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- /*
- File: fn_getBuildingPositions.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- Retrieves all 3D-world positions in a building and also restricts
- certain positions due to window positioning.
- */
- private ["_building","_arr","_restricted","_exitLoop","_i"];
- _building = _this select 0;
- _arr = [];
- _restricted = switch (typeOf _building) do {
- case "Land_i_House_Big_02_V1_F": {[0,1,2,3,4]};
- case "Land_i_House_Big_02_V2_F": {[0,1,2,3,4]};
- case "Land_i_House_Big_02_V3_F": {[0,1,2,3,4]};
- case "Land_i_House_Big_01_V1_F": {[2,3]};
- case "Land_i_House_Big_01_V2_F": {[2,3]};
- case "Land_i_House_Big_01_V3_F": {[2,3]};
- case "Land_i_Stone_HouseSmall_V1_F": {[0,1,3,4]};
- case "Land_i_Stone_HouseSmall_V2_F": {[0,1,3,4]};
- case "Land_i_Stone_HouseSmall_V3_F": {[0,1,3,4]};
- default {[]};
- };
- _i = 0;
- _exitLoop = false; //Loops are not fun.
- for "_i" from 0 to 1 step 0 do {
- if (!(_i in _restricted)) then {
- _pos = _building buildingPos _i;
- if (_pos isEqualTo [0,0,0]) exitWith {_exitLoop = true;};
- _arr pushBack _pos;
- };
- if (_exitLoop) exitWith {};
- _i = _i + 1;
- };
- _arr;
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