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- <SpellDef InternalName="Surge">
- <DisplayName>Surge</DisplayName>
- <Description>Defender gains +25% Combat Speed for 3 Turns</Description>
- <IconFG>Ability_SteadfastDefender_Icon.png</IconFG>
- <CanStack>0</CanStack>
- <Cooldown>10</Cooldown>
- <SpellBookSortCategory>Unit</SpellBookSortCategory>
- <SpellBookSortSubCategory>Other</SpellBookSortSubCategory>
- <SpellType>Tactical</SpellType>
- <SpellClass>Defensive</SpellClass>
- <SpellSubClass>Buff</SpellSubClass>
- <SpellTargetType>Self</SpellTargetType>
- <HideInHiergamenon>0</HideInHiergamenon>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>AdjustUnitStat</Attribute>
- <StrVal>UnitStat_CombatSpeed</StrVal>
- <Duration>3</Duration>
- <UpdateDurationAtTurnStart>1</UpdateDurationAtTurnStart>
- <Multiplier>1.25</Multiplier>
- </GameModifier>
- <AIData AIPersonality="AI_General">
- <AIPriority>5</AIPriority>
- </AIData>
- <HitSoundFX>Spell_ManaShield_01</HitSoundFX>
- <SpellDefEffect>
- <EffectName>S_ManaShield_Particle</EffectName>
- <LocalPosition>0,0,0</LocalPosition>
- <EffectScale>0.6</EffectScale>
- <EffectDelay>0</EffectDelay>
- <SnapToTerrain>1</SnapToTerrain>
- </SpellDefEffect>
- </SpellDef>
- <SpellDef InternalName="Defiance">
- <DisplayName>Defiance</DisplayName>
- <Description>Increases Dodge by 250%. Last 3 Rounds. This bonus stacks.</Description>
- <Icon>Ability_BalancedDefense_Icon.png</Icon>
- <IconFG>T_Shrink_Icon.png</IconFG>
- <CanStack>1</CanStack>
- <Cooldown>0</Cooldown>
- <SpellBookSortCategory>Unit</SpellBookSortCategory>
- <SpellBookSortSubCategory>UnitEnchantment</SpellBookSortSubCategory>
- <SpellType>Tactical</SpellType>
- <SpellClass>Defensive</SpellClass>
- <SpellSubClass>Buff</SpellSubClass>
- <SpellTargetType>Self</SpellTargetType>
- <HideInHiergamenon>0</HideInHiergamenon>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>AdjustUnitStat</Attribute>
- <StrVal>UnitStat_Dodge</StrVal>
- <Duration>3</Duration>
- <Multiplier>3.5</Multiplier>
- </GameModifier>
- <AIData AIPersonality="AI_General">
- <AIPriority>5</AIPriority>
- </AIData>
- <HitSoundFX>Spell_ManaShield_01</HitSoundFX>
- <SpellDefEffect>
- <EffectName>S_Inspiration_Particle</EffectName>
- <LocalPosition>0,0,0</LocalPosition>
- <EffectScale>0.5</EffectScale>
- <EffectDelay>0</EffectDelay>
- <SnapToTerrain>1</SnapToTerrain>
- </SpellDefEffect>
- </SpellDef>
- </SpellDef>-->
- <SpellDef InternalName="StalwartAbility">
- <DisplayName>Stalwart</DisplayName>
- <Description>Each time this unit is struck in melee combat, it gains +25% to all its physical
- defenses until it ends its next round. This bonus stacks.</Description>
- <Icon>Ability_BalancedDefense_Icon.png</Icon>
- <IconColor>10,210,10</IconColor>
- <SpellType>Tactical</SpellType>
- <SpellClass>Defensive</SpellClass>
- <SpellSubClass>Buff</SpellSubClass>
- <SpellTargetType>Self</SpellTargetType>
- <Image>Ability_BalancedDefense_Icon.png</Image>
- <IconFG>Ability_BalancedDefense_Icon.png</IconFG>
- <IsCastable>0</IsCastable>
- <IsSpecialAbility>1</IsSpecialAbility>
- <CanStack>1</CanStack>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>AdjustUnitStat</Attribute>
- <StrVal>UnitStat_Defense_Pierce</StrVal>
- <ApplyToCaster>1</ApplyToCaster>
- <Effect>Y_Defend_Particle</Effect>
- <Duration>1</Duration>
- <Multiplier>1.25</Multiplier>
- </GameModifier>
- <HitSoundFX>Spell_Enchant_01</HitSoundFX>
