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- player = game.Players.LocalPlayer
- mouse = player:GetMouse()
- function ok(key)
- if key == "e" then
- part = Instance.new("Part",game.Workspace)
- part.Position = player.Character["Right Arm"].Position
- end
- end
- function Part(key)
- if key == "r" then
- anchor = Instance.new("Part",game.Workspace)
- anchor.Position = player.Character["Right Arm"].Position
- anchor.Anchored = true
- end
- end
- function Mousekey(key)
- if key == "m" then
- noob = Instance.new("Part",game.Workspace)
- noob.Position = mouse.Hit.Position
- end
- end
- function n(key)
- if key == "n" then
- no = Instance.new("Part",game.Workspace)
- no.Position = mouse.Hit.Position
- no.Anchored = true
- end
- end
- mouse.KeyDown:connect(Part)
- mouse.KeyDown:connect(ok)
- mouse.KeyDown:connect(Mousekey)
- mouse.KeyDown:connect(n)
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