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Kingdom Hearts 1 WT

Dec 30th, 2020 (edited)
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  1. Kingdom Hearts
  2.  
  3. Platform: PS2
  4. Released (d.m.y):
  5. 28.03.2002 (J)
  6. 16.09.2002 (NA)
  7. 15.11.2002 (PAL)
  8. 26.12.2002 (J, Final Mix)
  9.  
  10. Based on: PAL-version (SCES-50967)
  11.  
  12.  
  13.  
  14.  
  15. - A single save file takes 131 kb of space. The game actually remembers
  16. which save slot you're using. If only other games had that...
  17. - You can do a soft reset by hitting the usual buttons.
  18. - Observe your enemies to learn how they attack and behave.
  19. - Attacking in the air is faster than attacking on the ground. Hitting
  20. small enemies with an air combo can be tricky, though.
  21. - The last hit of your combo (which has 3 hits by default) is powerful
  22. but knocks the enemy away (unless they're heavy), which gives them enough
  23. time to recover (unless a wall prevents them from flying too far away
  24. from you). There are situations where it's optimal to leave the combo
  25. unfinished, so you can immediately attack the enemy again. This only
  26. works with aerial attacks, though.
  27. - There are many items you can't reach until you obtain new abilities.
  28. - HP balls, MP balls, and Munny (mainly dropped by enemies) despawn
  29. after 14 seconds.
  30. - The game does not have a skip scene function.
  31. × The mandatory events add up to about 2h 30m.
  32. - You can't turn the music off. As a result, there are a couple of
  33. areas in the game where you may want to hit that mute button.
  34.  
  35.  
  36.  
  37.  
  38. Awakening
  39. Destiny Islands
  40. Traverse Town
  41. Wonderland
  42. Deep Jungle
  43. Olympus Coliseum
  44. Agrabah
  45. Monstro
  46. Holloween Town
  47. Atlantica
  48. Neverland
  49. Hollow Bastion
  50. End of the World
  51.  
  52.  
  53.  
  54.  
  55. Awakening
  56. ===============================
  57.  
  58.  
  59. Items (nc): Dream Shield / Dream Staff / Dream Sword (Unique, Temp), Potion
  60. Boss: Darkside
  61.  
  62. [Scene001 - 3:39] (New Game)
  63.  
  64. [Scene002 - 0:21]. Step into the light.
  65.  
  66. - Move the camera with L2 and R2. Press both simultaneously to move
  67. the camera behind you. When locked on to a target, L2 and R2 will
  68. switch targets.
  69. - Press Select to go into first person view mode (non-inverted y-axis).
  70. - I strongly recommend you choose the shield so you can quickly learn
  71. Guard (at Lv9) and Second Chance (at Lv18). It makes little difference
  72. whether you give up the sword or the staff after that (doesn't affect
  73. your abilities).
  74.  
  75. [Scene003 - 0:48]. This one plays once you've confirmed your choices.
  76.  
  77. [Scene004 - 0:11]. Swing your weapon.
  78.  
  79. [Scene005 - 0:39]. Dispatch the group of enemies.
  80.  
  81. - Destroy the crate to find a Potion.
  82.  
  83. [Scene006 - 0:32]. Examine the door after it's no longer translucent.
  84.  
  85. - It makes little difference what level up speed you choose here through
  86. the dialog options. Dusk allows you to reach Lv100 the fastest.
  87. × Dawn: Selphie-1, Wakka-1, Tidus-1
  88. × Noon: Selphie-2, Wakka-2, Tidus-2
  89. × Dusk: Selphie-3, Wakka-3, Tidus-3
  90.  
  91. [Scene007 - 0:27]. This one plays after confirming your exp. chart.
  92.  
  93. [Scene008 - 0:15]. Step into the light.
  94.  
  95. - After dispatching your enemies, you can enter the menu where you
  96. should at least check the Config screen. I use Auto Lock Off, Target
  97. Lock Manual, and Camera Manual.
  98. - You start off with 2 accessory slots and 3 item slots.
  99.  
  100. [Scene009 - 0:12]. Step on the save point.
  101.  
  102. [Scene010 - 0:46]. This one plays when you step into the light.
  103. |
  104. [Boss]
  105. - 240 HP, 18 xp
  106. - You don't need to win this battle.
  107. |
  108. [Scene011a - 3:36]. This one plays if you win.
  109. [Scene011b - 3:32]. This one plays if you lose.
  110.  
  111.  
  112. Destiny Islands
  113. ===============================
  114.  
  115.  
  116. \\\ Seaside Shack ||
  117. - You'll find a save point here.
  118.  
  119. \\\ Seashore ||
  120. Items (nc): Log (Artifact, Temp), Log (Artifact, Temp),
  121. Rope (Unique, Temp), Cloth (Unique, Temp), n× Potions, Hi-Potion
  122. Initial equipment (Sora): Wooden Sword (Unique, Temp)
  123. Bosses: n× Wakka, n× Selphie, n× Tidus, n× Riku
  124. - Beat up your friends if you need to get familiar with the battle system.
  125. - Seek out two Logs, a Cloth, and some Rope, and take them to Kairi.
  126. - If you're on Expert, you may want to fight Wakka until you learn
  127. Guard. It'll be a big help when fighting Guard Armor.
  128.  
  129. [Scene012 - 5:04]. This one plays when you bring the materials to Kairi,
  130. and choose "Yeah, let's go home."
  131.  
  132. Item (nc): Mushroom (Artifact, Temp) \\\ Secret Place ||
  133.  
  134. [Scene013 - 2:00]. This one plays when you pick up the mushroom.
  135.  
  136. Item: Protect Chain \\\ Cove ||
  137. Items: n× Pretty Stones, Mushroom (Artifact, Temp), Mushroom (Artifact,
  138. Temp), n× Coconuts (Artifact, Temp), Empty Bottle (Unique, Temp),
  139. Drinking Water (Unique, Temp)
  140. - Save the game before talking to Riku if you want to win the race.
  141. It's not necessary, though.
  142.  
  143. [Name: Excalibur]. Talk to Riku.
  144. |
  145. [Scene014 - 0:18]
  146.  
  147. - After the race, Talk to Kairi to receive the Empty Bottle. Aside from
  148. filling it up with water, you'll need to find three Mushrooms, three
  149. Fish, at least two Coconuts, and a Seagull Egg. Brown coconuts won't do;
  150. you're looking for yellow ones. Simply whack those palm trees (the trees
  151. you can lock on to) until they drop some.
  152.  
  153. \\\ Seashore ||
  154. Items (nc): Fish, Fish, Fish, Seagull Egg, n× Coconuts (Artifact, Temp),
  155. Drinking Water (Unique) (if you didn't get it from the Cove)
  156. Bosses: n× Wakka, n× Selphie, n× Tidus, Tidus & Wakka & Selphie
  157.  
  158. [AddScene01 - 0:13]. This one plays if you talk to Wakka.
  159. [AddScene02 - 0:23]. This one plays if you talk to Selphie.
  160. [AddScene03 - 0:14]. This one plays if you talk to Tidus.
  161.  
  162. Item (nc): Hi-Potion \\\ Cove ||
  163.  
  164. [Scene015 - 6:45]. This one plays when you bring the provisions to
  165. Kairi and reply "Yeah, let's go home."
  166.  
  167. Item (nc): Kingdom Key (Unique) \\\ Seashore ||
  168.  
  169. [Scene016 - 1:32]. This one plays when you approach Riku.
  170.  
  171. Boss: Darkside 2 \\\ Secret Place ||
  172.  
  173. [Scene017 - 0:45]. This one plays when you reach the door.
  174. |
  175. [Boss]
  176. - 300 HP, 60 xp
  177. - You need to win this time.
  178. |
  179. [Scene018 - 2:14]
  180.  
  181.  
  182. Traverse Town
  183. ===============================
  184.  
  185.  
  186. Item (nc): Postcard (Artifact, Temp) \\\ Item Shop ||
  187. - Lock on to the fan and hit it to receive a Postcard.
  188.  
  189. Item: Postcard (Artifact, Temp) \\\ First District ||
  190. Item (nc): Cottage, Mythril Shard
  191. - The chest with the Postcard is on top of the Accessory Shop.
  192. - The chest at the tavern should be ignored for now.
  193.  
  194. Item: Mythril Shard \\\ Accessory Shop ||
  195. Shop: Ability Stud - 200 M
  196. - Visit the accessory shop to meet Cid.
  197.  
  198. \\\ First District ||
  199.  
  200. [Scene019 - 0:19]. This one plays when you enter the Second District.
  201.  
  202. Items: Postcard (Artifact, Temp), Mega-Potion \\\ Second District ||
  203.  
  204. Boss: Squall / Leon \\\ Accessory Shop ||
  205. - Talk to Cid after killing five enemies to proceed.
  206.  
  207. [Scene020 - 0:33]. This one plays when you exit the shop.
  208. |
  209. [Boss]
  210. - 120 HP, 30 xp
  211. - Winning the battle is not mandatory. You'll get an Elixir later if
  212. you win.
  213. - Strike him in the back with a combo to loop him into either casting
  214. Fire or leaping at you. In both of these scenarios, you're guaranteed
  215. to be able to pull off another combo at his back.
