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- Strings v2.51
- Copyright (C) 1999-2013 Mark Russinovich
- Sysinternals - www.sysinternals.com
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- Metrowerks Target Resident Kernel for PowerPC
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- |g08@
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- MiscSamus
- Weapons
- ??(??)
- Adding WorldPak %s.pak
- AudioTweaks
- Loaded audio tweaks from memory card
- FAILED to load audio tweaks from memory card
- Beginning main loop...
- IOWinManager got empty. Resetting game architecture
- Reset pressed...
- Shutting down the game...
- Adding PAKs and factories...
- Tweaks
- NoARAM
- AudioGrp
- aram:MiscData
- aram:SamusGun
- aram:TestAnim
- aram:SamGunFx
- aram:MidiData
- aram:GGuiSys
- Loading audio files...
- sound_lookup
- Unable to load audio translation table!
- Initializing IOWins...
- Loading main string table...
- STRG_Main
- Initializing renderer...
- Stack usage: %d bytes (%dk)
- Protecting stack...
- done.
- Stack: 0x%8.8x down to 0x%8.8x
- Metaforce
- 12Dec2001
- SDK Version is %s, expected %s. Please upgrade your SDK.
- ??(??)
- Forward
- Backward
- Turn Left
- Turn Right
- Strafe Left
- Strafe Right
- Look Left
- Look Right
- Look Up
- Look Down
- Jump/Boost
- Fire/Bomb
- Missile/PowerBomb
- Morph
- Aim Up
- Aim Down
- Cycle Beam Up
- Cycle Beam Down
- Cycle Item
- Power Beam
- Ice Beam
- Wave Beam
- Plasma Beam
- Toggle Holster
- Orbit Close
- Orbit Far
- Orbit Object
- Orbit Select
- Orbit Confirm
- Orbit Left
- Orbit Right
- Orbit Up
- Orbit Down
- Look Hold1
- Look Hold2
- Look Zoom In
- Look Zoom Out
- Aim Hold
- Map Circle Up
- Map Circle Down
- Map Circle Left
- Map Circle Right
- Map Move Forward
- Map Move Back
- Map Move Left
- Map Move Right
- Map Zoom In
- Map Zoom Out
- SpiderBall
- Chase Camera
- XRay Visor
- Thermo Visor
- Enviro Visor
- No Visor
- Visor Menu
- Visor Up
- Visor Down
- Use Shield
- Scan Item
- UNKNOWN
- Left Stick Up
- Left Stick Down
- Left Stick Left
- Left Stick Right
- Right Stick Up
- Right Stick Down
- Right Stick Left
- Right Stick Right
- Left Trigger
- Right Trigger
- D-Pad Up
- D-Pad Down
- D-Pad Left
- D-Pad Right
- A Button
- B Button
- X Button
- Y Button
- Z Button
- Left Trigger Press
- Right Trigger Press
- Start
- First Person Camera
- GUN_LCTR
- BallTransition_DGRP
- ??(??)
- WaterSheets
- Can't finish transition from ball
- Can't finish transition to ball
- CPlayer
- Video/00_start_main.thp
- Video/01_mainloop.thp
- Video/02_main_newgame.thp
- Video/03_newgameloop.thp
- Video/04_newgame_main.thp
- Video/05_main_loadgame.thp
- Video/06_loadgameloop.thp
- Video/07_loadgame_main.thp
- Video/08_first_start.thp
- Video/09_startloop.thp
- Video/10_main_options.thp
- Video/11_optionsloop.thp
- Video/12_options_main.thp
- group_menus
- tablegroup_mainmenu
- tablegroup_worldmenu
- tablegroup_filemenu
- tablegroup_optionsmenu
- tablegroup_controller
- tablegroup_sound
- tablegroup_display
- tablegroup_game
- textpane_newgame
- textpane_world
- textpane_loadgame
- textpane_file
- textpane_options
- textpane_controller
- textpane_sound
- textpane_display
- textpane_game
- tablegroup_reverseyaxis
- slidergroup_fxvolume
- slidergroup_musicvolume
- slidergroup_screenx
- slidergroup_screeny
- slidergroup_visoralpha
- slidergroup_helmetalpha
- First
- Start
- Attract
- NewGame
- LoadGame
- Options
- ControllerOptions
- SoundOptions
- DisplayOptions
- GameOptions
- Audio/frontend_1.rsf
- Error: Unbound row %d
- Video/attract%d.thp
- ??(??)
- Build date %s time %s
- Jul 24 2002
- 14:11:18
- Couldn't locate bgm %s
- textpane_reverseyaxis
- textpane_screenx
- textpane_screeny
- textpane_helmetalpha
- textpane_visoralpha
- textpane_fxvolume
- textpane_musicvolume
- Warning: Couldn't find widget %d in world menu
- Warning: Couldn't find widget %d in load file menu
- File%2d
- FrontEndUI
- TXTR_PressStart
- STRG_FrontEnd
- FRME_FrontEnd
- ??(??)
- ??(??)
- MainFlow
- aram:TestAnim
- aram:SamusGun
- aram:SamGunFx
- ??(??)
- CMFGameLoader
- CMFGame
- Video/wingame.thp
- Video/losegame.thp
- Completion Time
- %02d:%02d
- PlayMovie
- ??(??)
- TXTR_NintendoLogo
- TXTR_RetroLogo
- TXTR_WinGame
- TXTR_LoseGame
- Display in Progressive mode?
- [Yes] No
- Yes [No]
- Screen display mode is set to
- Progressive mode
- Interlaced mode
- ??(??)
- SplashScreen
- ??(??)
- Character
- has invalid initial animation, so defaulting to first.
- ??(??)
- ??(??)
- GunRes
- ??(??)
- PlayerRes
- Particle
- Player
- CameraBob
- PlayerGun
- Targeting
- GuiColors
- AutoMapper
- PlayerControls
- Tweak Asset not found when loading... '%s'
- ??(??)
- GBSE_SDK
- gunRoot
- intakeL
- intakeR
- ??(??)
- GunLite
- elbow
- Whole Body
- PixieDust
- Trying to move actor to unloaded area %d
- Moving from area %d to area %d and it already exists?!
- DrawWorld
- Unknown XRay fog mode tweak: %d!
- Warning: Unknown visor passed to SetupFogForDraw()
- MSG %d TO SCRIPT OBJECT %d (AREA %d): OBJECT DOES NOT EXIST
- Unknown script type %d
- LoadScriptObject: Skipping end of object data
- Out of memory, last area %d, current area %d
- ??(??)
- Invalid transform in Spawn Point
- Adding object to area %d that's not loaded
- DefaultShadow
- Size of state manager: %d (%d dyn, %d static)
- ??(??)
- ??(??)
- Msg[%3d] %s
- -------------------------
- Draw[%3d] %s
- ??(??)
- %s already has a draw parent, one only please!
- ??(??)
- Bad header for dummy world
- Loading an old dummy world version %d, current version is %d
- Bad version (%d) for dummy world. Current version is %d.
- ??(??)
- Version of dummy world does not support sound groups.
- Sound group %s has already been loaded.
- Loaded sound group %s
- Unable to load sound group %s
- Bad header for world (0x%8.8x)
- Loading an old world version %d, current version is %d
- Bad version (%d) for world. Current version is %d.
- World has %d sound group%s
- Version of world does not support sound groups.
- Audio track for world: %s
- Version of world does not support default audio track.
- ??(??)
- ParticleLight_
- ??(??)
- ERROR! firstAccumPart == endPart (numParts == %d)
- ERROR: AreaData.capacity () != mAreaData.size ()!!!!!
