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output_log__2020-07-27__11-31-29

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  1. Mono path[0] = 'C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.0]
  10. Renderer: Radeon RX 570 Series (ID=0x67df)
  11. Vendor:
  12. VRAM: 8169 MB
  13. Driver: 26.20.15019.19000
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.144 seconds
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 11.151542 ms
  23. 2020-07-27T11:31:35 0.109 INF [Steamworks.NET] SteamAPI_Init() ok
  24. 2020-07-27T11:31:36 0.330 INF Localization language: english
  25. 2020-07-27T11:31:36 0.359 INF Texture quality is set to 1
  26. 2020-07-27T11:31:36 0.360 INF Precaching...
  27. 2020-07-27T11:31:36 0.363 INF Precaching file: 7DaysToDie_Data/resources.assets
  28. 2020-07-27T11:31:36 0.637 INF [EAC] Not loading, not started from launcher
  29. 2020-07-27T11:31:42 6.600 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-07-27T11:31:42 6.619 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-07-27T11:31:47 11.477 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-07-27T11:31:51 15.687 INF Precaching done
  33. 2020-07-27T11:31:51 15.688 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.942276 ms
  36. 2020-07-27T11:31:51 16.037 INF [GSM] Disabled...
  37. 2020-07-27T11:31:51 16.061 INF Awake IsFocused: True
  38. 2020-07-27T11:31:51 16.061 INF Awake
  39. 2020-07-27T11:31:51 16.104 INF Version: Alpha 19 (b173) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  40. 2020-07-27T11:31:51 16.105 INF System information:
  41. 2020-07-27T11:31:51 16.105 INF OS: Windows 7 (6.1.0) 64bit
  42. 2020-07-27T11:31:51 16.105 INF CPU: AMD FX(tm)-8300 Eight-Core Processor (cores: 8)
  43. 2020-07-27T11:31:51 16.105 INF RAM: 8164 MB
  44. 2020-07-27T11:31:51 16.105 INF GPU: Radeon RX 570 Series (8169 MB)
  45. 2020-07-27T11:31:51 16.105 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
  46. 2020-07-27T11:31:51 16.106 INF Last played version: Alpha 19
  47. 2020-07-27T11:31:51 16.106 INF Local UTC offset: -7 hours
  48. 2020-07-27T11:31:51 16.118 INF Command line arguments: C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -force-d3d11 -nogs -logfile C:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-07-27__11-31-29.txt
  49. 2020-07-27T11:31:51 16.120 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-07-27T11:31:51 16.120 INF Starting PlayerInputManager...
  51. Failed to load 'C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll', expected x64 architecture, but was x86 architecture. You must recompile your plugin for x64 architecture.
  52.  
  53. (Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 182)
  54.  
  55. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  57. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  58. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  59. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  60. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  61. 2020-07-27T11:31:52 16.476 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  62. 2020-07-27T11:31:52 16.503 INF Starting UserProfileManager...
  63. 2020-07-27T11:31:52 16.669 INF Occlusion: Awake
  64. 2020-07-27T11:31:52 16.679 INF ApplyAllOptions streaming True, budget 7352.1 MB
  65. 2020-07-27T11:31:52 16.680 INF ApplyAllOptions current screen 1920 x 1080, 59hz, window 1920 x 1080, fullscreen True FullScreenWindow
  66. 2020-07-27T11:31:52 16.680 INF Texture quality is set to 1
  67. 2020-07-27T11:31:52 16.681 INF ApplyTextureFilter 1, AF Enable
  68. 2020-07-27T11:31:52 16.683 INF ApplyTerrainOptions 3
  69. 2020-07-27T11:31:55 19.396 INF [MODS] Start loading
  70. 2020-07-27T11:31:55 19.403 INF [MODS] Trying to load from folder: Config
  71. 2020-07-27T11:31:55 19.404 WRN [MODS] Folder Config does not contain a ModInfo.xml, ignoring
  72. 2020-07-27T11:31:55 19.404 WRN [MODS] Failed loading mod from folder: Config
  73. 2020-07-27T11:31:55 19.404 INF [MODS] Trying to load from folder: Food Safety
  74. 2020-07-27T11:31:55 19.526 INF [MODS] Loaded Mod: Food Safety (1.2)
  75. 2020-07-27T11:31:55 19.526 INF [MODS] Trying to load from folder: GoreMod
  76. 2020-07-27T11:31:55 19.528 INF [MODS] Loaded Mod: Gore Mod (1)
  77. 2020-07-27T11:31:55 19.528 INF [MODS] Trying to load from folder: Hitmarkers
  78. 2020-07-27T11:31:55 19.530 INF [MODS] Loaded Mod: Hitmarkers (1)
  79. 2020-07-27T11:31:55 19.530 INF [MODS] Trying to load from folder: No_Crosshair
  80. 2020-07-27T11:31:55 19.532 INF [MODS] Loaded Mod: No Crosshair (1.0)
  81. 2020-07-27T11:31:55 19.532 INF [MODS] Trying to load from folder: Realistic_Hunting_Harvests
  82. 2020-07-27T11:31:55 19.533 INF [MODS] Loaded Mod: Realistic Hunting Harvests (Alpha 17.1 (b8) v1)
  83. 2020-07-27T11:31:55 19.533 INF [MODS] Trying to load from folder: Riles-HUDPlus1.03
  84. 2020-07-27T11:31:55 19.535 INF [MODS] Loaded Mod: Riles-HUDPlus (1.03)
  85. 2020-07-27T11:31:55 19.535 INF [MODS] Trying to load from folder: SilentFarming
  86. 2020-07-27T11:31:55 19.536 INF [MODS] Loaded Mod: SilentFarming (1.0)
  87. 2020-07-27T11:31:55 19.536 INF [MODS] Trying to load from folder: SX2-MoreAnimalSpawns
  88. 2020-07-27T11:31:55 19.538 INF [MODS] Loaded Mod: SX2-MoreAnimalSpawns (2)
  89. 2020-07-27T11:31:55 19.538 INF [MODS] Initializing mod code
  90. 2020-07-27T11:31:55 19.538 INF [MODS] Loading done
  91. 2020-07-27T11:31:55 19.561 INF Loading permissions file at 'C:\Users\Sean\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  92. 2020-07-27T11:31:55 19.594 INF Loading permissions file done.
  93. 2020-07-27T11:31:55 19.677 INF Awake done in 3615 ms
  94. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  95. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  96. Fallback handler could not load library C:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  97.  
  98. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4212.
  99. Total: 33.953092 ms (FindLiveObjects: 0.505616 ms CreateObjectMapping: 0.130913 ms MarkObjects: 33.212392 ms DeleteObjects: 0.103549 ms)
  100.  
  101. 2020-07-27T11:31:56 20.279 INF User joined: Deae Lunae
  102. 2020-07-27T11:31:56 20.328 INF Reloading serveradmin.xml
  103. 2020-07-27T11:31:56 20.328 INF Loading permissions file at 'C:\Users\Sean\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  104. 2020-07-27T11:31:56 20.329 INF Loading permissions file done.
  105. 2020-07-27T11:31:56 20.575 INF Updated culture for display texts
  106. 2020-07-27T11:32:10 34.835 INF UMA Overlay loading took 11453 ms
  107. 2020-07-27T11:32:10 34.837 INF UMA Slot loading took 2 ms
  108. 2020-07-27T11:32:19 43.782 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  109. 2020-07-27T11:32:22 46.387 INF WorldStaticData.Init() needed 11.290s
  110. 2020-07-27T11:32:24 48.672 INF [Steamworks.NET] Login ok.
  111. 2020-07-27T11:32:24 48.915 INF AchievementManager: Received stats and achievements from Steam
  112. 2020-07-27T11:32:32 56.597 INF NET: Starting server protocols
  113. 2020-07-27T11:32:32 56.706 INF NET: LiteNetLib server started
  114. 2020-07-27T11:32:32 56.707 INF [Steamworks.NET] NET: Server started
  115. 2020-07-27T11:32:32 56.708 INF Started thread SteamNetworkingServer
  116. 2020-07-27T11:32:32 56.709 INF StartGame
  117. 2020-07-27T11:32:32 56.770 INF Persistent GamePrefs saved
  118. GamePref.AdminFileName = serveradmin.xml
  119. GamePref.AirDropFrequency = 72
  120. GamePref.AirDropMarker = True
  121. GamePref.AutopilotMode = 0
  122. GamePref.BedrollDeadZoneSize = 15
  123. GamePref.BedrollExpiryTime = 45
  124. GamePref.BlockDamageAI = 100
  125. GamePref.BlockDamageAIBM = 100
  126. GamePref.BlockDamagePlayer = 100
  127. GamePref.BloodMoonEnemyCount = 10
  128. GamePref.BloodMoonFrequency = 7
  129. GamePref.BloodMoonRange = 0
  130. GamePref.BloodMoonWarning = 8
  131. GamePref.BuildCreate = True
  132. GamePref.ConnectToServerIP = 127.0.0.1
  133. GamePref.ConnectToServerPort = 26900
  134. GamePref.ControlPanelEnabled = False
  135. GamePref.ControlPanelPort = 8080
  136. GamePref.CraftTimer =
  137. GamePref.CreateLevelDim = 8
  138. GamePref.CreateLevelName = My Level
  139. GamePref.CreativeMenuEnabled = False
  140. GamePref.DayCount = 3
  141. GamePref.DayLightLength = 18
  142. GamePref.DayNightLength = 60
  143. GamePref.DebugMenuEnabled = False
  144. GamePref.DebugMenuShowTasks = False
  145. GamePref.DebugStopEnemiesMoving = False
  146. GamePref.DropOnDeath = 1
  147. GamePref.DropOnQuit = 0
  148. GamePref.DynamicSpawner =
  149. GamePref.EACEnabled = False
  150. GamePref.EnemyDifficulty = 0
  151. GamePref.EnemySpawnMode = True
  152. GamePref.FavoriteServersList =
  153. GamePref.FragLimit = 20
  154. GamePref.GameDifficulty = 1
  155. GamePref.GameGuidClient =
  156. GamePref.GameMode = GameModeSurvival
  157. GamePref.GameName = Home Run
  158. GamePref.GameNameClient = My Game
  159. GamePref.GameVersion = Alpha 19
  160. GamePref.GameWorld = PREGEN01
  161. GamePref.HideCommandExecutionLog = 0
  162. GamePref.JoiningOptions = True
  163. GamePref.LandClaimCount = 1
  164. GamePref.LandClaimDeadZone = 30
  165. GamePref.LandClaimDecayMode = 0
  166. GamePref.LandClaimExpiryTime = 7
  167. GamePref.LandClaimOfflineDelay = 0
  168. GamePref.LandClaimOfflineDurabilityModifier = 4
  169. GamePref.LandClaimOnlineDurabilityModifier = 4
  170. GamePref.LandClaimSize = 41
  171. GamePref.LastGameResetRevision = 13
  172. GamePref.LastLoadedPrefab =
  173. GamePref.LastLoadedPrefabSize =
  174. GamePref.LastLoadingTipRead = 15
  175. GamePref.LootAbundance = 100
  176. GamePref.LootRespawnDays = 30
  177. GamePref.LootTimer =
  178. GamePref.MatchLength = 10
  179. GamePref.MaxSpawnedAnimals = 50
  180. GamePref.MaxSpawnedZombies = 64
  181. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  182. GamePref.NoGraphicsMode = False
  183. GamePref.OptionsAllowController = True
  184. GamePref.OptionsAmbientVolumeLevel = 1
  185. GamePref.OptionsAudioOcclusion = False
  186. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  187. GamePref.OptionsControllerVibration = True
  188. GamePref.OptionsDisableChunkLODs = False
  189. GamePref.OptionsDynamicMusicDailyTime = 0.45
  190. GamePref.OptionsDynamicMusicEnabled = True
  191. GamePref.OptionsForegroundGlobalOpacity = 1
  192. GamePref.OptionsGfxAA = 1
  193. GamePref.OptionsGfxBloom = True
  194. GamePref.OptionsGfxBrightness = 0.5
  195. GamePref.OptionsGfxDOF = False
  196. GamePref.OptionsGfxDynamicMinFPS = 30
  197. GamePref.OptionsGfxDynamicMode = 0
  198. GamePref.OptionsGfxDynamicScale = 1
  199. GamePref.OptionsGfxFOV = 65
  200. GamePref.OptionsGfxGrassDistance = 1
  201. GamePref.OptionsGfxLODDistance = 0.5
  202. GamePref.OptionsGfxMotionBlur = 1
  203. GamePref.OptionsGfxObjQuality = 3
  204. GamePref.OptionsGfxOcclusion = True
  205. GamePref.OptionsGfxQualityPreset = 2
  206. GamePref.OptionsGfxReflectQuality = 1
  207. GamePref.OptionsGfxReflectShadows = False
  208. GamePref.OptionsGfxResetRevision = 1
  209. GamePref.OptionsGfxResolution = 0
  210. GamePref.OptionsGfxShadowDistance = 1
  211. GamePref.OptionsGfxSSAO = True
  212. GamePref.OptionsGfxSSReflections = 1
  213. GamePref.OptionsGfxStreamMipmaps = True
  214. GamePref.OptionsGfxSunShafts = True
  215. GamePref.OptionsGfxTerrainQuality = 3
  216. GamePref.OptionsGfxTexFilter = 1
  217. GamePref.OptionsGfxTexQuality = 1
  218. GamePref.OptionsGfxTreeDistance = 4
  219. GamePref.OptionsGfxUMATexQuality = 1
  220. GamePref.OptionsGfxViewDistance = 6
  221. GamePref.OptionsGfxVsync = 1
  222. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  223. GamePref.OptionsGfxWaterQuality = 1
  224. GamePref.OptionsHudOpacity = 1
  225. GamePref.OptionsHudSize = 1
  226. GamePref.OptionsInterfaceSensitivity = 0.75
  227. GamePref.OptionsInvertMouse = False
  228. GamePref.OptionsJournalPopup = True
  229. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  230. GamePref.OptionsMicVolumeLevel = 0.75
  231. GamePref.OptionsMouseSensitivity = 0.5
  232. GamePref.OptionsMusicVolumeLevel = 0.6
  233. GamePref.OptionsOverallAudioVolumeLevel = 1
  234. GamePref.OptionsPlayChanceFrequency = 3
  235. GamePref.OptionsPlayChanceProbability = 0.983
  236. GamePref.OptionsPlayerModel = playerMale
  237. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  238. GamePref.OptionsPOICulling = 1
  239. GamePref.OptionsScreenBoundsValue = 1
  240. GamePref.OptionsShowCompass = True
  241. GamePref.OptionsShowCrosshair = True
  242. GamePref.OptionsStabSpawnBlocksOnGround = True
  243. GamePref.OptionsTempCelsius = False
  244. GamePref.OptionsUiFpsScaling = 1
  245. GamePref.OptionsVoiceChatEnabled = True
  246. GamePref.OptionsVoiceVolumeLevel = 0.75
  247. GamePref.OptionsZoomMouseSensitivity = 0.5
  248. GamePref.PartySharedKillRange = 100
  249. GamePref.PersistentPlayerProfiles = True
  250. GamePref.PlayerAutologin = False
  251. GamePref.PlayerId = 76561198009422229
  252. GamePref.PlayerKillingMode = 0
  253. GamePref.PlayerName = Deae Lunae
  254. GamePref.PlayerSafeZoneHours = 7
  255. GamePref.PlayerSafeZoneLevel = 5
  256. GamePref.PlayerToken =
  257. GamePref.RebuildMap = False
  258. GamePref.SaveGameFolder = C:\Users\Sean\AppData\Roaming/7DaysToDie/Saves
  259. GamePref.SelectionContextMode = 0
  260. GamePref.SelectionOperationMode = 0
  261. GamePref.ServerAdminSlots = 0
  262. GamePref.ServerAdminSlotsPermission = 0
  263. GamePref.ServerDescription =
  264. GamePref.ServerDisabledNetworkProtocols =
  265. GamePref.ServerIP =
  266. GamePref.ServerIsPublic = True
  267. GamePref.ServerLoginConfirmationText =
  268. GamePref.ServerMaxAllowedViewDistance = 12
  269. GamePref.ServerMaxPlayerCount = 8
  270. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  271. GamePref.ServerName = Default Server
  272. GamePref.ServerPort = 26900
  273. GamePref.ServerReservedSlots = 0
  274. GamePref.ServerReservedSlotsPermission = 100
  275. GamePref.ServerVisibility = 0
  276. GamePref.ServerWebsiteURL =
  277. GamePref.ShowFriendPlayerOnMap = True
  278. GamePref.TelnetEnabled = False
  279. GamePref.TelnetFailedLoginLimit = 10
  280. GamePref.TelnetFailedLoginsBlocktime = 10
  281. GamePref.TelnetPort = 25003
  282. GamePref.TerminalWindowEnabled = True
  283. GamePref.UNUSED_OptionsBloom =
  284. GamePref.UNUSED_OptionsDeferredLighting =
  285. GamePref.UNUSED_OptionsDOF =
  286. GamePref.UNUSED_OptionsFieldOfViewNew =
  287. GamePref.UNUSED_OptionsGamma =
  288. GamePref.UNUSED_OptionsImageEffects =
  289. GamePref.UNUSED_OptionsMotionBlur =
