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- [2017.07.24-18.48.17:368][741]LogNet: Welcomed by server (Level: /Game/Maps/CitadelWorld/TheWorld, Game: /Script/Citadel.CitadelGameMode)
- [2017.07.24-18.48.17:384][741]LogLoad: LoadMap: 72.143.75.138//Game/Maps/CitadelWorld/TheWorld?SteamID=76561198367290273?game=/Script/Citadel.CitadelGameMode
- [2017.07.24-18.48.17:492][741]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2017.07.24-18.48.17:492][741]LogMemory: Process Physical Memory: 1632.59 MB used, 1686.48 MB peak
- [2017.07.24-18.48.17:492][741]LogMemory: Process Virtual Memory: 2307.31 MB used, 2361.76 MB peak
- [2017.07.24-18.48.17:492][741]LogMemory: Physical Memory: 7889.26 MB used, 24831.34 MB free, 32720.60 MB total
- [2017.07.24-18.48.17:492][741]LogMemory: Virtual Memory: 2792.80 MB used, 24831.34 MB free, 8388608.00 MB total
- [2017.07.24-18.48.17:492][741]LogMemory:
- [2017.07.24-18.48.17:492][741]Allocator Stats for binned2: (not implemented)
- [2017.07.24-18.48.19:446][741]LogWorld: Bringing World /Game/Maps/CitadelWorld/TheWorld.TheWorld up for play (max tick rate 0) at 2017.07.24-14.48.19
- [2017.07.24-18.48.19:446][741]LogWorld: Bringing up level for play took: 0.019758
- [2017.07.24-18.48.19:648][741]LogLoad: Took 2.263746 seconds to LoadMap(/Game/Maps/CitadelWorld/TheWorld)
- [2017.07.24-18.48.24:036][741]LogWindows:Warning: CreateProc failed (2) ../../../Engine/Binaries/Win64/CrashReportClient.exe "E:/Games/Steam/steamapps/common/Citadel/Citadel/Saved/Logs/UE4CC-Windows-38F4B97E4793D3A4EE2BC891A48F3B97_0000" -AppName=UE4-Citadel -CrashGUID=UE4CC-Windows-38F4B97E4793D3A4EE2BC891A48F3B97_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols
- [2017.07.24-18.48.24:036][741]LogWindows: Could not start CrashReportClient.exe
- [2017.07.24-18.48.24:036][741]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2017.07.24-18.48.24:036][741]LogMemory: Process Physical Memory: 2146.55 MB used, 2172.36 MB peak
- [2017.07.24-18.48.24:036][741]LogMemory: Process Virtual Memory: 2847.85 MB used, 2848.68 MB peak
- [2017.07.24-18.48.24:036][741]LogMemory: Physical Memory: 8454.43 MB used, 24266.16 MB free, 32720.60 MB total
- [2017.07.24-18.48.24:036][741]LogMemory: Virtual Memory: 3340.25 MB used, 24266.16 MB free, 8388608.00 MB total
- [2017.07.24-18.48.24:036][741]LogWindows:Error: === Critical error: ===
- [2017.07.24-18.48.24:036][741]LogWindows:Error:
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Fatal error!
- [2017.07.24-18.48.24:036][741]LogWindows:Error:
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
- [2017.07.24-18.48.24:036][741]LogWindows:Error:
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steamclient64.dll!0x0000000037B6EC2A
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steamclient64.dll!0x0000000037B6E4BF
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steamclient64.dll!0x0000000037B7008E
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steamclient64.dll!0x00000000380EE027
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steamclient64.dll!0x0000000037B6E280
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steamclient64.dll!0x0000000037B6DEDE
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steamclient64.dll!0x0000000037B69742
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steamclient64.dll!0x0000000037EF86F6
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steam_api64.dll!0x0000000069169008
- [2017.07.24-18.48.24:036][741]LogWindows:Error: steam_api64.dll!0x0000000069168A2A
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Citadel.exe!IUWorks::Tick() [e:\development\citadel\plugins\uworks\source\uworks\private\iuworks.cpp:209]
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Citadel.exe!FTickableGameObject::TickObjects() [e:\development\unrealengine\engine\source\runtime\engine\private\leveltick.cpp:1187]
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Citadel.exe!UGameEngine::Tick() [e:\development\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:1200]
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Citadel.exe!FEngineLoop::Tick() [e:\development\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:3025]
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Citadel.exe!GuardedMain() [e:\development\unrealengine\engine\source\runtime\launch\private\launch.cpp:166]
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Citadel.exe!GuardedMainWrapper() [e:\development\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Citadel.exe!WinMain() [e:\development\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
- [2017.07.24-18.48.24:036][741]LogWindows:Error: Citadel.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
- [2017.07.24-18.48.24:036][741]LogWindows:Error: kernel32.dll!0x0000000076E559CD
- [2017.07.24-18.48.24:036][741]LogWindows:Error: ntdll.dll!0x0000000076F8A561
- [2017.07.24-18.48.24:036][741]LogWindows:Error: ntdll.dll!0x0000000076F8A561
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