- CGameArea: Why are we here?!
- Verifying an area before it's loaded!
- Bad header. Expected %d, got %d
- Bad version. Expected %d-%d, got %d
- FRME_BaseHud
- FRME_Helmet
- FRME_CombatHud
- FRME_XRayHud
- FRME_ScanHud
- FRME_ThermalHud
- FRME_BallHud
- basewidget_pivot
- Model_AutoMapper
- textpane_counter
- model_videoband
- textpane_message
- 2.@ Radar
- Lag
- Lights
- Targeting
- Damage
- FrameGlue
- BaseFrame
- EnergyGroup
- ThreatGroup
- MissileGroup
- FreeLookGroup
- HelmetGroup
- DecoGroup
- CamDebug
- Total
- %02d:%02d:%02d
- ??(??)
- DamageSpotLight
- ??(??)
- Meta-animation name unavailable in Release mode.
- ??(??)
- TXTR_MapLightQuarter
- Whole Body
- ??(??)
- ??(??)
- lockon_target_LCTR
- Start
- CPatterned: damage radius not allowed for contact damage on %s.
- ??(??)
- ??(??)
- Bad header %x, asset %x
- ??(??)
- Ball Camera
- ??(??)
- ParticleLight_
- CombatVisor
- XRayVisor
- ScanVisor
- ThermalVisor
- invalid pickup, taking pickups away is bad, type %i, value %i
- invalid powerup, taking power away is bad, type %i, value %i
- ??(??)
- FRME_MapScreen
- %s [%c]
- %s %d
- Fade In
- Fade Out
- Volume
- BGM:
- MIDI:
- World
- MIDI: None
- ??(??)
- BGM: None
- textpane_left
- textpane_instructions
- textpane_right
- textpane_areaname
- This world is not included in the map universe, so you can't go to it!
- You have not visited this world. Nothing to view.
- World is still loading...
- World %s is not in your pak files, so you can't view it.
- CMDL_MiniMapSamus
- STRG_MapScreen
- MAPU_MapUniverse
- ??(??)
- Patrol
- FollowPattern
- PathFind
- Start
- SelectTarget
- TargetPatrol
- TargetPlayer
- TargetCover
- Generate
- Deactivate
- Attack
- LoopedAttack
- JumpBack
- DoubleSnap
- Shuffle
- TurnAround
- Active
- InActive
- CoverAttack
- Crouch
- FadeIn
- FadeOut
- GetUp
- Taunt
- ProjectileAttack
- Flinch
- Hurled
- TelegraphAttack
- Explode
- Dodge
- Retreat
- Cover
- Approach
- WallHang
- WallDetach
- Enraged
- SpecialAttack
- Growth
- Faint
- BulbAttack
- PodAttack
- InAttackPosition
- Leash
- OffLine
- Attacked
- PathShagged
- PathOver
- TooClose
- InRange
- InMaxRange
- InDetectionRange
- SpotPlayer
- PlayerSpot
- PatternOver
- PatternShagged
- HasAttackPattern
- HasPatrolPath
- HasRetreatPattern
- Delay
- RandomDelay
- FixedDelay
- Default
- AnimOver
- ShouldAttack
- ShouldDoubleSnap
- InPosition
- ShouldTurn
- HitSomething
- ShouldJumpBack
- Stuck
- NoPathNodes
- Landed
- HearShot
- HearPlayer
- CoverCheck
- CoverFind
- CoverBlown
- CoverNearlyBlown
- CoveringFire
- GotUp
- LineOfSight
- AggressionCheck
- AttackOver
- ShouldTaunt
- Inside
- ShouldFire
- ShouldFlinch
- PatrolPathOver
- ShouldDodge
- ShouldRetreat
- ShouldCrouch
- ShouldMove
- ShotAt
- HasTargetingPoint
- ShouldWallHang
- SetAIStage
- AIStage
- StartAttack
- BreakAttack
- ShouldStrafe
- ShouldSpecialAttack
- LostInterest
- %s ai trigger just returns true.
- %s ai function has no body.
- ??(??)
- ??(??)
- ??(??)
- Warning: Tweak OrbitPointNonOccludedOpacity < OrbitPointOccludedOpacity. Clamping OrbitPointOccludedOpacity...
- Warning: Tweak JumpTargetNonOccludedOpacity < JumpTargetOccludedOpacity. Clamping JumpTargetOccludedOpacity...
- ??(??)
- Warning: Tweak MapScreenCameraMinDistance > MapScreenCameraMaxDistance. Swapping values...
- Warning: Tweak MapScreenCameraMinXAngle > MapScreenCameraMaxXAngle. Swapping values...
- Warning: MiniMap viewport overlaps screen boundary. Clamping viewport Width.
- Warning: MiniMap viewport overlaps screen boundary. Clamping viewport Height.
- Warning: Map light intensity plus map ambient intensity > 1. Setting to 0.5 and 0.5.
- ??(??)
- ParticleLight
- ERROR! Seg Id %d trying to use particles, but not found in skeleton!
- ERROR! Seg Id %d trying to use particles, but no info in pose!
- ??(??)
- CMDL_Crosshairs
- CMDL_OrbitZone
- CMDL_Seeker
- CMDL_LockConfirm
- CMDL_TargetFlower
- CMDL_MissileBracket
- CMDL_ChargeGauge
- CMDL_ChargeTickFirst
- CMDL_BeamSquare
- CMDL_InnerBeamIcon
- CMDL_LockFire
- CMDL_LockDagger0
- CMDL_Grapple
- CMDL_XRayRetCross
- CMDL_XRayRetLines
- CMDL_XRayRetRing
- CMDL_ScanSeeker
- CMDL_OrbitPoint
- ??(??)
- ??(??)
- invalid dock %d/area %d being referenced by dock object
- invalid area %d being referenced by dock object
- WARNING: You've just crossed an unconnected dock into nothingness
- CScriptDock::AcceptScriptMsg, Area not loaded.
- Camera %s touching!
- Unexpected number of props for Elite Pirate entity
- Unexpected number of properties for Patterned typedef in Elite Pirate entity
- Animation set not specified for Elite Pirate entity
- ??(??)
- Unexpected number of props for ScriptCameraPitchVolume entity: %d
- unexpected number of props for RadialDamage(%d), expected 5
- Unexpected number of props for EyeBall entity: %d
- Unexpected number of properties for Patterned typedef in EyeBall entity
- Invalid/missing character set animation for %s
- Unexpected number of props for Babygoth entity
- Unexpected number of properties for Patterned typedef in Babygoth entity
- Animation set not specified for Babygoth entity
- Unexpected number of props for Gun Turret entity
- Missing/Invalid animation resource %x for Gun Turret.
- Unexpected number of props for Repulsor entity: %d
- Unexpected number of props for streamed audio entity: %d
- Unexpected number of props for midi entity: %d
- Unexpected number of props for Thardus entity
- Unexpected number of properties for Patterned typedef in Thardus Rock Projectile entity
- Animation set not specified for Thardus Rock Projectile entity
- Unexpected number of props for Flaahgra tentacle entity.
- Unexpected number of properties for Patterned typedef in Flaahgra tentacle entity
- Animation set not specified for Flaahgra tentacle entity
- Unexpected number of props for WallCrawlerSwarm entity: %d
- Unexpected number of properties for Patterned typedef in Thardus entity
- Animation set not specified for Thardus entity
- Unexpected number of props for JellyZap entity
- Unexpected number of properties for Patterned typedef in JellyZap entity
- Unexpected number of props for VisorGoo entity, got %d expected %d props.
