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EdwardChan

Untitled

Jan 13th, 2019
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SQF 0.45 KB | None | 0 0
  1. if (hasInterface) then {
  2.     player addEventHandler ["GetOutMan", {
  3.         life_seatbelt = false;
  4.         [] call life_fnc_hudUpdate; //--Enable if you are putting a hud option to display when your seatbelt is on
  5.     }];
  6. };
  7.  
  8. if (hasInterface) then {
  9.     player addEventHandler ["GetInMan", {
  10.         life_seatbelt = false;
  11.         [] call life_fnc_hudUpdate; //--Enable if you are putting a hud option to display when your seatbelt is on
  12.     }];
  13. };
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