  216. |
  217. [Scene021b - 4:15]. This one plays if you win.
  218. [Scene021a - 4:12]. This one plays if you lose.
  219.  
  220. Items: Elixir, Mythril \\\ Green Room ||
  221. - You can open the chest on the table after talking to either Yuffie
  222. or Squall.
  223. - Hit the clock above Squall until you hear the exotic fanfare after
  224. which you should find a chest next to the save point.
  225. - The save point here will disappear after the next event. If you level
  226. up before the boss, don't forget to save at the accessory shop.
  227.  
  228. [Scene022 - 0:26]. Plays after you talk to Leon and reply "I'm ready!"
  229.  
  230. Items: Potion, Potion, Pretty Stone \\\ Alleyway ||
  231. Item: Pretty Stone \\\ Red Room ||
  232.  
  233. Item (nc): Mega-Potion \\\ First District ||
  234. - Talk to Aeris to receive an item. (I thought she was dead? They
  235. must've used GameShark.)
  236.  
  237. Items (nc): Brave Warrior, 100 Munny, Elixir \\\ Third District ||
  238. Initial equipment (Donald): Mage's Staff, 2× Potions
  239. Initial equipment (Goofy): Knight's Shield, 3× Potions, Ether
  240. Special: Fire, Dodge Roll, Blue Trinity
  241. PCs: Donald, Goofy
  242. Boss: Guard Armor (Body, 2× Gauntlets, 2× Legs)
  243.  
  244. [Scene023 - 0:40]. This one plays when you proceed.
  245. |
  246. [Scene024 - 0:20]. Defeat the 6 Soldiers.
  247. - They may teleport away if you move far away from them.
  248. |
  249. [Boss]
  250. - 120 HP, 110 xp (Body), 196 HP (Leg), 84 HP (Gauntlet)
  251. - This one gets my vote for the most difficult battle in the game
  252. (shared position with Clayton & Stealth Sneak - Expert).
  253. - Always use the aerial attack for deflecting since the ground attack
  254. is too unreliable.
  255. - If you can destroy both arms, it's already basically over.
  256. |
  257. [Scene025 - 3:22]
  258.  
  259. - Donald, Goofy and guest characters always have as much Exp as Sora
  260. does.
  261. - Don't give Donald or Goofy any items since it's basically the same
  262. as discarding them.
  263. - Equip Dodge Roll and check the setting in Customize. Rolling will be
  264. fastest moving method available for a fairly long time.
  265.  
  266. Shop: \\\ Item Shop ||
  267. Morning Star 150 M
  268. Warhammer 250 M
  269. Smasher 250 M
  270. Stout Shield 250 M
  271.  
  272. Item: Postcard (Artifact, Temp) \\\ First District ||
  273. Item (nc): Postcard (Artifact, Temp)
  274. Items: Mythril Shard \\\ Second District ||
  275.  
  276. \\\ Third District ||
  277. Items (nc): Postcard (Artifact, Temp), Camping Set
  278. - Enter this area from the 2nd District rooftops to find the Postcard.
  279. - Cast Fire on the door with the flame symbol on it.
  280.  
  281. \\\ Mystic House ||
  282. - You don't actually have to come here yet, but you might as well.
  283.  
  284. [Scene026 - 0:37]. This one plays when you enter the Empty Room.
  285. |
  286. [Scene027 - 0:20] ("Presto!")
  287.  
  288. Item (nc): Mega-Ether \\\ Magician's Study ||
  289.  
  290. \\\ First District ||
  291. Items (nc): Mega-Potion, Mega-Ether, Mythril, Elixir
  292. Gummi Inventory: Cure-G, 2× Fire-Gs, 5× Protect-G As, 12× Protect-G Bs,
  293. 4× Protect-G Cs, 6× Protect-G Ds, 2× Protect-G Es, 2× Protect-G Fs,
  294. Aero-G R, Aero-G L, Aerora-G R, Aerora-G L, Thunder-G, COM. Lv1, Kingdom
  295. - You should have been able to find six Postcards by now. Make sure
  296. you mail each of them.
  297.  
  298. - Once you hit space, you can head to either Wonderland (Battle Lv1),
  299. Deep Jungle (Battle Lv3), or the Olympus Coliseum (Battle Lv2). That's
  300. the order in which I'll cover them, but you're free to do them in any
  301. order you want.
  302. × Olympus Coliseum is completely optional.
  303.  
  304. [Scene028 - 0:37]. Plays when you choose to disembark at Wonderland.
  305.  
  306.  
  307. Wonderland
  308. ===============================
  309.  
  310. \\\ Bizarre Room A ||
  311. - Push the bed into the wall before shrinking yourself.
  312.  
  313. [Scene029 - 0:35]. Approach the Doorknob.
  314.  
  315. \\\ Bizarre Room B ||
  316. Lost & Found: Blaze Shard / Fira Ring (Red Nocturne)
  317.  
  318. [Scene030 - 1:54]. This one plays when you enter the Queen's Castle.
  319.  
  320. \\\ Queen's Castle ||
  321.  
  322. [Scene031 - 0:21]. Enter the Lotus Forest.
  323.  
  324. \\\ Lotus Forest ||
  325. Items: Footprints (Unique, Temp), Antenna (Unique, Temp),
  326. Thunder-G, Dalmatians (16-18)
  327. Items (nc): Camping Set, Hi-Potion, Potion, Ether, Tent, Camping Set
  328.  
  329. Item: Stench (Unique, Temp) \\\ Bizarre Room B ||
  330. Item: Claw Marks (Unique, Temp) \\\ Bizarre Room B ||
  331. Special: Blizzard
  332. - Find all 4 pieces of evidence and the Cheshire Cat will give you
  333. Blizzard. Otherwise, you'll get it after the main boss.
  334.  
  335. Item: Camping Set \\\ Rabbit Hole ||
  336. - "Defeat all enemies to unlock doors." If you don't get this now,
  337. you'll miss it.
  338.  
  339. \\\ Queen's Castle ||
  340. Boss(es): Tower (+ Queen, 3× Hearts, 2× Spades, 0 - 2× Cages)
  341. - Talk to either of the Hearts to proceed with the session.
  342.  
  343. [Scene032 - 0:13]. This one plays after the verdict.
  344. |
  345. [Boss]
  346. - 100 xp
  347. - The cards can be knocked unconscious for a while, but not killed.
  348. |
  349. [Scene033 - 0:14]
  350.  
  351. Item: Mega-Potion \\\ Rabbit Hole ||
  352. Lost & Found: Spirit Shard / Protera Chain (Large Body)
  353.  
  354. Items (nc): Camping Set, Mega-Potion \\\ Lotus Forest ||
  355. - You can now reach flipped versions of the Bizarre Room. To trigger
  356. the boss, you need to turn on the lamps in the ceiling.
  357. - The entrance to the Tea Party Garden is at the back of the forest
  358. (previously blocked).
  359. - Also if you managed to get Blizzard, you could try getting some
  360. Mystery Goo from the White Mushrooms. You have to cast a certain spell
  361. on them depending on their body language.
  362.  
  363. Item: Aero-G> \\\ Queen's Castle ||
  364. Item: Dalmatians (58-60) \\\ Queen's Castle ||
  365.  
  366. Item: Defense Up \\\ Bizarre Room D ||
  367. - Hit the shelf with the teddy bear.
  368.  
  369. Items (nc): Hi-Potion, Mythril Shard, 120 M \\\ Lotus Forest ||
  370. - A Mythril Shard and 120 M for an Elixir. Not a particularly good deal.
  371.  
  372. \\\ Tea Party Garden ||
  373. Items (nc): Elixir, Potion, Ether, Potion, Potion
  374.  
  375. Item: Dalmatians (13-15) \\\ Queen's Castle ||
  376.  
  377. \\\ Bizarre Room B ||
  378. Items (nc): Potion, Potion, Mythril Shard, Ifrit's Horn,
  379. Navi-G Piece (Artifact, Temp)
  380. Boss: Trickmaster
  381.  
  382. [Scene034 - 0:17]. This one plays after you talk to the Cheshire Cat.
  383. |
  384. [Boss]
  385. - 600 HP, 150 xp
  386. - Casting Fire is really the only safe way to attack him when he's not
  387. stunned. You'll run out of MP quickly, though, but Goofy will eventually
  388. knock him out, thus giving you an opening. Later, you should focus on
  389. deflecting his fireballs.
  390. |
  391. [Scene035 - 1:00]
  392.  
  393. Item (nc): Mythril Shard \\\ Bizarre Room A ||
  394. Item: Aeroga-G< \\\ Tea Party Garden ||
  395.  
  396.  
  397. Deep Jungle
  398. ===============================
  399.  
  400. Boss: Sabor
  401.  
  402. [Scene036 - 0:52]. This one plays after you reach Deep Jungle.
  403. |
  404. [Boss]
  405. - 90 HP, 15 xp
  406. - Winning the battle is not mandatory (low HP). *&&X%
  407. |
  408. [Scene037a - 3:19] (win)
  409. [Scene037b - 3:13] (lose)
  410.  