- Warning LoadVisorGoo: no particle asset, not constructing.
- CScriptSaveStation is no longer supported. Use a SpecialFunction set to SaveStation and send it an Action msg
- Unexpected number of properties for playerStateChange (got %d, expected %d).
- Unexpected number of properties for switch (got %d, expected %d).
- Unexpected number of properties for controller action (got %d, expected %d).
- Unexpected number of properties for world teleporter (got %d, expected %d or %d).
- Unexpected number of props for VisorFlare (got %d expected %d)
- Unexpected number of props for Drone entity: %d
- Unexpected number of properties for Patterned typedef in Drone entity
- Unexpected number of props for FishCloudModifier entity: %d
- Unexpected number of props for FishCloud entity: %d
- Unexpected number of props for Sound Acoustics (got %d)
- Unexpected number of props for Actor entity
- Asset %x not found for script Actor
- Unexpected number of props for Sheegoth entity
- Unexpected number of properties for Patterned typedef in Ice Shegoth entity
- Animation set not specified for Metroid entity
- Unexpected number of props for Electromagnetic Pulse (got %d)
- Unexpected number of props for Cover Point entity
- Unexpected number of props for BallTrigger entity
- Unexpected number of props for Metroid entity
- Unexpected number of properties for Patterned typedef in Metroid entity
- Unexpected number of props for Generator entity
- Unexpected number of props for Ripper entity
- Unexpected number of properties for Patterned typedef in Ripper entity
- Animation set not specified for Ripper entity
- Unexpected number of props for Parasite entity
- Unexpected number of properties for Patterned typedef in Parasite entity
- Unexpected number of props for Flaahgra entity
- Unexpected number of properties for Patterned typedef in Flaahgra entity
- Animation set not specified for Flaahgra entity
- Unexpected number of props for NewIntroBoss entity
- Unexpected number of properties for Patterned typedef in NewIntroBoss entity
- Animation set not specified for NewIntroBoss entity
- Unexpected number of props for Sova entity
- Unexpected number of properties for Patterned typedef in Sova entity
- Animation set not specified for Sova entity
- Unexpected number of props for Metaree entity
- Unexpected number of properties for Patterned typedef in Metaree entity
- Unexpected number of props for Dock Area Change
- Unexpected number of props for AreaAttributes entity
- Unexpected version %d (wanted 1) from AreaAttributes
- Unexpected number of props for Distance Fog
- Unexpected number of props for SpankWeed entity
- Unexpected number of properties for Patterned typedef in Spank Weed entity
- Animation set not specified for SpankWeed entity
- Unexpected number of props for FireFlea entity
- Unexpected number of properties for Patterned typedef in Fire Flea entity
- Animation set not specified for FireFlea entity
- Unexpected number of props for Gamma Puddle Toad
- Unexpected number of properties for Patterned typedef in Puddle Toad Gamma entity
- Unexpected number of props for DebugCameraWaypoint
- Unexpected number of props for CScriptSpiderBallAttractionSurface
- Unexpected number of props for PuddleSpore entity
- Unexpected number of properties for Patterned typedef in Puddle Spore entity
- Unexpected number of props for ChozoGhost
- Unexpected number of properties for Patterned typedef in Chozo Ghost entity
- Unexpected number of props for FlickerBat entity
- Unexpected number of properties for Patterned typedef in Flicker Bat entity
- Unexpected number of props for Grapple Point entity
- Unexpected number of props for Blood Flower entity
- Unexpected number of properties for Patterned typedef in Blood Flower entity
- Unexpected number of props for SpiderBallWaypoint entity
- Unexpected number of props for AiJumpPoint entity
- Unexpected number of props for FlyingPirate
- Unexpected number of properties for Patterned typedef in Space Pirate entity
- Unexpected number of props for Space Pirate
- Space pirate <
- > has AnimationInformation that needs kicked. Ask Steve for details.
- CScriptMapStation is no longer supported. Use a SpecialFunction set to MapStation and send it an Action msg
- unexpected number of props for FogVolume(%d), expected 7
- Unexpected number of props for SpecialFunction entity (%d)
- Trying to create a fog volume through a special function object - BAD
- Trying to create a radial damage through a special function object - BAD
- Unexpected number of props for ActorRotate entity
- Unexpected number of props for ColorModulate entity
- Not enough props for AIKeyframe entity
- Not enough properties for ActorKeyframe entity
- Unexpected number of props for CameraShaker entity
- Unexpected number of props for Debris entity. got %d
- Unexpected number of props for Debris entity
- Asset %x not found for script debris
- Unexpected number of props for CameraBlurKeyframe entity
- Unexpected number of props for CameraFilterKeyframe entity
- Warning: Loading version 5 of HUD memo. Needs recook.
- Unexpected number of props for HUDMemo entity. Expected %d got %d.
- Unexpected number of props for Faulty Relay entity
- Unexpected number of props for Random Relay entity
- Unexpected number of props for Relay entity
- Unexpected number of props for PathCamera entity
- Unexpected number of props for Camera entity
- Unexpected number of props for CameraWaypoint entity
- Unexpected number of props for Platform entity. Got %d expected 13 or 14.
- Asset %x or %x not found for script Actor
- Unexpected number of props for Sound entity: %d
- Invalid sound id, unable to load sound entity: "%s".
- Unexpected number of props for Counter entity
- Unexpected number of props for Timer entity
- Unexpected number of props for Effect entity, got %d expected %d.
- Particle asset %x not found for script effect
- Electric Particle asset %x not found for script effect
- Unexpected number of props for Door entity (got %d)
- Unexpected number of props for Waypoint entity
- Unexpected number of props for WarWasp entity
- Unexpected number of properties for Patterned typedef in WarWasp entity
- Unexpected number of props for beetle
- Unexpected number of properties for Patterned typedef in Beetle entity
- Gamma beetle abdomen model not set!
- Unexpected number of props for Enemy entity
- Unexpected number of properties for Patterned typedef in Enemy entity
- Unexpected number of props for Pickup entity
- Unexpected number of properties for Point Of Interest entity, expected %d found %d
- Unexpected number of properties for Player hint entity, expected %d found %d
- Unexpected number of properties for camera hint entity, expected %d found %d
- Unexpected number of props for dock entity - got %d, expected %d .. %d
- Unexpected number of props for jump point entity
- Unexpected number of props for spawn point entity
- Unexpected number of props for Ripple entity, got %d expected %d
- Unexpected number of props for Steam entity, got %d expected %d
- Unexpected number of props for Water entity, got %d expected %d
- Unexpected number of props for DamageableTrigger entity
- Unexpected number of props for Trigger entity
- Bad property count %d for actor parameters!
- Bad property count %d for visor parameters!
- Bad property count %d for scannable parameters!
- Bad property count %d for light parameters (expected 10-12)!
- GUN_LCTR
- Whole Body
- ACS_SamusDoll
- ??(??)
- ??(??)
- ??(??)
- PlasmaGlow
- PlasmaTexture
- PlasmaPulse
- PlasmaBurn
- Plasma_Beam
- Plasma2nd_1
- ??(??)
- ShotSmoke
- Power2nd_1
- ??(??)
- WaveBeam
- Wave2nd_1
- Wave2nd_2
- Wave2nd_3
- ??(??)
- IceSmoke
- Ice2nd_1
- Ice2nd_2
- ??(??)
- LCTR_GARMOUTH
- Target_Tail
- ??(??)
- ??(??)
