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- /* objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
- AttachObjectToVehicle(objid, vehid, 1.370, 0.598, 0.180, 0.000, 0.000, 360.000);
- objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
- AttachObjectToVehicle(objid, vehid, 1.371, -2.820, 0.180, 0.000, 0.000, 180.000);
- objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
- AеtachObjectToVehicle(objid, vehid, -1.411, 0.620, 0.230, 0.000, 0.000, 0.000);
- objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
- AttachObjectToVehicle(objid, vehid, -1.412, -2.819, 0.232, 0.000, 0.000, 180.000);
- objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
- AttachObjectToVehicle(objid, vehid, 1.369, -3.867, 0.170, 0.000, 0.000, 0.000);
- objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
- AttachObjectToVehicle(objid, vehid, -1.409, -3.827, 0.233, 0.000, 0.000, 0.000);
- */
- objid = CreateObject(935,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- AttachObjectToVehicle(objid, vehid, -0.250, -0.720, 0.299, 0.000, 0.000, 26.600);
- objid = CreateObject(935,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- AttachObjectToVehicle(objid, vehid, 0.610, 1.689, 0.270, 0.000, 0.000, -81.500);
- objid = CreateObject(1431,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 12821, "alleystuff", "Gen_Crate", 0);
- AttachObjectToVehicle(objid, vehid, 0.830, 0.000, 0.250, 0.000, 0.000, 90.000);
- /* objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
- AttachObjectToVehicle(objid, vehid, 1.369, -3.867, 0.170, 0.000, 0.000, 0.000);
- objid = CreateObject(3850,0.0,0.0,-1000.0,0.0,0.0,0.0,300.0);
- SetObjectMaterial(objid, 0, 8869, "buildingsitevge", "boardgate_law", 0);
- AttachObjectToVehicle(objid, vehid, -1.409, -3.827, 0.233, 0.000, 0.000, 0.000);
- */
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