  290. GamePref.UNUSED_OptionsObjectBlur =
  291. GamePref.UNUSED_OptionsReflectionBounces =
  292. GamePref.UNUSED_OptionsReflectionCullList =
  293. GamePref.UNUSED_OptionsReflectionFarClip =
  294. GamePref.UNUSED_OptionsReflectionRefreshMode =
  295. GamePref.UNUSED_OptionsReflectionShadowDistance =
  296. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  297. GamePref.UNUSED_OptionsSSAO =
  298. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  299. GamePref.UNUSED_OptionsSunShafts =
  300. GamePref.UserDataFolder = C:\Users\Sean\AppData\Roaming/7DaysToDie
  301. GamePref.WorldGenSeed =
  302. GamePref.WorldGenSize = 8192
  303. GamePref.XPMultiplier = 100
  304. GamePref.ZombieBMMove = 3
  305. GamePref.ZombieFeralMove = 3
  306. GamePref.ZombieMove = 1
  307. GamePref.ZombieMoveNight = 3
  308. GamePref.ZombiePlayers = True
  309. GameStat.AirDropFrequency = 0
  310. GameStat.AirDropMarker = False
  311. GameStat.AllowedViewDistance = 12
  312. GameStat.AnimalCount = 0
  313. GameStat.AutoParty = False
  314. GameStat.BedrollExpiryTime = 45
  315. GameStat.BlockDamagePlayer = 100
  316. GameStat.BloodMoonDay = 0
  317. GameStat.BloodMoonEnemyCount = 8
  318. GameStat.BloodMoonWarning = 8
  319. GameStat.ChunkStabilityEnabled = True
  320. GameStat.CraftTimer =
  321. GameStat.CurrentRoundIx = 0
  322. GameStat.DayLightLength = 18
  323. GameStat.DayLimitActive = False
  324. GameStat.DayLimitThisRound = 0
  325. GameStat.DropOnDeath = 1
  326. GameStat.DropOnQuit = 0
  327. GameStat.EnemyCount = 0
  328. GameStat.EnemyDifficulty = Normal
  329. GameStat.EnemySpawnMode = True
  330. GameStat.FragLimitActive = False
  331. GameStat.FragLimitThisRound = 0
  332. GameStat.GameDifficulty = 2
  333. GameStat.GameDifficultyBonus = 1
  334. GameStat.GameModeId = 0
  335. GameStat.GameState = 0
  336. GameStat.GlobalMessageToShow =
  337. GameStat.IsCreativeMenuEnabled = False
  338. GameStat.IsFlyingEnabled = False
  339. GameStat.IsPlayerCollisionEnabled = True
  340. GameStat.IsPlayerDamageEnabled = True
  341. GameStat.IsResetMapOnRestart = False
  342. GameStat.IsSaveSupplyCrates = True
  343. GameStat.IsSpawnEnemies = True
  344. GameStat.IsSpawnNearOtherPlayer = False
  345. GameStat.IsTeleportEnabled = False
  346. GameStat.IsVersionCheckDone = True
  347. GameStat.LandClaimCount = 1
  348. GameStat.LandClaimDeadZone = 30
  349. GameStat.LandClaimDecayMode = 0
  350. GameStat.LandClaimExpiryTime = 3
  351. GameStat.LandClaimOfflineDelay = 0
  352. GameStat.LandClaimOfflineDurabilityModifier = 32
  353. GameStat.LandClaimOnlineDurabilityModifier = 32
  354. GameStat.LandClaimSize = 41
  355. GameStat.LoadScene =
  356. GameStat.LootTimer =
  357. GameStat.OptionsPOICulling = 0
  358. GameStat.PartySharedKillRange = 100
  359. GameStat.PlayerKillingMode = KillStrangersOnly
  360. GameStat.ScoreDiedMultiplier = -5
  361. GameStat.ScorePlayerKillMultiplier = 1
  362. GameStat.ScoreZombieKillMultiplier = 1
  363. GameStat.ShowAllPlayersOnMap = False
  364. GameStat.ShowFriendPlayerOnMap = True
  365. GameStat.ShowSpawnWindow = False
  366. GameStat.ShowWindow =
  367. GameStat.ShowZombieCounter = False
  368. GameStat.TimeLimitActive = False
  369. GameStat.TimeLimitThisRound = 0
  370. GameStat.TimeOfDayIncPerSec = 20
  371. GameStat.XPMultiplier = 100
  372. GameStat.ZombieHordeMeter = False
  373. 2020-07-27T11:32:32 56.820 INF StartAsServer
  374. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  375. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  376. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  377. 2020-07-27T11:32:33 57.526 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  378. 2020-07-27T11:32:33 57.526 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  379. 2020-07-27T11:32:33 57.527 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  380. 2020-07-27T11:33:22 106.961 INF Block IDs with mapping
  381. 2020-07-27T11:33:22 106.961 INF BlockIDs from Mapping
  382. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: '' - Setting to default shader.
  383. 2020-07-27T11:33:24 108.710 WRN XML patch for "items.xml" from mod "Food Safety" did not apply: <remove xpath="/items/item[starts-with(@name,'food') and not(contains(@name, 'Moldy')) and not(contains(@name, 'Raw')) and not(contains(@name, 'Crop')) and not(@name='foodEgg') and not(@name='foodShamSandwich')]/effect_group//display_value[@name='dFoodPoisoningRisk']"
  384. 2020-07-27T11:33:24 108.712 WRN XML patch for "items.xml" from mod "Food Safety" did not apply: <remove xpath="/items/item[starts-with(@name,'food') and not(contains(@name, 'Moldy')) and not(contains(@name, 'Raw')) and not(contains(@name, 'Crop')) and not(@name='foodEgg') and not(@name='foodShamSandwich')]/effect_group/triggered_effect[@buff='buffIllFoodPoisoning01']"
  385. 2020-07-27T11:33:24 108.714 WRN XML patch for "items.xml" from mod "Food Safety" did not apply: <remove xpath="/items/item[@name='foodCropGraceCorn' or @name='foodCropYuccaFruit']/effect_group/triggered_effect[@cvar='.DiseaseRoll']"
  386. 2020-07-27T11:33:24 108.716 WRN XML patch for "items.xml" from mod "Food Safety" did not apply: <remove xpath="/items/item[@name='foodCropGraceCorn' or @name='foodCropYuccaFruit']/effect_group/display_value[@name='dFoodPoisoningRisk']"
  387. 2020-07-27T11:33:24 108.717 WRN XML patch for "items.xml" from mod "Food Safety" did not apply: <remove xpath="/items/item[@name='foodCropGraceCorn' or @name='foodCropYuccaFruit']/effect_group/triggered_effect[@buff='buffIllFoodPoisoning01']"
  388. 2020-07-27T11:33:24 108.718 WRN XML patch for "items.xml" from mod "Food Safety" did not apply: <remove xpath="/items/item[@name='drinkJarBoiledWater']/effect_group/triggered_effect[@cvar='.DiseaseRoll']"
  389. 2020-07-27T11:33:24 108.719 WRN XML patch for "items.xml" from mod "Food Safety" did not apply: <remove xpath="/items/item[@name='drinkJarBoiledWater']/effect_group/display_value[@name='dDysenteryRisk']"
  390. 2020-07-27T11:33:24 108.720 WRN XML patch for "items.xml" from mod "Food Safety" did not apply: <remove xpath="/items/item[@name='drinkJarBoiledWater']/effect_group/triggered_effect[@buff='buffDysenteryCatch']"
  391. 2020-07-27T11:33:24 108.750 WRN XML patch for "items.xml" from mod "Gore Mod" did not apply: <append xpath="/items/item_modifier[@name='modMeleeSerratedBlade']/effect_group"
  392. 2020-07-27T11:33:24 108.812 WRN XML patch for "items.xml" from mod "Gore Mod" did not apply: <append xpath="/items/item[@name='meleeClubBaseballBat']/property[@name='Tags']/@value"
  393. 2020-07-27T11:33:24 108.813 WRN XML patch for "items.xml" from mod "Gore Mod" did not apply: <append xpath="/items/item[@name='meleeClubWood']/property[@name='Tags']/@value"
  394. 2020-07-27T11:33:24 108.814 WRN XML patch for "items.xml" from mod "Gore Mod" did not apply: <append xpath="/items/item[@name='meleeClubIron']/property[@name='Tags']/@value"
  395. 2020-07-27T11:33:24 108.815 WRN XML patch for "items.xml" from mod "Gore Mod" did not apply: <append xpath="/items/item[@name='meleeClubCandy']/property[@name='Tags']/@value"
  396. 2020-07-27T11:33:24 108.840 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunPistol']/property[@name='CrosshairOnAim']/@value"
  397. 2020-07-27T11:33:24 108.841 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gun44Magnum']/property[@name='CrosshairOnAim']/@value"
  398. 2020-07-27T11:33:24 108.842 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunSMG5']/property[@name='CrosshairOnAim']/@value"
  399. 2020-07-27T11:33:24 108.843 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunBlunderbuss']/property[@name='CrosshairOnAim']/@value"
  400. 2020-07-27T11:33:24 108.844 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunPumpShotgun']/property[@name='CrosshairOnAim']/@value"
  401. 2020-07-27T11:33:24 108.845 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunHuntingRifle']/property[@name='CrosshairOnAim']/@value"
  402. 2020-07-27T11:33:24 108.846 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunMR10']/property[@name='CrosshairOnAim']/@value"
  403. 2020-07-27T11:33:24 108.847 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunAK47']/property[@name='CrosshairOnAim']/@value"
  404. 2020-07-27T11:33:24 108.848 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunRocketLauncher']/property[@name='CrosshairOnAim']/@value"
  405. 2020-07-27T11:33:24 108.849 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunWoodenBow']/property[@name='CrosshairOnAim']/@value"
  406. 2020-07-27T11:33:24 108.850 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunCompoundBow']/property[@name='CrosshairOnAim']/@value"
  407. 2020-07-27T11:33:24 108.851 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunCrossbow']/property[@name='CrosshairOnAim']/@value"
  408. 2020-07-27T11:33:24 108.854 WRN XML patch for "items.xml" from mod "No Crosshair" did not apply: <set xpath="/items/item[@name='gunPistolAdmin']/property[@name='CrosshairOnAim']/@value"
  409. 2020-07-27T11:33:24 108.868 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeIron']/effect_group[@name='Power Attack']/triggered_effect[@sound='player1painlg']/requirement[contains(@name,'RandomRoll')]"
  410. 2020-07-27T11:33:24 108.869 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeIron']/effect_group[@name='Power Attack']/triggered_effect[@sound='player1painlg']/requirement[contains(@name,'IsMale')]"
  411. 2020-07-27T11:33:24 108.870 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeIron']/effect_group[@name='Power Attack']/triggered_effect[contains(@sound,'player1painlg')]"
  412. 2020-07-27T11:33:24 108.871 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeIron']/effect_group[@name='Power Attack']/triggered_effect[@sound='player2painlg']/requirement[contains(@name,'RandomRoll')]"
  413. 2020-07-27T11:33:24 108.872 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeIron']/effect_group[@name='Power Attack']/triggered_effect[@sound='player2painlg']/requirement[contains(@name,'IsMale')]"
  414. 2020-07-27T11:33:24 108.873 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeIron']/effect_group[@name='Power Attack']/triggered_effect[contains(@sound,'player2painlg')]"
  415. 2020-07-27T11:33:24 108.874 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeSteel']/effect_group[@name='Power Attack']/triggered_effect[@sound='player1painlg']/requirement[contains(@name,'RandomRoll')]"
  416. 2020-07-27T11:33:24 108.875 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeSteel']/effect_group[@name='Power Attack']/triggered_effect[@sound='player1painlg']/requirement[contains(@name,'IsMale')]"
  417. 2020-07-27T11:33:24 108.876 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeSteel']/effect_group[@name='Power Attack']/triggered_effect[contains(@sound,'player1painlg')]"
  418. 2020-07-27T11:33:24 108.878 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeSteel']/effect_group[@name='Power Attack']/triggered_effect[@sound='player2painlg']/requirement[contains(@name,'RandomRoll')]"
  419. 2020-07-27T11:33:24 108.879 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeSteel']/effect_group[@name='Power Attack']/triggered_effect[@sound='player2painlg']/requirement[contains(@name,'IsMale')]"
  420. 2020-07-27T11:33:24 108.880 WRN XML patch for "items.xml" from mod "SilentFarming" did not apply: <remove xpath="/items/item[@name='meleeToolPickaxeSteel']/effect_group[@name='Power Attack']/triggered_effect[contains(@sound,'player2painlg')]"
  421. 2020-07-27T11:33:30 114.355 INF Item IDs with mapping
  422. 2020-07-27T11:33:30 114.356 INF ItemIDs from Mapping
  423. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  424. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  425. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  426. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  427. 2020-07-27T11:33:33 117.504 WRN XML patch for "entitygroups.xml" from mod "SX2-MoreAnimalSpawns" did not apply: <set xpath="/entitygroups/entitygroup[@name='FriendlyAnimalsDesert']/entity[@name='invisibleAnimal']/@prob"
  428. 2020-07-27T11:33:33 117.506 WRN XML patch for "entitygroups.xml" from mod "SX2-MoreAnimalSpawns" did not apply: <set xpath="/entitygroups/entitygroup[@name='FriendlyAnimalsSnow']/entity[@name='invisibleAnimal']/@prob"
  429. 2020-07-27T11:33:33 117.507 WRN XML patch for "entitygroups.xml" from mod "SX2-MoreAnimalSpawns" did not apply: <set xpath="/entitygroups/entitygroup[@name='FriendlyAnimalsForest']/entity[@name='invisibleAnimal']/@prob"
  430. 2020-07-27T11:33:33 117.508 WRN XML patch for "entitygroups.xml" from mod "SX2-MoreAnimalSpawns" did not apply: <set xpath="/entitygroups/entitygroup[@name='FriendlyAnimalsBurntForest']/entity[@name='invisibleAnimal']/@prob"
  431. 2020-07-27T11:33:33 117.510 WRN XML patch for "entitygroups.xml" from mod "SX2-MoreAnimalSpawns" did not apply: <set xpath="/entitygroups/entitygroup[@name='FriendlyAnimalsPlains']/entity[@name='invisibleAnimal']/@prob"
  432. 2020-07-27T11:33:36 120.674 WRN XML patch for "XUi/windows.xml" from mod "Riles-HUDPlus" did not apply: <set xpath="/windows/window[@name='windowTrader']/panel[@name='header']/label[@width='300']/@color"
  433. 2020-07-27T11:33:43 127.427 INF createWorld: PREGEN01, Home Run, GameModeSurvival
  434. 2020-07-27T11:33:43 127.442 INF Occlusion: Enabled
  435. 2020-07-27T11:33:43 127.562 INF Started thread ChunkRegeneration
  436. 2020-07-27T11:33:43 127.562 INF Started thread ChunkCalc
  437. 2020-07-27T11:33:43 127.931 INF World.Load: PREGEN01
  438. 2020-07-27T11:33:43 127.943 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
  439. 2020-07-27T11:33:44 129.037 INF ShapeControllers: 64
  440. 2020-07-27T11:34:18 162.411 INF Started thread GenerateChunks
  441. 2020-07-27T11:34:24 168.674 INF Calculating world hashes took 6247 ms (world size 801 MiB)
  442. 2020-07-27T11:34:25 169.433 INF Loading dtm raw file took 7019ms
  443. 2020-07-27T11:34:26 170.393 INF Biomes image size w= 8192, h = 8192
  444. 2020-07-27T11:34:28 172.611 INF Loading and creating biomes took 3178ms
  445. 2020-07-27T11:34:34 178.858 INF Loading and creating shader control textures took 6246ms
  446. 2020-07-27T11:34:44 188.761 INF Loading and parsing of generator took 9903ms
  447. 2020-07-27T11:34:45 189.247 INF Started thread SaveChunks C:\Users\Sean\AppData\Roaming/7DaysToDie/Saves/PREGEN01/Home Run\Region
  448. 2020-07-27T11:34:48 192.406 INF [DECO] read 127431/
  449. 2020-07-27T11:34:48 192.673 INF Loading asset at #Sounds/Music?HomeDay.wav...