- PassThru
- Multiply
- Invert
- Add
- Subtract
- Blend
- WideScreen
- SceneAdd
- NoColor
- FullScreen
- FullScreenHalvesLeftRight
- FullScreenHalvesTopBottom
- FullScreenQuarters
- CinemaBars
- ScanLinesEven
- ScanLinesOdd
- RandomStatic
- CookieCutterDepthRandomStatic
- NoBlur
- LoBlur
- HiBlur
- XRay
- TXTR_XRayPalette
- ??(??)
- SamusBallANCS
- _DGRP
- ??(??)
- BallLight
- SamusBallLowPolyCMDL
- SlowBlueTailSwoosh
- SlowBlueTailSwoosh2
- JaggyTrail
- WallSpark
- BallInnerGlow
- SpiderBallMagnetEffect
- BoostBallGlow
- SpiderElectric
- MorphBallTransitionFlash
- ??(??)
- ??(??)
- Actor/Ai keyframe
- is attached to actor which needs its AnimationInformation refreshed. Ask Steve for details.
- Please close the drive cover
- ConsoleOutputWindow
- ??(??)
- ??(??)
- ??(??)
- =FaceplateDecoration
- FaceReflection
- PlayerVisor
- Hud
- AutoMapper
- PauseScreen
- Total
- ??(??)
- Model_AutoMapper
- BaseWidget_Functional
- TXTR_DeathDot
- tablegroup_quitgame
- textpane_title
- Quit Game?
- textpane_yes
- textpane_no
- FRME_QuitScreen
- LCTR_WARTAIL
- ??(??)
- CAudioStateWin
- Unsupported visor.
- CPlayerVisor::FinishTransitionIn: Error: sound already playing
- CMDL_NewScanFrame
- CMDL_NewScanPane
- CMDL_ScanShield
- CMDL_ScanReticleInactive
- TXTR_XRayPalette
- Shutdown - Static Decal List
- Decals initialized - %d bytes total (%d per decal)
- Single waypoint.
- ??(??)
- LCTR_FLOFLOWER
- LCTR_FLOPOD1
- Petale5_2
- Spine2
- LCTR_FLOPOD3
- LCTR_FLOPOD2
- Petale3_2
- InCode
- ??(??)
- Can't find a free ripple!
- ??(??)
- 2jBGrappleGear
- GrapNoz1
- GrapNoz2
- grapLocator_SDK
- gNozLoc1_SDK
- LGBeam
- PowerSuit_DGRP
- GravitySuit_DGRP
- VariaSuit_DGRP
- ??(??)
- Whole Body
- Ambushing
- Skeleton_Root
- GetUp
- ??(??)
- Ik chain is invalid.
- No linked wallhang waypoint
- GetUpNow
- Head_1
- R_gun_LCTR
- R_elbow
- R_wrist
- Swoosh_LCTR
- Collar
- Neck_1
- R_shoulder
- L_shoulder
- L_elbow
- L_wrist
- R_hip
- R_knee
- R_ankle
- L_hip
- L_knee
- L_ankle
- ??(??)
- Splash
- ??(??)
- ??(??)
- ??(??)
- Whole Body
- ??(??)
- Chozo ghost could not find cheap anchor
- Head_1
- ??(??)
- Fire Flea Death Effect
- Glow_1_LCTR
- Glow_2_LCTR
- Glow_3_LCTR
- Glow_4_LCTR
- Glow_5_LCTR
- Glow_6_LCTR
- Glow_7_LCTR
- Glow_8_LCTR
- Glow_9_LCTR
- Glow_10_LCTR
- Glow_11_LCTR
- Glow_12_LCTR
- Glow_13_LCTR
- Glow_14_LCTR
- Glow_15_LCTR
- Glow_16_LCTR
- ??(??)
- kSL_MinX
- kSL_MinY
- kSL_MinZ
- kSL_MaxX
- kSL_MaxY
- kSL_MaxZ
- nodes,minX,minY,minZ,maxX,maxY,maxZ
- %d,%.3f,%.3f,%.3f,%.3f,%.3f,%.3f
- %s Indexes
- %s Values
- ,%.3f
- Actor is already in sorted lists
- ??(??)
- MOUTH_LCTR_SDK
- SAMUS_POS_LCTR_SDK
- Getting message %d without a valid area id!
- PowerBomb
- Error: Must set escape sequence timer with nonnegative number!
- ??(??)
- ??(??)
- Arm_2
- Arm_3
- Arm_4
- Arm_5
- Arm_6
- Arm_7
- Arm_8
- Arm_9
- Arm_10
- Arm_11
- Arm_12
- Arm_end
- lockon_target_LCTR
- ??(??)
- Spank Weed Collision
- ??(??)
- ??(??)
- ACS_SamusFace
- ??(??)
- ??(??)
- RipperGrapplePoint
- ??(??)
- Beacon_LCTR
- Shield_LCTR
- ??(??)
- Whole Body
- DroneVisorFlare
- LaserScanner
- DroneLaser
- ??(??)
- FRME_DefaultScanLayout
- ??(??)
- Loading version 0 of scannable object, assetid %x. Open & save to fix.
- lockon_target_LCTR
- ??(??)
- Spawned Metroid
- basewidget_bucket
- imagepane_pane
- textpane_message
- basewidget_pivot
- imagepane_pane
- basewidget_leftside
- basewidget_rightside
- 34567
- basewidget_textgroup
- Warning: Scan frame missing panel %s
- Warning: Scan frame missing pane %s
- Warning: Scan frame missing widget %s
- ??(??)
- TXTR_DataDot
- Head_1
- L_ankle
- L_elbow
- L_hip
- L_knee
- L_shoulder
- L_varias2_SDK
- L_wrist
- Pelvis
- R_ankle
- R_elbow
- R_hip
- R_knee
- R_shoulder
- R_varias2_SDK
- Spine_1
- Spine_2
- Skeleton_Root
- PlasmaBeam_Light_
- ??(??)
- %3d: (%f %f %f) (%f %f %f)
- Actor %s used last good collision point %d
- Actor %s found good collision point %d
- Actor %s couldn't find good collision position %d!!!!
- Using uCol %s%d
- Moving, recalced octree cache %d.
- Bool, recalced octree cache %d.
- Result, recalced octree cache %d.
- CCollidableSphere
- CCollidableOBBTreeGroup
- CCollidableAABox
- Pelvis
- Spine_3
- Tail_1
- Tail_2
- Tail_3
- Tail_4
- R_shoulder_front
- R_elbow_front
- R_wrist_front
- L_shoulder_front
- L_elbow_front
- L_wrist_front
- R_shoulder_back
- R_elbow_back
- R_wrist_back
- L_shoulder_back
- L_elbow_back
- L_wrist_back
- Head_1
- Tail_5
- ??(??)
- IntroBoss_Beam
- PhazonGlow
- PhazonTexture
- PhazonPulse
- PhazonHit
- ??(??)
- Wall hang target must be above jump point
- ??(??)