  411. Items: Protera Chain, Mega-Potion \\\ Tree House ||
  412. Initial (Tarzan): Spear, 3× Potions
  413. PC: Tarzan
  414. - You can quickly reach the stairs leading to the second floor by
  415. attacking at the height of your jump.
  416. - It's possible to reach the chest in the boat (containing Mythril),
  417. if you jump from the board sticking out of the roof and swing your
  418. Keyblade just before you hit it. Feel free to try it once or twice,
  419. but don't waste too much time on it.
  420.  
  421. Item: Mega-Ether \\\ Jungle - Tunnel ||
  422.  
  423. \\\ Climbing Trees ||
  424. - Ignore the flowers. They don't do anything.
  425.  
  426. Item: Dalmatians (28-30) \\\ Jungle - Vines 2 ||
  427. - You can jump on to and off the vines manually as well.
  428.  
  429. \\\ Hippos' Lagoon ||
  430. Items: Mega-Potion, Dalmatians (25-27), Esuna-G A (closed circle)
  431. - You need to pull off a fairly precise jump with a swing to reach
  432. the Gummi piece.
  433. - Reach Vines 1 by climbing the big tree.
  434.  
  435. Item: Mythril \\\ Jungle - Vines ||
  436. - Examine the flower to start the Time Trial. There are no rewards.
  437.  
  438. Items: Mega-Potion, Mythril Shard \\\ Jungle - Cliff ||
  439. - You can reach this area from the Tree House by jumping down from the
  440. side where you see a long rope.
  441.  
  442. \\\ Camp ||
  443. Items (nc): Slide 4; Slide 3; Slide 6; Slide 1; Slide 5;
  444. Slide 2 (Unique, Temp), 2× Ether, Hi-Potion, Protect-G (cone)
  445. PCs: Donald, Goofy
  446. - You don't actually seem to lose any Potions when conducting the
  447. experiments. The note I always seem to miss is the one at the flagpole.
  448.  
  449. [Scene038 - 1:09]. This one plays when you enter the Tent.
  450.  
  451. Item: Mythril Shard \\\ Camp - Tent ||
  452. - At this point, you can board your ship again.
  453. - You can also encounter Sabor again in some areas.
  454.  
  455. [Scene039 - 1:09]. This one plays when you show the slides to Tarzan.
  456.  
  457. Item: Dalmatians (34-36) \\\ Camp ||
  458.  
  459. \\\ Hippos' Lagoon / Climbing Trees ||
  460.  
  461. [Scene040 - 0:50]. This one plays when you reach Vines 2.
  462.  
  463. Item: Dalmatians (31-33) \\\ Climbing Trees ||
  464.  
  465. [Scene041 - 0:58]. Enter the Tree House.
  466.  
  467. \\\ Camp ||
  468. Lost & Found: Power Shard / Protera Chain (Powerwild, Bouncywild)
  469.  
  470. [Scene042 - 1:03]. Enter the Tent.
  471.  
  472. - You'll need to take care of five fixed "encounters" at this stage.
  473. - If you haven't gotten Scan yet, I suggest you level up until you
  474. learn it.
  475.  
  476. Item (nc): Protect-G (pyramid) \\\ Camp ||
  477. Item (nc): Aeroga-G< \\\ Climbing Trees ||
  478. Item (nc): Shell-G (cube) \\\ Tree House ||
  479. Item (nc): Aeroga-G> \\\ Jungle - Cliff ||
  480. Item (nc): Fire-G \\\ Bamboo Thicket ||
  481.  
  482. \\\ Camp - Tent ||
  483. - Assuming you saved all the gorillas, you should hear a gunshot coming
  484. from the Bamboo Thicket when you exit the Tent.
  485.  
  486. Item (nc): White Fang \\\ Camp ||
  487. Boss: Sabor 2
  488.  
  489. [Scene043 - 0:09]. This one plays when you enter the Bamboo Thicket.
  490. |
  491. [Boss]
  492. - 180 HP, 150 xp
  493. - The WWF isn't gonna be happy about this...
  494. |
  495. [Scene044 - 0:53]
  496.  
  497. \\\ Climbing Trees ||
  498. - Destroy the black fruit.
  499.  
  500. Special: Cure \\\ Bamboo Thicket / Tree House ||
  501. Lost & Found: Mega-Potion (Stealth Sneak)
  502. Bosses: Clayton, Clayton & Stealth Sneak
  503.  
  504. [Scene045 - 0:35]. This one plays when you reach the Cliff.
  505. |
  506. [Boss]
  507. - This one ends once he's lost a chunk of health.
  508. |
  509. [Scene046 - 0:25]
  510. |
  511. - 250 HP, 240 xp (Clayton), 750 HP, 30 xp (Stealth Sneak)
  512. - This one is brutal at low levels.
  513. - Replace Donald with Tarzan. Don't let him use anything other than
  514. Healing Herb.
  515. |
  516. [Scene047 - 1:42]
  517.  
  518. - *If* you manage to win, you'll be rewarded with the precious Cure spell.
  519. - Unfortunately, there's no way to prevent Donald from casting spells
  520. besides Cure.
  521.  
  522. \\\ Waterfall Cavern ||
  523. Items: Mythril Shard, Shell-G (tri-roundish), Mythril, Orichalcum
  524. Items (nc): Navi-G Piece (Artifact, Temp), Jungle King (Unique)
  525.  
  526. [Scene048 - 3:34]. This one plays when you enter the Cavern of Hearts.
  527.  
  528. \\\ Jungle - Tunnel ||
  529. Items (nc): AP Up, Orichalcum, Megalixir, Defense Up, Power Up
  530. - Play the Jungle Slider mini-game to get the AP Up, but don't bother
  531. with the rest.
  532. - The longest route / course (Shadow Cavern) is: left, left, right, left.
  533.  
  534. [OlymScene01 - 0:17]. This one plays when you disembark at the Coliseum.
  535.  
  536.  
  537. Olympus Coliseum
  538. ===============================
  539.  
  540. \\\ Coliseum Gates ||
  541. Items: Mega-Potion, Mythril Shard: Dalmatians (22-24)
  542.  
  543. \\\ Coliseum - Lobby ||
  544. Items (nc): Entry Pass (Unique, Temp), Inferno Band, Hero License (Unique)
  545. Special: Thunder
  546. Bosses: Cloud, Cerberus
  547.  
  548. [OlymScene02 - 0:13]. Talk to Phil.
  549.  
  550. - Try to move the block of stone.
  551.  
  552. [OlymScene03 - 1:38]. Talk to Phil again.
  553.  
  554. [OlymScene04 - 0:17]. This one plays when you complete the trials.
  555.  
  556. [OlymScene05 - 0:32]. Leave.
  557.  
  558. - You'll fight 7 consecutive battles.
  559.  
  560. [OlymScene06 - 0:18]. This one plays after the 1st match.
  561. |
  562. [OlymScene07 - 1:00]. Plays after the 5th match. (Boss after the 6th one)
  563. |
  564. [Boss]
  565. - 300 HP, 80 xp
  566. - Winning the battle is not mandatory.
  567. |
  568. [OlymScene08a - 0:40] (win)
  569. [OlymScene08b - 0:52] (lose)
  570.  
  571. - You can actually leave the whole place at this stage.
  572.  
  573. [OlymScene09 - 0:26]. This one plays when you try to enter the Arena
  574. | and choose "I'm not afraid!"
  575. [Boss]
  576. - 600 HP, 200 xp
  577. |
  578. [OlymScene10 - 1:42]
  579.  
  580. Special: Sonic Blade \\\ Coliseum Gates ||
  581.  
  582. [OlymScene11 - 1:06]. Approach Cloud.
  583.  
  584. [OlymScene12 - 0:58]. Exit the world.
  585.  
  586.  
  587.  
  588. Traverse
  589. ===============================
  590.  
  591. Item: Defense Up \\\ First District ||
  592. - Knock out two of the candles and cast Blizzard at the other two.
  593.  
  594. Item: Dalmatians (4-6) \\\ Alleyway ||
  595. - You can reach this chest from the 1st District alley where you first
  596. woke up.
  597.  
  598. Lost & Found: Spirit Gem (Air Soldier) \\\ Third District ||
  599. - The Air Soldiers can be very annoying. They're easy to read, but you
  600. often can't keep track of them, so you'll just have to try and use the
  601. Force.
  602. - Cast Thunder on the wires. The effect will show at the Gizmo Shop.
  603.  
  604. \\\ Second District ||
  605. Lost & Found: Thunder Shard / Thundara Ring (Yellow Opera),
  606. Frost Shard / Blizzara Ring (Blue Rhapsody),
  607. Bright Shard / Protera Chain (Green Requiem)
  608.  
  609. Items (nc): 2× Postcards (Artifact, Temp) \\\ Gizmo Shop ||
  610. - Step on the three switches, and the clock around the middle will
  611. start winding. Examine it once it stops.
  612.  
  613. Items (nc): Megalixir, Orichalcum \\\ First District ||
  614.  
  615. \\\ Alleyway ||
  616. - Activate the Red Trinity in the water to open the path to the Secret
  617. Waterway.
  618.  
  619. Item: Dalmatians (10-12) \\\ Secret Waterway ||
  620. Item (nc): Earthshine (Simba)(Unique, Temp)
  621. - Talk to Squall twice.
