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- Kingdom Hearts
- Platform: PS2
- Released (d.m.y):
- 28.03.2002 (J)
- 16.09.2002 (NA)
- 15.11.2002 (PAL)
- 26.12.2002 (J, Final Mix)
- Based on: PAL-version (SCES-50967)
- - A single save file takes 131 kb of space. The game actually remembers
- which save slot you're using. If only other games had that...
- - You can do a soft reset by hitting the usual buttons.
- - Observe your enemies to learn how they attack and behave.
- - Attacking in the air is faster than attacking on the ground. Hitting
- small enemies with an air combo can be tricky, though.
- - The last hit of your combo (which has 3 hits by default) is powerful
- but knocks the enemy away (unless they're heavy), which gives them enough
- time to recover (unless a wall prevents them from flying too far away
- from you). There are situations where it's optimal to leave the combo
- unfinished, so you can immediately attack the enemy again. This only
- works with aerial attacks, though.
- - There are many items you can't reach until you obtain new abilities.
- - HP balls, MP balls, and Munny (mainly dropped by enemies) despawn
- after 14 seconds.
- - The game does not have a skip scene function.
- × The mandatory events add up to about 2h 30m.
- - You can't turn the music off. As a result, there are a couple of
- areas in the game where you may want to hit that mute button.
- Awakening
- Destiny Islands
- Traverse Town
- Wonderland
- Deep Jungle
- Olympus Coliseum
- Agrabah
- Monstro
- Holloween Town
- Atlantica
- Neverland
- Hollow Bastion
- End of the World
- Awakening
- ===============================
- Items (nc): Dream Shield / Dream Staff / Dream Sword (Unique, Temp), Potion
- Boss: Darkside
- [Scene001 - 3:39] (New Game)
- [Scene002 - 0:21]. Step into the light.
- - Move the camera with L2 and R2. Press both simultaneously to move
- the camera behind you. When locked on to a target, L2 and R2 will
- switch targets.
- - Press Select to go into first person view mode (non-inverted y-axis).
- - I strongly recommend you choose the shield so you can quickly learn
- Guard (at Lv9) and Second Chance (at Lv18). It makes little difference
- whether you give up the sword or the staff after that (doesn't affect
- your abilities).
- [Scene003 - 0:48]. This one plays once you've confirmed your choices.
- [Scene004 - 0:11]. Swing your weapon.
- [Scene005 - 0:39]. Dispatch the group of enemies.
- - Destroy the crate to find a Potion.
- [Scene006 - 0:32]. Examine the door after it's no longer translucent.
- - It makes little difference what level up speed you choose here through
- the dialog options. Dusk allows you to reach Lv100 the fastest.
- × Dawn: Selphie-1, Wakka-1, Tidus-1
- × Noon: Selphie-2, Wakka-2, Tidus-2
- × Dusk: Selphie-3, Wakka-3, Tidus-3
- [Scene007 - 0:27]. This one plays after confirming your exp. chart.
- [Scene008 - 0:15]. Step into the light.
- - After dispatching your enemies, you can enter the menu where you
- should at least check the Config screen. I use Auto Lock Off, Target
- Lock Manual, and Camera Manual.
- - You start off with 2 accessory slots and 3 item slots.
- [Scene009 - 0:12]. Step on the save point.
- [Scene010 - 0:46]. This one plays when you step into the light.
- |
- [Boss]
- - 240 HP, 18 xp
- - You don't need to win this battle.
- |
- [Scene011a - 3:36]. This one plays if you win.
- [Scene011b - 3:32]. This one plays if you lose.
- Destiny Islands
- ===============================
- \\\ Seaside Shack ||
- - You'll find a save point here.
- \\\ Seashore ||
- Items (nc): Log (Artifact, Temp), Log (Artifact, Temp),
- Rope (Unique, Temp), Cloth (Unique, Temp), n× Potions, Hi-Potion
- Initial equipment (Sora): Wooden Sword (Unique, Temp)
- Bosses: n× Wakka, n× Selphie, n× Tidus, n× Riku
- - Beat up your friends if you need to get familiar with the battle system.
- - Seek out two Logs, a Cloth, and some Rope, and take them to Kairi.
- - If you're on Expert, you may want to fight Wakka until you learn
- Guard. It'll be a big help when fighting Guard Armor.
- [Scene012 - 5:04]. This one plays when you bring the materials to Kairi,
- and choose "Yeah, let's go home."
- Item (nc): Mushroom (Artifact, Temp) \\\ Secret Place ||
- [Scene013 - 2:00]. This one plays when you pick up the mushroom.
- Item: Protect Chain \\\ Cove ||
- Items: n× Pretty Stones, Mushroom (Artifact, Temp), Mushroom (Artifact,
- Temp), n× Coconuts (Artifact, Temp), Empty Bottle (Unique, Temp),
- Drinking Water (Unique, Temp)
- - Save the game before talking to Riku if you want to win the race.
- It's not necessary, though.
- [Name: Excalibur]. Talk to Riku.
- |
- [Scene014 - 0:18]
- - After the race, Talk to Kairi to receive the Empty Bottle. Aside from
- filling it up with water, you'll need to find three Mushrooms, three
- Fish, at least two Coconuts, and a Seagull Egg. Brown coconuts won't do;
- you're looking for yellow ones. Simply whack those palm trees (the trees
- you can lock on to) until they drop some.
- \\\ Seashore ||
- Items (nc): Fish, Fish, Fish, Seagull Egg, n× Coconuts (Artifact, Temp),
- Drinking Water (Unique) (if you didn't get it from the Cove)
- Bosses: n× Wakka, n× Selphie, n× Tidus, Tidus & Wakka & Selphie
- [AddScene01 - 0:13]. This one plays if you talk to Wakka.
- [AddScene02 - 0:23]. This one plays if you talk to Selphie.
- [AddScene03 - 0:14]. This one plays if you talk to Tidus.
- Item (nc): Hi-Potion \\\ Cove ||
- [Scene015 - 6:45]. This one plays when you bring the provisions to
- Kairi and reply "Yeah, let's go home."
- Item (nc): Kingdom Key (Unique) \\\ Seashore ||
- [Scene016 - 1:32]. This one plays when you approach Riku.
- Boss: Darkside 2 \\\ Secret Place ||
- [Scene017 - 0:45]. This one plays when you reach the door.
- |
- [Boss]
- - 300 HP, 60 xp
- - You need to win this time.
- |
- [Scene018 - 2:14]
- Traverse Town
- ===============================
- Item (nc): Postcard (Artifact, Temp) \\\ Item Shop ||
- - Lock on to the fan and hit it to receive a Postcard.
- Item: Postcard (Artifact, Temp) \\\ First District ||
- Item (nc): Cottage, Mythril Shard
- - The chest with the Postcard is on top of the Accessory Shop.
- - The chest at the tavern should be ignored for now.
- Item: Mythril Shard \\\ Accessory Shop ||
- Shop: Ability Stud - 200 M
- - Visit the accessory shop to meet Cid.
- \\\ First District ||
- [Scene019 - 0:19]. This one plays when you enter the Second District.
- Items: Postcard (Artifact, Temp), Mega-Potion \\\ Second District ||
- Boss: Squall / Leon \\\ Accessory Shop ||
- - Talk to Cid after killing five enemies to proceed.
- [Scene020 - 0:33]. This one plays when you exit the shop.
- |
- [Boss]
- - 120 HP, 30 xp
- - Winning the battle is not mandatory. You'll get an Elixir later if
- you win.
- - Strike him in the back with a combo to loop him into either casting
- Fire or leaping at you. In both of these scenarios, you're guaranteed
- to be able to pull off another combo at his back.