- basewidget_energystuff
- textpane_energydigits
- meter_energytanks
- textpane_energywarning
- energybart01_energybar
- basewidget_energydeco0
- meter_energyleft
- meter_energyright
- meter_etanksleft
- meter_etanksright
- basewidget_bossenergystuff
- energybart01_bossbar
- model_energytext
- Warning: HUD frame missing widget %s
- basewidget_freelookleft
- model_shieldleft
- model_freetickaleft
- model_freetickbleft
- textpane_freelookleftdigits
- basewidget_freelookleftdeco0
- basewidget_freelookright
- model_shieldright
- model_freetickaright
- model_freetickbright
- textpane_freelookrightdigits
- basewidget_freelookrightdeco0
- Warning: HUD frame missing widget %s
- BaseWidget_Pivot
- BaseWidget_Helmet
- BaseWidget_Glow
- BaseWidget_HelmetLight
- Warning: HUD frame missing widget %s
- basewidget_missileicon
- textpane_missiledigits
- energybart01_missilebar
- textpane_missilewarning
- model_missilearrowup
- model_missilearrowdown
- basewidget_missileicon
- basewidget_missilestuff
- meter_mistop
- meter_misbot
- Warning: HUD frame missing widget %s
- BaseWidget_RadarStuff
- TXTR_RadarPaint
- Warning: HUD frame missing widget %s
- basewidget_threatstuff
- basewidget_threaticon
- model_threatarrowup
- model_threatarrowdown
- textpane_threatwarning
- energybart01_threatbar
- meter_topthreat
- meter_botthreat
- textpane_threatdigits
- Warning: HUD frame missing widget %s
- BaseWidget_VisorMenu
- BaseWidget_BeamMenu
- TextPane_VisorMenu
- TextPane_BeamMenu
- model_visor
- model_beam
- ghost
- Beam Visor icons always show : %s
- %s%s%c
- Warning: HUD frame missing widget %s
- basewidget_deco
- basewidget_tickdeco0
- basewidget_pivot
- textpane_titletext
- basewidget_frame
- basewidget_functional
- basewidget_nonfunctional
- basewidget_seeker
- basewidget_clamps
- model_seeker
- model_seekerticks
- model_seekerticks1
- basewidget_hologrid
- model_puztopleft
- model_puzlock0
- model_puztopright
- model_puzzleB4
- model_puzlock6
- model_puzzleB5
- model_puzzleB
- model_puzlock4
- model_puzzleB6
- model_bottompuzzle
- basewidget_slideleft
- basewidget_slideright
- model_Retankframe1
- model_Retankframe4
- basewidget_leftside
- basewidget_leftguages
- basewidget_databankl
- basewidget_rightside
- basewidget_rightguages
- basewidget_databankr
- basewidget_leftsidedeco
- basewidget_rightsidedeco
- textpane_scanning
- energybart01_scanbar
- basewidget_scanguage
- basewidget_textgroup
- textpane_message
- FRME_ScanHudFlat
- basewidget_rotate
- ??(??)
- FlameThrower_Light
- PhazonProjectile
- ??(??)
- ??(??)
- C?fff
- J?333
- L_hip
- L_knee
- L_ankle
- L_Toe_3
- R_hip
- R_knee
- R_ankle
- R_Toe_3
- lips_SDK
- Jaw_end_LCTR
- Pelvis
- Head_1
- butt_LCTR
- Ice_Shards_LCTR
- LCTR_SHEMOUTH
- ??(??)
- IceSheegoth_Flame
- Couldn't find locator (%s) in CIceSheegoth::AddSphereCollisionList()
- Couldn't find locator (%s or %s) in CIceSheegoth::AddCollisionList()
- FlameThrower
- Invalid joint pair for actor %s, joint %s
- ??(??)
- CollisionActor
- ??(??)
- GUN_LCTR
- ??(??)
- Asset not found when loading... '%s'
- L_elbow
- L_blade
- L_CLAW_LCTR
- L_CLAW_END_LCTR
- L_wrist
- R_elbow
- R_blade
- R_CLAW_LCTR
- R_CLAW_END_LCTR
- R_wrist
- Head_1
- Spine_2
- Spine_4
- Spine_6
- Collar
- Couldn't find locator (%s) in CFlaahgra::AddSphereCollisionList()
- Couldn't find locator (%s or %s) in CFlaahgra::AddCollisionList()
- ??(??)
- Flaahgra Renderer
- ??(??)
- ??(??)
- ParticleLight_
- xSuperMissile
- IceCombo
- WaveBuster
- FlameThrower
- ??(??)
- FlameFx
- Player_FlameThrower
- Missile
- FlameMuzzle
- BusterMuzzle
- PowerMuzzle
- PowerCharge
- IceMuzzle
- IceCharge
- WaveCharge
- PlasmaMuzzle
- PlasmaCharge
- PhazonMuzzle
- PowerXfer
- IceXfer
- WaveXfer
- PlasmaXfer
- Power_Anim_DGRP
- Ice_Anim_DGRP
- Wave_Anim_DGRP
- Plasma_Anim_DGRP
- Power_DGRP
- Ice_DGRP
- Wave_DGRP
- Plasma_DGRP
- Phazon_DGRP
- PowerArm
- GravityArm
- VariaArm
- LBEAM
- elbow
- ??(??)
- Whole Body
- CScriptAreaAttributes: Getting message %d without a valid area id!
- WaveBuster_Light
- WaveBuster
- BusterSwoosh1
- BusterSwoosh2
- BusterContact
- BusterLight
- ??(??)
- ??(??)
- L_Arm_5
- ??(??)
- ??(??)
- Whole Body
- Whole Body
- Whole Body
- basewidget_bombstuff
- textpane_bombdigits
- group_bombcount
- model_bomb_text
- model_bombicon
- basewidget_energydeco
- basewidget_bombdeco
- Warning: HUD frame missing widget %s
- Warning: Frame missing widget %s
- ??(??)
- ??(??)
- ??(??)
- VisorGoo
- MetroidPrime%2d
- Loading savegame file %s...
- ??(??)
- LoadGame: Error reading file.
- LoadGame: Error closing file.
- Loaded successfully.
- LoadGame: Invalid CRC.
- LoadGame: Incorrect savegame version: Expected %d, got %d.
- LoadGame: Error reading file %s.
- LoadGame: Could not open file %s.
- LoadGame: No card present.
- LoadGame: Error unmount memory card.
- LoadGame: Could not mount card.
- SaveGame: SaveGameBytesWritten: %d
- Opened file %s, saving...
- SaveGame: Error saving file.
- Saved successfully to Memory Card in Port %c.
- SaveGame: Error closing file.
- Created file %s, saving...
- SaveGame: Insufficient space on card. Needed %d, Found %d.
- SaveGame: Could not get sector size.
- SaveGame: No card present.
- SaveGame: Error unmount memory card.
- SaveGame: Could not mount card.
- SaveGame: Memory card format successful.
- SaveGame: Unable to format memory card.
- tablegroup_filemenu
- Warning: Couldn't find widget %d in load file menu
- File%2d
- FRME_SaveGame
- Neck_1
- R_knee
- R_forearm
- L_elbow
- L_hip
- R_collar_BigRock_SDK
- collar_rock4_SDK
- R_Elbow_Collision_LCTR
- L_Elbow_Collision_LCTR
- L_Knee_Collision_LCTR
- R_Back_Rock_Collision_LCTR
- L_Back_Rock_Collision_LCTR
- Head_Collision_LCTR
- R_Shoulder_Collision_LCTR
- L_Shoulder_Collision_LCTR
- Spine_Collision_LCTR
- R_Hand_Collision_LCTR
- L_Hand_Collision_LCTR
- R_Foot_Collision_LCTR
- L_Foot_Collision_LCTR
- Growth
- Flinch
- Couldn't find locator (%s) in CThardus::AddAABoxCollisionList()
- Couldn't find locator (%s) in CThardus::AddSphereCollisionList()
- ??(??)
- Thardus: Exceeded maximum number of staging points...using the first %i points!
- ERROR: No paths found for Thardus!
- ERROR: No waypoints found in path!
- ERROR: Thardus not connected to any waypoint paths!
- ERROR: Thardus not connected to Thardus Rock Projectile!
- WARNING: No repulsors found connected to Thardus!