  622. - Don't go up to the Magician's Study, since Merlin won't let you use
  623. the "elevator" yet once you're up there.
  624.  
  625. Item (nc): Old Book (Unique, Temp) \\\ Accessory Shop ||
  626. - Lighting the fireplace will have no concrete results whatsoever.
  627.  
  628. \\\ Magician's Study ||
  629. - You won't be able to teleport back to your ship after you talk to
  630. Merlin, but that's only until you trigger the next scene.
  631. - The 100 Acre Wood is covered in the misc. file. There are no battles
  632. there, only mini-games.
  633.  
  634. \\\ Third District ||
  635.  
  636. [Scene049 - 2:25]. Proceed.
  637.  
  638. Item (nc): Warp-G \\\ Small House ||
  639.  
  640. [Scene050 - 0:36]. This one plays after you talk to Cid.
  641.  
  642. - You can now activate the Red Trinity on top of the Gizmo Shop and
  643. fight Opposite Armor. You don't actually *have* to do it yet, but since
  644. you're here, you might as well.
  645. - When flying to adjacent worlds, use the d-pad to choose between normal
  646. mode and warp mode.
  647.  
  648. Item (nc): Comet-G \\\ First District ||
  649.  
  650. Item (nc): Navi-G Piece (Artifact, Temp) \\\ Second District ||
  651. Special: Aero
  652. Boss: Opposite Armor (Body, 2× Arms, 2× Legs)
  653.  
  654. [Scene051 - 0:11]. This one plays when you approach the keyhole.
  655. |
  656. [Boss]
  657. |
  658. [Scene052 - 0:24]
  659. |
  660. - 390 xp
  661. |
  662. [Scene053 - 0:58]
  663.  
  664. Special: Gravity \\\ Olympus Coliseum ||
  665. - The Phil Cup is now available. It doesn't really even have a boss.
  666. - Enemies don't drop items or orbs during coliseum battles.
  667. - Coliseum battles have 3 modes, with the next one becoming available
  668. when you beat the previous one. The modes are: normal, solo, and time
  669. limit. Don't bother trying time limit mode until you're at a high level.
  670. - Beating a mode more than once doesn't give you any additional rewards.
  671.  
  672. [OlymScene13 - 0:13]. Beat the Phil Cup.
  673.  
  674. [Scene054 - 1:52]. This one plays when you disembark at Agrabah.
  675.  
  676.  
  677. Agrabah
  678. ===============================
  679.  
  680. Item: Mega-Potion \\\ Storage ||
  681. Items: Mega-Potion, Mega-Ether \\\ Plaza ||
  682. Lost & Found: Blaze Gem / Protera Chain (Bandit)
  683. Item: Mega-Ether \\\ Main Street ||
  684. Lost & Found: Mythril Shard (Pot Spider)
  685.  
  686. Items: Megalixir, Dalmatians (37-39) \\\ Aladdin's House ||
  687. - Find the gate lock and help out the carpet.
  688. - Refresh the area to find a merchant here.
  689. - Enter the Plaza from here to reach the chests below.
  690.  
  691. Item: Cottage \\\ Plaza ||
  692. Item: Shell-G (cake slice b) \\\ Main Street ||
  693.  
  694. [Scene055 - 0:09]. This one plays when you enter the Alley.
  695. |
  696. [Scene056 - 0:32]
  697.  
  698. Item: Mega-Potion \\\ Alley ||
  699. - Hit the lock here to open the gate nearby.
  700.  
  701. \\\ Desert ||
  702.  
  703. [Scene057 - 0:18]. This one plays when you fly the carpet.
  704.  
  705. \\\ Desert - Cave ||
  706. Initial (Aladdin): Sword, Protect Chain, Fire Ring, 4× Potions, 2× Ether
  707. PC: Aladdin
  708.  
  709. [Scene058 - 2:33]. Defeat the 10 Bandits.
  710. |
  711. [Scene059 - 0:48]
  712.  
  713. Lost & Found: Blaze Gem / Firaga Ring (Fat Bandit) \\\ Plaza ||
  714.  
  715. \\\ Aladdin's House ||
  716. - A quick event.
  717.  
  718. Items: Shell-G (oval), Fira Ring \\\ Bazaar ||
  719. Item (nc): Mega-Ether
  720. - Another gate lock mechanism here. Save the game before taking the new path.
  721.  
  722. Item: Protera Chain (after the boss) \\\ Palace Gates ||
  723. Item (nc): Ray of Light
  724. Boss: Pot Centipede (+ ??× Pot Spiders)
  725.  
  726. [Scene060 - 0:56]. Proceed.
  727. |
  728. [Boss]
  729. - 250 xp
  730. - After a short while, he'll crash through the barricade, expanding
  731. the battlefield to include most areas in town.
  732. - A fairly tricky battle. Thanks to his tentacles, approaching him will
  733. more than likely result in receiving damage.
  734. - Always flinches when fused with pots
  735. - Once all the pots are gone, his action pattern becomes fairly simple.
  736. Every time you make him flinch with an attack, he will become immune to
  737. flinching for the duration of either two whip attacks or three spin
  738. attacks (or something like that). Unfortunately, even when he *does*
  739. flinch, you'll only have enough time to hit him twice (without taking
  740. damage).
  741. |
  742. [Scene061 - 0:12]
  743.  
  744. - Save the game as yet another tedious boss awaits.
  745.  
  746. \\\ Desert - Cave ||
  747. Boss: Guardian (+ n× Bandits, Air Soldiers, Fat Bandits)
  748.  
  749. [Scene062 - 0:23]. Proceed.
  750. |
  751. [Boss]
  752. - 400 xp
  753. - Another tricky boss. You can actually leave the desert mid-battle.
  754. Naturally this means that the boss will recover all his HP.
  755. - Once the other eye is out, it will frequently try to violently shake
  756. you off if you're anywhere on the head. If you're *very* careful, you
  757. should still be able to stay on the nose, and attack every so often
  758. (single or double hits only).
  759.  
  760. Items: Mega-Ether \\\ Cave - Entrance ||
  761.  
  762. Items: Mythril, Thundara Ring \\\ Relic Chamber ||
  763. - With Aladdin in your active party, activate the remote switch
  764. - Activating the switches isn't required, but allows you to get some
  765. stuff.
  766. - All 3 chambers are connected. Note that you can swim up the flow.
  767.  
  768. \\\ Dark Chamber ||
  769. Items: Torn Page (Artifact), Cottage, Dispel-G (ramp), Protega Chain
  770. - Save Point
  771.  
  772. Item: Thunder-G \\\ Silent Chamber ||
  773. -> Hidden Room
  774.  
  775. \\\ Hidden Room ||
  776.  
  777. [Scene063 - 0:28]. Destroy the pillar.
  778.  
  779. Items: Elixir, Mythril Shard \\\ Cave - Hall ||
  780. - When you come into the Hall from the Entrance, look right and you'll
  781. see a staircase you can reach by jumping on the stone face.
  782.  
  783. Item: Mega-Potion \\\ Bottomless Hall 2 ||
  784. - Push the block down if you had trouble reaching the chest with the
  785. Mythril.
  786.  
  787. Item: Elixir, Cottage \\\ Bottomless Hall 1 ||
  788.  
  789. \\\ Treasure Room ||
  790. Items: Defense Up, Mythril Shard, Shell-G (pyramid), Dalmatians (52-54)
  791. Item (nc): Mythril Shard
  792. Special: Blizzara
  793. Boss: Jafar (+ Genie)
  794.  
  795. [Scene064 - 1:13]. This one plays when you enter the Lamp Chamber.
  796. |
  797. [Boss]
  798. - 600 xp
  799.  
  800. Item (nc): Three Wishes (Unique) \\\ Lamp Chamber ||
  801. Special: Fira, Ansem's Report 1, Genie, Green Trinity
  802. Boss: Genie Jafar + Iago
  803. - You can go save after the battle.
  804.  
  805. [Scene065 - 0:31]. This one plays when you approach Jasmine.
  806.  
  807. [Scene066 - 0:19]. Jump down the hole.
  808. |
  809. [Boss]
  810. - 730 xp
  811. |
  812. [Scene067 - 3:11]
  813. |
  814. [Scene068 - 3:17]
  815.  
  816. Item: Power Up \\\ Agrabah - Storage ||
  817.  
  818. Item: Firaga-G \\\ Coliseum Gates ||
  819. Item (nc): Mythril
  820. - You can now put out the fires with Blizzara. Equip the Ray of Light,
  821. if you need an MP boost.
  822.  
  823. Item: Elixir \\\ Rabbit Hole ||
  824. Item: Mythril Shard \\\ Bizarre Room B ||
  825. Items: Shell-G (cube), Thundara-G \\\ Lotus Forest ||
  826. Item (nc): Mythril Shard \\\ Treetop ||
  827.  
  828. Items: Dalmatians (7-9), Mythril Shard \\\ Item Workshop ||
  829. Item (nc): Postcard (Artifact, Temp)
  830. - You now have access to the Synthesis Shop. There are 4 shop levels
  831. with 6 items each. Once you've created enough items, the next level
  832. will become available.
  833.  
  834. Item (nc): Defense Up \\\ First District ||
  835.  