- |
- [Scene021b - 4:15]. This one plays if you win.
- [Scene021a - 4:12]. This one plays if you lose.
- Items: Elixir, Mythril \\\ Green Room ||
- - You can open the chest on the table after talking to either Yuffie
- or Squall.
- - Hit the clock above Squall until you hear the exotic fanfare after
- which you should find a chest next to the save point.
- - The save point here will disappear after the next event. If you level
- up before the boss, don't forget to save at the accessory shop.
- [Scene022 - 0:26]. Plays after you talk to Leon and reply "I'm ready!"
- Items: Potion, Potion, Pretty Stone \\\ Alleyway ||
- Item: Pretty Stone \\\ Red Room ||
- Item (nc): Mega-Potion \\\ First District ||
- - Talk to Aeris to receive an item. (I thought she was dead? They
- must've used GameShark.)
- Items (nc): Brave Warrior, 100 Munny, Elixir \\\ Third District ||
- Initial equipment (Donald): Mage's Staff, 2× Potions
- Initial equipment (Goofy): Knight's Shield, 3× Potions, Ether
- Special: Fire, Dodge Roll, Blue Trinity
- PCs: Donald, Goofy
- Boss: Guard Armor (Body, 2× Gauntlets, 2× Legs)
- [Scene023 - 0:40]. This one plays when you proceed.
- |
- [Scene024 - 0:20]. Defeat the 6 Soldiers.
- - They may teleport away if you move far away from them.
- |
- [Boss]
- - 120 HP, 110 xp (Body), 196 HP (Leg), 84 HP (Gauntlet)
- - This one gets my vote for the most difficult battle in the game
- (shared position with Clayton & Stealth Sneak - Expert).
- - Always use the aerial attack for deflecting since the ground attack
- is too unreliable.
- - If you can destroy both arms, it's already basically over.
- |
- [Scene025 - 3:22]
- - Donald, Goofy and guest characters always have as much Exp as Sora
- does.
- - Don't give Donald or Goofy any items since it's basically the same
- as discarding them.
- - Equip Dodge Roll and check the setting in Customize. Rolling will be
- fastest moving method available for a fairly long time.
- Shop: \\\ Item Shop ||
- Morning Star 150 M
- Warhammer 250 M
- Smasher 250 M
- Stout Shield 250 M
- Item: Postcard (Artifact, Temp) \\\ First District ||
- Item (nc): Postcard (Artifact, Temp)
- Items: Mythril Shard \\\ Second District ||
- \\\ Third District ||
- Items (nc): Postcard (Artifact, Temp), Camping Set
- - Enter this area from the 2nd District rooftops to find the Postcard.
- - Cast Fire on the door with the flame symbol on it.
- \\\ Mystic House ||
- - You don't actually have to come here yet, but you might as well.
- [Scene026 - 0:37]. This one plays when you enter the Empty Room.
- |
- [Scene027 - 0:20] ("Presto!")
- Item (nc): Mega-Ether \\\ Magician's Study ||
- \\\ First District ||
- Items (nc): Mega-Potion, Mega-Ether, Mythril, Elixir
- Gummi Inventory: Cure-G, 2× Fire-Gs, 5× Protect-G As, 12× Protect-G Bs,
- 4× Protect-G Cs, 6× Protect-G Ds, 2× Protect-G Es, 2× Protect-G Fs,
- Aero-G R, Aero-G L, Aerora-G R, Aerora-G L, Thunder-G, COM. Lv1, Kingdom
- - You should have been able to find six Postcards by now. Make sure
- you mail each of them.
- - Once you hit space, you can head to either Wonderland (Battle Lv1),
- Deep Jungle (Battle Lv3), or the Olympus Coliseum (Battle Lv2). That's
- the order in which I'll cover them, but you're free to do them in any
- order you want.
- × Olympus Coliseum is completely optional.
- [Scene028 - 0:37]. Plays when you choose to disembark at Wonderland.
- Wonderland
- ===============================
- \\\ Bizarre Room A ||
- - Push the bed into the wall before shrinking yourself.
- [Scene029 - 0:35]. Approach the Doorknob.
- \\\ Bizarre Room B ||
- Lost & Found: Blaze Shard / Fira Ring (Red Nocturne)
- [Scene030 - 1:54]. This one plays when you enter the Queen's Castle.
- \\\ Queen's Castle ||
- [Scene031 - 0:21]. Enter the Lotus Forest.
- \\\ Lotus Forest ||
- Items: Footprints (Unique, Temp), Antenna (Unique, Temp),
- Thunder-G, Dalmatians (16-18)
- Items (nc): Camping Set, Hi-Potion, Potion, Ether, Tent, Camping Set
- Item: Stench (Unique, Temp) \\\ Bizarre Room B ||
- Item: Claw Marks (Unique, Temp) \\\ Bizarre Room B ||
- Special: Blizzard
- - Find all 4 pieces of evidence and the Cheshire Cat will give you
- Blizzard. Otherwise, you'll get it after the main boss.
- Item: Camping Set \\\ Rabbit Hole ||
- - "Defeat all enemies to unlock doors." If you don't get this now,
- you'll miss it.
- \\\ Queen's Castle ||
- Boss(es): Tower (+ Queen, 3× Hearts, 2× Spades, 0 - 2× Cages)
- - Talk to either of the Hearts to proceed with the session.
- [Scene032 - 0:13]. This one plays after the verdict.
- |
- [Boss]
- - 100 xp
- - The cards can be knocked unconscious for a while, but not killed.
- |
- [Scene033 - 0:14]
- Item: Mega-Potion \\\ Rabbit Hole ||
- Lost & Found: Spirit Shard / Protera Chain (Large Body)
- Items (nc): Camping Set, Mega-Potion \\\ Lotus Forest ||
- - You can now reach flipped versions of the Bizarre Room. To trigger
- the boss, you need to turn on the lamps in the ceiling.
- - The entrance to the Tea Party Garden is at the back of the forest
- (previously blocked).
- - Also if you managed to get Blizzard, you could try getting some
- Mystery Goo from the White Mushrooms. You have to cast a certain spell
- on them depending on their body language.
- Item: Aero-G> \\\ Queen's Castle ||
- Item: Dalmatians (58-60) \\\ Queen's Castle ||
- Item: Defense Up \\\ Bizarre Room D ||
- - Hit the shelf with the teddy bear.
- Items (nc): Hi-Potion, Mythril Shard, 120 M \\\ Lotus Forest ||
- - A Mythril Shard and 120 M for an Elixir. Not a particularly good deal.
- \\\ Tea Party Garden ||
- Items (nc): Elixir, Potion, Ether, Potion, Potion
- Item: Dalmatians (13-15) \\\ Queen's Castle ||
- \\\ Bizarre Room B ||
- Items (nc): Potion, Potion, Mythril Shard, Ifrit's Horn,
- Navi-G Piece (Artifact, Temp)
- Boss: Trickmaster
- [Scene034 - 0:17]. This one plays after you talk to the Cheshire Cat.
- |
- [Boss]
- - 600 HP, 150 xp
- - Casting Fire is really the only safe way to attack him when he's not
- stunned. You'll run out of MP quickly, though, but Goofy will eventually
- knock him out, thus giving you an opening. Later, you should focus on
- deflecting his fireballs.
- |
- [Scene035 - 1:00]
- Item (nc): Mythril Shard \\\ Bizarre Room A ||
- Item: Aeroga-G< \\\ Tea Party Garden ||
- Deep Jungle
- ===============================
- Boss: Sabor
- [Scene036 - 0:52]. This one plays after you reach Deep Jungle.