- WARNING: No distance fog found connected to Thardus!
- ??(??)
- Effect_OnFire
- Effect_Ash
- Effect_IceBreak
- Effect_FirePop
- Effect_Electric
- ??(??)
- ??(??)
- Whole Body
- textpane_message
- textpane_continue
- FRME_MessageScreen
- STRG_FrontEnd
- Arm_10
- Arm_12
- Couldn't find locator (%s) in CFlaahgra::AddSphereCollisionList()
- ??(??)
- Whole Body
- ??(??)
- ??(??)
- IceAttackProjectile
- Can't find first pattern waypoint
- ??(??)
- Skeleton_Root
- Fall state: %s
- faceUp
- faceDown
- GetUp
- ??(??)
- RocketPackExplosion
- GetUpNow
- Head_1
- L_gun_LCTR
- L_Missile_LCTR
- R_Missile_LCTR
- Collar
- Neck_1
- R_shoulder
- R_elbow
- R_wrist
- L_shoulder
- L_elbow
- L_wrist
- R_hip
- R_knee
- R_ankle
- L_hip
- L_knee
- L_ankle
- rocket_LCTR
- ??(??)
- Auto Fade-In Helper
- ??(??)
- Rock_01_Collision_LCTR
- Couldn't find locator (%s) in CFlaahgra::AddSphereCollisionList()
- ??(??)
- textpane_rightpanel%d
- tablegroup_leftpanels
- tablegroup_rightpanels
- textpane_bartitle
- textpane_message
- textpane_leftpanel%d
- ??(??)
- STRG_InventoryScreen
- FRME_InventoryScreen
- ??(??)
- Flaahgra Plants
- No player model data!
- GUN_LCTR
- ??(??)
- TXTR_EnvGradient
- TXTR_SnowFlake
- CEnvFxManager initialization time: %f s
- ??(??)
- ProjectileLight_GameProjectile
- ??(??)
- VisorAcid
- Projectile collision response
- IceSpread1
- Ice spread explosion
- GameProjectile
- Gun_SDK
- Blast_LCTR
- light_LCTR
- lockon_target_LCTR
- ??(??)
- ParticleLight_
- String
- Audio
- MidiObject
- ??(??)
- World %8.8x
- Area %8.8x MusicObject: %s
- World %8.8x Area %8.8x MidiObject: %s
- WorldDefault: %8.8x
- Audio/
- MIDI:
- Opened file %s, saving...
- SaveGame: Error saving file.
- Saved successfully to Memory Card.
- SaveGame: Error closing file.
- Created file %s, saving...
- SaveGame: Insufficient space on card. Needed %d, Found %d.
- SaveGame: Could not get sector size.
- SaveGame: No card present.
- SaveGame: Error unmount memory card.
- SaveGame: Could not mount card.
- Loading savegame file %s...
- savegame size: %d
- LoadGame: Error reading file.
- LoadGame: Error closing file.
- LoadGame: Error reading file %s.
- LoadGame: Could not open file %s.
- LoadGame: No card present.
- LoadGame: Error unmount memory card.
- LoadGame: Could not mount card.
- SaveGame: Memory card format successful.
- SaveGame: Unable to format memory card.
- TweakFile
- Version %d
- Value Count: %d
- TweakFile
- Version %d
- Value Count: %d
- Unknown value for audio tweak: '%s'
- False
- %f;%f;%f;%s;%d
- __BAD_TOKEN__
- Value
- Name: %s
- Type: %s
- Value: %s
- Value
- Name:
- Type:
- Value:
- o?333
- L_knee
- R_knee
- LCTR_SHEMOUTH
- Pelvis
- butt_LCTR
- Ice_Shards_LCTR
- ??(??)
- IceSheegoth_Flame
- Couldn't find locator (%s) in CBabygoth::AddSphereCollisionList()
- Head_1
- FlameThrower
- Laser_LCTR
- ??(??)
- EyeBall_Beam
- Ik chain is invalid.
- ?fff?
- ?fff?
- ?fff?
- ,?fff?
- L_shoulder
- L_elbow
- L_wrist
- L_knee
- L_ankle
- R_shoulder
- R_elbow
- R_wrist
- R_knee
- R_ankle
- Head_1
- L_Palm_LCTR
- R_Palm_LCTR
- Spine_1
- Collar
- L_ball
- R_ball
- lockon_target1_LCTR
- grenadeLauncher_LCTR
- ??(??)
- Bouncy Grenade
- Couldn't find locator (%s) in CElitePirate::AddSphereCollisionList()
- Couldn't find locator (%s or %s) in CElitePirate::AddCollisionList()
- Shield
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- CCollidableOBBTreeGroup
- ??(??)
- ??(??)
- NODPDEFSCRTSMTLSGRASICEEGOOOWODSWATR1MUD1LAV1SANDCHRDCHSDCSHDENMDESPDESHBTLEWASPTALPPTGMSPIRFPIRFFLEPARABMONBFLRPBOSIBOS1SVA1RPR1MTR1PDS1FLB1DRN1MRECHOZJZAP1ISEBTSPWWSPTASPTGSPSPSPFPSPFFSPPSSPBMSPBFSPPBSPIBSP2SVA2RPR2MTR2PDS2FLB2DRN2MRECHSPJZSP3ISEBTSHWWSHTASHTGSHSPSHFPSHFFSHPSSHBMSHBFSHPBSHIBSH3SVA3RPR3MTR3PDS3FLB3DRN3MRECHSHJZSH5ISENSFXDSFXCSFXMSFXGRFXICFXGOFXWSFXWTFX2MUD2LAV2SANDCFXDSFXDSHXDEFXESFXSHFXBEFXWWFXTAFXGTFXSPFXFPFXFFFXPAFXBMFXBFFXPBFXIBFX4SVA4RPR4MTR4PDS4FLB4DRN4MRECZFXJZAS2ISEBSFXWSFXTSFXGSFXSSFXFSFXSFFXPSFXMSFXSBFXPBSXIBSX5SVA5RPR5MTR5PDS5FLB5DRN5MRECSFXJZPS4ISEBHFXWHFXTHFXGHFXSHFXFHFXHFFXPHFXMHFXHBFXPBHXIBHX6SVA6RPR6MTR6PDS6FLB6DRN6MRECHFXJZHS6ISENDCLDDCLCODLMEDLGRDLICDLGODLWODLWTDL3MUD3LAV3SANCHDLENDL??(??)
- ??(??)
- ??(??)
- WARNING: No callback for drawing the world!
- WARNING: > %d objects (%d actually) objects are in the buckets
- numParticle: %d, numSurface: %d, numOther: %d
- TXTR_ThermoPalette
- WARNING: Render bucket %i is full (dist %g)!
- WARNING: Adding water, render bucket %i is full!
- WARNING: Too many water objects to fit in the renderer buckets!
- WARNING: Too many objects to fit in the renderer buckets!
- Initialized render buckets - %d bytes
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- frame_%x
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- &font=%8.8X;
- ??(??)
- Deleting %s.
- ??(??)
- Warning: Discarding useless worker id. Parent is not a compound widget.
- not found
- kGSYS_DummyWidgetID
- kGSYS_HeadWidgetID
- kGSYS_DefaultCameraID
- kGSYS_DefaultLightID
- ??(??)
- TextureId
- ??(??)
- ??(??)
- CCollidableAABox
- CCollidableCollisionSurface
- CCollidableAABox
- CCollidableSphere
- ??(??)
- CCollidableSphere
- UnknownType
- InitGlobalTimer
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- WARNING: Animation bounding boxes not found for '%s' (Model Asset ID = 0x%x). Must be old version of ANCS resource.
