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LH:CoreSpells

a guest Jun 11th, 2013 123 Never
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  1. <SpellDef InternalName="Surge">
  2.         <DisplayName>Surge</DisplayName>
  3.         <Description>Defender gains +25% Combat Speed for 3 Turns</Description>
  4.         <IconFG>Ability_SteadfastDefender_Icon.png</IconFG>
  5.         <CanStack>0</CanStack>
  6.         <Cooldown>10</Cooldown>
  7.         <SpellBookSortCategory>Unit</SpellBookSortCategory>
  8.         <SpellBookSortSubCategory>Other</SpellBookSortSubCategory>
  9.         <SpellType>Tactical</SpellType>
  10.         <SpellClass>Defensive</SpellClass>
  11.         <SpellSubClass>Buff</SpellSubClass>
  12.         <SpellTargetType>Self</SpellTargetType>
  13.         <HideInHiergamenon>0</HideInHiergamenon>
  14.         <GameModifier>
  15.             <ModType>Unit</ModType>
  16.             <Attribute>AdjustUnitStat</Attribute>
  17.             <StrVal>UnitStat_CombatSpeed</StrVal>
  18.             <Duration>3</Duration>
  19.             <UpdateDurationAtTurnStart>1</UpdateDurationAtTurnStart>
  20.             <Multiplier>1.25</Multiplier>
  21.         </GameModifier>
  22.         <AIData AIPersonality="AI_General">
  23.             <AIPriority>5</AIPriority>
  24.         </AIData>
  25.         <HitSoundFX>Spell_ManaShield_01</HitSoundFX>
  26.         <SpellDefEffect>
  27.             <EffectName>S_ManaShield_Particle</EffectName>
  28.             <LocalPosition>0,0,0</LocalPosition>
  29.             <EffectScale>0.6</EffectScale>
  30.             <EffectDelay>0</EffectDelay>
  31.             <SnapToTerrain>1</SnapToTerrain>
  32.         </SpellDefEffect>
  33.     </SpellDef>
  34. <SpellDef InternalName="Defiance">
  35.     <DisplayName>Defiance</DisplayName>
  36.     <Description>Increases Dodge by 250%. Last 3 Rounds. This bonus stacks.</Description>
  37.    <Icon>Ability_BalancedDefense_Icon.png</Icon>
  38. <IconFG>T_Shrink_Icon.png</IconFG>
  39.     <CanStack>1</CanStack>
  40.     <Cooldown>0</Cooldown>
  41. <SpellBookSortCategory>Unit</SpellBookSortCategory>
  42.         <SpellBookSortSubCategory>UnitEnchantment</SpellBookSortSubCategory>
  43.         <SpellType>Tactical</SpellType>
  44.         <SpellClass>Defensive</SpellClass>
  45.         <SpellSubClass>Buff</SpellSubClass>
  46.         <SpellTargetType>Self</SpellTargetType>
  47.         <HideInHiergamenon>0</HideInHiergamenon>
  48.  <GameModifier>
  49.             <ModType>Unit</ModType>
  50.             <Attribute>AdjustUnitStat</Attribute>
  51.             <StrVal>UnitStat_Dodge</StrVal>
  52.             <Duration>3</Duration>
  53.             <Multiplier>3.5</Multiplier>
  54.         </GameModifier>
  55. <AIData AIPersonality="AI_General">
  56.             <AIPriority>5</AIPriority>
  57.         </AIData>
  58.         <HitSoundFX>Spell_ManaShield_01</HitSoundFX>
  59.         <SpellDefEffect>
  60.             <EffectName>S_Inspiration_Particle</EffectName>
  61.             <LocalPosition>0,0,0</LocalPosition>
  62.             <EffectScale>0.5</EffectScale>
  63.             <EffectDelay>0</EffectDelay>
  64.             <SnapToTerrain>1</SnapToTerrain>
  65.                 </SpellDefEffect>
  66.     </SpellDef>
  67.  
  68. </SpellDef>-->
  69.   <SpellDef InternalName="StalwartAbility">
  70.     <DisplayName>Stalwart</DisplayName>
  71.     <Description>Each time this unit is struck in melee combat, it gains +25% to all its physical
  72.  
