long this will be, but it humiliates me greatly. Also, she received a card of some sort called the "Vengeful Servant" when I was being sized. Seems appropriate for me, but I hate to help her.
  99. - Ran into some trouble getting Terminus Systems allies from mercenary troupes in the universe of Mass Effect at the space station Omega. They have to figure that out, because Ignis kidnapped Cheryl and Kalas, also there, on my watch. Isaac might get help, but I need to solve this. It's within right as the contract. Also, about Isaac? He sort of weirds me out, though he's useful.
  100. - Ignis hid his captives in my closet, probably thinking I wouldn't fight to keep my own terms. Isaac came to the White Night with Audrey, Kira, and Audrey's boyfriend, Sorin. I was... not dressed, just in my underwear trying to pretend to sleep, when Crane barged in. Awkward introductions and explanations that I will not leave, but Isaac got me more of Rikka's spells to write, interesting ones. I just let them enter the closet, then the many, many slaves who came in... I didn't even stop one, couldn't disarmed and almost completely unclothed... They escaped, but... but he was so angry... Ignis was so angry with me... I... I need to finish this later... I can't talk now...
  101. - Had Cheryl and Kalas inducted to the Crimson Dawn. Seems right, and also got Cheryl a new way to use her switchblade for stealth.
  102. - Got an electrified, vibrating sword from Greg when he had it made. Good weapon.
  103. - Saw Batman again in a version of New York City, and met his webslinger friend, "Spider-Man" (who names these people, seriously) and an alternate from this universe here, not to mention one "Moon Knight" who seems like a white-clothed, religious Batman. Kind of like me in some ways, especially the Marine history, but completely out of whack. We got along well enough, and helped take down some technically savvy villains and one guy by the name of "Vulture". Seeker Rifle is good for anti-material work, but can use some adjustments to the sights. Also saw Kalas there, and he was, while sore over last time, really not that bad. I hope he trusts my judgement, since Bruce does, about the Collective. I'd assume he probably put a tracer on me, being who he is, but I won't check. Can't be held against me by Ignis if I don't...
  104. - [To The Lions (Resistance 3)]
  105. - Got some training by going through something called the "Anchorage Reclamation" in a universe some call Fallout. I didn't bother to ask, but I got a suit of stealth armor from a Chinese "Crimson Dragoon" before leaving. Unfortunately, the whole place went up in nuclear apocalypse not long after, so I'm not gonna hold out on people caring what happened there.
  106. - Turned 22 by my estimates. I guess it's time to get myself a birthday present, since it's not like Rikka's gonna get it.
  107. - Went over to the planet of "Hagalaz" the Mass Effect universe and brought the plans I've gathered. Got a new armor for myself for secret missions, and a weapon called the "shock blade". I think I'll call this identity "the Wraith".
  108. - Went to Scarecrow's world again, which Bruce followed me to, and Jessica was also around in. Met a lot of his rogues, in addition to foiling some plots. Entries of note: told off Scarecrow about his lack of scientific research, met Thomas Elliot, stopped Floyd "Deadshot" Lawton and stole one of his wrist guns, stopped the Mad Hatter for a while, saved Talia al Ghul's life, got ice based technology from Victor Fries, and manipulated all of the gangs in the Arkham Gang War against Scarecrow using my Wraith identity. Was badly wounded in the last fight against the Joker after saving Talia, and sent to a hospital, but some help from her, including drinking some hallucinogenic liquid, seems to have led to my recovery, including the erasure of my past war scars and other wounds.
  109. - Had a conversation with Scarecrow on the White Night. He said that I gave him the idea for an anti-fear toxin. As horrified as I am, I have to find some way to cancel it out. There's something weird about my mind now, though... Is it like that "Zumi" personality?
  110. - Went to Reach with Naito, Kira, Damien Reid, and Nicole Archer using Naito's time travel hand thing. I don't even ask. It's as bad as they say. I was there for several weeks with them, and... okay, I admit it. Spartans aren't emotionless pricks. They're bad at times, but I was wrong. ...that isn't to say I won't take that Noble Two, Kat's helmet. That's totally mine.
  111. - Went to the world of "Watchmen", another comic book. Primarily looks like nonpowered heroes, but, along with Parker, I managed to work with the vigilantes of the area to take down a majority of a prison break. The concept on that grappling gun is interesting, though. Very useful for if I want something akin to Batman's stuff without needing to use his specific technology and ruin my cover as being in his family.
  112. - Set up a new branch of the Crimson Dawn in Nirn, with the Morag Tong. Using Zero to help keep it steady, we organized a lot more and even took down the Dark Brotherhood in Cyrodiil at least and sealed their Night Mother. I hope this will help with the remainder of our training unless we need a hacking teacher.