  450. 2020-07-27T11:34:48 192.674 INF Loading asset at #Sounds/Music?HomeNight.wav...
  451. 2020-07-27T11:34:48 192.674 INF Loading asset at #Sounds/Music?TraderBob.wav...
  452. 2020-07-27T11:34:48 192.674 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  453. 2020-07-27T11:34:48 192.674 INF Loading asset at #Sounds/Music?TraderJen.wav...
  454. 2020-07-27T11:34:48 192.674 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  455. 2020-07-27T11:34:48 192.674 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  456. 2020-07-27T11:34:50 194.506 INF AstarManager Init
  457. 2020-07-27T11:35:04 209.113 INF Finished loading HomeDay.
  458. 2020-07-27T11:35:04 209.113 INF Casted asset HomeDay as AudioClip.
  459. 2020-07-27T11:35:05 209.285 INF Finished loading HomeNight.
  460. 2020-07-27T11:35:05 209.285 INF Casted asset HomeNight as AudioClip.
  461. 2020-07-27T11:35:05 209.285 INF Finished loading TraderBob.
  462. 2020-07-27T11:35:05 209.285 INF Casted asset TraderBob as AudioClip.
  463. 2020-07-27T11:35:05 209.286 INF Finished loading TraderHugh.
  464. 2020-07-27T11:35:05 209.286 INF Casted asset TraderHugh as AudioClip.
  465. 2020-07-27T11:35:05 209.286 INF Finished loading TraderJen.
  466. 2020-07-27T11:35:05 209.286 INF Casted asset TraderJen as AudioClip.
  467. 2020-07-27T11:35:05 209.286 INF Finished loading TraderJoel.
  468. 2020-07-27T11:35:05 209.286 INF Casted asset TraderJoel as AudioClip.
  469. 2020-07-27T11:35:05 209.286 INF Finished loading TraderRekt.
  470. 2020-07-27T11:35:05 209.286 INF Casted asset TraderRekt as AudioClip.
  471. 2020-07-27T11:35:06 210.662 INF Weather Packages Created FROM BIOMES
  472. 2020-07-27T11:35:06 210.664 INF createWorld() done
  473. 2020-07-27T11:35:06 210.667 INF Loading players.xml
  474. 2020-07-27T11:35:08 212.393 INF Created player with id=171
  475. 2020-07-27T11:35:11 215.670 INF Loaded player
  476. 2020-07-27T11:35:20 224.268 INF VehicleManager C:\Users\Sean\AppData\Roaming/7DaysToDie/Saves/PREGEN01/Home Run/vehicles.dat, loaded 1
  477. 2020-07-27T11:35:20 224.801 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 10, default = 8
  478. 2020-07-27T11:35:20 224.801 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  479. Calling Animator.GotoState on Synchronize layer
  480.  
  481. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  482.  
  483. 2020-07-27T11:35:22 226.451 INF Origin Reposition (0.0, 0.0, 0.0) to (176.0, 48.0, -1744.0)
  484. 2020-07-27T11:35:22 226.675 INF [DECO] written 0
  485. 2020-07-27T11:35:23 227.649 INF OpenSpawnWindow
  486. 2020-07-27T11:35:27 231.254 WRN [GSM] GameSparks Not Initialized...
  487. 2020-07-27T11:35:27 231.254 INF StartGame done
  488. 2020-07-27T11:35:38 243.055 INF [Steamworks.NET] GameServer.Init successful
  489. 2020-07-27T11:35:41 245.996 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90137461661440003, public IP=6*.21*.11*.25*
  490. 2020-07-27T11:35:41 246.021 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  491. 2020-07-27T11:35:44 248.901 INF Respawn almost done
  492. 2020-07-27T11:35:44 248.909 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 183, 53, -1751): localplayer
  493. Calling Animator.GotoState on Synchronize layer
  494.  
  495. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  496.  
  497. 2020-07-27T11:35:45 249.547 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240998376973, server SteamID=90137461661440003, server public IP=6*.21*.11*.25*, server port=26900
  498. 2020-07-27T11:35:45 249.552 INF [Steamworks.NET] Lobby entered: 109775240998376973
  499. 2020-07-27T11:35:50 255.105 INF Saving 88 of chunks took 459ms
  500. Calling Animator.GotoState on Synchronize layer
  501.  
  502. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  503.  
  504. 2020-07-27T11:36:17 281.917 INF Saving 70 of chunks took 80ms
  505. Calling Animator.GotoState on Synchronize layer
  506.  
  507. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  508.  
  509. Can not play a disabled audio source
  510.  
  511. (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 459)
  512.  
  513. 2020-07-27T11:36:38 303.026 INF Time: 2.93m FPS: 35.93 Heap: 3286.7MB Max: 3286.7MB Chunks: 230 CGO: 171 Ply: 1 Zom: 3 Ent: 5 (6) Items: 1 CO: 1 RSS: 5848.1MB
  514. 2020-07-27T11:37:11 335.307 INF Time: 3.43m FPS: 32.87 Heap: 3348.0MB Max: 3348.0MB Chunks: 232 CGO: 172 Ply: 1 Zom: 3 Ent: 5 (6) Items: 1 CO: 1 RSS: 5873.5MB
  515. 2020-07-27T11:37:13 337.650 INF 219.2974 SleeperVolume 141, 51, -1746. Restoring at 142, 51, -1734 'zombieYo', count 4
  516. Kinematic body only supports Speculative Continuous collision detection
  517.  
  518. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  519.  
  520. Kinematic body only supports Speculative Continuous collision detection
  521.  
  522. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  523.  
  524. 2020-07-27T11:37:44 368.865 INF Time: 3.93m FPS: 25.61 Heap: 3409.2MB Max: 3409.2MB Chunks: 254 CGO: 170 Ply: 1 Zom: 8 Ent: 14 (27) Items: 6 CO: 1 RSS: 5969.3MB
  525. 2020-07-27T11:38:00 384.747 INF SectionType change from None to Suspense
  526. 2020-07-27T11:38:00 384.750 INF Played Suspense
  527. 2020-07-27T11:38:00 384.750 INF Fading in Suspense
  528. 2020-07-27T11:38:00 384.750 INF Notified SectionSelector that music played
  529. 2020-07-27T11:38:11 395.540 INF Entity animalCoyote 2215 killed by Deae Lunae 171
  530. 2020-07-27T11:38:14 398.624 INF VehicleManager saving 1 (1 / 0)
  531. 2020-07-27T11:38:14 398.865 INF Time: 4.43m FPS: 34.68 Heap: 3491.5MB Max: 3491.5MB Chunks: 254 CGO: 176 Ply: 1 Zom: 9 Ent: 13 (45) Items: 10 CO: 1 RSS: 5970.6MB
  532. 2020-07-27T11:38:20 404.504 INF Entity animalZombieVulture 2217 killed by Deae Lunae 171
  533. Calling Animator.GotoState on Synchronize layer
  534.  
  535. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  536.  
  537. Calling Animator.GotoState on Synchronize layer
  538.  
  539. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  540.  
  541. 2020-07-27T11:38:44 429.150 INF Time: 4.93m FPS: 25.28 Heap: 3319.0MB Max: 3491.5MB Chunks: 253 CGO: 184 Ply: 1 Zom: 8 Ent: 12 (24) Items: 0 CO: 1 RSS: 6017.9MB
  542. Kinematic body only supports Speculative Continuous collision detection
  543.  
  544. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  545.  
  546. 2020-07-27T11:39:14 459.161 INF Time: 5.43m FPS: 30.33 Heap: 3461.8MB Max: 3491.5MB Chunks: 253 CGO: 178 Ply: 1 Zom: 8 Ent: 12 (31) Items: 0 CO: 1 RSS: 6021.6MB
  547. 2020-07-27T11:39:29 473.476 WRN AudioManager LoadAudio failed to load audio clip Sounds/Animals/Snake/snakepain2
  548. 2020-07-27T11:39:30 474.965 WRN AudioManager LoadAudio failed to load audio clip Sounds/Animals/Snake/snakepain1
  549. 2020-07-27T11:39:32 476.431 WRN AudioManager LoadAudio failed to load audio clip Sounds/Animals/Snake/snakepain2
  550. 2020-07-27T11:39:33 477.993 INF Entity animalSnake 2222 killed
  551. 2020-07-27T11:39:45 489.413 INF Time: 5.93m FPS: 25.18 Heap: 3325.1MB Max: 3491.5MB Chunks: 253 CGO: 173 Ply: 1 Zom: 13 Ent: 13 (41) Items: 3 CO: 1 RSS: 6048.7MB
  552. 2020-07-27T11:39:57 501.470 INF Entity zombieSteve 2158 killed by Deae Lunae 171
  553. Kinematic body only supports Speculative Continuous collision detection
  554.  
  555. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  556.  
  557. 2020-07-27T11:40:14 519.126 INF VehicleManager saving 1 (1 / 0)
  558. 2020-07-27T11:40:15 519.414 INF Time: 6.43m FPS: 26.71 Heap: 3460.1MB Max: 3491.5MB Chunks: 253 CGO: 186 Ply: 1 Zom: 6 Ent: 11 (49) Items: 4 CO: 1 RSS: 6068.0MB
  559. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  560. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  561. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  562. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  563. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  564. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  565. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  566. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  567. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  568. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  569. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  570. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  571. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  572. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  573. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  574. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  575. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  576. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  577. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  578. 2020-07-27T11:40:38 542.566 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  579. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  580. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  581. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  582. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  583. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  584. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  585. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  586. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  587. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  588. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  589. 2020-07-27T11:40:38 542.567 WRN Path node otherHeight bad -0.07500183, ( -717500, 41800, -602500), ( -717500, 41875, -602500)
  590. Kinematic body only supports Speculative Continuous collision detection
  591.  
  592. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  593.  
  594. 2020-07-27T11:40:45 549.419 INF Time: 6.93m FPS: 28.29 Heap: 3335.3MB Max: 3491.5MB Chunks: 253 CGO: 191 Ply: 1 Zom: 5 Ent: 8 (55) Items: 3 CO: 1 RSS: 6127.2MB
  595. 2020-07-27T11:40:48 553.291 INF Stopped Suspense
  596. 2020-07-27T11:40:49 553.351 INF Notified SectionSelector that music stopped
  597. 2020-07-27T11:40:49 553.351 INF SectionType change from Suspense to None
  598. 2020-07-27T11:40:54 559.248 INF Origin Reposition (176.0, 48.0, -1744.0) to (-544.0, 80.0, -2432.0)
  599. Calling Animator.GotoState on Synchronize layer
  600.  
  601. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  602.  
  603. 2020-07-27T11:41:15 579.432 INF Time: 7.43m FPS: 39.54 Heap: 3409.7MB Max: 3491.5MB Chunks: 253 CGO: 192 Ply: 1 Zom: 7 Ent: 9 (63) Items: 4 CO: 1 RSS: 6162.0MB
  604. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  605. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  606. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  607. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  608. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  609. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  610. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  611. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  612. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  613. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  614. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  615. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  616. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  617. 2020-07-27T11:41:40 604.461 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  618. 2020-07-27T11:41:40 604.462 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  619. 2020-07-27T11:41:40 604.462 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  620. 2020-07-27T11:41:40 604.462 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  621. 2020-07-27T11:41:40 604.462 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  622. 2020-07-27T11:41:40 604.462 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  623. 2020-07-27T11:41:40 604.462 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  624. 2020-07-27T11:41:40 604.462 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  625. 2020-07-27T11:41:40 604.499 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  626. 2020-07-27T11:41:40 604.499 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  627. 2020-07-27T11:41:40 604.500 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  628. 2020-07-27T11:41:40 604.500 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  629. 2020-07-27T11:41:40 604.500 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  630. 2020-07-27T11:41:40 604.500 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  631. 2020-07-27T11:41:40 604.500 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  632. 2020-07-27T11:41:40 604.500 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  633. 2020-07-27T11:41:40 604.500 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  634. 2020-07-27T11:41:40 604.500 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  635. 2020-07-27T11:41:45 609.439 INF Time: 7.93m FPS: 37.79 Heap: 3440.5MB Max: 3491.5MB Chunks: 253 CGO: 187 Ply: 1 Zom: 8 Ent: 11 (67) Items: 4 CO: 1 RSS: 6167.9MB
  636. 2020-07-27T11:42:14 639.203 INF VehicleManager saving 1 (1 / 0)
  637. 2020-07-27T11:42:15 639.510 INF Time: 8.43m FPS: 51.97 Heap: 3488.1MB Max: 3491.5MB Chunks: 253 CGO: 177 Ply: 1 Zom: 9 Ent: 12 (69) Items: 4 CO: 1 RSS: 6166.2MB
  638. 2020-07-27T11:42:33 657.916 INF Entity zombieFatHawaiian 2258 killed by Deae Lunae 171
  639. Calling Animator.GotoState on Synchronize layer
  640.  
  641. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  642.  