- </SpellDef>
- <SpellDef InternalName="LethalPoison">
- <DisplayName>Lethal Poison</DisplayName>
- <Description>Deals poison damage over time (4 Turns) to an enemy equal to your missing
- Health.</Description>
- <FormattedDescription>Deals poison damage over time (4 Turns) to an enemy equal to your
- missing Health.</FormattedDescription>
- <IconFG>Ability_Barbs.png</IconFG>
- <IconColor>70,210,10</IconColor>
- <Cooldown>3</Cooldown>
- <SpellBookSortCategory>Unit</SpellBookSortCategory>
- <SpellBookSortSubCategory>UnitDamage</SpellBookSortSubCategory>
- <SpellType>Tactical</SpellType>
- <SpellClass>Offensive</SpellClass>
- <SpellSubClass>Damage</SpellSubClass>
- <SpellTargetType>EnemyUnit</SpellTargetType>
- <HideInHiergamenon>1</HideInHiergamenon>
- <IsSpecialAbility>1</IsSpecialAbility>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>DefendableDamage</Attribute>
- <AttackStat>UnitStat_Attack_Poison</AttackStat>
- <Duration>4</Duration>
- <Effect>E_Poison_Particle</Effect>
- <PerTurn>1</PerTurn>
- <Calculate InternalName="Calc" ValueOwner="CastingUnit">
- <Expression><![CDATA[[Unit_GetCurrentDamage] * .25]]></Expression>
- </Calculate>
- <Calculate InternalName="Calc2">
- <Expression><![CDATA[[Calc] + 1]]></Expression>
- </Calculate>
- <Calculate InternalName="Value">
- <Expression><![CDATA[[Calc2]]]></Expression>
- </Calculate>
- <Calculate InternalName="ValueForFormattedDescription">
- <Expression><![CDATA[[Calc2]]]></Expression>
- </Calculate>
- </GameModifier>
- <AIData AIPersonality="AI_General">
- <AIPriority>75</AIPriority>
- </AIData>
- <CasterAnimationType>31</CasterAnimationType>
- <HitSoundFX>Spell_BirthOfSummer_01</HitSoundFX>
- <ModifierDelay>1</ModifierDelay>
- <SpellDefEffect>
- <Effect>E_Poison_Particle</Effect>
- <SoundFX>Spell_Poisoned1_02</SoundFX>
- <LocalPosition>0,0,0</LocalPosition>
- <EffectScale>.6</EffectScale>
- <EffectDelay>0</EffectDelay>
- <SnapToTerrain>1</SnapToTerrain>
- </SpellDefEffect>
- </SpellDef>
- <SpellDef InternalName="ParalyzingStrikes">
- <DisplayName>Paralyzing Strikes</DisplayName>
- <Description>Double Strike at -10 to Accuracy with a Chance to cause the target to miss a
- turn due to a Paralyzing Fear.</Description>
- <IconFG>Ability_Juggernaut_Icon.png</IconFG>
- <Cooldown>6</Cooldown>
- <SpellBookSortCategory>Unit</SpellBookSortCategory>
- <SpellBookSortSubCategory>UnitDamage</SpellBookSortSubCategory>
- <SpellType>Tactical</SpellType>
- <SpellClass>Offensive</SpellClass>
- <SpellSubClass>Damage</SpellSubClass>
- <SpellTargetType>EnemyUnit</SpellTargetType>
- <ApproachTargetTile>1</ApproachTargetTile>
- <HideInHiergamenon>1</HideInHiergamenon>
- <IsCastable>0</IsCastable>
- <CanBeDodged>1</CanBeDodged>
- <IsSpecialAbility>1</IsSpecialAbility>
- <UseWeaponRange>1</UseWeaponRange>
- <GameModifier>
- <ModType>TacticalUnit</ModType>
- <Attribute>ChanceToLoseNextTurn</Attribute>
- <DisplayName>Paralyzing Fear</DisplayName>
- <Duration>2</Duration>
- <Effect>E_Afraid_Particle</Effect>
- <Value>100</Value>
- </GameModifier>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>AdjustUnitStat</Attribute>
- <StrVal>UnitStat_Accuracy</StrVal>
- <ApplyToCaster>1</ApplyToCaster>
- <IsPreHitSpellModifier>1</IsPreHitSpellModifier>
- <Value>-10</Value>
- </GameModifier>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>DefendableDamage</Attribute>