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- %d sounds, %d playing, %d looped
- stopping ambient sound: %d
- stopping 3d sound: %d
- unable to start 3d sound: %d
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- %02x%02x%02x%02x
- ??(??)
- Duuuuuuu
- uuuuuuuuu
- e0uu
- uuuuD
- uuuu
- uuuuuuuu
- uuuuuuu
- uuuuuuuuu
- uuuuuuuue
- uuu
- uuuuU
- uuuuu
- uuuue
- DDDDD
- DDDD0
- uuuuu
- DDDDD
- :@9vM
- uuuuuuu0
- uuuuuuue
- uuuuuuuuuuD
- uuu0
- Duuu0
- DuuuuuuuuuD
- DDDDu
- 0uuuu0
- euuU
- euuU
- D0uu
- uuuuue
- UuuuD
- 0DDDDDDD
- %%%%%%
- %%%%%%
- //..%%
- //..%%
- //%%%%%%
- //%%%%%%
- 11%%..%%//
- 11%%..%%//
- rrUUUU
- UUUUrr
- %%222222..22....2222..22..%%..2222%%
- rrUUUU
- UUUUrr
- %%222222..22....2222..22..%%..2222%%
- rrUUUU
- UUUUrr
- 222222..%%%%%%%%%%%%%%%%%%%%%%%%%%%%..2222%%
- rrUUUU
- UUUUrr
- 222222..%%%%%%%%%%%%%%%%%%%%%%%%%%%%..2222%%
- rrUUUU
- UUUUrr
- rrUUUU
- UUUUrr
- rrUUUU
- UUUUrr
- rrUUUU
- UUUUrr
- rrUUUU
- UUUUrr
- rrUUUU
- UUUUrr
- ??(??)
- ??(??)
- Turning on progressive mode
- Turning off progressive mode
- ??(??)
- ??(??)
- mj>zjZ
- l6qnk
- IiGM>nw
- **************************************************
- ***************** Alloc Failed! ******************
- Size:%d
- CMemory: Shutting down... %d allocations
- *** CMemory *** Memory Leak Detected : %d entries, %lu total bytes
- Memory shutdown: No leaks detected
- CMemory: .. allocator has shut down
- %s: Type : %s: CMemory Leak : %d bytes at 0x%08lx
- ??(??)
- ??(??)
- ??(??)
- Ind particle %d by %d too big - not drawn.
- ??(??)
- Running warmup on particle system 0x%08x for %d ticks.
- Shutdown - Static Particle List
- Initialize - Static Particle List -
- size %d (%d each part).
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- Sync build of %x (%s)
- ??(??)
- ??(??)
- ??(??)
- %%.%df
- ??(??)
- ??(??)
- ??(??)
- 1.1.3
- ??(??)
- ??(??)
- Object Store contents:
- Asset 0x%x type %s
- Error: Object store %x still contains referenced objects:
- ??(??)
- invalid block type
- invalid stored block lengths
- too many length or distance symbols
- invalid bit length repeat
- invalid literal/length code
- invalid distance code
- invalid distance code
- invalid literal/length code
- unknown compression method
- invalid window size
- incorrect header check
- need dictionary
- incorrect data check
- 1.1.3
- inflate 1.1.3 Copyright 1995-1998 Mark Adler
- oversubscribed literal/length tree
- incomplete literal/length tree
- oversubscribed distance tree
- incomplete distance tree
- empty distance tree with lengths
- oversubscribed dynamic bit lengths tree
- incomplete dynamic bit lengths tree
- ??(??)
- ARAM Manager Initialized - 0x%x start, %d chunks, %d size, %d total
- ??(??)
- Group: %s, Pool Size: %d
- Group: %s, Project Size: %d
- Group: %s, Sample Size: %d
- Group: %s, Sample Directory Size: %d
- Adding 3D sound effect. fxid: %d, %d emitters active
- ??(??)
- Adding sound effect. fxid: %d volume %d
- Out of aram for sound group
- ERROR: Unable to open '%s'
- ERROR: Zero length file '%s'
- ERROR: Unable to allocate buffer
- ERROR: Failed to read data from '%s'
- CAudioSys destroyed
- Audio...
- MusyX...
- DVD Streaming... All initialized.
- WARNING: Mono sound
- CMemoryCardSys:
- Card is busy.
- Unrecognized device.
- No card present or unmounted card.
- File not found.
- Card is dirty or dead.
- Card file system is corrupted.
- File already exists.
- No more free directory entries.
- Insufficient space.
- Permission denied.
- Size limit exceeded.
- Filename too long.
- Character encoding mismatch.
- User canceled operation.
- Programmer error.
- Bad sector size.
- Unaligned address.
- Bad read size.
- ??(??)
- ??(??)
- ??(??)
- WARNING: Couldn't cast %s (size %d) to ARAM
- aram:
- CMediumAllocPool: Clearing %d puddles...
- Puddle num allocs: %d
- ??(??)
- <NULL>
- <SOURCE MODULE UNLOADED>
- *****************Heap Corrupted!*******************
- First heap allocation block corrupted.
- Unknown type
- Unknown file and line
- Last good block:0x%08x
- Corrupted block:0x%08x
- MemDump
- MemDump
- Largest Free Chunk:%d
- %s:0x%08lx
- Size:%08d
- Prev:0x%08lx
- Next:0x%08lx
- NextFree:0x%08lx
- Alloced
- Free
- %d:Entries
- Invalid Prior Guard Block Detected@0x%08lx
- Prev Intact Block:0x%08lx.
- Invalid Post Guard Block Detected@0x%08lx
- Prev Intact Block:0x%08lx.
- **************************************************
- ************** Performance warning! **************
- *************** SmallAlloc Failed! ***************
- Num Entries:%d
- NumAllocs:%d
- NumFreeBlocks:%d
- Try increasing 'kNumSmallAllocEntries' in CGameAllocator.cpp.
- MediumAllocMainData
- - Ignore
- MediumAllocBookKeeping
- *************** MediumAlloc Failed! ***************
- No 64K blocks available.
- +++++++++ Alloc Failed! ++++++++++++++
- size:%d
- RealAlloced:%d
- Free:%d
- NumAllocs:%d
- +++++++++ Trying emergency callback ++++++++
- ***************** Alloc Failed! ******************
- TotalMem:%d
- Head:0x%08lx
- ArenaLow:0x%08lx.
- MemHead
- MemTail
- SmallAllocMainData
- SmallAllocBookKeeping
- SmallAllocClass
- MediumAllocClass
- Skinning Warning: Spin-locking while allocating, size:%d, allocated:%d
- ******************************
- Warning: Hit the hacked break!
- ??(??)
- ??(??)
- ??(??)
- Invalid
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- )#*J+u,
- W~Y+Z
- eUg"h
- parGt0v
- Registering audio callback...
- Error decoding video: %d
- WARNING: Movie frame size > 55k (%d bytes)!
- ??(??)
- ??(??)
- ??(??)
- ??(??)
- %s: Loading %d resources (%d bytes)
- %s: Incompatible pak file version -- Current version is %x, you're using %x
- ??(??)
- ??(??)
- ??(??)
- GCN_Mem_Alloc.c : InitDefaultHeap. No Heap Available
- Metrowerks CW runtime library initializing default heap
- D179769313486231580793729011405303420
- 542101086242752217003726400434970855712890625
- 11102230246251565404236316680908203125
- 23283064365386962890625
- 152587890625
- 390625
- 78125
- 15625
- 551248
- INFINITY
- @,F:@/jz@1G\@2
- @<F:@=
- Z@?jz@@~L@AG\@B
- 8z% @
- UUUUUc?