  836. Shop: \\\ Item Shop ||
  837. Shooting Star 750 M
  838. Magus Staff 1000 M,
  839. Silver Mallet 1000 M
  840. Gigas Fist 1000 M
  841. Mythril Shield 750 M
  842. Golem Shield 1000 M
  843.  
  844. - You can now reach Monstro, Holloween Town and Atlantica. Holloween
  845. Town and Atlantica are semi-optional in that you only have to complete
  846. one of them.
  847. - You may run into Monstro when going between Agrabah and Holloween
  848. Town or Agrabah and Atlantica.
  849.  
  850. [Scene069 - 3:00]. This one plays when Monstro swallows you.
  851.  
  852.  
  853. Monstro
  854. ===============================
  855.  
  856. \\\ Mouth ||
  857.  
  858. [Scene070 - 1:02]. Approach Geppetto's ship.
  859.  
  860. \\\ Chamber 1 ||
  861. - Getting the items will be easier once you have High Jump.
  862.  
  863. [Scene071 - 0:46]. Proceed.
  864.  
  865. -> Chamber 3 (dead end)
  866. -> Chamber 2 (one-way)
  867.  
  868. Item: Mega-Ether \\\ Chamber 3 ||
  869.  
  870. Item: Cottage \\\ Chamber 2 ||
  871. -> Chamber 3
  872.  
  873. \\\ Chamber 3 ||
  874. Items: Dalmatians (76-78), Dalmatians (55-57), Tornado-G>
  875. -> Chamber 2 (one-way)
  876. -> Chamber 6 (dead end (nothing))
  877.  
  878. Item: Megalixir \\\ Chamber 2 ||
  879. -> Chamber 5
  880.  
  881. \\\ Chamber 5 ||
  882. -> Chamber 6 (one-way)
  883.  
  884. Items: Dispel-G (cone), Torn Page \\\ Chamber 6 ||
  885. Lost & Found: Mythril Shard (Barrel Spider)
  886. -> Chamber 5 (lower)
  887. -> Chamber 5 (higher)(one-way)
  888. × Take the lower path, then use a barrel jump to get to where you
  889. would have gotten by taking the higher path.
  890.  
  891. \\\ Chamber 5 ||
  892. Items: Dispel-G (cake slice), Mega-Ether, Mythril, Dalmatians (79-81)
  893. Item (nc): Cottage
  894. -> Chamber 4
  895. -> Chamber 6 (high)(one-way)(nothing)
  896. -> Chamber 3 (high)(one-way)(nothing)
  897.  
  898. [Scene072 - 1:09]. This one plays when you reach Chamber 4.
  899.  
  900. Special: Cheer (Goofy) \\\ Chamber 4 ||
  901. Boss. Parasite Cage
  902.  
  903. [Scene073 - 0:20]. This one plays when you enter the Bowels.
  904. |
  905. [Boss]
  906. - 500 xp
  907. |
  908. [Scene074 - 0:14]
  909.  
  910. \\\ Bowels ||
  911.  
  912. [Scene075 - 0:42]. Jump down the hole.
  913.  
  914. \\\ Mouth ||
  915. Items: High Jump, Mythril Shard, Dalmatians (73-75), Cottage,
  916. Watergleam (Dumbo), Tornado-G<
  917. Items (nc): Cottage, Potion, Potion
  918.  
  919. Items: Mythril, Megalixir \\\ Chamber 6 ||
  920.  
  921. Item (nc): Mythril Shard \\\ Throat ||
  922. Special: Stop
  923. Boss: Parasite Cage 2
  924.  
  925. [Scene076 - 1:26]. This one plays when you reach the Stomach.
  926. |
  927. [Boss]
  928. - 1000 xp
  929. - Stay close to him in the same area where you begin, so that when you
  930. get knocked back, you won't end up in the pool of acid. Keep deflecting
  931. his attacks, but don't try Counterattacking. Instead, simply hit him
  932. with a three-hit combo after blocking his double whip attack. You should
  933. also be able to get a couple of hits in after the body ram attack.
  934. |
  935. [Scene077 - 2:03]
  936.  
  937. Item: Mythril \\\ Agrabah - Main Street ||
  938. Item: Aeroga-G> \\\ Palace Gates ||
  939. Item: Dalmatians (49-51) \\\ Cave - Entrance ||
  940. Items: Meteor-G, Thundara-G \\\ Hidden Room ||
  941.  
  942. Item: Orichalcum \\\ Lotus Forest ||
  943. - You'll have to do a slightly tricky jump to reach this one.
  944. Items: Dalmatians (19-21), Aeroga-G> \\\ Tea Party Garden ||
  945.  
  946. Item (nc): Spellbinder (Unique) \\\ Magician's Study ||
  947. - Merlin will give you the Spellbinder if you have the following
  948. spells (any level): Fire, Blizzard, Thunder, Cure, Gravity, Stop, Aero.
  949.  
  950. - Drop by at the Dalmatians' House to get a Torn Page and likely some
  951. other stuff (I'll list all of them later).
  952.  
  953. Item: Wishing Star (Unique) \\\ Geppetto's House ||
  954. Items (nc): Geppetto, Postcard (Artifact, Temp)
  955. - You can find this place in the 1st District now that you've completed
  956. the events inside Monstro.
  957. - Geppetto will give you new blueprints
  958.  
  959. Item (nc): Power Up \\\ First District ||
  960. - Assuming you found all the postcards, the mailbox should spit out
  961. one last item.
  962.  
  963. [03:13] (Agrabah - Holloween Town)
  964.  
  965. Special: Strike Raid \\\ Olympus Coliseum ||
  966. Boss: Squall & Yuffie (400 + 300 xp)
  967. - The Pegasus Cup is now available.
  968. - Yuffie can heal, so take her out first.
  969.  
  970. [OlymScene14 - 0:13]. Beat the Pegasus Cup
  971.  
  972. - Once you reach Holloween Town or Atlantica, you should keep going to
  973. reach the other one as well.
  974.  
  975. [HalloScene01 - 0:29]. Plays when you disembark at Holloween Town.
  976.  
  977.  
  978. Holloween Town
  979. ===============================
  980.  
  981. \\\ Guillotine Gate ||
  982. - Your appearance has changed, but this won't affect your abilities.
  983.  
  984. [HalloScene02 - 0:12]. Enter the square.
  985.  
  986. Items: Power Up, Dalmatians (67-69) \\\ Guillotine Square ||
  987. Item (nc): Elixir
  988. - Climb up the ledges near the entrance to the lab.
  989. - Ring the doorbell three consecutive times (resets if you refresh
  990. the area) to get the Elixir.
  991. - There are a couple of *very* elusive chests here that require
  992. abilities such as High Jump and Glide.
  993.  
  994. [HalloScene03 - 1:01]. Proceed.
  995.  
  996. \\\ Lab Entryway ||
  997. Initial (Jack): Protect Chain, Fire Ring, Potion, 2× Ether
  998. PC: Jack
  999.  
  1000. [HalloScene04 - 0:47]. Enter the lab.
  1001. |
  1002. [HalloScene05 - 1:48]
  1003.  
  1004. Item (nc): Torn Page (Artifact) \\\ Research Lab ||
  1005.  
  1006. [HalloScene06 - 0:25]. Exit the lab.
  1007.  
  1008. Item (nc): Forget-Me-Not (Unique, Temp) \\\ Graveyard ||
  1009.  
  1010. [HalloScene07 - 1:00]. Dispatch all the enemies.
  1011.  
  1012. [HalloScene08 - 0:34]. Approach the gates.
  1013. \\\ Research Lab ||
  1014. [HalloScene09 - 0:28]. Talk to the professor.
  1015.  
  1016. \\\ Graveyard ||
  1017. - Kill the enemies near the coffin so you can examine it.
  1018.  
  1019. Item: Jack-in-the-Box (Unique, Temp) \\\ Boneyard ||
  1020. - You can reach the Moonlight Hill by examining the big tombstone after
  1021. the pumpkin explodes. Go there and light the torch on the platform to
  1022. trigger a shortcut between the hill and the graveyard.
  1023.  
  1024. \\\ Research Lab ||
  1025. [HalloScene10 - 0:18]. Talk to the professor.
  1026. \\\ Lab Entryway ||
  1027. [HalloScene11 - 0:17]. Enter the town square.
  1028. \\\ Guillotine Square ||
  1029. [HalloScene12 - 0:18]. Enter the graveyard.
  1030.  
  1031. \\\ Moonlight Hill ||
  1032. - Examine one of the tombstones near the base of the hill.
  1033.  
  1034. \\\ Bridge ||
  1035. Items: Defense Up, Dispel-G (oval), Dalmatians (40-42)
  1036. - The platform in the corner can take you back to the hill. You can
  1037. also get back to the town square through the sewers (one-way).
  1038.  
  1039. [HalloScene13 - 0:16]. This one plays when you reach the manor.
  1040.  
  1041. \\\ Oogie's Manor ||
  1042. Items: Ether, Ether, Mythril Shard, Mega-Ether
  1043. - You can open the first door even without killing the nearby enemies;
  1044. jump on the platform nearby, and wait for the enemies to disappear. Then
  1045. jump back and quickly examine the door before "battle mode" goes on.
