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SMAPI log

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Apr 22nd, 2019
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  1. [SMAPI] SMAPI 2.11.1 with Stardew Valley 1.3.36 on Microsoft Windows 10 Home
  2. [SMAPI] Mods go here: C:\Program Files (x86)\GOG Galaxy\Games\Stardew Valley\Mods
  3. [SMAPI] Starting game...
  4. [SMAPI] Loaded 11 mods:
  5. [SMAPI]    Advanced Location Loader 1.4.7 by Entoarox | Get your content into stardew without replacing any xnb files.
  6. [SMAPI]    Console Commands 2.11.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
  7. [SMAPI]    Content Patcher 1.6.5 by Pathoschild | Loads content packs which edit game data and images without changing the game files.
  8. [SMAPI]    Entoarox Framework 2.4.2 by Entoarox | A collection of APIs to make modding easier.
  9. [SMAPI]    Farm Type Manager 1.3.2 by Esca | Allows custom spawning of content from each farm type, such as ore and forage
  10. [SMAPI]    NPC Map Locations 2.3.3 by Bouhm | Shows NPCs and farmers on the map. Uses a modified map page for accurate tracking.
  11. [SMAPI]    PyTK 1.6.3 by Platonymous | Platonymous Toolkit
  12. [SMAPI]    Save Backup 2.11.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
  13. [SMAPI]    Summit Reborn [Combined] 1.4 by KoihimeNakamura and Emissary of Infinity | Enables the summit, fixes rain on the summit map, and adds a neat cloud visual
  14. [SMAPI]    TMXLoader 1.6.3 by Platonymous | Load TMX Maps into the Game
  15. [SMAPI]    WinterGrass 1.3 by Cat | Grass will stay around in winter.
  16.  
  17. [SMAPI] Loaded 6 content packs:
  18. [SMAPI]    Immersive Farm 2 Remastered 1.0.10 by FlashShifter (Original Author: zanderb14) | for Content Patcher | FlashShifter's remastered version of Zander's Immersive Farm 2 map
  19. [SMAPI]    Karmylla's Immersive Maps 2.5.5 by Karmylla | for Content Patcher | Enjoy a more immersive SDV with more detailed maps and Dusty!
  20. [SMAPI]    Papaya's Custom NPC Mod 1.1 by Papaya | for Content Patcher | A mod that adds in a custom NPC named Shiko
  21. [SMAPI]    Shiko Festival Locations 1.0 by Papaya | for TMXLoader | Shiko's Festival Locations
  22. [SMAPI]    Stardew Valley Expanded 1.0.10 by FlashShifter | for Advanced Location Loader | This mod adds several new maps to the game with unique shops and activities.
  23. [SMAPI]    Stardew Valley Expanded 1.0.10 by FlashShifter | for Content Patcher | Remasters all maps, adds ten new maps, adds over 400 location messages, adds 37 new events, and more!
  24.  
  25. [SMAPI] Found 8 mods with warnings:
  26. [SMAPI]    Changed save serialiser
  27. [SMAPI]    --------------------------------------------------
  28. [SMAPI]       These mods change the save serialiser. They may corrupt your save files, or make them unusable if
  29. [SMAPI]       you uninstall these mods.
  30.  
  31. [SMAPI]       - Entoarox Framework
  32.  
  33. [SMAPI]    Patched game code
  34. [SMAPI]    --------------------------------------------------
  35. [SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
  36. [SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.
  37.  
  38. [SMAPI]       - PyTK
  39. [SMAPI]       - TMXLoader
  40.  
  41. [SMAPI]    Bypassed safety checks
  42. [SMAPI]    --------------------------------------------------
  43. [SMAPI]       These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
  44. [SMAPI]       corruption. If your game has issues, try removing these first.
  45.  
  46. [SMAPI]       - Advanced Location Loader
  47.  
  48. [SMAPI]    No update keys
  49. [SMAPI]    --------------------------------------------------
  50. [SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
  51. [SMAPI]       mods. Consider notifying the mod authors about this problem.
  52.  
  53. [SMAPI]       - Papaya's Custom NPC Mod
  54. [SMAPI]       - Shiko Festival Locations
  55. [SMAPI]       - Stardew Valley Expanded
  56. [SMAPI]       - Immersive Farm 2 Remastered
  57.  
  58. [Advanced Location Loader] Loading content pack 'Stardew Valley Expanded'...
  59. [SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
  60. [Advanced Location Loader] Applying Stardew Valley Expanded...
  61. [Advanced Location Loader] Patches applied!
  62. [Advanced Location Loader] Dynamic content detected, preparing dynamic update logic...
  63. [NPC Map Locations] Detected modded locations FarmDesert, . Adjusting map tracking to scale.
  64. [PyTK] Rebuilding Custom Objects from Save
  65. [NPC Map Locations] Detected modded location Desert. Adjusting map tracking to scale.
  66. [PyTK] Rebuilding Custom Objects from Save
  67. [Farm Type Manager] Issue: No map named "BlueMoonVineyard" could be found. No forage will be spawned there.
  68. [Farm Type Manager] Issue: No map named "TownEast" could be found. No forage will be spawned there.
  69. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  70. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  71. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  72. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  73. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  74. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  75. [Advanced Location Loader] This mod failed in the GameLoop.DayStarted event. Technical details:
  76. System.NullReferenceException: Object reference not set to an instance of an object.
  77.    at Entoarox.AdvancedLocationLoader.ModEntry.UpdateTilesheets() in C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\ModEntry.cs:line 80
  78.    at Entoarox.AdvancedLocationLoader.ModEntry.OnDayStarted(Object sender, DayStartedEventArgs e) in C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\ModEntry.cs:line 140
  79.    at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 62
  80. [NPC Map Locations] Detected modded locations FarmDesert, . Adjusting map tracking to scale.
  81. [PyTK] Rebuilding Custom Objects from Save
  82. [Farm Type Manager] Issue: No map named "BlueMoonVineyard" could be found. No forage will be spawned there.
  83. [Farm Type Manager] Issue: No map named "TownEast" could be found. No forage will be spawned there.
  84. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  85. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  86. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  87. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  88. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  89. [Farm Type Manager] Issue: No map named "LostWoods" could be found. No forage will be spawned there.
  90. [Advanced Location Loader] This mod failed in the GameLoop.DayStarted event. Technical details:
  91. System.NullReferenceException: Object reference not set to an instance of an object.
  92.    at Entoarox.AdvancedLocationLoader.ModEntry.UpdateTilesheets() in C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\ModEntry.cs:line 80
  93.    at Entoarox.AdvancedLocationLoader.ModEntry.OnDayStarted(Object sender, DayStartedEventArgs e) in C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\ModEntry.cs:line 140
  94.    at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 62
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