  113. - Had a problem with the world of Nirn again, this time Haafingar, in Skyrim. Found Dani being attacked by my assassins, but she picked them off and found me. Using me as a "housecarl" (a bodyguard to an important figure), she hypnotized Jarl Elisif the Fair (a regional ruler and possible future Queen of Skyrim) to allow the entire Collective to be "Thanes" (regional heroes), and had me to the dirty work to get the job done, including helping multiple people and going out on a few missions. It took a few days of hard work, including problems with dragons and the undead known as draugr, but I did the job, and she got a pretty expensive house for it. Had me over for dinner after and was relatively nice to me... until she used that damned tea from Tetch. I admit she looks good in that new outfit of hers. But she humiliated me as a trial run and showed her other new powers, altogether much stronger. I think I heard her saying something about weaving happy obedience into my mind through her powers, something she wouldn't be able to do on that level before, aside from long range manipulation of both others and machines. Still... I have to get out of here. Have to go to a Morag Tong base and calm down.
  114. - After that issue with Dani and the ensuing fights with draugr, I went to the Falkreath Hold, using my lighter armor. Got up on the workings of the place, including how we take all entrants, up to and including vampires and lycanthropes, and the issues with dragons. Got Kalas a suit of leather chitin armor from the Morag Tong contingent in Solstheim against his protests, and got myself an ebony, "Daedric" mask of dark gray and red for my lighter armor to protect my face and my identity.
  115. - Went to a new world with Rikka, "Castle of Dreams". She found her sister, Yuki, and they had a fight that Rikka won, but I managed to convince her to let Yuki live, using the idea of living with defeat.
  116. - [The Drunken Whaler]
  117. - Met up with Naito Zivaku, Rikka, and Zero in Dwarf Woodlands while training. After tolerating Naito thinking Rikka a goddess, I managed to diffuse the situation and get everyone to leave without drawing attention to myself, but getting Naito out of range to figure things out himself. Still, Rikka seems to have learned a new skill in the process.
  118. - Infiltrated CIA Headquarters in the universe of "Tom Clancy" during the "Georgian Information Crisis" to help Splinter Cell agent Sam Fisher on Kira's tip off. Got some experience with my close combat, and also saw Nicole Archer, who was there, in better action. She's pretty good at fighting and sneaking around, but could use some work. Still, she's in the group now. Anyway, with Kira's help, we stopped some deaths to come and helped Fisher along a lot faster than normal, gaining a potential ally in the process for the Crimson Dawn in the form of him and his tech support, Anna Grímsdöttir. Shockers still hurt like hell, though.
  119. - Went back to Hagalaz and got some more upgrades to the Wraith armor as well as a warning to get help for T'Soni. I'll get right on that. But got a radar, lighter armor, aim assist, and an "Omni-Bow" crossbow for the Wraith armor for long range. Good stuff, especially with the three ammo types: concussive, disruptor electric, and tungsten armor-piercing.
  120. - Shortly after, I went back to Radiant Garden and got my armor and handgun upgraded. Got a laser microphone for the pistol to attach to the laser sight for recording at a distance, and a a jetpack that can go straight forward at a fast pace for a dash or up to prevent descent or raise higher into the air for a short period based on UNSC technology. Still, Kira, who made that stuff, knows about the Wraith armor. I also told Isaac, who was also there, to try to go to Earth in the Mass Effect universe as protection, and heard from Kira that she had solved two more of Fisher's problems, securing the alliance. Not long after that, I saw Nicole Archer again at Cid's place getting some stealth gear... yeah, apparently she has a crush on me. Not gonna pursue that anyway, but she's a good ally, and seems to be okay with my silently telling her no.
  121. - Went back to the Arkhamverse for a chat with the others. With Barbara's permission and codes, I went to an auxiliary Batcave under their Arkham Asylum, where I went through multiple interview tapes from the Asylum, including that of Crane himself (renewing my resolve) and, through manipulation of the multiple cell towers and transformers around the city, masked my point of origin for a transmission to Crane, who was visiting the city to make sure of his contacts, as he normally did nowadays. Masking my voice as well under the guise of the White Rabbit, Jaina Hudson, I feigned the idea of the Wraith, who he believed to be me (truthfully), to be just another of her agents trying to reassert his place in the city after the embarrassing encounter with Killer Croc. Seems to have worked. I'll go on back over to this world again some time. Having gone to hell or no, it's still a place with some allies who can help with technology, not to mention a way for me to get more technology for my own Batman.
  122. - [Cold Comforts]
  123. - Met Yuki again Deep Space. Managed to keep her from getting tricked by Fatuus without breaking the contract. Can't get in trouble for telling her what he's done.
  124. - Had a... talk with Dani. She wants to be able to go out with Greg, and she's truly sincere about helping him. We modified the contract with Rikka so that she could. It's... good to know that not everyone on this ship is a monster.
  125. - [We All Got Secrets]
  126. - [Ashes of Arkham Part II]
  127. - [No More Dead Heroes]
  128. - [Friends in High Places]
  129.  
  130. (TO BE CONTINUED AS THINGS ARE ADDED)
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