- |
- [Boss]
- - 90 HP, 15 xp
- - Winning the battle is not mandatory (low HP). *&&X%
- |
- [Scene037a - 3:19] (win)
- [Scene037b - 3:13] (lose)
- Items: Protera Chain, Mega-Potion \\\ Tree House ||
- Initial (Tarzan): Spear, 3× Potions
- PC: Tarzan
- - You can quickly reach the stairs leading to the second floor by
- attacking at the height of your jump.
- - It's possible to reach the chest in the boat (containing Mythril),
- if you jump from the board sticking out of the roof and swing your
- Keyblade just before you hit it. Feel free to try it once or twice,
- but don't waste too much time on it.
- Item: Mega-Ether \\\ Jungle - Tunnel ||
- \\\ Climbing Trees ||
- - Ignore the flowers. They don't do anything.
- Item: Dalmatians (28-30) \\\ Jungle - Vines 2 ||
- - You can jump on to and off the vines manually as well.
- \\\ Hippos' Lagoon ||
- Items: Mega-Potion, Dalmatians (25-27), Esuna-G A (closed circle)
- - You need to pull off a fairly precise jump with a swing to reach
- the Gummi piece.
- - Reach Vines 1 by climbing the big tree.
- Item: Mythril \\\ Jungle - Vines ||
- - Examine the flower to start the Time Trial. There are no rewards.
- Items: Mega-Potion, Mythril Shard \\\ Jungle - Cliff ||
- - You can reach this area from the Tree House by jumping down from the
- side where you see a long rope.
- \\\ Camp ||
- Items (nc): Slide 4; Slide 3; Slide 6; Slide 1; Slide 5;
- Slide 2 (Unique, Temp), 2× Ether, Hi-Potion, Protect-G (cone)
- PCs: Donald, Goofy
- - You don't actually seem to lose any Potions when conducting the
- experiments. The note I always seem to miss is the one at the flagpole.
- [Scene038 - 1:09]. This one plays when you enter the Tent.
- Item: Mythril Shard \\\ Camp - Tent ||
- - At this point, you can board your ship again.
- - You can also encounter Sabor again in some areas.
- [Scene039 - 1:09]. This one plays when you show the slides to Tarzan.
- Item: Dalmatians (34-36) \\\ Camp ||
- \\\ Hippos' Lagoon / Climbing Trees ||
- [Scene040 - 0:50]. This one plays when you reach Vines 2.
- Item: Dalmatians (31-33) \\\ Climbing Trees ||
- [Scene041 - 0:58]. Enter the Tree House.
- \\\ Camp ||
- Lost & Found: Power Shard / Protera Chain (Powerwild, Bouncywild)
- [Scene042 - 1:03]. Enter the Tent.
- - You'll need to take care of five fixed "encounters" at this stage.
- - If you haven't gotten Scan yet, I suggest you level up until you
- learn it.
- Item (nc): Protect-G (pyramid) \\\ Camp ||
- Item (nc): Aeroga-G< \\\ Climbing Trees ||
- Item (nc): Shell-G (cube) \\\ Tree House ||
- Item (nc): Aeroga-G> \\\ Jungle - Cliff ||
- Item (nc): Fire-G \\\ Bamboo Thicket ||
- \\\ Camp - Tent ||
- - Assuming you saved all the gorillas, you should hear a gunshot coming
- from the Bamboo Thicket when you exit the Tent.
- Item (nc): White Fang \\\ Camp ||
- Boss: Sabor 2
- [Scene043 - 0:09]. This one plays when you enter the Bamboo Thicket.
- |
- [Boss]
- - 180 HP, 150 xp
- - The WWF isn't gonna be happy about this...
- |
- [Scene044 - 0:53]
- \\\ Climbing Trees ||
- - Destroy the black fruit.
- Special: Cure \\\ Bamboo Thicket / Tree House ||
- Lost & Found: Mega-Potion (Stealth Sneak)
- Bosses: Clayton, Clayton & Stealth Sneak
- [Scene045 - 0:35]. This one plays when you reach the Cliff.
- |
- [Boss]
- - This one ends once he's lost a chunk of health.
- |
- [Scene046 - 0:25]
- |
- - 250 HP, 240 xp (Clayton), 750 HP, 30 xp (Stealth Sneak)
- - This one is brutal at low levels.
- - Replace Donald with Tarzan. Don't let him use anything other than
- Healing Herb.
- |
- [Scene047 - 1:42]
- - *If* you manage to win, you'll be rewarded with the precious Cure spell.
- - Unfortunately, there's no way to prevent Donald from casting spells
- besides Cure.
- \\\ Waterfall Cavern ||
- Items: Mythril Shard, Shell-G (tri-roundish), Mythril, Orichalcum
- Items (nc): Navi-G Piece (Artifact, Temp), Jungle King (Unique)
- [Scene048 - 3:34]. This one plays when you enter the Cavern of Hearts.
- \\\ Jungle - Tunnel ||
- Items (nc): AP Up, Orichalcum, Megalixir, Defense Up, Power Up
- - Play the Jungle Slider mini-game to get the AP Up, but don't bother
- with the rest.
- - The longest route / course (Shadow Cavern) is: left, left, right, left.
- [OlymScene01 - 0:17]. This one plays when you disembark at the Coliseum.
- Olympus Coliseum
- ===============================
- \\\ Coliseum Gates ||
- Items: Mega-Potion, Mythril Shard: Dalmatians (22-24)
- \\\ Coliseum - Lobby ||
- Items (nc): Entry Pass (Unique, Temp), Inferno Band, Hero License (Unique)
- Special: Thunder
- Bosses: Cloud, Cerberus
- [OlymScene02 - 0:13]. Talk to Phil.
- - Try to move the block of stone.
- [OlymScene03 - 1:38]. Talk to Phil again.
- [OlymScene04 - 0:17]. This one plays when you complete the trials.
- [OlymScene05 - 0:32]. Leave.
- - You'll fight 7 consecutive battles.
- [OlymScene06 - 0:18]. This one plays after the 1st match.
- |
- [OlymScene07 - 1:00]. Plays after the 5th match. (Boss after the 6th one)
- |
- [Boss]
- - 300 HP, 80 xp
- - Winning the battle is not mandatory.
- |
- [OlymScene08a - 0:40] (win)
- [OlymScene08b - 0:52] (lose)
- - You can actually leave the whole place at this stage.
- [OlymScene09 - 0:26]. This one plays when you try to enter the Arena
- | and choose "I'm not afraid!"
- [Boss]
- - 600 HP, 200 xp
- |
- [OlymScene10 - 1:42]
- Special: Sonic Blade \\\ Coliseum Gates ||
- [OlymScene11 - 1:06]. Approach Cloud.
- [OlymScene12 - 0:58]. Exit the world.
- Traverse
- ===============================
- Item: Defense Up \\\ First District ||
- - Knock out two of the candles and cast Blizzard at the other two.
- Item: Dalmatians (4-6) \\\ Alleyway ||
- - You can reach this chest from the 1st District alley where you first
- woke up.
- Lost & Found: Spirit Gem (Air Soldier) \\\ Third District ||
- - The Air Soldiers can be very annoying. They're easy to read, but you
- often can't keep track of them, so you'll just have to try and use the
- Force.
- - Cast Thunder on the wires. The effect will show at the Gizmo Shop.
- \\\ Second District ||
- Lost & Found: Thunder Shard / Thundara Ring (Yellow Opera),
- Frost Shard / Blizzara Ring (Blue Rhapsody),
- Bright Shard / Protera Chain (Green Requiem)
- Items (nc): 2× Postcards (Artifact, Temp) \\\ Gizmo Shop ||
- - Step on the three switches, and the clock around the middle will
- start winding. Examine it once it stops.