  643. 2020-07-27T11:42:45 669.524 INF Time: 8.93m FPS: 36.90 Heap: 3525.6MB Max: 3525.6MB Chunks: 253 CGO: 182 Ply: 1 Zom: 7 Ent: 11 (69) Items: 4 CO: 1 RSS: 6160.7MB
  644. 2020-07-27T11:42:48 672.760 INF Entity zombieBusinessMan 2256 killed by Deae Lunae 171
  645. 2020-07-27T11:42:51 675.395 INF 553.6431 SleeperVolume -602, 84, -2329. Spawning at -600, 84, -2327, group 'sleeperHordeStageGS36', class zombieArlene, count 6
  646. 2020-07-27T11:42:58 682.340 INF 560.5922 SleeperVolume -616, 84, -2347. Spawning at -609, 84, -2343, group 'sleeperHordeStageGS36', class zombieCheerleader, count 7
  647. 2020-07-27T11:42:58 682.750 INF 560.9999 SleeperVolume -616, 84, -2347. Spawning at -614, 84, -2339, group 'sleeperHordeStageGS36', class zombieMarlene, count 7
  648. 2020-07-27T11:42:58 682.843 INF 561.0931 SleeperVolume -616, 84, -2347. Spawning at -615, 84, -2337, group 'sleeperHordeStageGS36', class zombieSpider, count 7
  649. Calling Animator.GotoState on Synchronize layer
  650.  
  651. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  652.  
  653. Calling Animator.GotoState on Synchronize layer
  654.  
  655. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  656.  
  657. 2020-07-27T11:43:15 699.831 INF Time: 9.43m FPS: 42.96 Heap: 3365.2MB Max: 3525.6MB Chunks: 252 CGO: 176 Ply: 1 Zom: 10 Ent: 14 (36) Items: 0 CO: 1 RSS: 6163.3MB
  658. 2020-07-27T11:43:15 699.956 INF [DECO] written 0
  659. 2020-07-27T11:43:31 715.958 INF Entity zombieMarlene 2262 killed by Deae Lunae 171
  660. 2020-07-27T11:43:45 729.848 INF Time: 9.93m FPS: 37.74 Heap: 3392.5MB Max: 3525.6MB Chunks: 252 CGO: 176 Ply: 1 Zom: 8 Ent: 12 (36) Items: 0 CO: 1 RSS: 6181.5MB
  661. 2020-07-27T11:44:01 745.391 INF SectionType change from None to Suspense
  662. 2020-07-27T11:44:01 745.391 INF Played Suspense
  663. 2020-07-27T11:44:01 745.391 INF Fading in Suspense
  664. 2020-07-27T11:44:01 745.391 INF Notified SectionSelector that music played
  665. 2020-07-27T11:44:15 759.496 INF VehicleManager saving 1 (1 / 0)
  666. 2020-07-27T11:44:15 759.864 INF Time: 10.44m FPS: 42.97 Heap: 3467.9MB Max: 3525.6MB Chunks: 252 CGO: 176 Ply: 1 Zom: 8 Ent: 12 (37) Items: 1 CO: 1 RSS: 6189.4MB
  667. 2020-07-27T11:44:23 768.176 INF Entity zombieArlene 2260 killed by Deae Lunae 171
  668. Calling Animator.GotoState on Synchronize layer
  669.  
  670. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  671.  
  672. 2020-07-27T11:44:40 784.595 INF SectionType change from Suspense to None
  673. 2020-07-27T11:44:40 784.596 INF Fading out Suspense
  674. 2020-07-27T11:44:43 787.637 INF Paused Suspense
  675. 2020-07-27T11:44:43 787.682 INF Notified SectionSelector that music stopped
  676. 2020-07-27T11:44:45 789.890 INF Time: 10.94m FPS: 42.49 Heap: 3611.6MB Max: 3611.6MB Chunks: 252 CGO: 176 Ply: 1 Zom: 7 Ent: 12 (37) Items: 1 CO: 1 RSS: 6190.5MB
  677. 2020-07-27T11:44:58 802.610 INF Entity zombieSpider 2263 killed by Deae Lunae 171
  678. 2020-07-27T11:44:58 802.612 INF Deae Lunae made level 23 (was 22), exp for next level 32103
  679. 2020-07-27T11:44:58 802.745 INF MinEventLogMessage: XP gained during the last level:
  680. 2020-07-27T11:44:58 802.745 INF CVarLogValue: $xpFromLootThisLevel == 3152
  681. 2020-07-27T11:44:58 802.745 INF CVarLogValue: $xpFromHarvestingThisLevel == 4607
  682. 2020-07-27T11:44:58 802.745 INF CVarLogValue: $xpFromKillThisLevel == 13341
  683. 2020-07-27T11:45:02 807.126 INF Entity zombieSteveFeral 2248 killed
  684. 2020-07-27T11:45:15 819.901 INF Time: 11.44m FPS: 41.66 Heap: 3364.7MB Max: 3611.6MB Chunks: 252 CGO: 177 Ply: 1 Zom: 5 Ent: 12 (38) Items: 2 CO: 1 RSS: 6176.8MB
  685. 2020-07-27T11:45:17 821.637 INF Entity zombieCheerleader 2261 killed by Deae Lunae 171
  686. 2020-07-27T11:45:43 847.638 INF Stopped Suspense
  687. 2020-07-27T11:45:45 849.924 INF Time: 11.94m FPS: 40.86 Heap: 3398.5MB Max: 3611.6MB Chunks: 252 CGO: 177 Ply: 1 Zom: 4 Ent: 10 (38) Items: 2 CO: 1 RSS: 6197.9MB
  688. 2020-07-27T11:46:15 879.514 INF VehicleManager saving 1 (1 / 0)
  689. 2020-07-27T11:46:15 879.925 INF Time: 12.44m FPS: 40.33 Heap: 3430.7MB Max: 3611.6MB Chunks: 252 CGO: 177 Ply: 1 Zom: 4 Ent: 7 (38) Items: 2 CO: 1 RSS: 6213.0MB
  690. 2020-07-27T11:46:45 909.946 INF Time: 12.94m FPS: 36.48 Heap: 3462.1MB Max: 3611.6MB Chunks: 252 CGO: 188 Ply: 1 Zom: 4 Ent: 7 (38) Items: 2 CO: 1 RSS: 6221.1MB
  691. 2020-07-27T11:47:15 939.951 INF Time: 13.44m FPS: 40.50 Heap: 3499.9MB Max: 3611.6MB Chunks: 252 CGO: 192 Ply: 1 Zom: 4 Ent: 9 (40) Items: 4 CO: 1 RSS: 6221.8MB
  692. 2020-07-27T11:47:39 963.690 INF 841.6521 SleeperVolume -611, 78, -2352. Spawning at -611, 78, -2346, group 'sleeperHordeStageGS41', class zombieMoe, count 4
  693. 2020-07-27T11:47:39 963.783 INF 841.7455 SleeperVolume -611, 78, -2352. Spawning at -607, 78, -2346, group 'sleeperHordeStageGS41', class zombieArlene, count 4
  694. 2020-07-27T11:47:39 963.895 INF 841.8569 SleeperVolume -611, 78, -2352. Spawning at -605, 78, -2352, group 'sleeperHordeStageGS41', class zombieUtilityWorker, count 4
  695. 2020-07-27T11:47:39 964.187 INF 842.1463 SleeperVolume -611, 78, -2352. Spawning at -605, 78, -2346, group 'sleeperHordeStageGS41', class zombieBusinessMan, count 4
  696. 2020-07-27T11:47:41 965.732 INF SectionType change from None to Combat
  697. 2020-07-27T11:47:41 965.733 INF Played Combat
  698. 2020-07-27T11:47:41 965.733 INF Fading in Combat
  699. 2020-07-27T11:47:41 965.733 INF Notified SectionSelector that music played
  700. 2020-07-27T11:47:41 965.917 INF Entity zombieBusinessMan 2273 killed by Deae Lunae 171
  701. Calling Animator.GotoState on Synchronize layer
  702.  
  703. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  704.  
  705. 2020-07-27T11:47:45 969.957 INF Time: 13.94m FPS: 42.72 Heap: 3570.3MB Max: 3611.6MB Chunks: 252 CGO: 192 Ply: 1 Zom: 7 Ent: 14 (45) Items: 5 CO: 1 RSS: 6225.7MB
  706. 2020-07-27T11:47:46 970.732 INF Entity zombieArlene 2271 killed by Deae Lunae 171
  707. 2020-07-27T11:47:54 978.405 INF Entity zombieUtilityWorker 2272 killed by Deae Lunae 171
  708. 2020-07-27T11:47:56 980.946 INF Entity zombieMoe 2270 killed by Deae Lunae 171
  709. 2020-07-27T11:47:56 980.992 INF SectionType change from Combat to Suspense
  710. 2020-07-27T11:47:56 980.992 INF Fading out Combat
  711. 2020-07-27T11:47:56 980.992 INF Played Suspense
  712. 2020-07-27T11:47:56 980.992 INF Fading in Suspense
  713. 2020-07-27T11:47:59 984.024 INF Paused Combat
  714. Calling Animator.GotoState on Synchronize layer
  715.  
  716. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  717.  
  718. 2020-07-27T11:48:15 999.810 INF VehicleManager saving 1 (1 / 0)
  719. 2020-07-27T11:48:15 1000.252 INF Time: 14.44m FPS: 41.26 Heap: 3541.1MB Max: 3611.6MB Chunks: 252 CGO: 188 Ply: 1 Zom: 4 Ent: 11 (41) Items: 3 CO: 1 RSS: 6227.3MB
  720. 2020-07-27T11:48:23 1008.131 INF Entity animalChicken 2257 killed
  721. 2020-07-27T11:48:45 1030.253 INF Time: 14.94m FPS: 41.97 Heap: 3427.3MB Max: 3611.6MB Chunks: 252 CGO: 188 Ply: 1 Zom: 4 Ent: 7 (41) Items: 3 CO: 1 RSS: 6236.8MB
  722. 2020-07-27T11:48:59 1044.027 INF Stopped Combat
  723. 2020-07-27T11:49:15 1060.266 INF Time: 15.44m FPS: 46.36 Heap: 3506.9MB Max: 3611.6MB Chunks: 252 CGO: 188 Ply: 1 Zom: 4 Ent: 7 (41) Items: 3 CO: 1 RSS: 6367.3MB
  724. Calling Animator.GotoState on Synchronize layer
  725.  
  726. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  727.  
  728. 2020-07-27T11:49:45 1090.292 INF Time: 15.94m FPS: 42.72 Heap: 3660.6MB Max: 3660.6MB Chunks: 252 CGO: 188 Ply: 1 Zom: 4 Ent: 7 (41) Items: 3 CO: 1 RSS: 6384.0MB
  729. Calling Animator.GotoState on Synchronize layer
  730.  
  731. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  732.  
  733. 2020-07-27T11:50:15 1120.137 INF VehicleManager saving 1 (1 / 0)
  734. 2020-07-27T11:50:16 1120.598 INF Time: 16.44m FPS: 43.23 Heap: 3603.8MB Max: 3660.6MB Chunks: 252 CGO: 189 Ply: 1 Zom: 4 Ent: 7 (37) Items: 0 CO: 1 RSS: 6388.9MB
  735. 2020-07-27T11:50:40 1144.647 INF Entity animalCoyote 2259 killed by Deae Lunae 171
  736. 2020-07-27T11:50:44 1148.664 INF Stopped Suspense
  737. 2020-07-27T11:50:44 1148.681 INF Notified SectionSelector that music stopped
  738. 2020-07-27T11:50:44 1148.681 INF SectionType change from Suspense to None
  739. 2020-07-27T11:50:46 1150.616 INF Time: 16.94m FPS: 49.79 Heap: 3750.7MB Max: 3750.7MB Chunks: 252 CGO: 176 Ply: 1 Zom: 3 Ent: 7 (37) Items: 0 CO: 1 RSS: 6406.3MB
  740. 2020-07-27T11:51:16 1180.624 INF Time: 17.44m FPS: 38.94 Heap: 3580.0MB Max: 3750.7MB Chunks: 252 CGO: 188 Ply: 1 Zom: 3 Ent: 6 (37) Items: 0 CO: 1 RSS: 6415.0MB
  741. 2020-07-27T11:51:38 1202.843 INF 1080.214 SleeperVolume -611, 89, -2354. Spawning at -609, 89, -2353, group 'sleeperHordeStageGS41', class zombieMarlene, count 3
  742. 2020-07-27T11:51:43 1207.794 INF Entity zombieMarlene 2277 killed by Deae Lunae 171
  743. 2020-07-27T11:51:46 1210.678 INF Time: 17.94m FPS: 44.51 Heap: 3610.0MB Max: 3750.7MB Chunks: 252 CGO: 189 Ply: 1 Zom: 3 Ent: 10 (41) Items: 3 CO: 1 RSS: 6420.9MB
  744. 2020-07-27T11:52:15 1240.156 INF VehicleManager saving 1 (1 / 0)
  745. 2020-07-27T11:52:16 1240.697 INF Time: 18.44m FPS: 39.97 Heap: 3636.9MB Max: 3750.7MB Chunks: 252 CGO: 189 Ply: 1 Zom: 3 Ent: 9 (41) Items: 3 CO: 1 RSS: 6424.2MB
  746. Calling Animator.GotoState on Synchronize layer
  747.  
  748. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  749.  
  750. Calling Animator.GotoState on Synchronize layer
  751.  
  752. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  753.  
  754. 2020-07-27T11:52:46 1270.708 INF Time: 18.94m FPS: 39.76 Heap: 3682.2MB Max: 3750.7MB Chunks: 252 CGO: 189 Ply: 1 Zom: 3 Ent: 6 (41) Items: 3 CO: 1 RSS: 6428.6MB
  755. Calling Animator.GotoState on Synchronize layer
  756.  
  757. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  758.  
  759. 2020-07-27T11:52:58 1282.429 WRN ItemController: XUiC_EquipmentStack
  760. 2020-07-27T11:52:58 1282.444 WRN ItemController: XUiC_EquipmentStack
  761. 2020-07-27T11:52:59 1283.561 WRN ItemController: XUiC_EquipmentStack
  762. 2020-07-27T11:52:59 1283.572 WRN ItemController: XUiC_EquipmentStack
  763. 2020-07-27T11:53:00 1284.765 INF Entity zombieNurse 2245 killed
  764. Calling Animator.GotoState on Synchronize layer
  765.  
  766. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  767.  
  768. Calling Animator.GotoState on Synchronize layer
  769.  
  770. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  771.  
  772. 2020-07-27T11:53:09 1294.223 WRN ItemController: XUiC_EquipmentStack
  773. 2020-07-27T11:53:09 1294.229 WRN ItemController: XUiC_EquipmentStack
  774. 2020-07-27T11:53:10 1295.195 WRN ItemController: XUiC_EquipmentStack
  775. 2020-07-27T11:53:10 1295.205 WRN ItemController: XUiC_EquipmentStack
  776. Calling Animator.GotoState on Synchronize layer
  777.  
  778. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  779.  
  780. Calling Animator.GotoState on Synchronize layer
  781.  
  782. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  783.  