  1046. Extremely tricky.
  1047. - Don't miss the Red Trinity in the first room. You can't get it later.
  1048.  
  1049. Boss(es): Lock, Shock & Barrel \\\ Evil Playroom ||
  1050.  
  1051. [Boss]
  1052.  
  1053. - Hit the lever and make your way to the green door. It's quite near
  1054. the beginning (you see it when you ride the tub).
  1055.  
  1056. Item: Dispel-G (cone) \\\ Oogie's Manor ||
  1057. Items (nc): Holy Circlet, Pumpkin Head (Unique)
  1058. Special: Ansem's Report 7, Gravira
  1059. Bosses: Oogie Boogie, Oogie's Manor (7× Blobs (+ 2× Lanterns))
  1060. - You can now reach the other cage.
  1061.  
  1062. [HalloScene14 - 0:39]. This one plays when enter the Torture Chamber.
  1063. |
  1064. [Boss]
  1065. - 2500 xp
  1066. - Once you've dispatched a wave of normal enemies or evaded one of his
  1067. traps, step on one of the glowing switches near the middle so that
  1068. you'll lock Oogie in the same segment as you are.
  1069. - I myself like to spam him with Fira while down, and once up, use
  1070. Counterattacks to quickly regenerate my MP.
  1071. |
  1072. [HalloScene15 - 0:23]
  1073. |
  1074. [HalloScene16 - 0:53]
  1075. |
  1076. [Boss]
  1077. - 2500 xp (+ 250 xp for the lanterns)
  1078. - You can leave the area just like when fighting the tiger head.
  1079. |
  1080. [HalloScene17 - 1:12]
  1081.  
  1082. Item: Dispel-G (triangle roundish) \\\ Manor Ruins ||
  1083. - Any chests you missed fill be found lying around here.
  1084.  
  1085. - Exit to space, then come right back. Examine the tomb near the
  1086. platform at the Hill.
  1087.  
  1088. \\\ Cemetery ||
  1089. Items: Dalmatians (64-66), Thunder-G, Dispel-G (pyramid), Esuna-G (square)
  1090.  
  1091.  
  1092. [AtlanScene01 - 1:26]. Plays after you disembark at Atlantica.
  1093.  
  1094.  
  1095. Atlantica
  1096. ===============================
  1097.  
  1098. \\\ Tranquil Grotto ||
  1099. Initial (Ariel): 2× Protect Chains, Thunder Ring, 3× Potions, 2× Ether
  1100. PC: Ariel
  1101. - Your appearance has changed and this will affect your abilities.
  1102.  
  1103. [AtlanScene02 - 0:31]. Finish the swimming lesson.
  1104.  
  1105. \\\ Undersea Valley / Trench ||
  1106. Items (nc): Elixir, Cottage, Mega-Potion, Mythril Shard, Mega-Ether
  1107. Mythril
  1108. - The Mythril is pretty hard to find. It's near the red shell.
  1109.  
  1110. \\\ Calm Depths ||
  1111. - Hit the sea urchin with Fire to create a path to the valley.
  1112.  
  1113. Item (nc): Cottage \\\ Undersea Cave ||
  1114.  
  1115. Items (nc): Mythril Shard, Mega-Ether \\\ Undersea Gorge ||
  1116.  
  1117. Item (nc): Mega-Potion \\\ Undersea Garden ||
  1118.  
  1119. Items: Mega-Potion, Cottage, Torn Page \\\ Ariel's Grotto ||
  1120.  
  1121. \\\ Triton's Palace ||
  1122. Items (nc): Cottage, Elixir, Mega-Ether, Mythril Shard
  1123.  
  1124. [AtlanScene03 - 2:38]. Enter the throne room.
  1125.  
  1126. \\\ Triton's Throne ||
  1127. - Save point.
  1128.  
  1129. \\\ Ariel's Grotto ||
  1130.  
  1131. [AtlanScene04 - 0:40]. Leave.
  1132.  
  1133. \\\ Undersea Valley ||
  1134. - Kill the enemies, then catch a ride from the dolphin.
  1135.  
  1136. Items: Elixir, Mythril Shard \\\ Sunken Ship ||
  1137.  
  1138. \\\ Below Deck ||
  1139. Items: Mythril Shard, Crystal Trident (Unique, Temp)
  1140. Item (nc): Mythril
  1141.  
  1142. \\\ Sunken Ship ||
  1143. - You don't have to fight the Shark.
  1144. - Don't miss the path to the Undersea Gorge.
  1145.  
  1146. Item: Orichalcum \\\ Undersea Gorge ||
  1147.  
  1148. \\\ Ariel's Grotto ||
  1149.  
  1150. [AtlanScene05 - 3:10]. Examine the recess.
  1151. \\\ Undersea Gorge ||
  1152. [AtlanScene06 - 0:24]. Enter the palace grounds / waters.
  1153. \\\ Triton's Palace ||
  1154. [AtlanScene07 - 1:19]. Enter the throne room.
  1155.  
  1156. \\\ Sunken Ship ||
  1157. - Examine the thing near the suspicious block.
  1158.  
  1159. Item (nc): Mega-Ether \\\ Cavern Nook ||
  1160.  
  1161. Item: Mythril \\\ Tidal Abyss ||
  1162. Special: Mermaid Kick
  1163. Boss: Ursula (+ Flotsam & Jetsam)
  1164. - Refresh the area after the boss to get the item.
  1165.  
  1166. [AtlanScene08 - 0:23]. Enter Ursula's Lair.
  1167. |
  1168. [Boss]
  1169. - 1000 xp
  1170. - You can knock out Flotsam and Jetsam for a while, but you can't kill
  1171. them.
  1172. |
  1173. [AtlanScene09 - 0:17]
  1174.  
  1175. Special: Thundara, Ansem's Report 3 \\\ Calm Depths ||
  1176. Boss: Ursula 2
  1177.  
  1178. [AtlanScene10 - 0:32]. Enter the ???.
  1179. |
  1180. [Boss]
  1181. - 1500 xp
  1182. |
  1183. [AtlanScene11 - 0:26]
  1184.  
  1185. Item (nc): Crabclaw \\\ Ariel's Grotto ||
  1186.  
  1187. [AtlanScene12 - 1:24]
  1188.  
  1189. Item (nc): Dream Shield (Unique) \\\ Magician's Study ||
  1190. - You'll get this if you have all 7 Arts items.
  1191.  
  1192. - After completing Monstro and either Holloween Town or Atlantica,
  1193. Neverland will appear between HT and Atlantica.
  1194.  
  1195. [Scene078 - 3:43]. This one plays when Hook's ship attacks you.
  1196.  
  1197. Initial (Peter Pan): Dagger, 2× Protect Chains, 3× Potions, 3× Ether
  1198. PC: Peter Pan
  1199.  
  1200.  
  1201. Neverland
  1202. ===============================
  1203.  
  1204.  
  1205. \\\ Ship - Freezer ||
  1206.  
  1207. [Scene079 - 2:45]. This one plays when you reach the Galley.
  1208.  
  1209. Item: Dispel-G (cylinder) \\\ Ship - Galley ||
  1210. - Jump up through the holes in the ceiling. Either one will do.
  1211.  
  1212. Item (nc): Raven's Claw \\\ Ship - Cabin ||
  1213. Boss(es): Antisora (+ n× Clones)
  1214.  
  1215. [Scene080 - 0:10]. This one plays when you reach the Captain's Cabin.
  1216. |
  1217. [Boss]
  1218. - 2000 xp
  1219. - Counterattacks work nicely.
  1220. |
  1221. [Scene081 - 0:15]
  1222.  
  1223. Item: Dalmatians (88-90) \\\ Captain's Cabin ||
  1224. - Examine the hatch right away, since refreshing the area will
  1225. trigger encounters.
  1226.  
  1227. [Scene082 - 0:18]. This one plays when you drop down the hatch.
  1228.  
  1229. Item: Protega Chain \\\ Ship - Cabin ||
  1230.  
  1231. Special: Cura \\\ Captain's Cabin ||
  1232.  
  1233. [Scene083 - 2:10]. This one plays when you reach the deck.
  1234.  
  1235. Special: Ars Arcanum, Ansem's Report 9 \\\ Pirate Ship ||
  1236. Boss: Captain Hook
  1237. - Dispatch all the enemies (four Pirates, six Air Pirates and a Battleship).
  1238. - You can leave the deck mid-battle (resets the enemies, of course).
  1239.  
  1240. [Scene084 - 0:34]. Kill all the enemies.
  1241. |
  1242. [Boss]
  1243. - 3400 xp
  1244. |
  1245. [Scene085 - 1:47]
  1246.  
  1247. Item: Dalmatians (43-45) \\\ Clock Tower ||
  1248. Items (nc): Navi-G Piece, Fairy Harp (Unique)
  1249. Special: Tinker Bell, Glide
  1250.  
  1251. [Scene086 - 4:02]. Hit one of the clock's hands three times.
  1252.  
  1253. Item (nc): May vary \\\ Clock Tower ||
  1254. - Once you've refreshed the area, check the glowing door to receive an
  1255. item. Which door can be opened is determined by your play time, so check
  1256. back every single hour during the next eleven hours (in-game time). One
  1257. of the clocks will show you which doors you've already opened.