- Items (nc): Megalixir, Orichalcum \\\ First District ||
- \\\ Alleyway ||
- - Activate the Red Trinity in the water to open the path to the Secret
- Waterway.
- Item: Dalmatians (10-12) \\\ Secret Waterway ||
- Item (nc): Earthshine (Simba)(Unique, Temp)
- - Talk to Squall twice.
- - Don't go up to the Magician's Study, since Merlin won't let you use
- the "elevator" yet once you're up there.
- Item (nc): Old Book (Unique, Temp) \\\ Accessory Shop ||
- - Lighting the fireplace will have no concrete results whatsoever.
- \\\ Magician's Study ||
- - You won't be able to teleport back to your ship after you talk to
- Merlin, but that's only until you trigger the next scene.
- - The 100 Acre Wood is covered in the misc. file. There are no battles
- there, only mini-games.
- \\\ Third District ||
- [Scene049 - 2:25]. Proceed.
- Item (nc): Warp-G \\\ Small House ||
- [Scene050 - 0:36]. This one plays after you talk to Cid.
- - You can now activate the Red Trinity on top of the Gizmo Shop and
- fight Opposite Armor. You don't actually *have* to do it yet, but since
- you're here, you might as well.
- - When flying to adjacent worlds, use the d-pad to choose between normal
- mode and warp mode.
- Item (nc): Comet-G \\\ First District ||
- Item (nc): Navi-G Piece (Artifact, Temp) \\\ Second District ||
- Special: Aero
- Boss: Opposite Armor (Body, 2× Arms, 2× Legs)
- [Scene051 - 0:11]. This one plays when you approach the keyhole.
- |
- [Boss]
- |
- [Scene052 - 0:24]
- |
- - 390 xp
- |
- [Scene053 - 0:58]
- Special: Gravity \\\ Olympus Coliseum ||
- - The Phil Cup is now available. It doesn't really even have a boss.
- - Enemies don't drop items or orbs during coliseum battles.
- - Coliseum battles have 3 modes, with the next one becoming available
- when you beat the previous one. The modes are: normal, solo, and time
- limit. Don't bother trying time limit mode until you're at a high level.
- - Beating a mode more than once doesn't give you any additional rewards.
- [OlymScene13 - 0:13]. Beat the Phil Cup.
- [Scene054 - 1:52]. This one plays when you disembark at Agrabah.
- Agrabah
- ===============================
- Item: Mega-Potion \\\ Storage ||
- Items: Mega-Potion, Mega-Ether \\\ Plaza ||
- Lost & Found: Blaze Gem / Protera Chain (Bandit)
- Item: Mega-Ether \\\ Main Street ||
- Lost & Found: Mythril Shard (Pot Spider)
- Items: Megalixir, Dalmatians (37-39) \\\ Aladdin's House ||
- - Find the gate lock and help out the carpet.
- - Refresh the area to find a merchant here.
- - Enter the Plaza from here to reach the chests below.
- Item: Cottage \\\ Plaza ||
- Item: Shell-G (cake slice b) \\\ Main Street ||
- [Scene055 - 0:09]. This one plays when you enter the Alley.
- |
- [Scene056 - 0:32]
- Item: Mega-Potion \\\ Alley ||
- - Hit the lock here to open the gate nearby.
- \\\ Desert ||
- [Scene057 - 0:18]. This one plays when you fly the carpet.
- \\\ Desert - Cave ||
- Initial (Aladdin): Sword, Protect Chain, Fire Ring, 4× Potions, 2× Ether
- PC: Aladdin
- [Scene058 - 2:33]. Defeat the 10 Bandits.
- |
- [Scene059 - 0:48]
- Lost & Found: Blaze Gem / Firaga Ring (Fat Bandit) \\\ Plaza ||
- \\\ Aladdin's House ||
- - A quick event.
- Items: Shell-G (oval), Fira Ring \\\ Bazaar ||
- Item (nc): Mega-Ether
- - Another gate lock mechanism here. Save the game before taking the new path.
- Item: Protera Chain (after the boss) \\\ Palace Gates ||
- Item (nc): Ray of Light
- Boss: Pot Centipede (+ ??× Pot Spiders)
- [Scene060 - 0:56]. Proceed.
- |
- [Boss]
- - 250 xp
- - After a short while, he'll crash through the barricade, expanding
- the battlefield to include most areas in town.
- - A fairly tricky battle. Thanks to his tentacles, approaching him will
- more than likely result in receiving damage.
- - Always flinches when fused with pots
- - Once all the pots are gone, his action pattern becomes fairly simple.
- Every time you make him flinch with an attack, he will become immune to
- flinching for the duration of either two whip attacks or three spin
- attacks (or something like that). Unfortunately, even when he *does*
- flinch, you'll only have enough time to hit him twice (without taking
- damage).
- |
- [Scene061 - 0:12]
- - Save the game as yet another tedious boss awaits.
- \\\ Desert - Cave ||
- Boss: Guardian (+ n× Bandits, Air Soldiers, Fat Bandits)
- [Scene062 - 0:23]. Proceed.
- |
- [Boss]
- - 400 xp
- - Another tricky boss. You can actually leave the desert mid-battle.
- Naturally this means that the boss will recover all his HP.
- - Once the other eye is out, it will frequently try to violently shake
- you off if you're anywhere on the head. If you're *very* careful, you
- should still be able to stay on the nose, and attack every so often
- (single or double hits only).
- Items: Mega-Ether \\\ Cave - Entrance ||
- Items: Mythril, Thundara Ring \\\ Relic Chamber ||
- - With Aladdin in your active party, activate the remote switch
- - Activating the switches isn't required, but allows you to get some
- stuff.
- - All 3 chambers are connected. Note that you can swim up the flow.
- \\\ Dark Chamber ||
- Items: Torn Page (Artifact), Cottage, Dispel-G (ramp), Protega Chain
- - Save Point
- Item: Thunder-G \\\ Silent Chamber ||
- -> Hidden Room
- \\\ Hidden Room ||
- [Scene063 - 0:28]. Destroy the pillar.
- Items: Elixir, Mythril Shard \\\ Cave - Hall ||
- - When you come into the Hall from the Entrance, look right and you'll
- see a staircase you can reach by jumping on the stone face.
- Item: Mega-Potion \\\ Bottomless Hall 2 ||
- - Push the block down if you had trouble reaching the chest with the
- Mythril.
- Item: Elixir, Cottage \\\ Bottomless Hall 1 ||
- \\\ Treasure Room ||
- Items: Defense Up, Mythril Shard, Shell-G (pyramid), Dalmatians (52-54)
- Item (nc): Mythril Shard
- Special: Blizzara
- Boss: Jafar (+ Genie)
- [Scene064 - 1:13]. This one plays when you enter the Lamp Chamber.
- |
- [Boss]
- - 600 xp
- Item (nc): Three Wishes (Unique) \\\ Lamp Chamber ||
- Special: Fira, Ansem's Report 1, Genie, Green Trinity
- Boss: Genie Jafar + Iago
- - You can go save after the battle.
- [Scene065 - 0:31]. This one plays when you approach Jasmine.
- [Scene066 - 0:19]. Jump down the hole.
- |
- [Boss]
- - 730 xp
- |
- [Scene067 - 3:11]
- |
- [Scene068 - 3:17]
- Item: Power Up \\\ Agrabah - Storage ||
- Item: Firaga-G \\\ Coliseum Gates ||
- Item (nc): Mythril
- - You can now put out the fires with Blizzara. Equip the Ray of Light,
- if you need an MP boost.