  784. 2020-07-27T11:53:16 1301.282 INF Time: 19.44m FPS: 37.40 Heap: 3583.4MB Max: 3750.7MB Chunks: 252 CGO: 189 Ply: 1 Zom: 2 Ent: 6 (37) Items: 0 CO: 1 RSS: 6412.1MB
  785. 2020-07-27T11:53:24 1308.494 INF 1185.297 SleeperVolume -609, 89, -2335. Spawning at -605, 89, -2328, group 'sleeperHordeStageGS41', class zombieArlene, count 2
  786. 2020-07-27T11:53:24 1308.581 INF 1185.384 SleeperVolume -609, 89, -2335. Spawning at -603, 89, -2335, group 'sleeperHordeStageGS41', class zombieBusinessMan, count 3
  787. 2020-07-27T11:53:24 1308.688 INF 1185.491 SleeperVolume -609, 89, -2335. Spawning at -608, 89, -2330, group 'sleeperHordeStageGS41', class zombieMarlene, count 3
  788. 2020-07-27T11:53:40 1325.077 INF Entity zombieMarlene 2280 killed by Deae Lunae 171
  789. 2020-07-27T11:53:46 1331.284 INF Time: 19.94m FPS: 39.82 Heap: 3592.0MB Max: 3750.7MB Chunks: 252 CGO: 177 Ply: 1 Zom: 4 Ent: 7 (40) Items: 0 CO: 1 RSS: 6415.4MB
  790. 2020-07-27T11:53:56 1340.753 INF SectionType change from None to Suspense
  791. 2020-07-27T11:53:56 1340.753 INF Played Suspense
  792. 2020-07-27T11:53:56 1340.753 INF Fading in Suspense
  793. 2020-07-27T11:53:56 1340.753 INF Notified SectionSelector that music played
  794. 2020-07-27T11:53:56 1341.086 INF Entity zombieBusinessMan 2279 killed by Deae Lunae 171
  795. 2020-07-27T11:54:16 1360.742 INF VehicleManager saving 1 (1 / 0)
  796. 2020-07-27T11:54:16 1361.295 INF Time: 20.44m FPS: 46.80 Heap: 3703.7MB Max: 3750.7MB Chunks: 252 CGO: 177 Ply: 1 Zom: 3 Ent: 6 (40) Items: 0 CO: 1 RSS: 6417.3MB
  797. 2020-07-27T11:54:22 1366.596 INF Entity zombieArlene 2278 killed by Deae Lunae 171
  798. Calling Animator.GotoState on Synchronize layer
  799.  
  800. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  801.  
  802. Calling Animator.GotoState on Synchronize layer
  803.  
  804. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  805.  
  806. Calling Animator.GotoState on Synchronize layer
  807.  
  808. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  809.  
  810. 2020-07-27T11:54:47 1391.597 INF Time: 20.94m FPS: 46.55 Heap: 3667.2MB Max: 3750.7MB Chunks: 252 CGO: 177 Ply: 1 Zom: 2 Ent: 7 (41) Items: 2 CO: 1 RSS: 6419.9MB
  811. 2020-07-27T11:54:52 1396.945 INF SectionType change from Suspense to Exploration
  812. 2020-07-27T11:54:52 1396.945 INF Fading out Suspense
  813. 2020-07-27T11:54:52 1396.946 INF Played Exploration
  814. 2020-07-27T11:54:52 1396.946 INF Fading in Exploration
  815. 2020-07-27T11:54:55 1399.994 INF Paused Suspense
  816. 2020-07-27T11:55:17 1421.601 INF Time: 21.44m FPS: 40.16 Heap: 3587.5MB Max: 3750.7MB Chunks: 252 CGO: 177 Ply: 1 Zom: 2 Ent: 6 (41) Items: 2 CO: 1 RSS: 6434.7MB
  817. 2020-07-27T11:55:23 1428.205 INF AIDirector: Spawning wandering horde
  818. 2020-07-27T11:55:23 1428.208 INF AIDirector: FindWanderingHordeTargets end y < 0
  819. 2020-07-27T11:55:23 1428.238 INF AIDirector: Find target wait 1 hours
  820. 2020-07-27T11:55:35 1440.089 INF SectionType change from Exploration to None
  821. 2020-07-27T11:55:35 1440.089 INF Fading out Exploration
  822. 2020-07-27T11:55:38 1443.115 INF Paused Exploration
  823. 2020-07-27T11:55:38 1443.137 INF Notified SectionSelector that music stopped
  824. 2020-07-27T11:55:47 1451.612 INF Time: 21.94m FPS: 41.07 Heap: 3702.2MB Max: 3750.7MB Chunks: 252 CGO: 177 Ply: 1 Zom: 2 Ent: 5 (42) Items: 3 CO: 1 RSS: 6436.8MB
  825. 2020-07-27T11:55:55 1460.007 INF Stopped Suspense
  826. 2020-07-27T11:55:57 1462.322 INF Saving 94 of chunks took 139ms
  827. 2020-07-27T11:56:38 1503.125 INF Stopped Exploration
  828. 2020-07-27T12:10:45 2350.437 INF SectionType change from None to Exploration
  829. 2020-07-27T12:10:45 2350.437 INF Played Exploration
  830. 2020-07-27T12:10:45 2350.437 INF Fading in Exploration
  831. 2020-07-27T12:10:45 2350.437 INF Notified SectionSelector that music played
  832. Calling Animator.GotoState on Synchronize layer
  833.  
  834. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  835.  
  836. Calling Animator.GotoState on Synchronize layer
  837.  
  838. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  839.  
  840. 2020-07-27T12:11:05 2369.880 INF VehicleManager saving 1 (1 / 0)
  841. 2020-07-27T12:11:05 2370.487 INF Time: 22.44m FPS: 42.52 Heap: 3756.4MB Max: 3756.4MB Chunks: 252 CGO: 177 Ply: 1 Zom: 2 Ent: 6 (41) Items: 2 CO: 1 RSS: 6479.2MB
  842. 2020-07-27T12:11:06 2371.534 INF UnloadUnusedAssets 20.02966
  843. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  844.  
  845. Unloading 24837 unused Assets to reduce memory usage. Loaded Objects now: 230500.
  846. Total: 4572.112810 ms (FindLiveObjects: 1429.294892 ms CreateObjectMapping: 10.567876 ms MarkObjects: 2837.698756 ms DeleteObjects: 294.550353 ms)
  847.  
  848. 2020-07-27T12:11:44 2409.417 INF SectionType change from Exploration to None
  849. 2020-07-27T12:11:44 2409.417 INF Fading out Exploration
  850. 2020-07-27T12:11:47 2412.449 INF Paused Exploration
  851. 2020-07-27T12:11:47 2412.466 INF Notified SectionSelector that music stopped
  852. 2020-07-27T12:11:50 2415.414 INF Time: 22.94m FPS: 47.26 Heap: 3953.0MB Max: 3953.0MB Chunks: 252 CGO: 177 Ply: 1 Zom: 2 Ent: 7 (42) Items: 3 CO: 1 RSS: 6466.9MB
  853. 2020-07-27T12:12:20 2445.425 INF Time: 23.44m FPS: 35.59 Heap: 3676.1MB Max: 3953.0MB Chunks: 252 CGO: 183 Ply: 1 Zom: 2 Ent: 5 (42) Items: 3 CO: 1 RSS: 6467.5MB
  854. 2020-07-27T12:12:29 2454.110 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  855. 2020-07-27T12:12:29 2454.110 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  856. 2020-07-27T12:12:29 2454.110 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  857. 2020-07-27T12:12:29 2454.110 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  858. 2020-07-27T12:12:29 2454.110 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  859. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  860. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  861. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  862. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  863. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  864. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  865. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  866. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  867. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  868. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  869. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  870. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  871. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  872. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  873. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  874. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  875. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  876. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  877. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  878. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  879. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  880. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  881. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  882. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  883. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  884. 2020-07-27T12:12:29 2454.111 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  885. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  886. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  887. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  888. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  889. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  890. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  891. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  892. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  893. 2020-07-27T12:12:29 2454.156 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  894. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  895. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  896. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  897. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  898. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  899. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  900. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  901. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  902. 2020-07-27T12:12:34 2458.725 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  903. 2020-07-27T12:12:43 2468.412 INF Entity animalCoyote 2246 killed by Deae Lunae 171
  904. 2020-07-27T12:12:47 2472.450 INF Stopped Exploration
  905. 2020-07-27T12:12:50 2475.444 INF Time: 23.94m FPS: 37.86 Heap: 3712.7MB Max: 3953.0MB Chunks: 252 CGO: 195 Ply: 1 Zom: 2 Ent: 5 (43) Items: 3 CO: 1 RSS: 6489.3MB
  906. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  907. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  908. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  909. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  910. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  911. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  912. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  913. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  914. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  915. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  916. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  917. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  918. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  919. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  920. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  921. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  922. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  923. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  924. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  925. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  926. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  927. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  928. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  929. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  930. 2020-07-27T12:13:11 2496.489 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  931. 2020-07-27T12:13:11 2496.490 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  932. 2020-07-27T12:13:11 2496.490 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  933. 2020-07-27T12:13:11 2496.490 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  934. 2020-07-27T12:13:11 2496.490 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  935. 2020-07-27T12:13:11 2496.490 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  936. 2020-07-27T12:13:11 2496.490 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  937. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  938. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  939. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  940. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  941. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  942. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  943. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  944. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  945. 2020-07-27T12:13:11 2496.514 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  946. 2020-07-27T12:13:17 2501.608 INF AIDirector: Spawning wandering horde
  947. 2020-07-27T12:13:17 2501.648 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=Deae Lunae, id=171]', dist 40.93545
  948. 2020-07-27T12:13:17 2501.752 INF Party of 1, game stage 43, enemy max 9, bonus every 12
  949. 2020-07-27T12:13:17 2501.752 INF Party members:
  950. 2020-07-27T12:13:17 2501.753 INF Player id 171, gameStage 43
  951. 2020-07-27T12:13:17 2502.145 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombie, name=zombieFootballPlayer, id=2288])
  952. 2020-07-27T12:13:17 2502.505 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombieCop, name=zombieFatCop, id=2289])
  953. 2020-07-27T12:13:18 2502.604 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombie, name=zombieMoe, id=2290])
  954. 2020-07-27T12:13:18 2502.656 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombie, name=zombieMarlene, id=2291])
  955. 2020-07-27T12:13:18 2502.884 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombie, name=zombieNurse, id=2292])
  956. 2020-07-27T12:13:18 2503.075 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombie, name=zombieMoe, id=2293])
  957. 2020-07-27T12:13:18 2503.122 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombie, name=zombieFootballPlayer, id=2294])
  958. 2020-07-27T12:13:18 2503.169 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombie, name=zombieMoe, id=2295])
  959. 2020-07-27T12:13:18 2503.216 INF AIDirector: Spawned wandering horde (group wanderingHordeStageGS76, zombie [type=EntityZombie, name=zombieFatHawaiian, id=2296])
  960. 2020-07-27T12:13:18 2503.276 INF AIDirectorGameStagePartySpawner: groups done (1)
  961. 2020-07-27T12:13:20 2505.124 INF VehicleManager saving 1 (1 / 0)
  962. 2020-07-27T12:13:21 2505.776 INF Time: 24.44m FPS: 27.94 Heap: 3779.2MB Max: 3953.0MB Chunks: 255 CGO: 206 Ply: 1 Zom: 13 Ent: 15 (55) Items: 3 CO: 4 RSS: 6534.4MB
  963. 2020-07-27T12:13:31 2515.813 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFootballPlayer, id=2288]' removed from control
  964. 2020-07-27T12:13:50 2534.867 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFootballPlayer, id=2294]' removed from control
  965. 2020-07-27T12:13:51 2535.796 INF Time: 24.94m FPS: 47.42 Heap: 3833.3MB Max: 3953.0MB Chunks: 255 CGO: 206 Ply: 1 Zom: 13 Ent: 15 (56) Items: 4 CO: 5 RSS: 6535.4MB
  966. 2020-07-27T12:13:56 2540.951 INF Entity zombieFootballPlayer 2294 killed by Deae Lunae 171
  967. Calling Animator.GotoState on Synchronize layer
  968.  
  969. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  970.  
  971. 2020-07-27T12:14:04 2549.576 INF SectionType change from None to Combat
  972. 2020-07-27T12:14:04 2549.576 INF Played Combat
  973. 2020-07-27T12:14:04 2549.576 INF Fading in Combat
  974. 2020-07-27T12:14:04 2549.576 INF Notified SectionSelector that music played
  975. 2020-07-27T12:14:04 2549.576 INF AIDirector: Wandering horde zombie '[type=EntityZombieCop, name=zombieFatCop, id=2289]' removed from control
  976. 2020-07-27T12:14:05 2549.962 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMarlene, id=2291]' removed from control
  977. 2020-07-27T12:14:05 2550.024 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieNurse, id=2292]' removed from control
  978. 2020-07-27T12:14:05 2550.308 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFatHawaiian, id=2296]' removed from control
  979. 2020-07-27T12:14:06 2550.955 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=2293]' removed from control
  980. 2020-07-27T12:14:07 2551.865 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=2295]' removed from control
  981. 2020-07-27T12:14:09 2553.659 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoe, id=2290]' removed from control
  982. 2020-07-27T12:14:09 2553.715 INF AIDirector: Wandering horde spawner finished
  983. 2020-07-27T12:14:10 2555.488 INF Entity zombieFatCop 2289 killed by Deae Lunae 171
  984. 2020-07-27T12:14:18 2563.172 INF Entity zombieMarlene 2291 killed by Deae Lunae 171
  985. 2020-07-27T12:14:18 2563.182 INF Entity zombieNurse 2292 killed by Deae Lunae 171
  986. 2020-07-27T12:14:18 2563.194 INF Entity zombieFatHawaiian 2296 killed by Deae Lunae 171
  987. 2020-07-27T12:14:21 2566.067 INF Time: 25.44m FPS: 31.52 Heap: 3947.3MB Max: 3953.0MB Chunks: 255 CGO: 196 Ply: 1 Zom: 8 Ent: 15 (56) Items: 4 CO: 4 RSS: 6530.9MB
  988. 2020-07-27T12:14:23 2568.420 INF Entity zombieFootballPlayer 2288 killed by Deae Lunae 171
  989. 2020-07-27T12:14:29 2574.593 INF Entity zombieMoe 2293 killed by Deae Lunae 171
  990. 2020-07-27T12:14:32 2577.059 INF Entity zombieMoe 2295 killed by Deae Lunae 171
  991. 2020-07-27T12:14:34 2579.331 INF Entity zombieMoe 2290 killed by Deae Lunae 171
  992. 2020-07-27T12:14:34 2579.421 INF SectionType change from Combat to Exploration
  993. 2020-07-27T12:14:34 2579.421 INF Fading out Combat
  994. 2020-07-27T12:14:34 2579.421 INF Played Exploration
  995. 2020-07-27T12:14:34 2579.421 INF Fading in Exploration
  996. 2020-07-27T12:14:37 2582.463 INF Paused Combat
  997. 2020-07-27T12:14:51 2596.080 INF Time: 25.94m FPS: 49.54 Heap: 3876.8MB Max: 3953.0MB Chunks: 255 CGO: 196 Ply: 1 Zom: 4 Ent: 10 (56) Items: 3 CO: 3 RSS: 6532.2MB
  998. 2020-07-27T12:14:58 2602.672 INF SectionType change from Exploration to Suspense
  999. 2020-07-27T12:14:58 2602.672 INF Fading out Exploration
  1000. 2020-07-27T12:14:58 2602.672 INF Played Suspense
  1001. 2020-07-27T12:14:58 2602.672 INF Fading in Suspense
  1002. 2020-07-27T12:15:01 2605.701 INF Paused Exploration
  1003. 2020-07-27T12:15:22 2627.410 INF VehicleManager saving 1 (1 / 0)
  1004. 2020-07-27T12:15:23 2628.154 INF Time: 26.44m FPS: 22.22 Heap: 3774.3MB Max: 3953.0MB Chunks: 261 CGO: 178 Ply: 1 Zom: 3 Ent: 6 (61) Items: 4 CO: 1 RSS: 6584.6MB
  1005. 2020-07-27T12:15:25 2630.392 INF SectionType change from Suspense to TraderBob
  1006. 2020-07-27T12:15:25 2630.392 INF Fading out Suspense
  1007. 2020-07-27T12:15:25 2630.450 INF Played TraderBob
  1008. 2020-07-27T12:15:25 2630.450 INF Fading in TraderBob
  1009. 2020-07-27T12:15:26 2630.814 INF SectionType change from TraderBob to Suspense
  1010. 2020-07-27T12:15:26 2630.818 INF Fading out TraderBob
  1011. 2020-07-27T12:15:26 2630.818 INF Unpaused Suspense
  1012. 2020-07-27T12:15:26 2630.818 INF Fading in Suspense
  1013. 2020-07-27T12:15:29 2633.862 INF Paused TraderBob
  1014. 2020-07-27T12:15:29 2634.557 INF SectionType change from Suspense to TraderBob
  1015. 2020-07-27T12:15:29 2634.557 INF Fading out Suspense
  1016. 2020-07-27T12:15:29 2634.557 INF Unpaused TraderBob
  1017. 2020-07-27T12:15:29 2634.557 INF Fading in TraderBob
  1018. 2020-07-27T12:15:32 2637.587 INF Paused Suspense
  1019. 2020-07-27T12:15:37 2642.487 INF Stopped Combat
  1020. 2020-07-27T12:15:39 2644.278 INF Entity animalChicken 2305 killed
  1021. Calling Animator.GotoState on Synchronize layer
  1022.  
