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Feb 18th, 2019
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C++ 2.37 KB | None | 0 0
  1.     /*  objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  2.         SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
  3.         AttachObjectToVehicle(objid, vehid, 1.370, 0.598, 0.180, 0.000, 0.000, 360.000);
  4.  
  5.         objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  6.         SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
  7.         AttachObjectToVehicle(objid, vehid, 1.371, -2.820, 0.180, 0.000, 0.000, 180.000);
  8.      
  9.         objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  10.         SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
  11.         AеtachObjectToVehicle(objid, vehid, -1.411, 0.620, 0.230, 0.000, 0.000, 0.000);
  12.        
  13.         objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  14.         SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
  15.         AttachObjectToVehicle(objid, vehid, -1.412, -2.819, 0.232, 0.000, 0.000, 180.000);
  16.    
  17.         objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  18.         SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
  19.         AttachObjectToVehicle(objid, vehid, 1.369, -3.867, 0.170, 0.000, 0.000, 0.000);
  20.        
  21.         objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  22.         SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
  23.         AttachObjectToVehicle(objid, vehid, -1.409, -3.827, 0.233, 0.000, 0.000, 0.000);
  24.     */
  25.         objid = CreateObject(935,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  26.         AttachObjectToVehicle(objid, vehid, -0.250, -0.720, 0.299, 0.000, 0.000, 26.600);
  27.    
  28.         objid = CreateObject(935,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  29.         AttachObjectToVehicle(objid, vehid, 0.610, 1.689, 0.270, 0.000, 0.000, -81.500);
  30.      
  31.         objid = CreateObject(1431,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  32.         SetObjectMaterial(objid, 0, 12821, "alleystuff", "Gen_Crate", 0);
  33.         AttachObjectToVehicle(objid, vehid, 0.830, 0.000, 0.250, 0.000, 0.000, 90.000);
  34.      
  35.     /*  objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  36.         SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
  37.         AttachObjectToVehicle(objid, vehid, 1.369, -3.867, 0.170, 0.000, 0.000, 0.000);
  38.    
  39.         objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
  40.         SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
  41.         AttachObjectToVehicle(objid, vehid, -1.409, -3.827, 0.233, 0.000, 0.000, 0.000);
  42.     */
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