- Item: Elixir \\\ Rabbit Hole ||
- Item: Mythril Shard \\\ Bizarre Room B ||
- Items: Shell-G (cube), Thundara-G \\\ Lotus Forest ||
- Item (nc): Mythril Shard \\\ Treetop ||
- Items: Dalmatians (7-9), Mythril Shard \\\ Item Workshop ||
- Item (nc): Postcard (Artifact, Temp)
- - You now have access to the Synthesis Shop. There are 4 shop levels
- with 6 items each. Once you've created enough items, the next level
- will become available.
- Item (nc): Defense Up \\\ First District ||
- Shop: \\\ Item Shop ||
- Shooting Star 750 M
- Magus Staff 1000 M,
- Silver Mallet 1000 M
- Gigas Fist 1000 M
- Mythril Shield 750 M
- Golem Shield 1000 M
- - You can now reach Monstro, Holloween Town and Atlantica. Holloween
- Town and Atlantica are semi-optional in that you only have to complete
- one of them.
- - You may run into Monstro when going between Agrabah and Holloween
- Town or Agrabah and Atlantica.
- [Scene069 - 3:00]. This one plays when Monstro swallows you.
- Monstro
- ===============================
- \\\ Mouth ||
- [Scene070 - 1:02]. Approach Geppetto's ship.
- \\\ Chamber 1 ||
- - Getting the items will be easier once you have High Jump.
- [Scene071 - 0:46]. Proceed.
- -> Chamber 3 (dead end)
- -> Chamber 2 (one-way)
- Item: Mega-Ether \\\ Chamber 3 ||
- Item: Cottage \\\ Chamber 2 ||
- -> Chamber 3
- \\\ Chamber 3 ||
- Items: Dalmatians (76-78), Dalmatians (55-57), Tornado-G>
- -> Chamber 2 (one-way)
- -> Chamber 6 (dead end (nothing))
- Item: Megalixir \\\ Chamber 2 ||
- -> Chamber 5
- \\\ Chamber 5 ||
- -> Chamber 6 (one-way)
- Items: Dispel-G (cone), Torn Page \\\ Chamber 6 ||
- Lost & Found: Mythril Shard (Barrel Spider)
- -> Chamber 5 (lower)
- -> Chamber 5 (higher)(one-way)
- × Take the lower path, then use a barrel jump to get to where you
- would have gotten by taking the higher path.
- \\\ Chamber 5 ||
- Items: Dispel-G (cake slice), Mega-Ether, Mythril, Dalmatians (79-81)
- Item (nc): Cottage
- -> Chamber 4
- -> Chamber 6 (high)(one-way)(nothing)
- -> Chamber 3 (high)(one-way)(nothing)
- [Scene072 - 1:09]. This one plays when you reach Chamber 4.
- Special: Cheer (Goofy) \\\ Chamber 4 ||
- Boss. Parasite Cage
- [Scene073 - 0:20]. This one plays when you enter the Bowels.
- |
- [Boss]
- - 500 xp
- |
- [Scene074 - 0:14]
- \\\ Bowels ||
- [Scene075 - 0:42]. Jump down the hole.
- \\\ Mouth ||
- Items: High Jump, Mythril Shard, Dalmatians (73-75), Cottage,
- Watergleam (Dumbo), Tornado-G<
- Items (nc): Cottage, Potion, Potion
- Items: Mythril, Megalixir \\\ Chamber 6 ||
- Item (nc): Mythril Shard \\\ Throat ||
- Special: Stop
- Boss: Parasite Cage 2
- [Scene076 - 1:26]. This one plays when you reach the Stomach.
- |
- [Boss]
- - 1000 xp
- - Stay close to him in the same area where you begin, so that when you
- get knocked back, you won't end up in the pool of acid. Keep deflecting
- his attacks, but don't try Counterattacking. Instead, simply hit him
- with a three-hit combo after blocking his double whip attack. You should
- also be able to get a couple of hits in after the body ram attack.
- |
- [Scene077 - 2:03]
- Item: Mythril \\\ Agrabah - Main Street ||
- Item: Aeroga-G> \\\ Palace Gates ||
- Item: Dalmatians (49-51) \\\ Cave - Entrance ||
- Items: Meteor-G, Thundara-G \\\ Hidden Room ||
- Item: Orichalcum \\\ Lotus Forest ||
- - You'll have to do a slightly tricky jump to reach this one.
- Items: Dalmatians (19-21), Aeroga-G> \\\ Tea Party Garden ||
- Item (nc): Spellbinder (Unique) \\\ Magician's Study ||
- - Merlin will give you the Spellbinder if you have the following
- spells (any level): Fire, Blizzard, Thunder, Cure, Gravity, Stop, Aero.
- - Drop by at the Dalmatians' House to get a Torn Page and likely some
- other stuff (I'll list all of them later).
- Item: Wishing Star (Unique) \\\ Geppetto's House ||
- Items (nc): Geppetto, Postcard (Artifact, Temp)
- - You can find this place in the 1st District now that you've completed
- the events inside Monstro.
- - Geppetto will give you new blueprints
- Item (nc): Power Up \\\ First District ||
- - Assuming you found all the postcards, the mailbox should spit out
- one last item.
- [03:13] (Agrabah - Holloween Town)
- Special: Strike Raid \\\ Olympus Coliseum ||
- Boss: Squall & Yuffie (400 + 300 xp)
- - The Pegasus Cup is now available.
- - Yuffie can heal, so take her out first.
- [OlymScene14 - 0:13]. Beat the Pegasus Cup
- - Once you reach Holloween Town or Atlantica, you should keep going to
- reach the other one as well.
- [HalloScene01 - 0:29]. Plays when you disembark at Holloween Town.
- Holloween Town
- ===============================
- \\\ Guillotine Gate ||
- - Your appearance has changed, but this won't affect your abilities.
- [HalloScene02 - 0:12]. Enter the square.
- Items: Power Up, Dalmatians (67-69) \\\ Guillotine Square ||
- Item (nc): Elixir
- - Climb up the ledges near the entrance to the lab.
- - Ring the doorbell three consecutive times (resets if you refresh
- the area) to get the Elixir.
- - There are a couple of *very* elusive chests here that require
- abilities such as High Jump and Glide.
- [HalloScene03 - 1:01]. Proceed.
- \\\ Lab Entryway ||
- Initial (Jack): Protect Chain, Fire Ring, Potion, 2× Ether
- PC: Jack
- [HalloScene04 - 0:47]. Enter the lab.
- |
- [HalloScene05 - 1:48]
- Item (nc): Torn Page (Artifact) \\\ Research Lab ||
- [HalloScene06 - 0:25]. Exit the lab.
- Item (nc): Forget-Me-Not (Unique, Temp) \\\ Graveyard ||
- [HalloScene07 - 1:00]. Dispatch all the enemies.
- [HalloScene08 - 0:34]. Approach the gates.
- \\\ Research Lab ||
- [HalloScene09 - 0:28]. Talk to the professor.
- \\\ Graveyard ||
- - Kill the enemies near the coffin so you can examine it.
- Item: Jack-in-the-Box (Unique, Temp) \\\ Boneyard ||
- - You can reach the Moonlight Hill by examining the big tombstone after
- the pumpkin explodes. Go there and light the torch on the platform to
- trigger a shortcut between the hill and the graveyard.
- \\\ Research Lab ||
- [HalloScene10 - 0:18]. Talk to the professor.
- \\\ Lab Entryway ||
- [HalloScene11 - 0:17]. Enter the town square.