- UUUUU
- D,jl/?
- MetroTRK for GAMECUBE v0.10
- ERROR : No buffer available
- MetroTRK : Set to GDEV hardware
- MetroTRK : Set to AMC DDH hardware
- !(0)"
- #*1892+$
- %,3:;4-&
- '.5<=6/7>??????????????????
- ,font=
- image=
- fg-color=
- main-color=
- geometry-color=
- outline-color=
- color
- line-spacing=
- line-extra-space=
- just=
- center
- right
- nleft
- ncenter
- nright
- vjust=
- bottom
- nbottom
- DBExceptionDestination
- DSPInit(): Build Date: %s %s
- Dec 17 2001
- 18:25:00
- DSP is booting task: 0x%08X
- __DSP_boot_task() : IRAM MMEM ADDR: 0x%08X
- __DSP_boot_task() : IRAM DSP ADDR : 0x%08X
- __DSP_boot_task() : IRAM LENGTH : 0x%08X
- __DSP_boot_task() : DRAM MMEM ADDR: 0x%08X
- __DSP_boot_task() : Start Vector : 0x%08X
- __DSP_add_task() : Added task : 0x%08X
- DVDConvertEntrynumToPath(possibly DVDOpen or DVDChangeDir or DVDOpenDir): specified directory or file (%s) doesn't match standard 8.3 format. This is a temporary restriction and will be removed soon
- Warning: DVDOpen(): file '%s' was not found under %s.
- DVDReadAsync(): specified area is out of the file
- DVDRead(): specified area is out of the file
- DVDSeek(): offset is out of the file
- Warning: DVDOpenDir(): file '%s' was not found under %s.
- DVDPrepareStreamAsync(): Specified start address (filestart(0x%x) + offset(0x%x)) is not 32KB aligned
- DVDPrepareStreamAsync(): Specified length (0x%x) is not a multiple of 32768(32*1024)
- DVDPrepareStreamAsync(): The area specified (offset(0x%x), length(0x%x)) is out of the file
- DVDPrepareStream(): Specified start address (filestart(0x%x) + offset(0x%x)) is not 32KB aligned
- DVDPrepareStream(): Specified length (0x%x) is not a multiple of 32768(32*1024)
- DVDPrepareStream(): The area specified (offset(0x%x), length(0x%x)) is out of the file
- app booted via JTAG
- load fst
- app booted from bootrom
- bootrom
- Game Name ... %c%c%c%c
- Company ..... %c%c
- Disk # ...... %d
- Game ver .... %d
- Streaming ... %s
- Dolphin OS $Revision: 54 $.
- Kernel built : %s %s
- Jun 5 2002
- 02:09:12
- Console Type :
- Retail %d
- Mac Emulator
- PC Emulator
- EPPC Arthur
- EPPC Minnow
- Development HW%d
- Memory %d MB
- Arena : 0x%x - 0x%x
- Installing OSDBIntegrator
- >>> OSINIT: exception %d commandeered by TRK
- >>> OSINIT: exception %d vectored to debugger
- Exceptions initialized...
- >>> L2 INVALIDATE : SHOULD NEVER HAPPEN
- Machine check received
- HID2 = 0x%x SRR1 = 0x%x
- Machine check was not DMA/locked cache related
- DMAErrorHandler(): An error occurred while processing DMA.
- The following errors have been detected and cleared :
- - Requested a locked cache tag that was already in the cache
- - DMA attempted to access normal cache
- - DMA missed in data cache
- - DMA queue overflowed
- L1 i-caches initialized
- L1 d-caches initialized
- L2 cache initialized
- Locked cache machine check handler installed
- ------------------------- Context 0x%08x -------------------------
- r%-2d = 0x%08x (%14d) r%-2d = 0x%08x (%14d)
- LR = 0x%08x CR = 0x%08x
- SRR0 = 0x%08x SRR1 = 0x%08x
- GQRs----------
- gqr%d = 0x%08x
- gqr%d = 0x%08x
- FPRs----------
- fr%d
- = %d
- fr%d
- PSFs----------
- ps%d
- = 0x%x
- ps%d
- = 0x%x
- Address: Back Chain LR Save
- 0x%08x: 0x%08x 0x%08x
- FPU-unavailable handler installed
- in "%s" on line %d.
- Address: Back Chain LR Save
- 0x%08x: 0x%08x 0x%08x
- Non-recoverable Exception %d
- Unhandled Exception %d
- DSISR = 0x%08x DAR = 0x%08x
- TB = 0x%016llx
- Instruction at 0x%x (read from SRR0) attempted to access invalid address 0x%x (read from DAR)
- Attempted to fetch instruction from invalid address 0x%x (read from SRR0)
- Instruction at 0x%x (read from SRR0) attempted to access unaligned address 0x%x (read from DAR)
- Program exception : Possible illegal instruction/operation at or around 0x%x (read from SRR0)
- AI DMA Address = 0x%04x%04x
- ARAM DMA Address = 0x%04x%04x
- DI DMA Address = 0x%08x
- Last interrupt (%d): SRR0 = 0x%08x TB = 0x%016llx
- ***************************************
- ! ! ! C A U T I O N ! ! !
- This TV format "DEBUG_PAL" is only for
- temporary solution until PAL DAC board
- is available. Please do NOT use this
- mode in real games!!!
- Can't select EXI2 port!
- 0000000000
- ``````@@@@@@@@@@@@@@@@@@@@
- !"#$%&'()*+,-./0123456789:;<=>?@abcdefghijklmnopqrstuvwxyz[\]^_`abcdefghijklmnopqrstuvwxyz{|}~
- !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`ABCDEFGHIJKLMNOPQRSTUVWXYZ{|}~
- (y&6$
- {tmga\WRMIEA=:731.+)&$"
- xle`\YWTRPOMLKIHGFEDDCBA@@??>==<<;;::99887776665544433322221110000////....----,,,,,+++++*****))))))((((((''''''&&&&&&&%%%%%%%$$$$$$$########""""""""!!!!!!!!!
- >2Vz>9!
- >l=%>t
- ?l=G?p
- C>1y}>8
- B?$[K?'
- ^?/W`?3
- 33?58
- %+28>EKQW^djqw}
- No response
- N64 controller
- N64 microphone
- N64 keyboard
- N64 mouse
- GameBoy Advance
- Standard controller
- Wireless receiver
- WaveBird controller
- Keyboard
- Steering
- SISetSamplingRate: unknown TV format. Use default.
- dvdfs.c
- ?fff=
- \?333?s33=L
- ?3334
- ?333C
- *^>~&
- ?333>L
- 48\3r@
- ?fff8
- ?fff@I
- ?333C0
- ?fff?fff
- ?fff=
- ?fffB
- ?333=L
- a?333>
- ?fff=
- >333>
- ?333?fff
- ?fff>L
- ?pbN?
- ?333?
- ?s33>L
- ?fff?
- UV?333?
- ?333@
- ?fff=u
- ?s33=
- ?fff@
- ?333@
- ?fffA
- ffffff>L
- ?fff?
- ?333=L
- ?fff>L
- ?pbN?
- ?fff>
- C-?fff?}p
- >333>
- >fff?
- ?fff?
- ?333>
- ?333=L
- UUUUUU
- UUUUUU
- UUUUU>
- >f7ir
- 5y<v?
- UUUUUU@
- UUUUU
- UUUUUU?
- 33333
- ~(JEN
- UUUUU>
- >f7ir
- UUUUUL
- UUUUUI?
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