  1023. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1024.  
  1025. 2020-07-27T12:15:54 2659.146 INF Time: 26.94m FPS: 26.08 Heap: 3824.7MB Max: 3953.0MB Chunks: 258 CGO: 171 Ply: 1 Zom: 7 Ent: 13 (50) Items: 0 CO: 1 RSS: 6667.0MB
  1026. 2020-07-27T12:16:01 2665.722 INF Stopped Exploration
  1027. 2020-07-27T12:16:24 2689.160 INF Time: 27.44m FPS: 41.41 Heap: 3908.3MB Max: 3953.0MB Chunks: 258 CGO: 171 Ply: 1 Zom: 7 Ent: 13 (50) Items: 0 CO: 1 RSS: 6696.6MB
  1028. 2020-07-27T12:16:32 2697.603 INF Stopped Suspense
  1029. 2020-07-27T12:16:54 2719.172 INF Time: 27.94m FPS: 41.11 Heap: 3996.4MB Max: 3996.4MB Chunks: 258 CGO: 171 Ply: 1 Zom: 7 Ent: 13 (50) Items: 0 CO: 1 RSS: 6702.9MB
  1030. Calling Animator.GotoState on Synchronize layer
  1031.  
  1032. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1033.  
  1034. 2020-07-27T12:17:15 2740.330 INF SectionType change from TraderBob to Exploration
  1035. 2020-07-27T12:17:15 2740.330 INF Fading out TraderBob
  1036. 2020-07-27T12:17:15 2740.330 INF Played Exploration
  1037. 2020-07-27T12:17:15 2740.330 INF Fading in Exploration
  1038. 2020-07-27T12:17:18 2743.381 INF Paused TraderBob
  1039. 2020-07-27T12:17:23 2748.397 INF VehicleManager saving 1 (1 / 0)
  1040. 2020-07-27T12:17:24 2749.201 INF Time: 28.44m FPS: 35.64 Heap: 4055.3MB Max: 4055.3MB Chunks: 258 CGO: 178 Ply: 1 Zom: 4 Ent: 8 (56) Items: 1 CO: 1 RSS: 6728.8MB
  1041. 2020-07-27T12:17:27 2751.660 INF 1720.847 SleeperVolume -763, 77, -2542. Restoring at -760, 81, -2542 'zombieJoe', count 5
  1042. 2020-07-27T12:17:27 2751.764 INF 1720.952 SleeperVolume -763, 77, -2542. Restoring at -761, 81, -2539 'zombieYo', count 5
  1043. Kinematic body only supports Speculative Continuous collision detection
  1044.  
  1045. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1046.  
  1047. 2020-07-27T12:17:40 2765.073 INF 1734.262 SleeperVolume -672, 84, -2489. Restoring at -672, 84, -2484 'animalZombieDog', count 6
  1048. 2020-07-27T12:17:40 2765.611 INF 1734.669 SleeperVolume -672, 84, -2489. Restoring at -668, 84, -2480 'animalZombieDog', count 6
  1049. 2020-07-27T12:17:47 2772.405 INF 1741.469 SleeperVolume -618, 83, -2456. Spawning at -611, 85, -2456, group 'zombieBusinessManGroupGS1', class zombieBusinessMan, count 5
  1050. 2020-07-27T12:17:54 2779.321 INF Time: 28.94m FPS: 28.96 Heap: 4065.2MB Max: 4065.2MB Chunks: 258 CGO: 182 Ply: 1 Zom: 4 Ent: 6 (64) Items: 0 CO: 1 RSS: 6734.5MB
  1051. 2020-07-27T12:17:57 2781.821 INF 1750.886 SleeperVolume -597, 83, -2414. Restoring at -594, 85, -2407 'zombieJoe', count 4
  1052. 2020-07-27T12:17:57 2781.912 INF 1750.977 SleeperVolume -597, 83, -2414. Restoring at -592, 85, -2409 'zombieMarlene', count 4
  1053. 2020-07-27T12:17:57 2782.004 INF 1751.07 SleeperVolume -597, 83, -2414. Restoring at -592, 85, -2411 'zombieCheerleader', count 6
  1054. 2020-07-27T12:18:18 2803.389 INF Stopped TraderBob
  1055. 2020-07-27T12:18:20 2804.873 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1056. 2020-07-27T12:18:20 2804.873 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1057. 2020-07-27T12:18:20 2804.873 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1058. 2020-07-27T12:18:20 2804.873 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1059. 2020-07-27T12:18:20 2804.873 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1060. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1061. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1062. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1063. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1064. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1065. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1066. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1067. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1068. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1069. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1070. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1071. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1072. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1073. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1074. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1075. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1076. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1077. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1078. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1079. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1080. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1081. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1082. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1083. 2020-07-27T12:18:20 2804.874 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1084. 2020-07-27T12:18:20 2804.875 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1085. 2020-07-27T12:18:20 2804.875 WRN Path node otherHeight bad -0.07499953, ( 2500, 9800, 85500), ( 2500, 9875, 85500)
  1086. 2020-07-27T12:18:24 2809.347 INF Time: 29.44m FPS: 39.76 Heap: 4213.6MB Max: 4213.6MB Chunks: 258 CGO: 180 Ply: 1 Zom: 4 Ent: 7 (69) Items: 1 CO: 1 RSS: 6711.3MB
  1087. 2020-07-27T12:18:52 2836.659 INF Entity zombieSteve 2158 killed
  1088. 2020-07-27T12:18:54 2839.369 INF Time: 29.95m FPS: 29.07 Heap: 4074.9MB Max: 4213.6MB Chunks: 258 CGO: 176 Ply: 1 Zom: 6 Ent: 10 (78) Items: 1 CO: 1 RSS: 6717.2MB
  1089. 2020-07-27T12:19:21 2866.471 INF Entity zombieNurseFeral 2212 killed
  1090. 2020-07-27T12:19:24 2868.646 INF VehicleManager saving 1 (1 / 0)
  1091. 2020-07-27T12:19:24 2869.505 INF Time: 30.45m FPS: 26.20 Heap: 4225.6MB Max: 4225.6MB Chunks: 258 CGO: 168 Ply: 1 Zom: 6 Ent: 11 (94) Items: 2 CO: 1 RSS: 6724.2MB
  1092. Kinematic body only supports Speculative Continuous collision detection
  1093.  
  1094. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1095.  
  1096. 2020-07-27T12:19:51 2895.928 INF Entity zombieArleneFeral 2190 killed
  1097. 2020-07-27T12:19:54 2899.514 INF Time: 30.95m FPS: 27.68 Heap: 4076.4MB Max: 4225.6MB Chunks: 258 CGO: 172 Ply: 1 Zom: 5 Ent: 11 (106) Items: 3 CO: 1 RSS: 6741.4MB
  1098. 2020-07-27T12:20:03 2908.049 INF Stopped Exploration
  1099. 2020-07-27T12:20:03 2908.075 INF Notified SectionSelector that music stopped
  1100. 2020-07-27T12:20:03 2908.075 INF SectionType change from Exploration to None
  1101. Kinematic body only supports Speculative Continuous collision detection
  1102.  
  1103. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1104.  
  1105. 2020-07-27T12:20:24 2929.510 INF Time: 31.45m FPS: 38.49 Heap: 4179.6MB Max: 4225.6MB Chunks: 258 CGO: 186 Ply: 1 Zom: 4 Ent: 7 (108) Items: 3 CO: 1 RSS: 6725.3MB
  1106. 2020-07-27T12:20:26 2931.117 INF Entity animalZombieVulture 2335 killed by Deae Lunae 171
  1107. 2020-07-27T12:20:36 2941.426 INF Origin Reposition (-544.0, 80.0, -2432.0) to (176.0, 48.0, -1744.0)
  1108. 2020-07-27T12:20:54 2959.513 INF Time: 31.95m FPS: 43.18 Heap: 4247.3MB Max: 4247.3MB Chunks: 258 CGO: 186 Ply: 1 Zom: 3 Ent: 5 (108) Items: 3 CO: 1 RSS: 6734.6MB
  1109. 2020-07-27T12:21:24 2988.650 INF VehicleManager saving 1 (1 / 0)
  1110. 2020-07-27T12:21:24 2989.526 INF Time: 32.45m FPS: 46.32 Heap: 4051.6MB Max: 4247.3MB Chunks: 258 CGO: 186 Ply: 1 Zom: 3 Ent: 5 (106) Items: 1 CO: 1 RSS: 6735.7MB
  1111. 2020-07-27T12:21:54 3019.532 INF Time: 32.95m FPS: 39.98 Heap: 4114.9MB Max: 4247.3MB Chunks: 258 CGO: 186 Ply: 1 Zom: 2 Ent: 4 (106) Items: 1 CO: 1 RSS: 6734.6MB
  1112. 2020-07-27T12:22:26 3051.139 INF Time: 33.45m FPS: 41.32 Heap: 4201.2MB Max: 4247.3MB Chunks: 258 CGO: 186 Ply: 1 Zom: 2 Ent: 4 (106) Items: 1 CO: 1 RSS: 6734.4MB
  1113. 2020-07-27T12:22:57 3081.870 INF Time: 33.95m FPS: 43.29 Heap: 4277.5MB Max: 4277.5MB Chunks: 258 CGO: 186 Ply: 1 Zom: 2 Ent: 4 (106) Items: 1 CO: 1 RSS: 6734.3MB
  1114. 2020-07-27T12:23:15 3100.120 INF SectionType change from None to HomeDay
  1115. 2020-07-27T12:23:15 3100.120 INF Played HomeDay
  1116. 2020-07-27T12:23:15 3100.120 INF Fading in HomeDay
  1117. 2020-07-27T12:23:15 3100.121 INF Notified SectionSelector that music played
  1118. 2020-07-27T12:23:26 3110.984 INF VehicleManager saving 1 (1 / 0)
  1119. 2020-07-27T12:23:27 3111.884 INF Time: 34.45m FPS: 42.70 Heap: 4054.9MB Max: 4277.5MB Chunks: 258 CGO: 186 Ply: 1 Zom: 2 Ent: 4 (106) Items: 1 CO: 1 RSS: 6763.1MB
  1120. 2020-07-27T12:23:57 3141.896 INF Time: 34.95m FPS: 43.47 Heap: 4119.2MB Max: 4277.5MB Chunks: 258 CGO: 186 Ply: 1 Zom: 2 Ent: 4 (106) Items: 1 CO: 1 RSS: 6763.0MB
  1121. 2020-07-27T12:24:27 3172.194 INF Time: 35.45m FPS: 36.53 Heap: 4184.7MB Max: 4277.5MB Chunks: 258 CGO: 186 Ply: 1 Zom: 2 Ent: 4 (106) Items: 1 CO: 1 RSS: 6763.1MB
  1122. 2020-07-27T12:24:57 3202.205 INF Time: 35.95m FPS: 36.52 Heap: 4268.9MB Max: 4277.5MB Chunks: 258 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (107) Items: 2 CO: 1 RSS: 6763.3MB
  1123. 2020-07-27T12:25:26 3231.288 INF VehicleManager saving 1 (1 / 0)
  1124. 2020-07-27T12:25:27 3232.216 INF Time: 36.45m FPS: 33.05 Heap: 4323.4MB Max: 4323.4MB Chunks: 258 CGO: 186 Ply: 1 Zom: 2 Ent: 5 (107) Items: 2 CO: 1 RSS: 6772.9MB
  1125. 2020-07-27T12:25:57 3262.228 INF Time: 36.95m FPS: 41.06 Heap: 4019.2MB Max: 4323.4MB Chunks: 255 CGO: 186 Ply: 1 Zom: 2 Ent: 4 (56) Items: 1 CO: 1 RSS: 6793.3MB
  1126. 2020-07-27T12:26:11 3275.824 INF SectionType change from HomeDay to Exploration
  1127. 2020-07-27T12:26:11 3275.824 INF Fading out HomeDay
  1128. 2020-07-27T12:26:11 3275.824 INF Played Exploration
  1129. 2020-07-27T12:26:11 3275.824 INF Fading in Exploration
  1130. 2020-07-27T12:26:14 3278.853 INF Paused HomeDay
  1131. 2020-07-27T12:26:25 3290.559 INF 2256.763 SleeperVolume 171, 51, -1565. Restoring at 172, 51, -1562 'zombieBusinessMan', count 0
  1132. 2020-07-27T12:26:25 3290.571 INF 2256.763 SleeperVolume 176, 51, -1565. Restoring at 177, 51, -1564 'zombieJanitor', count 0
  1133. 2020-07-27T12:26:25 3290.671 INF 2256.875 SleeperVolume 176, 51, -1565. Spawning at 177, 52, -1560, group 'sleeperHordeStageGS41', class zombieSteveCrawler, count 0
  1134. 2020-07-27T12:26:27 3292.407 INF Time: 37.45m FPS: 31.86 Heap: 4119.7MB Max: 4323.4MB Chunks: 255 CGO: 195 Ply: 1 Zom: 3 Ent: 5 (61) Items: 1 CO: 1 RSS: 6741.9MB
  1135. 2020-07-27T12:26:37 3302.365 INF 2268.57 SleeperVolume 171, 51, -1560. Restoring at 173, 51, -1557 'zombieCheerleader', count 3
  1136. 2020-07-27T12:26:57 3322.663 INF Time: 37.95m FPS: 53.49 Heap: 4273.5MB Max: 4323.4MB Chunks: 255 CGO: 190 Ply: 1 Zom: 1 Ent: 3 (63) Items: 1 CO: 1 RSS: 6768.8MB
  1137. 2020-07-27T12:26:59 3323.708 INF SectionType change from Exploration to TraderJoel
  1138. 2020-07-27T12:26:59 3323.708 INF Fading out Exploration
  1139. 2020-07-27T12:26:59 3323.708 INF Played TraderJoel
  1140. 2020-07-27T12:26:59 3323.708 INF Fading in TraderJoel
  1141. 2020-07-27T12:27:02 3326.736 INF Paused Exploration
  1142. 2020-07-27T12:27:14 3338.868 INF Stopped HomeDay
  1143. 2020-07-27T12:27:27 3351.797 INF VehicleManager saving 1 (1 / 0)
  1144. 2020-07-27T12:27:28 3352.751 INF Time: 38.45m FPS: 36.87 Heap: 4043.7MB Max: 4323.4MB Chunks: 255 CGO: 191 Ply: 1 Zom: 1 Ent: 3 (63) Items: 1 CO: 1 RSS: 6773.1MB
  1145. 2020-07-27T12:27:55 3379.854 INF Quest POI Locked Out: house_modern_10 for Bedroll
  1146. 2020-07-27T12:27:58 3382.754 INF Time: 38.95m FPS: 41.75 Heap: 4060.1MB Max: 4323.4MB Chunks: 255 CGO: 190 Ply: 1 Zom: 1 Ent: 3 (63) Items: 1 CO: 1 RSS: 6771.7MB
  1147. Calling Animator.GotoState on Synchronize layer
  1148.  