  1258. - If you're in the area when the hour changes, the new door doesn't
  1259. seem to activate until you refresh the area.
  1260.  
  1261. 1 | Orichalcum
  1262. 2 | Power Up
  1263. 3 | Mythril Shard
  1264. 4 | Power Up
  1265. 5 | AP Up
  1266. 6 | Mythril
  1267. 7 | AP Up
  1268. 8 | Defense Up
  1269. 9 | Orichalcum
  1270. 10 | Defense Up
  1271. 11 | Mythril Shard
  1272. 12 | Megalixir
  1273.  
  1274. \\\ Olympus Coliseum ||
  1275. Items (nc): Metal Chocobo, Herc's Shield, Olympia
  1276. Special: Yellow Trinity
  1277. Bosses: Cloud (500 xp), Hercules (700 xp)
  1278. - The Hercules Cup is now available.
  1279.  
  1280. [OlymScene15 - 1:05]. Beat the Hercules Cup.
  1281.  
  1282. [OlymScene16 - 0:50]. Push the block.
  1283.  
  1284. Items: Dalmatians (82-84), Shell-G (cone) \\\ Ship - Hold B ||
  1285. - You can move freely around the ship now.
  1286. \\\ Ship - Hold D ||
  1287. Items: Dispel-G (oval), Orichalcum, Dalmatians (85-87), Aerora
  1288. Item: Dispel-G (cube) \\\ Pirate Ship ||
  1289.  
  1290. Items: Dalmatians (70-72), Elixir \\\ Guillotine Square ||
  1291.  
  1292. Item: Dalmatians (46-48) \\\ Palace Gates ||
  1293.  
  1294. Item: Mythril \\\ Tree House ||
  1295.  
  1296. Item: Mythril \\\ Tea Party Garden ||
  1297.  
  1298. Items: Power Up, Dalmatians (1-3) \\\ Mystical House ||
  1299.  
  1300. Items (nc): Transform-G \\\ First District ||
  1301.  
  1302. [Scene087 - 3:16]. This one plays after you talk to Cid.
  1303.  
  1304.  
  1305. Hollow Bastion
  1306. ===============================
  1307.  
  1308. \\\ Rising Falls ||
  1309. Items: Dalmatians (91-93), Dispel-G (oval), Blizzaga Ring,
  1310. Dispel-G (cube), Megalixir
  1311. Item (nc): Wooden Sword (Unique, Temp)
  1312. Initial (Beast): Claws, Blizzard Ring, 4× Hi-Potions, 2× Potions, 2× Ether
  1313. PC: Beast
  1314.  
  1315. [Scene088 - 3:56]. Proceed.
  1316.  
  1317. - It's just you and the Beast for a while. Also, Sora can't really
  1318. damage enemies with his current weapon.
  1319.  
  1320. Items: Mythril, Tornado-G<, Tornado-G> \\\ Base Level ||
  1321. Items: Float-G<, Float-G> \\\ Dungeon ||
  1322.  
  1323. \\\ Waterway ||
  1324. Items: Esuna-G (square), Firaga Ring, Flare-G
  1325. - Freeze the bubble near the save point.
  1326. - The switch that unlocks the main gate is guarded by a lone Defender.
  1327. Distract him with Sora, so that the Beast can hit him in the back.
  1328. - You'll also need to take care of the Darkballs before you can activate
  1329. the lift at the Base Level. Examine the red switch once you manage to
  1330. use the lift.
  1331.  
  1332. Special: White Trinity \\\ Castle Gates ||
  1333. PCs: Donald & Goofy
  1334. Boss: Riku 2
  1335.  
  1336. [Scene089 - 3:33]. This one plays when you reach the Entrance Hall.
  1337. |
  1338. [Boss]
  1339. - 2000 xp
  1340. - Counterattacking may not be the best (or more like fastest) course of
  1341. action. He'll mostly use vertical attacks, so you can easily evade them,
  1342. and hit him from the side. If you use a 3-hit combo, there's no way to
  1343. avoid getting hit by his spin attack counter. If you'd prefer to avoid
  1344. it, just jump after two hits. Give him another two hits when you come
  1345. down, and try to keep him in the loop. It's not possible to do it
  1346. indefinitely, though.
  1347. |
  1348. [Scene090 - 0:17]
  1349.  
  1350. Item: Firaga-G \\\ Rising Falls ||
  1351.  
  1352. Item: Power Up \\\ Entrance Hall ||
  1353. - You can climb up the wall near the locked door (you can grab onto
  1354. that little thingie sticking out of it) to reach this chest.
  1355.  
  1356. \\\ Library ||
  1357. Items: Elixir, Mythril, Mega-Potion, Dispel-G (roundish triangle), AP Up
  1358. Items (nc, all Unique, Temp): Khama Vol 8, Azal Vol 3, Mava Vol 6,
  1359. Theon Vol 6, Salegg Vol 6, Nahara Vol 5, Mava Vol 3, Hafet Vol 4
  1360.  
  1361. Item: Tornado-G<, Ultima-G \\\ Lift Stop ||
  1362.  
  1363. Item: Meteor-G \\\ Pirate Ship ||
  1364. Item: Comet-G \\\ Moonlight Hill ||
  1365. Item: Orichalcum \\\ Triton's Palace ||
  1366. Item: Thundaga-G \\\ Chamber 6 ||
  1367. Item: Comet-G \\\ Cave - Entrance ||
  1368. Item: Lady Luck (Unique) \\\ Lotus Forest ||
  1369. Item: Orichalcum \\\ Cavern of Hearts ||
  1370. Item: Violetta (Unique) \\\ Coliseum Gates ||
  1371. Item: Orichalcum \\\ Secret Waterway ||
  1372. - Don't forget about Big Ben.
  1373.  
  1374. Items (nc): Mega-Potion, Mega-Ether, Cottage \\\ Dungeon ||
  1375.  
  1376. Item: Emblem Piece (Unique, Temp) \\\ Entrance Hall ||
  1377. Items (nc): Emblem Piece, Emblem Piece, Emblem Piece
  1378. Lost & Found: Bright Crystal / Defender (Defender),
  1379. Shiny Crystal / Wizard's Relic (Wizard)
  1380.  
  1381. [Scene091 - 1:05]. Open the door with the emblem.
  1382.  
  1383. Item (nc): Mythril \\\ Lift Stop ||
  1384. Item: Orichalcum \\\ Lift Stop ||
  1385. Items: Dalmatians (94-96), Orichalcum, Holy-G \\\ Castle Gates ||
  1386. Item: Dispel-G (pyramid) \\\ Great Crest ||
  1387. Item: Orichalcum \\\ Great Crest ||
  1388. Items (nc): Cottage, Cottage, Megalixir
  1389.  
  1390. Item: Thundaga Ring \\\ High Tower ||
  1391. - Hitting the first red switch isn't strictly necessary.
  1392.  
  1393. Items: Dalmatians (97-99), Megalixir \\\ High Tower ||
  1394. - There's a switch here that alters the path of the lift accessed from
  1395. the library.
  1396.  
  1397. Item: Float-G< \\\ Lift Stop ||
  1398. Item: Thundaga-G \\\ Lift Stop ||
  1399.  
  1400. \\\ Lift Stop ||
  1401.  
  1402. [Scene092 - 1:25]. This one plays when you enter the Castle Chapel.
  1403.  
  1404. Item (nc): Fireglow (Mushu)(Unique, Temp) \\\ Castle Chapel ||
  1405. Special: Cheer (Donald), Ansem's Report 5
  1406. Bosses: Maleficent, Dragon
  1407. - No save point before the boss.
  1408.  
  1409. [Scene093 - 0:34]. Proceed.
  1410. |
  1411. [Boss]
  1412. - 6000 xp
  1413. - If the platform is too high, beat it up or cast Gravity on it.
  1414. |
  1415. [Scene094 - 0:10]
  1416.  
  1417. [Scene095 - 1:09]. This one plays when you jump into the portal.
  1418. |
  1419. [Boss]
  1420. - 6000 xp
  1421. - Obviously, you don't want to try fighting while standing in a sea of
  1422. flames, so you'll need to move every time she breathes fire.
  1423. - Summon Tink if you just can't keep your HP up at decent figures.
  1424. |
  1425. [Scene096 - 0:47]
  1426.  
  1427. - Enemies will gain a stat boost after the following events (also worth
  1428. better xp). Spawns will be different as well.
  1429.  
  1430. Special: Ragnarök \\\ Grand Hall ||
  1431. Boss: Riku 3
  1432.  
  1433. [Scene097 - 2:30]. Proceed.
  1434. |
  1435. [Boss]
  1436. - 8500 xp
  1437. - Sora goes solo (can't use Summons).
  1438. - One of the most annoying bosses in the game. In phase 3, he'll use
  1439. his teleport attack at a tight, regular pace, making it very difficult
  1440. to get any hits in. You could try looping him into his spin attack
  1441. counter; jump right before he does it, then do a couple of hits to
  1442. trigger it again. If you can't pull that off, just use Ars Arcanum.
  1443. |
  1444. [Scene098 - 4:00]
  1445.  
  1446. - Keep jumping down until you reach the Base Level.