  73. defenses until it ends its next round. This bonus stacks.</Description>
  74.    <Icon>Ability_BalancedDefense_Icon.png</Icon>
  75.     <IconColor>10,210,10</IconColor>
  76.     <SpellType>Tactical</SpellType>
  77.     <SpellClass>Defensive</SpellClass>
  78.     <SpellSubClass>Buff</SpellSubClass>
  79.     <SpellTargetType>Self</SpellTargetType>
  80.     <Image>Ability_BalancedDefense_Icon.png</Image>
  81.     <IconFG>Ability_BalancedDefense_Icon.png</IconFG>
  82.     <IsCastable>0</IsCastable>
  83.     <IsSpecialAbility>1</IsSpecialAbility>
  84.     <CanStack>1</CanStack>
  85.     <GameModifier>
  86.       <ModType>Unit</ModType>
  87.       <Attribute>AdjustUnitStat</Attribute>
  88.       <StrVal>UnitStat_Defense_Pierce</StrVal>
  89.       <ApplyToCaster>1</ApplyToCaster>
  90.       <Effect>Y_Defend_Particle</Effect>
  91.       <Duration>1</Duration>
  92.       <Multiplier>1.25</Multiplier>
  93.     </GameModifier>
  94.     <HitSoundFX>Spell_Enchant_01</HitSoundFX>
  95.   </SpellDef>
  96.  <SpellDef InternalName="LethalPoison">
  97.         <DisplayName>Lethal Poison</DisplayName>
  98.         <Description>Deals poison damage over time (4 Turns) to an enemy equal to your missing
  99.  
  100. Health.</Description>
  101.         <FormattedDescription>Deals poison damage over time (4 Turns) to an enemy equal to your
  102.  
  103. missing Health.</FormattedDescription>
  104.         <IconFG>Ability_Barbs.png</IconFG>
  105.         <IconColor>70,210,10</IconColor>
  106. <Cooldown>3</Cooldown>
  107.         <SpellBookSortCategory>Unit</SpellBookSortCategory>
  108.         <SpellBookSortSubCategory>UnitDamage</SpellBookSortSubCategory>
  109.         <SpellType>Tactical</SpellType>
  110.         <SpellClass>Offensive</SpellClass>
  111.         <SpellSubClass>Damage</SpellSubClass>
  112.         <SpellTargetType>EnemyUnit</SpellTargetType>
  113.         <HideInHiergamenon>1</HideInHiergamenon>
  114.         <IsSpecialAbility>1</IsSpecialAbility>
  115.         <GameModifier>
  116.             <ModType>Unit</ModType>
  117.             <Attribute>DefendableDamage</Attribute>
  118.             <AttackStat>UnitStat_Attack_Poison</AttackStat>
  119.            
  120.             <Duration>4</Duration>
  121.             <Effect>E_Poison_Particle</Effect>
  122.             <PerTurn>1</PerTurn>
  123. <Calculate InternalName="Calc" ValueOwner="CastingUnit">
  124.                 <Expression><![CDATA[[Unit_GetCurrentDamage] * .25]]></Expression>
  125.             </Calculate>
  126.             <Calculate InternalName="Calc2">
  127.                 <Expression><![CDATA[[Calc] + 1]]></Expression>
  128.             </Calculate>
  129.             <Calculate InternalName="Value">
  130.                 <Expression><![CDATA[[Calc2]]]></Expression>
  131.             </Calculate>
  132.             <Calculate InternalName="ValueForFormattedDescription">
  133.                 <Expression><![CDATA[[Calc2]]]></Expression>
  134.             </Calculate>
  135.         </GameModifier>
  136.         <AIData AIPersonality="AI_General">
  137.             <AIPriority>75</AIPriority>
  138.         </AIData>
  139. <CasterAnimationType>31</CasterAnimationType>
  140.         <HitSoundFX>Spell_BirthOfSummer_01</HitSoundFX>
  141.         <ModifierDelay>1</ModifierDelay>
  142.         <SpellDefEffect>
  143.             <Effect>E_Poison_Particle</Effect>
  144.             <SoundFX>Spell_Poisoned1_02</SoundFX>
  145.             <LocalPosition>0,0,0</LocalPosition>
  146.             <EffectScale>.6</EffectScale>
  147.             <EffectDelay>0</EffectDelay>
  148.                             <SnapToTerrain>1</SnapToTerrain>
  149.         </SpellDefEffect>
  150.     </SpellDef>
  151.  