  1149. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1150.  
  1151. 2020-07-27T12:28:02 3386.735 INF Stopped Exploration
  1152. Calling Animator.GotoState on Synchronize layer
  1153.  
  1154. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1155.  
  1156. 2020-07-27T12:28:28 3413.080 INF Time: 39.45m FPS: 41.48 Heap: 4057.8MB Max: 4323.4MB Chunks: 255 CGO: 190 Ply: 1 Zom: 1 Ent: 3 (55) Items: 0 CO: 1 RSS: 6789.7MB
  1157. 2020-07-27T12:28:58 3443.086 INF Time: 39.95m FPS: 42.23 Heap: 4073.5MB Max: 4323.4MB Chunks: 255 CGO: 190 Ply: 1 Zom: 1 Ent: 3 (55) Items: 0 CO: 1 RSS: 6789.8MB
  1158. Calling Animator.GotoState on Synchronize layer
  1159.  
  1160. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1161.  
  1162. 2020-07-27T12:29:27 3472.113 INF VehicleManager saving 1 (1 / 0)
  1163. 2020-07-27T12:29:28 3473.092 INF Time: 40.45m FPS: 42.08 Heap: 4092.9MB Max: 4323.4MB Chunks: 255 CGO: 190 Ply: 1 Zom: 1 Ent: 3 (55) Items: 0 CO: 1 RSS: 6793.6MB
  1164. 2020-07-27T12:29:38 3483.158 INF SectionType change from TraderJoel to Exploration
  1165. 2020-07-27T12:29:38 3483.158 INF Fading out TraderJoel
  1166. 2020-07-27T12:29:38 3483.158 INF Played Exploration
  1167. 2020-07-27T12:29:38 3483.158 INF Fading in Exploration
  1168. 2020-07-27T12:29:41 3486.178 INF Paused TraderJoel
  1169. 2020-07-27T12:29:58 3503.096 INF Time: 40.95m FPS: 42.36 Heap: 4229.0MB Max: 4323.4MB Chunks: 255 CGO: 195 Ply: 1 Zom: 1 Ent: 3 (55) Items: 0 CO: 1 RSS: 6793.7MB
  1170. 2020-07-27T12:30:26 3530.728 INF 2496.066 SleeperVolume 160, 49, -1463. Spawning at 181, 51, -1417, group 'sleeperHordeStageGS41', class zombieMarlene, count 1
  1171. 2020-07-27T12:30:26 3530.833 INF 2496.161 SleeperVolume 160, 49, -1463. Spawning at 212, 51, -1461, group 'sleeperHordeStageGS41', class zombieUtilityWorker, count 1
  1172. 2020-07-27T12:30:26 3531.013 INF 2496.349 SleeperVolume 160, 49, -1463. Spawning at 188, 51, -1448, group 'sleeperHordeStageGS41', class zombieSpider, count 1
  1173. 2020-07-27T12:30:26 3531.179 INF 2496.517 SleeperVolume 160, 49, -1463. Spawning at 175, 51, -1455, group 'sleeperHordeStageGS41', class zombieSkateboarder, count 1
  1174. 2020-07-27T12:30:28 3533.314 INF Time: 41.45m FPS: 28.88 Heap: 4102.7MB Max: 4323.4MB Chunks: 255 CGO: 177 Ply: 1 Zom: 4 Ent: 7 (60) Items: 1 CO: 1 RSS: 6810.0MB
  1175. 2020-07-27T12:30:36 3541.564 INF 2506.903 SleeperVolume 237, 47, -1441. Spawning at 244, 48, -1440, group 'sleeperHordeStageGS41', class zombieDarlene, count 4
  1176. 2020-07-27T12:30:36 3541.718 INF 2507.053 SleeperVolume 237, 47, -1441. Spawning at 243, 48, -1439, group 'sleeperHordeStageGS41', class zombieSteve, count 4
  1177. 2020-07-27T12:30:39 3543.751 WRN No chunk for position 304, 53, -1326, can not add childs to pos 303, 53, -1326! Block couchSofa01
  1178. 2020-07-27T12:30:41 3546.209 INF Stopped TraderJoel
  1179. 2020-07-27T12:30:46 3551.106 INF 2516.443 SleeperVolume 296, 48, -1393. Spawning at 300, 48, -1391, group 'ZombieGhostTownGroupGS1', class zombieJoe, count 7
  1180. 2020-07-27T12:30:47 3551.727 INF 2517.064 SleeperVolume 301, 48, -1380. Spawning at 305, 48, -1372, group 'sleeperHordeStageGS41', class zombieMarlene, count 7
  1181. 2020-07-27T12:30:47 3551.740 INF 2517.064 SleeperVolume 302, 48, -1389. Spawning at 306, 48, -1384, group 'sleeperHordeStageGS41', class zombieMoe, count 7
  1182. 2020-07-27T12:30:47 3551.819 INF 2517.151 SleeperVolume 301, 48, -1380. Spawning at 302, 48, -1378, group 'sleeperHordeStageGS41', class zombieBiker, count 7
  1183. 2020-07-27T12:31:17 3581.824 INF Saving 131 of chunks took 299ms
  1184. 2020-07-27T12:31:17 3581.976 INF [DECO] written 0
  1185. 2020-07-27T12:31:17 3581.976 INF Paused Exploration
  1186. 2020-07-27T12:31:34 3599.282 INF Unpaused Exploration
  1187. Calling Animator.GotoState on Synchronize layer
  1188.  
  1189. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1190.  
  1191. 2020-07-27T12:31:40 3605.705 INF SectionType change from Exploration to Suspense
  1192. 2020-07-27T12:31:40 3605.705 INF Fading out Exploration
  1193. 2020-07-27T12:31:40 3605.705 INF Played Suspense
  1194. 2020-07-27T12:31:40 3605.705 INF Fading in Suspense
  1195. 2020-07-27T12:31:42 3607.034 INF Time: 41.95m FPS: 30.54 Heap: 4094.8MB Max: 4323.4MB Chunks: 255 CGO: 146 Ply: 1 Zom: 9 Ent: 15 (72) Items: 0 CO: 1 RSS: 6768.0MB
  1196. 2020-07-27T12:31:43 3608.714 INF Paused Exploration
  1197. 2020-07-27T12:31:44 3608.886 INF 2530.505 SleeperVolume 301, 53, -1382. Spawning at 306, 53, -1379, group 'sleeperHordeStageGS41', class zombieMarlene, count 9
  1198. 2020-07-27T12:31:44 3608.899 INF 2530.505 SleeperVolume 306, 53, -1383. Spawning at 306, 53, -1383, group 'sleeperHordeStageGS41', class zombieArlene, count 9
  1199. Calling Animator.GotoState on Synchronize layer
  1200.  
  1201. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1202.  
  1203. Calling Animator.GotoState on Synchronize layer
  1204.  
  1205. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1206.  
  1207. 2020-07-27T12:32:11 3636.391 INF VehicleManager saving 1 (1 / 0)
  1208. 2020-07-27T12:32:12 3637.383 INF Time: 42.45m FPS: 38.96 Heap: 4152.9MB Max: 4323.4MB Chunks: 254 CGO: 147 Ply: 1 Zom: 8 Ent: 14 (62) Items: 0 CO: 1 RSS: 6549.1MB
  1209. 2020-07-27T12:32:32 3656.815 INF UnloadUnusedAssets 20.31467
  1210. Unloading 2 Unused Serialized files (Serialized files now loaded: 13)
  1211.  
  1212. Unloading 5612 unused Assets to reduce memory usage. Loaded Objects now: 269820.
  1213. Total: 10036.924286 ms (FindLiveObjects: 2829.174490 ms CreateObjectMapping: 6.821465 ms MarkObjects: 6886.235423 ms DeleteObjects: 314.692286 ms)
  1214.  
  1215. 2020-07-27T12:32:44 3669.176 INF Stopped Exploration
  1216. Calling Animator.GotoState on Synchronize layer
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1219.  
  1220. 2020-07-27T12:32:55 3679.885 INF Time: 42.95m FPS: 32.82 Heap: 4111.6MB Max: 4323.4MB Chunks: 254 CGO: 144 Ply: 1 Zom: 8 Ent: 14 (62) Items: 0 CO: 1 RSS: 6650.9MB
  1221. 2020-07-27T12:33:00 3685.575 INF SectionType change from Suspense to Combat
  1222. 2020-07-27T12:33:00 3685.575 INF Fading out Suspense
  1223. 2020-07-27T12:33:00 3685.575 INF Played Combat
  1224. 2020-07-27T12:33:00 3685.575 INF Fading in Combat
  1225. 2020-07-27T12:33:03 3688.615 INF Paused Suspense
  1226. 2020-07-27T12:33:04 3689.312 INF Entity zombieMarlene 2356 killed by Deae Lunae 171
  1227. 2020-07-27T12:33:13 3697.973 INF Entity zombieBiker 2358 killed by Deae Lunae 171
  1228. Calling Animator.GotoState on Synchronize layer
  1229.  
  1230. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1231.  
  1232. 2020-07-27T12:33:25 3710.565 INF Time: 43.45m FPS: 40.38 Heap: 4104.5MB Max: 4323.4MB Chunks: 254 CGO: 145 Ply: 1 Zom: 6 Ent: 14 (59) Items: 0 CO: 1 RSS: 6649.8MB
  1233. 2020-07-27T12:33:35 3720.642 INF Entity zombieMoe 2357 killed by Deae Lunae 171
  1234. Calling Animator.GotoState on Synchronize layer
  1235.  
  1236. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1237.  
  1238. 2020-07-27T12:33:50 3735.723 INF SectionType change from Combat to Suspense
  1239. 2020-07-27T12:33:50 3735.723 INF Fading out Combat
  1240. 2020-07-27T12:33:50 3735.723 INF Unpaused Suspense
  1241. 2020-07-27T12:33:50 3735.723 INF Fading in Suspense
  1242. 2020-07-27T12:33:54 3738.774 INF Paused Combat
  1243. 2020-07-27T12:33:56 3741.703 INF Time: 43.95m FPS: 40.99 Heap: 4254.6MB Max: 4323.4MB Chunks: 254 CGO: 145 Ply: 1 Zom: 5 Ent: 12 (59) Items: 0 CO: 1 RSS: 6670.0MB
  1244. 2020-07-27T12:34:25 3770.442 INF VehicleManager saving 1 (1 / 0)
  1245. 2020-07-27T12:34:26 3771.719 INF Time: 44.45m FPS: 42.85 Heap: 4110.4MB Max: 4323.4MB Chunks: 254 CGO: 145 Ply: 1 Zom: 5 Ent: 13 (61) Items: 2 CO: 1 RSS: 6676.7MB
  1246. Calling Animator.GotoState on Synchronize layer
  1247.  
  1248. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1249.  
  1250. 2020-07-27T12:34:54 3798.769 INF Stopped Combat
  1251. 2020-07-27T12:34:56 3801.118 INF Entity zombieMoe 2354 killed by Deae Lunae 171
  1252. 2020-07-27T12:34:56 3801.724 INF Time: 44.95m FPS: 37.28 Heap: 4258.5MB Max: 4323.4MB Chunks: 254 CGO: 145 Ply: 1 Zom: 5 Ent: 15 (63) Items: 4 CO: 1 RSS: 6710.0MB
  1253. Calling Animator.GotoState on Synchronize layer
  1254.  
  1255. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1256.  
  1257. 2020-07-27T12:35:09 3814.337 INF 2721.245 SleeperVolume 295, 53, -1376. Spawning at 301, 53, -1375, group 'sleeperHordeStageGS41', class zombieDarlene, count 4
  1258. 2020-07-27T12:35:22 3826.944 INF Stopped Suspense
  1259. 2020-07-27T12:35:22 3826.983 INF Notified SectionSelector that music stopped
  1260. 2020-07-27T12:35:22 3826.997 INF SectionType change from Suspense to None
  1261. 2020-07-27T12:35:23 3828.169 INF Entity zombieDarlene 2365 killed by Deae Lunae 171
  1262. 2020-07-27T12:35:27 3832.072 INF Time: 45.45m FPS: 38.61 Heap: 4285.0MB Max: 4323.4MB Chunks: 254 CGO: 145 Ply: 1 Zom: 4 Ent: 14 (64) Items: 5 CO: 1 RSS: 6778.5MB
  1263. 2020-07-27T12:35:57 3862.076 INF Time: 45.95m FPS: 35.17 Heap: 4349.3MB Max: 4349.3MB Chunks: 254 CGO: 145 Ply: 1 Zom: 4 Ent: 15 (68) Items: 9 CO: 1 RSS: 6760.6MB
  1264. Calling Animator.GotoState on Synchronize layer
  1265.  
  1266. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1267.  
  1268. 2020-07-27T12:36:22 3887.099 INF Entity zombieMarlene 2359 killed by Deae Lunae 171
  1269. 2020-07-27T12:36:26 3891.005 INF VehicleManager saving 1 (1 / 0)
  1270. 2020-07-27T12:36:27 3892.318 INF Time: 46.45m FPS: 39.39 Heap: 4377.9MB Max: 4377.9MB Chunks: 254 CGO: 145 Ply: 1 Zom: 3 Ent: 14 (68) Items: 9 CO: 1 RSS: 6766.4MB
  1271. 2020-07-27T12:36:31 3895.802 INF Entity zombieArlene 2360 killed by Deae Lunae 171
  1272. 2020-07-27T12:36:31 3896.768 INF Entity zombieJoe 2355 killed by Deae Lunae 171
  1273. Calling Animator.GotoState on Synchronize layer
  1274.  
  1275. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1276.  
  1277. 2020-07-27T12:36:57 3922.329 INF Time: 46.95m FPS: 41.92 Heap: 4418.7MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 1 Ent: 10 (69) Items: 10 CO: 1 RSS: 6774.2MB
  1278. 2020-07-27T12:37:12 3937.500 INF Saving 113 of chunks took 180ms
  1279. Calling Animator.GotoState on Synchronize layer
  1280.  
  1281. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1282.  