  1447.  
  1448. \\\ Entrance Hall ||
  1449.  
  1450. [Scene099 - 2:36]. Approach Donald and friends.
  1451.  
  1452. Shop: \\\ Item Shop ||
  1453. Wisdom Staff 4000 M
  1454. Grand Mallet 4000 M
  1455. Onyx Shield 2800 M
  1456. Adamant Shield 4000 M
  1457.  
  1458. - The first two super bosses (Phantom and Kurt) are now available.
  1459. - Talk to Cid at the First District to hear about the last Navi-Gummi.
  1460.  
  1461. Item (nc): Lord Fortune (Unique) \\\ Magician's Study ||
  1462. - You'll get this if you have all summons.
  1463.  
  1464. \\\ Secret Waterway ||
  1465. Items (nc): Navi-Gummi (Unique, Temp), Oathkeeper (Unique)
  1466.  
  1467. [Scene100 - 0:13] .Approach the sun.
  1468.  
  1469. [Scene101 - 2:25]
  1470.  
  1471.  
  1472. Item: Defense Up \\\ Rising Falls ||
  1473. - A new bubble (the highest one).
  1474.  
  1475. \\\ Grand Hall ||
  1476. Items: Dalmatians (61-63), Oblivion (Unique), Flare-G
  1477. Item (nc): Omega Arts
  1478. Special: Firaga
  1479. Boss: Behemoth
  1480.  
  1481. [Scene102 - 0:12]. This one plays when you enter the Dark Depths.
  1482. |
  1483. [Boss]
  1484. - 16 000 xp
  1485. |
  1486. [Scene103 - 0:18]
  1487. |
  1488. [Scene104 - 1:13]
  1489.  
  1490. Item (nc): Divine Rose (Unique) \\\ Library ||
  1491. Special: Ansem's Report 2, Ansem's Report 4, Ansem's Report 6,
  1492. Ansem's Report 10, Curaga
  1493. - Chat with Aeris until you learn Curaga.
  1494.  
  1495. [AddScene05 - 0:17]. This one plays on the second floor.
  1496.  
  1497. - The Platinum Match is now available at the Coliseum. Give it a try.
  1498. - The Hades Cup will also be available if you've won the first 3 cups.
  1499. I'll cover it now, but you should probably do it after getting the
  1500. Ultima Weapon.
  1501.  
  1502. \\\ Second District ||
  1503. [AddScene04r - 0:15]. Plays when you enter the Piano Room.
  1504. [AddScene06 - 0:47] (all found)
  1505.  
  1506. \\\ Piano Room ||
  1507. Items (nc): Curaga-G, Firaga-G, Thundara-G, Mythril Shard, Torn Page,
  1508. Mythril, Megalixir, Orichalcum, Ultima-G, Ribbon, Gummies
  1509. Special: Aeroga
  1510.  
  1511. Item (nc): Orichalcum \\\ Coliseum Gates ||
  1512.  
  1513. \\\ Olympus Coliseum ||
  1514. Items (nc): Genji Shield (Unique), Lionheart (Unique),
  1515. Special: Blizzaga, Thundaga, Graviga, Ansem's Report 8, Trinity Limit
  1516. Bosses: Yuffie 2 (5/600), Behemoth 2 (5/600), Cerberus 2 (1000 xp),
  1517. Cloud 3 (1000 xp) & Squall 3 (800 xp), Hades, Rock Titan (4000 xp),
  1518. Ice Titan
  1519.  
  1520. [OlymScene17 - 0:10]. Plays when you fight Hades.
  1521. |
  1522. [Boss]
  1523. - 3000 xp
  1524. |
  1525. [OlymScene18 - 0:22]
  1526.  
  1527. [OlymScene19 - 0:51]. Beat the Hades Cup.
  1528.  
  1529. [OlymScene20 - 0:22]. Enter the Gold Match.
  1530. |
  1531. [Boss]
  1532. -
  1533. - Solo with Sora.
  1534. |
  1535. [OlymScene21 - 0:38]
  1536.  
  1537.  
  1538. End of the World
  1539. ===============================
  1540.  
  1541. \\\ Gate to the Dark ||
  1542.  
  1543. [Scene105 - 1:04]. Proceed.
  1544.  
  1545. \\\ Final Dimension ||
  1546. Items: Power Up, Defense Up, Megalixir, Omega Arts, Angel Bangle,
  1547. Megalixir, Defense Up, Three Stars, Power Up, Dark Ring
  1548. - You're looking at invisible walls and fixed encounters some of which
  1549. are triggered by examining chests.
  1550. - Angel Stars can create more Angel Stars.
  1551.  
  1552. \\\ Giant Crevasse ||
  1553. Items: Haste2-G, Esuna-G (square), Ultima-G, Haste-G, Thundara-G
  1554. - Second save point.
  1555.  
  1556. \\\ World Terminus ||
  1557. Items: Brave Warrior, Ifrit's Horn, Inferno Band, White Fang,
  1558. Ray of Light, AP Up, Holy Circlet, Raven's Claw, Megalixir,
  1559. Megalixir
  1560. Special: Superglide
  1561. Boss: Chernabog
  1562. - Return to save the game after the Hollow Bastion section.
  1563.  
  1564. [Scene106 - 0:34]. This one plays when you jump into the hole to
  1565. | reach the Evil Grounds.
  1566. [Boss]
  1567. - 15 000 xp
  1568. - Learn to tell when he's about to use Eruption, so you can fly out of
  1569. its range in time. Being caught in it is very dangerous, as you'll take
  1570. multiple hits in a row. Its range increases in phases 2 and 3.
  1571. - In phase 3, his pattern becomes fixed: Homing balls of light, Eruption,
  1572. wing blast, homing balls of fire, Eruption, wing blast, repeat.
  1573. × Avoid the homing balls of fire by staying in the volcano's crater.
  1574. |
  1575. [Scene107 - 0:23]
  1576.  
  1577. - You should return to save.
  1578.  
  1579. \\\ Linked Worlds ||
  1580. - You'll fight a large number of enemies here. If you leave before
  1581. killing all of them, the whole thing resets.
  1582. - After the series of battles, this place will have 3 Invisibles (120 xp)
  1583. and 2 Angel Stars (150 xp). Thankfully, you can respawn them by simply
  1584. moving to Final Rest. You may also run into any of the mushrooms.
  1585.  
  1586. Item: Megalixir \\\ Final Rest ||
  1587. - This is the final save point.
  1588. - Max out your levels if you want to take out the super bosses. You'll
  1589. get 4 levels in about an hour anywhere. If you do it here, use Strike Raid.
  1590. - Boosting your stats won't be necessary simply because it doesn't seem
  1591. to affect anything at high levels for some reason. Maybe there's some
  1592. kind of base damage that isn't affect by DFP. Either way, the super
  1593. bosses will still do 10 pod per hit after you've built up (20 on Expert).
  1594. - The best source for Mystery Goo would be the Rare Truffles at Neverland
  1595. (in case you need those for something).
  1596.  
  1597. [Scene108 - 0:32]. This one plays when you open the door.
  1598.  
  1599. \\\ Homecoming ||
  1600. Bosses: Ansem, Darkside 3, Ansem 2, World of Chaos (Ansem 3 + n× Darklings,
  1601. Nerve 1 + ?× Shadows, n× Thingie A, 2× Thingie B, Nerve 2 + ?× Darkballs,
  1602. Face, Nerve 3 + ?× Invisibles, Gland, Ansem 4 + n× Darklings)
  1603.  
  1604. [Scene109 - 0:50]. Approach the entrance to the Secret Place.
  1605.  
  1606. [Scene110 - 1:47]. This one plays when you approach Billy.
  1607. |
  1608. [Boss]
  1609. - 10 000 xp
  1610. - You can't block Submit.
  1611. |
  1612. [Scene111 - 0:28]
  1613.  
  1614. - You can enter the menu one last time at this point.
  1615.  
  1616. [Scene112 - 0:19]
  1617. |
  1618. [Boss]
  1619. - 8000 xp
  1620. |
  1621. [Scene113 - 0:09]
  1622. |
  1623. [Boss]
  1624. - 20 000 xp
  1625. |
  1626. [Scene114 - 1:31]
  1627. |
  1628. [Boss]
  1629. - First phase
  1630. |
  1631. [Scene115 - 0:23]
  1632. |
  1633. - Dark place 1: Shadows
  1634. |
  1635. [Scene116 - 0:19]
  1636. |
  1637. - Dark place 2: Darkballs
  1638. |
  1639. [Scene117 - 0:14]
  1640. |
  1641. - Third phase: Face (2000 xp) ->
  1642. - Dark place 3: Invisibles
  1643. |
  1644. [Scene118 - 0:28]
  1645. |
  1646. - Destroy the "gland."
  1647. |
  1648. [Scene119 - 0:18]
  1649. |
  1650. - Final phase: Ansem again.
  1651. - When he creates a sphere of energy (some version of Ultima, perhaps),
  1652. fly as far away as you can. Flying below the ship should work as well.
  1653. |
  1654. [Ending - 17:35]
  1655.  
  1656. - If you're playing on Expert, you'll see some statistics after the ending.
  1657.  
  1658.  
  1659. End of file.
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