- \\\ Guillotine Square ||
- [HalloScene12 - 0:18]. Enter the graveyard.
- \\\ Moonlight Hill ||
- - Examine one of the tombstones near the base of the hill.
- \\\ Bridge ||
- Items: Defense Up, Dispel-G (oval), Dalmatians (40-42)
- - The platform in the corner can take you back to the hill. You can
- also get back to the town square through the sewers (one-way).
- [HalloScene13 - 0:16]. This one plays when you reach the manor.
- \\\ Oogie's Manor ||
- Items: Ether, Ether, Mythril Shard, Mega-Ether
- - You can open the first door even without killing the nearby enemies;
- jump on the platform nearby, and wait for the enemies to disappear. Then
- jump back and quickly examine the door before "battle mode" goes on.
- Extremely tricky.
- - Don't miss the Red Trinity in the first room. You can't get it later.
- Boss(es): Lock, Shock & Barrel \\\ Evil Playroom ||
- [Boss]
- - Hit the lever and make your way to the green door. It's quite near
- the beginning (you see it when you ride the tub).
- Item: Dispel-G (cone) \\\ Oogie's Manor ||
- Items (nc): Holy Circlet, Pumpkin Head (Unique)
- Special: Ansem's Report 7, Gravira
- Bosses: Oogie Boogie, Oogie's Manor (7× Blobs (+ 2× Lanterns))
- - You can now reach the other cage.
- [HalloScene14 - 0:39]. This one plays when enter the Torture Chamber.
- |
- [Boss]
- - 2500 xp
- - Once you've dispatched a wave of normal enemies or evaded one of his
- traps, step on one of the glowing switches near the middle so that
- you'll lock Oogie in the same segment as you are.
- - I myself like to spam him with Fira while down, and once up, use
- Counterattacks to quickly regenerate my MP.
- |
- [HalloScene15 - 0:23]
- |
- [HalloScene16 - 0:53]
- |
- [Boss]
- - 2500 xp (+ 250 xp for the lanterns)
- - You can leave the area just like when fighting the tiger head.
- |
- [HalloScene17 - 1:12]
- Item: Dispel-G (triangle roundish) \\\ Manor Ruins ||
- - Any chests you missed fill be found lying around here.
- - Exit to space, then come right back. Examine the tomb near the
- platform at the Hill.
- \\\ Cemetery ||
- Items: Dalmatians (64-66), Thunder-G, Dispel-G (pyramid), Esuna-G (square)
- [AtlanScene01 - 1:26]. Plays after you disembark at Atlantica.
- Atlantica
- ===============================
- \\\ Tranquil Grotto ||
- Initial (Ariel): 2× Protect Chains, Thunder Ring, 3× Potions, 2× Ether
- PC: Ariel
- - Your appearance has changed and this will affect your abilities.
- [AtlanScene02 - 0:31]. Finish the swimming lesson.
- \\\ Undersea Valley / Trench ||
- Items (nc): Elixir, Cottage, Mega-Potion, Mythril Shard, Mega-Ether
- Mythril
- - The Mythril is pretty hard to find. It's near the red shell.
- \\\ Calm Depths ||
- - Hit the sea urchin with Fire to create a path to the valley.
- Item (nc): Cottage \\\ Undersea Cave ||
- Items (nc): Mythril Shard, Mega-Ether \\\ Undersea Gorge ||
- Item (nc): Mega-Potion \\\ Undersea Garden ||
- Items: Mega-Potion, Cottage, Torn Page \\\ Ariel's Grotto ||
- \\\ Triton's Palace ||
- Items (nc): Cottage, Elixir, Mega-Ether, Mythril Shard
- [AtlanScene03 - 2:38]. Enter the throne room.
- \\\ Triton's Throne ||
- - Save point.
- \\\ Ariel's Grotto ||
- [AtlanScene04 - 0:40]. Leave.
- \\\ Undersea Valley ||
- - Kill the enemies, then catch a ride from the dolphin.
- Items: Elixir, Mythril Shard \\\ Sunken Ship ||
- \\\ Below Deck ||
- Items: Mythril Shard, Crystal Trident (Unique, Temp)
- Item (nc): Mythril
- \\\ Sunken Ship ||
- - You don't have to fight the Shark.
- - Don't miss the path to the Undersea Gorge.
- Item: Orichalcum \\\ Undersea Gorge ||
- \\\ Ariel's Grotto ||
- [AtlanScene05 - 3:10]. Examine the recess.
- \\\ Undersea Gorge ||
- [AtlanScene06 - 0:24]. Enter the palace grounds / waters.
- \\\ Triton's Palace ||
- [AtlanScene07 - 1:19]. Enter the throne room.
- \\\ Sunken Ship ||
- - Examine the thing near the suspicious block.
- Item (nc): Mega-Ether \\\ Cavern Nook ||
- Item: Mythril \\\ Tidal Abyss ||
- Special: Mermaid Kick
- Boss: Ursula (+ Flotsam & Jetsam)
- - Refresh the area after the boss to get the item.
- [AtlanScene08 - 0:23]. Enter Ursula's Lair.
- |
- [Boss]
- - 1000 xp
- - You can knock out Flotsam and Jetsam for a while, but you can't kill
- them.
- |
- [AtlanScene09 - 0:17]
- Special: Thundara, Ansem's Report 3 \\\ Calm Depths ||
- Boss: Ursula 2
- [AtlanScene10 - 0:32]. Enter the ???.
- |
- [Boss]
- - 1500 xp
- |
- [AtlanScene11 - 0:26]
- Item (nc): Crabclaw \\\ Ariel's Grotto ||
- [AtlanScene12 - 1:24]
- Item (nc): Dream Shield (Unique) \\\ Magician's Study ||
- - You'll get this if you have all 7 Arts items.
- - After completing Monstro and either Holloween Town or Atlantica,
- Neverland will appear between HT and Atlantica.
- [Scene078 - 3:43]. This one plays when Hook's ship attacks you.
- Initial (Peter Pan): Dagger, 2× Protect Chains, 3× Potions, 3× Ether
- PC: Peter Pan
- Neverland
- ===============================
- \\\ Ship - Freezer ||
- [Scene079 - 2:45]. This one plays when you reach the Galley.
- Item: Dispel-G (cylinder) \\\ Ship - Galley ||
- - Jump up through the holes in the ceiling. Either one will do.
- Item (nc): Raven's Claw \\\ Ship - Cabin ||
- Boss(es): Antisora (+ n× Clones)
- [Scene080 - 0:10]. This one plays when you reach the Captain's Cabin.
- |
- [Boss]
- - 2000 xp
- - Counterattacks work nicely.
- |
- [Scene081 - 0:15]
- Item: Dalmatians (88-90) \\\ Captain's Cabin ||
- - Examine the hatch right away, since refreshing the area will
- trigger encounters.
- [Scene082 - 0:18]. This one plays when you drop down the hatch.
- Item: Protega Chain \\\ Ship - Cabin ||
- Special: Cura \\\ Captain's Cabin ||
- [Scene083 - 2:10]. This one plays when you reach the deck.
- Special: Ars Arcanum, Ansem's Report 9 \\\ Pirate Ship ||
- Boss: Captain Hook
- - Dispatch all the enemies (four Pirates, six Air Pirates and a Battleship).
- - You can leave the deck mid-battle (resets the enemies, of course).
- [Scene084 - 0:34]. Kill all the enemies.
- |
- [Boss]
- - 3400 xp
- |
- [Scene085 - 1:47]
- Item: Dalmatians (43-45) \\\ Clock Tower ||
- Items (nc): Navi-G Piece, Fairy Harp (Unique)
- Special: Tinker Bell, Glide
- [Scene086 - 4:02]. Hit one of the clock's hands three times.