  152. <SpellDef InternalName="ParalyzingStrikes">
  153.         <DisplayName>Paralyzing Strikes</DisplayName>
  154.         <Description>Double Strike at -10 to Accuracy with a Chance to cause the target to miss a
  155.  
  156. turn due to a Paralyzing Fear.</Description>
  157.         <IconFG>Ability_Juggernaut_Icon.png</IconFG>
  158.         <Cooldown>6</Cooldown>
  159.         <SpellBookSortCategory>Unit</SpellBookSortCategory>
  160.         <SpellBookSortSubCategory>UnitDamage</SpellBookSortSubCategory>
  161.         <SpellType>Tactical</SpellType>
  162.         <SpellClass>Offensive</SpellClass>
  163.         <SpellSubClass>Damage</SpellSubClass>
  164.         <SpellTargetType>EnemyUnit</SpellTargetType>
  165. <ApproachTargetTile>1</ApproachTargetTile>
  166.         <HideInHiergamenon>1</HideInHiergamenon>
  167.         <IsCastable>0</IsCastable>
  168.         <CanBeDodged>1</CanBeDodged>
  169.         <IsSpecialAbility>1</IsSpecialAbility>
  170.         <UseWeaponRange>1</UseWeaponRange>
  171.         <GameModifier>
  172.             <ModType>TacticalUnit</ModType>
  173.             <Attribute>ChanceToLoseNextTurn</Attribute>
  174.             <DisplayName>Paralyzing Fear</DisplayName>
  175.             <Duration>2</Duration>
  176.             <Effect>E_Afraid_Particle</Effect>
  177.             <Value>100</Value>
  178.         </GameModifier>
  179. <GameModifier>
  180.             <ModType>Unit</ModType>
  181.             <Attribute>AdjustUnitStat</Attribute>
  182.             <StrVal>UnitStat_Accuracy</StrVal>
  183.             <ApplyToCaster>1</ApplyToCaster>
  184.             <IsPreHitSpellModifier>1</IsPreHitSpellModifier>
  185.             <Value>-10</Value>
  186.         </GameModifier>
  187.         <GameModifier>
  188.             <ModType>Unit</ModType>
  189.             <Attribute>DefendableDamage</Attribute>
  190.         </GameModifier>
  191.         <GameModifier>
  192.             <ModType>Unit</ModType>
  193.             <Attribute>DefendableDamage</Attribute>
  194.         </GameModifier>
  195.         <AIData AIPersonality="AI_General">
  196.             <AIPriority>5</AIPriority>
  197.         </AIData>
  198.         <CasterAnimationType>27</CasterAnimationType>
  199.         <HitSoundFX>Spell_DoubleStrike_01</HitSoundFX>
  200.         <SpellDefEffect>
  201.             <EffectName>Y_DoubleStrike_Particle</EffectName>
  202.             <LocalPosition>0,0,0</LocalPosition>
  203.             <EffectScale>1</EffectScale>
  204.             <EffectDelay>0</EffectDelay>
  205.             <SnapToTerrain>1</SnapToTerrain>
  206.         </SpellDefEffect>
  207.  
  208.  <SpellDef InternalName="PoisonDart_Ability">
  209.         <DisplayName>Poison Dart</DisplayName>
  210.         <Description>A poison dart strikes for double the caster's level (+2 per death shard) in
  211.  