- </GameModifier>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>DefendableDamage</Attribute>
- </GameModifier>
- <AIData AIPersonality="AI_General">
- <AIPriority>5</AIPriority>
- </AIData>
- <CasterAnimationType>27</CasterAnimationType>
- <HitSoundFX>Spell_DoubleStrike_01</HitSoundFX>
- <SpellDefEffect>
- <EffectName>Y_DoubleStrike_Particle</EffectName>
- <LocalPosition>0,0,0</LocalPosition>
- <EffectScale>1</EffectScale>
- <EffectDelay>0</EffectDelay>
- <SnapToTerrain>1</SnapToTerrain>
- </SpellDefEffect>
- <SpellDef InternalName="PoisonDart_Ability">
- <DisplayName>Poison Dart</DisplayName>
- <Description>A poison dart strikes for double the caster's level (+2 per death shard) in
- poison damage over 2 Turns.</Description>
- <IconFG>Ability_SerpentsPact_Icon.png</IconFG>
- <Cooldown>3</Cooldown>
- <SpellBookSortCategory>Unit</SpellBookSortCategory>
- <SpellBookSortSubCategory>UnitDamage</SpellBookSortSubCategory>
- <SpellType>Tactical</SpellType>
- <SpellClass>Offensive</SpellClass>
- <SpellSubClass>Damage</SpellSubClass>
- <SpellTargetType>EnemyUnit</SpellTargetType>
- <HideInHiergamenon>1</HideInHiergamenon>
- <IsResistable>1</IsResistable>
- <IsSpecialAbility>1</IsSpecialAbility>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>DefendableDamage</Attribute>
- <AttackStat>UnitStat_Attack_Poison</AttackStat>
- <IsForFormattedDescription>1</IsForFormattedDescription>
- <Calculate InternalName="Calc" ValueOwner="CastingUnit">
- <Expression><![CDATA[[UnitOwner_GetNumDeathShards] + [Unit_GetLevel]]]
- ></Expression>
- </Calculate>
- <Calculate InternalName="Calc2" ValueOwner="CastingUnit">
- <Expression><![CDATA[[Calc] * [UnitStat_SpellDamage_Poison]]]></Expression>
- </Calculate>
- <Calculate InternalName="Value">
- <Expression><![CDATA[[Calc2] * 1]]></Expression>
- </Calculate>
- <Calculate InternalName="ValueForFormattedDescription">
- <Expression><![CDATA[[Calc2] * 1]]></Expression>
- </Calculate>
- </GameModifier>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>DefendableDamage</Attribute>
- <AttackStat>UnitStat_Attack_Poison</AttackStat>
- <Duration>2</Duration>
- <Effect>E_Poison_Particle</Effect>
- <PerTurn>1</PerTurn>
- <IsForSpellResist>1</IsForSpellResist>
- <Calculate InternalName="Calc" ValueOwner="CastingUnit">
- <Expression><![CDATA[[UnitOwner_GetNumDeathShards] + [Unit_GetLevel]]]
- ></Expression>
- </Calculate>
- <Calculate InternalName="Calc2" ValueOwner="CastingUnit">
- <Expression><![CDATA[[Calc] * [UnitStat_SpellDamage_Poison]]]></Expression>
- </Calculate>
- <Calculate InternalName="Value">
- <Expression><![CDATA[[Calc2]]]></Expression>
- </Calculate>
- </GameModifier>
- <AIData AIPersonality="AI_General">
- <AIPriority>40</AIPriority>
- </AIData>
- <HitSoundFX>Hit_Arrow1</HitSoundFX>
- <HitSoundFX>Hit_Arrow2</HitSoundFX>
- <MissSoundFX>Miss_Swing2</MissSoundFX>
- <SpellCastSoundFX>Spell_BowAttack_BasicCast_01</SpellCastSoundFX>
- <SpellCastEffectName>Arrow</SpellCastEffectName>
- <SpellCastEffectScale>0.5</SpellCastEffectScale>
- <SpellCastProjectile>1</SpellCastProjectile>
- <SpellCastProjectileSpeed>400</SpellCastProjectileSpeed>
- <SpellDefEffect>
- <EffectName>A_ToxicLongbow_Impact_Particle</EffectName>
- <LocalPosition>0,0,0</LocalPosition>
- <EffectScale>1</EffectScale>
- <EffectDelay>0</EffectDelay>
- <SnapToTerrain>1</SnapToTerrain>
- </SpellDefEffect>
- </SpellDef>
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