- Item (nc): May vary \\\ Clock Tower ||
- - Once you've refreshed the area, check the glowing door to receive an
- item. Which door can be opened is determined by your play time, so check
- back every single hour during the next eleven hours (in-game time). One
- of the clocks will show you which doors you've already opened.
- - If you're in the area when the hour changes, the new door doesn't
- seem to activate until you refresh the area.
- 1 | Orichalcum
- 2 | Power Up
- 3 | Mythril Shard
- 4 | Power Up
- 5 | AP Up
- 6 | Mythril
- 7 | AP Up
- 8 | Defense Up
- 9 | Orichalcum
- 10 | Defense Up
- 11 | Mythril Shard
- 12 | Megalixir
- \\\ Olympus Coliseum ||
- Items (nc): Metal Chocobo, Herc's Shield, Olympia
- Special: Yellow Trinity
- Bosses: Cloud (500 xp), Hercules (700 xp)
- - The Hercules Cup is now available.
- [OlymScene15 - 1:05]. Beat the Hercules Cup.
- [OlymScene16 - 0:50]. Push the block.
- Items: Dalmatians (82-84), Shell-G (cone) \\\ Ship - Hold B ||
- - You can move freely around the ship now.
- \\\ Ship - Hold D ||
- Items: Dispel-G (oval), Orichalcum, Dalmatians (85-87), Aerora
- Item: Dispel-G (cube) \\\ Pirate Ship ||
- Items: Dalmatians (70-72), Elixir \\\ Guillotine Square ||
- Item: Dalmatians (46-48) \\\ Palace Gates ||
- Item: Mythril \\\ Tree House ||
- Item: Mythril \\\ Tea Party Garden ||
- Items: Power Up, Dalmatians (1-3) \\\ Mystical House ||
- Items (nc): Transform-G \\\ First District ||
- [Scene087 - 3:16]. This one plays after you talk to Cid.
- Hollow Bastion
- ===============================
- \\\ Rising Falls ||
- Items: Dalmatians (91-93), Dispel-G (oval), Blizzaga Ring,
- Dispel-G (cube), Megalixir
- Item (nc): Wooden Sword (Unique, Temp)
- Initial (Beast): Claws, Blizzard Ring, 4× Hi-Potions, 2× Potions, 2× Ether
- PC: Beast
- [Scene088 - 3:56]. Proceed.
- - It's just you and the Beast for a while. Also, Sora can't really
- damage enemies with his current weapon.
- Items: Mythril, Tornado-G<, Tornado-G> \\\ Base Level ||
- Items: Float-G<, Float-G> \\\ Dungeon ||
- \\\ Waterway ||
- Items: Esuna-G (square), Firaga Ring, Flare-G
- - Freeze the bubble near the save point.
- - The switch that unlocks the main gate is guarded by a lone Defender.
- Distract him with Sora, so that the Beast can hit him in the back.
- - You'll also need to take care of the Darkballs before you can activate
- the lift at the Base Level. Examine the red switch once you manage to
- use the lift.
- Special: White Trinity \\\ Castle Gates ||
- PCs: Donald & Goofy
- Boss: Riku 2
- [Scene089 - 3:33]. This one plays when you reach the Entrance Hall.
- |
- [Boss]
- - 2000 xp
- - Counterattacking may not be the best (or more like fastest) course of
- action. He'll mostly use vertical attacks, so you can easily evade them,
- and hit him from the side. If you use a 3-hit combo, there's no way to
- avoid getting hit by his spin attack counter. If you'd prefer to avoid
- it, just jump after two hits. Give him another two hits when you come
- down, and try to keep him in the loop. It's not possible to do it
- indefinitely, though.
- |
- [Scene090 - 0:17]
- Item: Firaga-G \\\ Rising Falls ||
- Item: Power Up \\\ Entrance Hall ||
- - You can climb up the wall near the locked door (you can grab onto
- that little thingie sticking out of it) to reach this chest.
- \\\ Library ||
- Items: Elixir, Mythril, Mega-Potion, Dispel-G (roundish triangle), AP Up
- Items (nc, all Unique, Temp): Khama Vol 8, Azal Vol 3, Mava Vol 6,
- Theon Vol 6, Salegg Vol 6, Nahara Vol 5, Mava Vol 3, Hafet Vol 4
- Item: Tornado-G<, Ultima-G \\\ Lift Stop ||
- Item: Meteor-G \\\ Pirate Ship ||
- Item: Comet-G \\\ Moonlight Hill ||
- Item: Orichalcum \\\ Triton's Palace ||
- Item: Thundaga-G \\\ Chamber 6 ||
- Item: Comet-G \\\ Cave - Entrance ||
- Item: Lady Luck (Unique) \\\ Lotus Forest ||
- Item: Orichalcum \\\ Cavern of Hearts ||
- Item: Violetta (Unique) \\\ Coliseum Gates ||
- Item: Orichalcum \\\ Secret Waterway ||
- - Don't forget about Big Ben.
- Items (nc): Mega-Potion, Mega-Ether, Cottage \\\ Dungeon ||
- Item: Emblem Piece (Unique, Temp) \\\ Entrance Hall ||
- Items (nc): Emblem Piece, Emblem Piece, Emblem Piece
- Lost & Found: Bright Crystal / Defender (Defender),
- Shiny Crystal / Wizard's Relic (Wizard)
- [Scene091 - 1:05]. Open the door with the emblem.
- Item (nc): Mythril \\\ Lift Stop ||
- Item: Orichalcum \\\ Lift Stop ||
- Items: Dalmatians (94-96), Orichalcum, Holy-G \\\ Castle Gates ||
- Item: Dispel-G (pyramid) \\\ Great Crest ||
- Item: Orichalcum \\\ Great Crest ||
- Items (nc): Cottage, Cottage, Megalixir
- Item: Thundaga Ring \\\ High Tower ||
- - Hitting the first red switch isn't strictly necessary.
- Items: Dalmatians (97-99), Megalixir \\\ High Tower ||
- - There's a switch here that alters the path of the lift accessed from
- the library.
- Item: Float-G< \\\ Lift Stop ||
- Item: Thundaga-G \\\ Lift Stop ||
- \\\ Lift Stop ||
- [Scene092 - 1:25]. This one plays when you enter the Castle Chapel.
- Item (nc): Fireglow (Mushu)(Unique, Temp) \\\ Castle Chapel ||
- Special: Cheer (Donald), Ansem's Report 5
- Bosses: Maleficent, Dragon
- - No save point before the boss.
- [Scene093 - 0:34]. Proceed.
- |
- [Boss]
- - 6000 xp
- - If the platform is too high, beat it up or cast Gravity on it.
- |
- [Scene094 - 0:10]
- [Scene095 - 1:09]. This one plays when you jump into the portal.
- |
- [Boss]
- - 6000 xp
- - Obviously, you don't want to try fighting while standing in a sea of
- flames, so you'll need to move every time she breathes fire.
- - Summon Tink if you just can't keep your HP up at decent figures.
- |
- [Scene096 - 0:47]
- - Enemies will gain a stat boost after the following events (also worth
- better xp). Spawns will be different as well.
- Special: Ragnarök \\\ Grand Hall ||
- Boss: Riku 3
- [Scene097 - 2:30]. Proceed.
- |
- [Boss]
- - 8500 xp
- - Sora goes solo (can't use Summons).