  212. poison damage over 2 Turns.</Description>
  213.         <IconFG>Ability_SerpentsPact_Icon.png</IconFG>
  214.         <Cooldown>3</Cooldown>
  215.         <SpellBookSortCategory>Unit</SpellBookSortCategory>
  216.         <SpellBookSortSubCategory>UnitDamage</SpellBookSortSubCategory>
  217.         <SpellType>Tactical</SpellType>
  218.         <SpellClass>Offensive</SpellClass>
  219.         <SpellSubClass>Damage</SpellSubClass>
  220.         <SpellTargetType>EnemyUnit</SpellTargetType>
  221.         <HideInHiergamenon>1</HideInHiergamenon>
  222.         <IsResistable>1</IsResistable>
  223.         <IsSpecialAbility>1</IsSpecialAbility>
  224.         <GameModifier>
  225.             <ModType>Unit</ModType>
  226.             <Attribute>DefendableDamage</Attribute>
  227.             <AttackStat>UnitStat_Attack_Poison</AttackStat>
  228.             <IsForFormattedDescription>1</IsForFormattedDescription>
  229.             <Calculate InternalName="Calc" ValueOwner="CastingUnit">
  230.                 <Expression><![CDATA[[UnitOwner_GetNumDeathShards] + [Unit_GetLevel]]]
  231.  
  232. ></Expression>
  233.             </Calculate>
  234.             <Calculate InternalName="Calc2" ValueOwner="CastingUnit">
  235.                 <Expression><![CDATA[[Calc] * [UnitStat_SpellDamage_Poison]]]></Expression>
  236.             </Calculate>
  237.             <Calculate InternalName="Value">
  238.                 <Expression><![CDATA[[Calc2] * 1]]></Expression>
  239.             </Calculate>
  240.             <Calculate InternalName="ValueForFormattedDescription">
  241.                 <Expression><![CDATA[[Calc2] * 1]]></Expression>
  242.             </Calculate>
  243.         </GameModifier>
  244.         <GameModifier>
  245.             <ModType>Unit</ModType>
  246.             <Attribute>DefendableDamage</Attribute>
  247.             <AttackStat>UnitStat_Attack_Poison</AttackStat>
  248.              <Duration>2</Duration>
  249.             <Effect>E_Poison_Particle</Effect>
  250.             <PerTurn>1</PerTurn>
  251. <IsForSpellResist>1</IsForSpellResist>
  252.             <Calculate InternalName="Calc" ValueOwner="CastingUnit">
  253.                 <Expression><![CDATA[[UnitOwner_GetNumDeathShards] + [Unit_GetLevel]]]
  254.  
  255. ></Expression>
  256.             </Calculate>
  257.             <Calculate InternalName="Calc2" ValueOwner="CastingUnit">
  258.                 <Expression><![CDATA[[Calc] * [UnitStat_SpellDamage_Poison]]]></Expression>
  259.             </Calculate>
  260.             <Calculate InternalName="Value">
  261.                 <Expression><![CDATA[[Calc2]]]></Expression>
  262.             </Calculate>
  263.         </GameModifier>
  264.         <AIData AIPersonality="AI_General">
  265.             <AIPriority>40</AIPriority>
  266.         </AIData>
  267.         <HitSoundFX>Hit_Arrow1</HitSoundFX>
  268.         <HitSoundFX>Hit_Arrow2</HitSoundFX>
  269.         <MissSoundFX>Miss_Swing2</MissSoundFX>
  270.         <SpellCastSoundFX>Spell_BowAttack_BasicCast_01</SpellCastSoundFX>
  271.         <SpellCastEffectName>Arrow</SpellCastEffectName>
  272.         <SpellCastEffectScale>0.5</SpellCastEffectScale>
  273.         <SpellCastProjectile>1</SpellCastProjectile>
  274.         <SpellCastProjectileSpeed>400</SpellCastProjectileSpeed>
  275.         <SpellDefEffect>
  276.             <EffectName>A_ToxicLongbow_Impact_Particle</EffectName>
  277.             <LocalPosition>0,0,0</LocalPosition>
  278.             <EffectScale>1</EffectScale>
  279.             <EffectDelay>0</EffectDelay>
  280.             <SnapToTerrain>1</SnapToTerrain>
  281.         </SpellDefEffect>
  282.     </SpellDef>
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