  1283. 2020-07-27T12:37:41 3966.222 INF Time: 47.46m FPS: 27.97 Heap: 4241.4MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 1 Ent: 8 (59) Items: 1 CO: 1 RSS: 6746.2MB
  1284. Calling Animator.GotoState on Synchronize layer
  1285.  
  1286. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1287.  
  1288. 2020-07-27T12:38:00 3985.088 INF 2877.891 SleeperVolume 295, 58, -1390. Spawning at 299, 58, -1388, group 'ZombiesCrawlers', class zombieSteveCrawler, count 1
  1289. 2020-07-27T12:38:00 3985.101 INF 2877.891 SleeperVolume 295, 58, -1377. Spawning at 297, 58, -1377, group 'sleeperHordeStageGS41', class zombieBusinessMan, count 1
  1290. 2020-07-27T12:38:00 3985.113 INF 2877.891 SleeperVolume 303, 58, -1390. Spawning at 303, 58, -1388, group 'sleeperHordeStageGS41', class zombieBusinessMan, count 1
  1291. 2020-07-27T12:38:00 3985.180 INF 2877.98 SleeperVolume 295, 58, -1377. Spawning at 302, 58, -1372, group 'sleeperHordeStageGS41', class zombieBiker, count 4
  1292. 2020-07-27T12:38:09 3994.408 INF Entity zombieSteveCrawler 2372 killed by Deae Lunae 171
  1293. 2020-07-27T12:38:11 3996.238 INF Time: 47.96m FPS: 40.07 Heap: 4261.3MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 4 Ent: 12 (63) Items: 1 CO: 1 RSS: 6748.1MB
  1294. 2020-07-27T12:38:18 4003.227 INF Entity zombieBusinessMan 2374 killed by Deae Lunae 171
  1295. 2020-07-27T12:38:40 4024.895 INF VehicleManager saving 1 (1 / 0)
  1296. 2020-07-27T12:38:41 4026.250 INF Time: 48.46m FPS: 46.65 Heap: 4287.8MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 3 Ent: 11 (64) Items: 2 CO: 1 RSS: 6763.9MB
  1297. Calling Animator.GotoState on Synchronize layer
  1298.  
  1299. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1300.  
  1301. Not allowed to access vertices on mesh 'collision' (isReadable is false; Read/Write must be enabled in import settings)
  1302.  
  1303. (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/MeshScriptBindings.cpp Line: 423)
  1304.  
  1305. Not allowed to access vertices on mesh 'collision' (isReadable is false; Read/Write must be enabled in import settings)
  1306.  
  1307. (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/MeshScriptBindings.cpp Line: 423)
  1308.  
  1309. 2020-07-27T12:39:11 4056.266 INF Time: 48.96m FPS: 39.27 Heap: 4331.7MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 3 Ent: 10 (64) Items: 2 CO: 1 RSS: 6765.9MB
  1310. Calling Animator.GotoState on Synchronize layer
  1311.  
  1312. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1313.  
  1314. Calling Animator.GotoState on Synchronize layer
  1315.  
  1316. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1317.  
  1318. 2020-07-27T12:39:41 4086.593 INF Time: 49.46m FPS: 34.93 Heap: 4239.8MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 3 Ent: 11 (61) Items: 3 CO: 1 RSS: 6765.5MB
  1319. 2020-07-27T12:40:01 4106.257 INF Entity zombieBusinessMan 2373 killed by Deae Lunae 171
  1320. 2020-07-27T12:40:10 4115.366 INF Entity zombieBiker 2375 killed by Deae Lunae 171
  1321. 2020-07-27T12:40:10 4115.367 INF Deae Lunae made level 24 (was 23), exp for next level 33513
  1322. 2020-07-27T12:40:10 4115.741 INF MinEventLogMessage: XP gained during the last level:
  1323. 2020-07-27T12:40:10 4115.741 INF CVarLogValue: $xpFromLootThisLevel == 3709
  1324. 2020-07-27T12:40:10 4115.741 INF CVarLogValue: $xpFromHarvestingThisLevel == 4417
  1325. 2020-07-27T12:40:10 4115.741 INF CVarLogValue: $xpFromKillThisLevel == 18694
  1326. 2020-07-27T12:40:11 4116.615 INF Time: 49.96m FPS: 38.80 Heap: 4259.0MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 1 Ent: 11 (61) Items: 3 CO: 1 RSS: 6769.3MB
  1327. 2020-07-27T12:40:40 4145.224 INF VehicleManager saving 1 (1 / 0)
  1328. 2020-07-27T12:40:41 4146.619 INF Time: 50.46m FPS: 41.66 Heap: 4288.2MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 1 Ent: 10 (64) Items: 6 CO: 1 RSS: 6768.5MB
  1329. 2020-07-27T12:41:01 4166.592 INF 3059.07 SleeperVolume 296, 62, -1390. Spawning at 301, 63, -1386, group 'sleeperHordeStageGS41', class zombieMoe, count 1
  1330. 2020-07-27T12:41:01 4166.713 INF 3059.167 SleeperVolume 296, 62, -1390. Spawning at 300, 63, -1381, group 'sleeperHordeStageGS41', class zombieSkateboarder, count 1
  1331. 2020-07-27T12:41:01 4166.781 INF 3059.268 SleeperVolume 296, 62, -1390. Spawning at 302, 63, -1378, group 'sleeperHordeStageGS41', class zombieBiker, count 1
  1332. 2020-07-27T12:41:11 4176.647 INF Time: 50.96m FPS: 39.20 Heap: 4317.8MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 4 Ent: 14 (68) Items: 7 CO: 1 RSS: 6769.8MB
  1333. 2020-07-27T12:41:15 4180.214 INF Entity zombieBiker 2385 killed by Deae Lunae 171
  1334. 2020-07-27T12:41:18 4183.668 INF Entity zombieSkateboarder 2384 killed by Deae Lunae 171
  1335. Calling Animator.GotoState on Synchronize layer
  1336.  
  1337. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1338.  
  1339. 2020-07-27T12:41:28 4193.474 INF Entity zombieMoe 2383 killed by Deae Lunae 171
  1340. Calling Animator.GotoState on Synchronize layer
  1341.  
  1342. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1343.  
  1344. 2020-07-27T12:41:42 4206.980 INF Time: 51.46m FPS: 41.44 Heap: 4242.5MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 1 Ent: 11 (64) Items: 5 CO: 1 RSS: 6769.1MB
  1345. Not allowed to access vertices on mesh 'collision' (isReadable is false; Read/Write must be enabled in import settings)
  1346.  
  1347. (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/MeshScriptBindings.cpp Line: 423)
  1348.  
  1349. Not allowed to access vertices on mesh 'collision' (isReadable is false; Read/Write must be enabled in import settings)
  1350.  
  1351. (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/MeshScriptBindings.cpp Line: 423)
  1352.  
  1353. 2020-07-27T12:42:12 4236.999 INF Time: 51.96m FPS: 41.24 Heap: 4259.2MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 1 Ent: 7 (64) Items: 5 CO: 1 RSS: 6769.7MB
  1354. 2020-07-27T12:42:40 4265.538 INF VehicleManager saving 1 (1 / 0)
  1355. 2020-07-27T12:42:42 4267.001 INF Time: 52.46m FPS: 40.37 Heap: 4292.8MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 1 Ent: 7 (64) Items: 5 CO: 1 RSS: 6770.1MB
  1356. 2020-07-27T12:43:12 4297.007 INF Time: 52.96m FPS: 40.80 Heap: 4335.2MB Max: 4418.7MB Chunks: 254 CGO: 145 Ply: 1 Zom: 1 Ent: 9 (66) Items: 7 CO: 1 RSS: 6770.2MB
  1357. 2020-07-27T12:43:23 4308.740 INF 3200.915 SleeperVolume 296, 51, -1475. Spawning at 305, 58, -1472, group 'scoutHordeStageGS1', class zombieJanitor, count 2
  1358. 2020-07-27T12:43:30 4315.644 INF 3207.819 SleeperVolume 251, 51, -1519. Restoring at 256, 53, -1511 'zombieYo', count 2
  1359. Kinematic body only supports Speculative Continuous collision detection
  1360.  
  1361. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1362.  
  1363. Kinematic body only supports Speculative Continuous collision detection
  1364.  
  1365. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1366.  
  1367. 2020-07-27T12:43:38 4323.600 INF 3215.774 SleeperVolume 246, 51, -1613. Spawning at 248, 51, -1608, group 'ZombiesCrawlers', class zombieSteveCrawler, count 4
  1368. 2020-07-27T12:43:38 4323.712 INF 3215.884 SleeperVolume 246, 51, -1613. Spawning at 253, 51, -1610, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 4
  1369. 2020-07-27T12:43:42 4327.054 INF Time: 53.46m FPS: 28.67 Heap: 4379.5MB Max: 4418.7MB Chunks: 254 CGO: 193 Ply: 1 Zom: 6 Ent: 8 (73) Items: 7 CO: 1 RSS: 6749.4MB
  1370. 2020-07-27T12:43:50 4335.651 INF 3227.824 SleeperVolume 176, 50, -1710. Restoring at 185, 63, -1701 'zombieYo', count 4
  1371. Kinematic body only supports Speculative Continuous collision detection
  1372.  
  1373. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1374.  
  1375. 2020-07-27T12:43:50 4335.747 INF 3227.92 SleeperVolume 176, 50, -1710. Restoring at 189, 51, -1697 'zombieSteve', count 4
  1376. 2020-07-27T12:43:51 4335.838 INF 3228.012 SleeperVolume 176, 50, -1710. Restoring at 184, 54, -1709 'zombieJoe', count 4
  1377. 2020-07-27T12:44:12 4357.064 INF Time: 53.96m FPS: 34.51 Heap: 4432.6MB Max: 4432.6MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (79) Items: 7 CO: 1 RSS: 6734.7MB
  1378. 2020-07-27T12:44:40 4385.559 INF VehicleManager saving 1 (1 / 0)
  1379. 2020-07-27T12:44:42 4387.069 INF Time: 54.46m FPS: 42.87 Heap: 4540.4MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (79) Items: 7 CO: 1 RSS: 6739.9MB
  1380. 2020-07-27T12:45:12 4417.093 INF Time: 54.96m FPS: 41.62 Heap: 4317.5MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6743.2MB
  1381. 2020-07-27T12:45:42 4447.112 INF Time: 55.46m FPS: 37.80 Heap: 4366.7MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6743.3MB
  1382. 2020-07-27T12:46:12 4477.119 INF Time: 55.96m FPS: 36.53 Heap: 4450.6MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6743.8MB
  1383. 2020-07-27T12:46:42 4506.863 INF VehicleManager saving 1 (1 / 0)
  1384. 2020-07-27T12:46:43 4508.432 INF Time: 56.46m FPS: 40.37 Heap: 4527.8MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6747.2MB
  1385. 2020-07-27T12:47:14 4539.119 INF Time: 56.96m FPS: 43.55 Heap: 4289.9MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6750.2MB
  1386. 2020-07-27T12:47:44 4569.144 INF Time: 57.46m FPS: 39.42 Heap: 4342.3MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6750.9MB
  1387. 2020-07-27T12:48:14 4599.146 INF Time: 57.96m FPS: 37.13 Heap: 4415.0MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6751.1MB
  1388. 2020-07-27T12:48:42 4627.577 INF VehicleManager saving 1 (1 / 0)
  1389. 2020-07-27T12:48:44 4629.157 INF Time: 58.46m FPS: 35.45 Heap: 4495.2MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6751.4MB
  1390. Calling Animator.GotoState on Synchronize layer
  1391.  
  1392. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1393.  
  1394. 2020-07-27T12:49:14 4659.171 INF Time: 58.96m FPS: 42.54 Heap: 4273.0MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6751.7MB
  1395. 2020-07-27T12:49:44 4689.188 INF Time: 59.46m FPS: 36.82 Heap: 4311.1MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 6 (77) Items: 5 CO: 1 RSS: 6751.9MB
  1396. 2020-07-27T12:49:54 4699.587 INF VehicleManager saving 0 (0 / 0)
  1397. 2020-07-27T12:50:14 4719.193 INF Time: 59.96m FPS: 39.66 Heap: 4375.6MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 5 (77) Items: 5 CO: 1 RSS: 6754.7MB
  1398. 2020-07-27T12:50:44 4749.194 INF Time: 60.46m FPS: 33.86 Heap: 4445.8MB Max: 4540.4MB Chunks: 254 CGO: 186 Ply: 1 Zom: 3 Ent: 5 (77) Items: 5 CO: 1 RSS: 6755.2MB
  1399. 2020-07-27T12:51:06 4771.436 INF Preparing quit
  1400. 2020-07-27T12:51:06 4771.463 INF Disconnect
  1401. 2020-07-27T12:51:06 4771.549 INF [NET] ServerShutdown
  1402. 2020-07-27T12:51:06 4771.559 INF NET: Stopping server protocols
  1403. 2020-07-27T12:51:07 4771.898 INF NET: LiteNetLib server stopped
  1404. 2020-07-27T12:51:07 4771.940 INF Exited thread SteamNetworkingServer
  1405. 2020-07-27T12:51:07 4771.941 INF [Steamworks.NET] NET: Server stopped
  1406. 2020-07-27T12:51:07 4772.043 INF SaveAndCleanupWorld
  1407. 2020-07-27T12:51:07 4772.219 INF Saving 91 of chunks took 139ms
  1408. 2020-07-27T12:51:07 4772.375 INF [Steamworks.NET] Stopping server
  1409. 2020-07-27T12:51:08 4773.593 INF [Steamworks.NET] Exiting Lobby
  1410. 2020-07-27T12:51:11 4776.107 INF AstarManager Cleanup
  1411. 2020-07-27T12:51:11 4776.295 INF World.Unload
  1412. 2020-07-27T12:51:11 4776.537 INF Exited thread GenerateChunks
  1413. 2020-07-27T12:51:11 4776.603 INF Exited thread SaveChunks C:\Users\Sean\AppData\Roaming/7DaysToDie/Saves/PREGEN01/Home Run\Region
  1414. 2020-07-27T12:51:12 4777.322 INF World.Cleanup
  1415. 2020-07-27T12:51:12 4777.327 INF Exited thread ChunkRegeneration
  1416. 2020-07-27T12:51:12 4777.332 INF Exited thread ChunkCalc
  1417. 2020-07-27T12:51:12 4777.355 INF VehicleManager saving 0 (0 / 0)
  1418. 2020-07-27T12:51:13 4777.895 INF Persistent GamePrefs saved
  1419. 2020-07-27T12:51:13 4777.919 WRN [GSM] GameSparks Not Initialized...
  1420. 2020-07-27T12:51:13 4778.549 INF Persistent GamePrefs saved
  1421. 2020-07-27T12:51:13 4778.550 INF Cleanup
  1422. 2020-07-27T12:51:13 4778.806 INF AchievementManager.Cleanup
  1423. 2020-07-27T12:51:20 4785.239 INF Terminating threads
  1424. 2020-07-27T12:51:20 4785.261 INF OnApplicationQuit
  1425. 2020-07-27T12:51:20 4785.262 INF Terminating threads
  1426. 2020-07-27T12:51:20 4785.262 INF OnApplicationQuit
  1427. Setting up 4 worker threads for Enlighten.
  1428. Thread -> id: 133c -> priority: 1
  1429. Thread -> id: 10d8 -> priority: 1
  1430. Thread -> id: 30f4 -> priority: 1
  1431. Thread -> id: 2250 -> priority: 1
  1432.  
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