- - One of the most annoying bosses in the game. In phase 3, he'll use
- his teleport attack at a tight, regular pace, making it very difficult
- to get any hits in. You could try looping him into his spin attack
- counter; jump right before he does it, then do a couple of hits to
- trigger it again. If you can't pull that off, just use Ars Arcanum.
- |
- [Scene098 - 4:00]
- - Keep jumping down until you reach the Base Level.
- \\\ Entrance Hall ||
- [Scene099 - 2:36]. Approach Donald and friends.
- Shop: \\\ Item Shop ||
- Wisdom Staff 4000 M
- Grand Mallet 4000 M
- Onyx Shield 2800 M
- Adamant Shield 4000 M
- - The first two super bosses (Phantom and Kurt) are now available.
- - Talk to Cid at the First District to hear about the last Navi-Gummi.
- Item (nc): Lord Fortune (Unique) \\\ Magician's Study ||
- - You'll get this if you have all summons.
- \\\ Secret Waterway ||
- Items (nc): Navi-Gummi (Unique, Temp), Oathkeeper (Unique)
- [Scene100 - 0:13] .Approach the sun.
- [Scene101 - 2:25]
- Item: Defense Up \\\ Rising Falls ||
- - A new bubble (the highest one).
- \\\ Grand Hall ||
- Items: Dalmatians (61-63), Oblivion (Unique), Flare-G
- Item (nc): Omega Arts
- Special: Firaga
- Boss: Behemoth
- [Scene102 - 0:12]. This one plays when you enter the Dark Depths.
- |
- [Boss]
- - 16 000 xp
- |
- [Scene103 - 0:18]
- |
- [Scene104 - 1:13]
- Item (nc): Divine Rose (Unique) \\\ Library ||
- Special: Ansem's Report 2, Ansem's Report 4, Ansem's Report 6,
- Ansem's Report 10, Curaga
- - Chat with Aeris until you learn Curaga.
- [AddScene05 - 0:17]. This one plays on the second floor.
- - The Platinum Match is now available at the Coliseum. Give it a try.
- - The Hades Cup will also be available if you've won the first 3 cups.
- I'll cover it now, but you should probably do it after getting the
- Ultima Weapon.
- \\\ Second District ||
- [AddScene04r - 0:15]. Plays when you enter the Piano Room.
- [AddScene06 - 0:47] (all found)
- \\\ Piano Room ||
- Items (nc): Curaga-G, Firaga-G, Thundara-G, Mythril Shard, Torn Page,
- Mythril, Megalixir, Orichalcum, Ultima-G, Ribbon, Gummies
- Special: Aeroga
- Item (nc): Orichalcum \\\ Coliseum Gates ||
- \\\ Olympus Coliseum ||
- Items (nc): Genji Shield (Unique), Lionheart (Unique),
- Special: Blizzaga, Thundaga, Graviga, Ansem's Report 8, Trinity Limit
- Bosses: Yuffie 2 (5/600), Behemoth 2 (5/600), Cerberus 2 (1000 xp),
- Cloud 3 (1000 xp) & Squall 3 (800 xp), Hades, Rock Titan (4000 xp),
- Ice Titan
- [OlymScene17 - 0:10]. Plays when you fight Hades.
- |
- [Boss]
- - 3000 xp
- |
- [OlymScene18 - 0:22]
- [OlymScene19 - 0:51]. Beat the Hades Cup.
- [OlymScene20 - 0:22]. Enter the Gold Match.
- |
- [Boss]
- -
- - Solo with Sora.
- |
- [OlymScene21 - 0:38]
- End of the World
- ===============================
- \\\ Gate to the Dark ||
- [Scene105 - 1:04]. Proceed.
- \\\ Final Dimension ||
- Items: Power Up, Defense Up, Megalixir, Omega Arts, Angel Bangle,
- Megalixir, Defense Up, Three Stars, Power Up, Dark Ring
- - You're looking at invisible walls and fixed encounters some of which
- are triggered by examining chests.
- - Angel Stars can create more Angel Stars.
- \\\ Giant Crevasse ||
- Items: Haste2-G, Esuna-G (square), Ultima-G, Haste-G, Thundara-G
- - Second save point.
- \\\ World Terminus ||
- Items: Brave Warrior, Ifrit's Horn, Inferno Band, White Fang,
- Ray of Light, AP Up, Holy Circlet, Raven's Claw, Megalixir,
- Megalixir
- Special: Superglide
- Boss: Chernabog
- - Return to save the game after the Hollow Bastion section.
- [Scene106 - 0:34]. This one plays when you jump into the hole to
- | reach the Evil Grounds.
- [Boss]
- - 15 000 xp
- - Learn to tell when he's about to use Eruption, so you can fly out of
- its range in time. Being caught in it is very dangerous, as you'll take
- multiple hits in a row. Its range increases in phases 2 and 3.
- - In phase 3, his pattern becomes fixed: Homing balls of light, Eruption,
- wing blast, homing balls of fire, Eruption, wing blast, repeat.
- × Avoid the homing balls of fire by staying in the volcano's crater.
- |
- [Scene107 - 0:23]
- - You should return to save.
- \\\ Linked Worlds ||
- - You'll fight a large number of enemies here. If you leave before
- killing all of them, the whole thing resets.
- - After the series of battles, this place will have 3 Invisibles (120 xp)
- and 2 Angel Stars (150 xp). Thankfully, you can respawn them by simply
- moving to Final Rest. You may also run into any of the mushrooms.
- Item: Megalixir \\\ Final Rest ||
- - This is the final save point.
- - Max out your levels if you want to take out the super bosses. You'll
- get 4 levels in about an hour anywhere. If you do it here, use Strike Raid.
- - Boosting your stats won't be necessary simply because it doesn't seem
- to affect anything at high levels for some reason. Maybe there's some
- kind of base damage that isn't affect by DFP. Either way, the super
- bosses will still do 10 pod per hit after you've built up (20 on Expert).
- - The best source for Mystery Goo would be the Rare Truffles at Neverland
- (in case you need those for something).
- [Scene108 - 0:32]. This one plays when you open the door.
- \\\ Homecoming ||
- Bosses: Ansem, Darkside 3, Ansem 2, World of Chaos (Ansem 3 + n× Darklings,
- Nerve 1 + ?× Shadows, n× Thingie A, 2× Thingie B, Nerve 2 + ?× Darkballs,
- Face, Nerve 3 + ?× Invisibles, Gland, Ansem 4 + n× Darklings)
- [Scene109 - 0:50]. Approach the entrance to the Secret Place.
- [Scene110 - 1:47]. This one plays when you approach Billy.
- |
- [Boss]
- - 10 000 xp
- - You can't block Submit.
- |
- [Scene111 - 0:28]
- - You can enter the menu one last time at this point.
- [Scene112 - 0:19]
- |
- [Boss]
- - 8000 xp
- |
- [Scene113 - 0:09]
- |
- [Boss]
- - 20 000 xp
- |
- [Scene114 - 1:31]
- |
- [Boss]
- - First phase
- |
- [Scene115 - 0:23]
- |
- - Dark place 1: Shadows
- |
- [Scene116 - 0:19]
- |
- - Dark place 2: Darkballs
- |
- [Scene117 - 0:14]
- |
- - Third phase: Face (2000 xp) ->
- - Dark place 3: Invisibles
- |
- [Scene118 - 0:28]
- |
- - Destroy the "gland."
- |
- [Scene119 - 0:18]
- |
- - Final phase: Ansem again.
- - When he creates a sphere of energy (some version of Ultima, perhaps),
- fly as far away as you can. Flying below the ship should work as well.
- |
- [Ending - 17:35]
- - If you're playing on Expert, you'll see some statistics after the ending.
- End of file.
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