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TheInsidiousOne

last carnage?

Jun 18th, 2015
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  1. The Witch Incognito
  2. Normal Trap Card
  3. If your opponent declares a direct attack: You can banish 1 LIGHT or DARK Spellcaster-Type monster from your Graveyard; negate the attack, and if you do, end the Battle Phase, also, after that, draw 1 card. During your turn: You can banish this card from your Graveyard, then target the monster banished to activate this card; Special Summon it, in face-up Attack Position.
  4.  
  5. False Alarm
  6. Counter Trap Card
  7. If your opponent activates a Trap Card: You can banish 1 Counter Trap Card from your Graveyard; negate the activation, and if you do, destroy that card, then reveal 1 Set Spell/Trap Card your opponent controls, force its activation if it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, destroy it, otherwise, draw 1 card.
  8.  
  9. Icarus' Wax Wings
  10. Equip Spell Card
  11. Equip this card to a WIND monster you control. It gains 600 ATK. If the equipped monster battles a Defense Position monster: Destroy it. If the equipped monster battles an Attack Position monster your opponent controls, negate its effects. If the equipped monster destroys an opponent's monster by battle: You can target 1 monster your opponent controls or in the Graveyard; place it on the bottom of the Deck.
  12.  
  13. Grand Immolation Deity - Scorcha
  14. [Level 8/WATER/Thunder/Synchro/Effect/2600/1500]
  15. 1 Tuner + 1 or more non-Tuner FIRE monsters
  16. Must first be Synchro Summoned. If your opponent adds a card(s) from their Deck to the hand, except by drawing: Inflict 1500 damage to your opponent. Your opponent cannot draw cards, except during the Draw Phase.
  17.  
  18. Grand Hurricane Deity - Sylphine
  19. [Level 7/EARTH/Aqua/Synchro/Effect/2400/1600]
  20. 1 Tuner + 1 or more non-Tuner WIND monsters
  21. Must first be Synchro Summoned. Each time your opponent Special Summons a monster from the Extra Deck, draw 1 card. Your opponent cannot activate card effects from the hand.
  22.  
  23. Grand Freezing Deity - Blizzra
  24. [Level 8/FIRE/Beast/Synchro/Effect/2600/1600]
  25. 1 Tuner + 1 or more non-Tuner WATER monsters
  26. Must first be Synchro Summoned. If this card would be Special Summoned, while there are cards on the field that prevents players from Special Summoning, negate them before resolving this effect. If this card is Synchro Summoned by using 2 or more non-Tuner monsters, this card cannot be destroyed by battle or card effects.
  27.  
  28. Grand Sandstorm Deity - Boulderos
  29. [Level 7/LIGHT/Fish/Synchro/Effect/2500/1600]
  30. 1 Tuner + 1 or more non-Tuner EARTH monsters
  31. Must first be Synchro Summoned. If this card is destroyed by battle or by a monster effect and sent to the Graveyard: You can target the monster that destroyed this card; take control of that target. Neither player can Special Summon monsters from the hand or Graveyard with Spell/Trap effects.
  32.  
  33. The Dragon of Death - Gloomwing
  34. [Rank 5/LIGHT/Sea Serpent/Xyz/Effect/2600/1400]
  35. 2 Level 5 DARK monsters
  36. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls and 1 Special Summoned monster your opponent controls; destroy the first target, and if you do, return the first target to the hand.
  37.  
  38. Ally of Justice Shaddoll Mole
  39. [Level 3/DARK/Spellcaster/Flip/Effect/900/300]
  40. FLIP: Target 1 LIGHT monster your opponent controls; banish that target.
  41. If this card is sent to the Graveyard by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck, except "Ally of Justice Shaddoll Mole", in face-down Defense Position, then draw 1 card for every LIGHT monster your opponent controls. You can only use 1 "Ally of Justice Shaddoll Mole" effect per turn, and only once that turn.
  42.  
  43. The Agent of Neo Flamvell Salamander
  44. [Level 4/FIRE/Fairy/Effect/1600/200]
  45. If this card battles a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent: You can Special Summon 1 "The Agent" monster from your hand or Graveyard, then banish 1 Set Spell/Trap Card your opponent controls. If this card is sent from the field to the Graveyard: Activate 1 of the following effects.
  46. ● Banish 1 "The Agent" monster from your Deck, face-up.
  47. ● Send 1 FIRE monster with 200 DEF from your Deck to the Graveyard, except "The Agent of Neo Flamvell Salamander".
  48.  
  49. Jurrac Satellarknight Cancer
  50. [Level 4/FIRE/Warrior/Effect/1700/200]
  51. If this card is Summoned: You can target 1 "Jurrac" monster with 1700 or less ATK, except "Jurrac Satellarknight Cancer", OR 1 "tellarknight" Xyz Monster in your Graveyard; Special Summon it, and if you Special Summoned a "tellarknight" Xyz Monster by this effect, attach this card to it as an Xyz Material. You can only use this effect of "Jurrac Satellarknight Cancer" once per turn.
  52.  
  53. Raidraptor Wightstrix
  54. [Level 1/DARK/Zombie/Effect/300/200]
  55. This card's name becomes "Skull Servant" while it is in the Graveyard. This card is treated as a Winged Beast-Type monster while face-up on the field or in the Graveyard. If you control another "Raidraptor" monster, this card's Level becomes 4. You can only use each of these effects of "Raidraptor Wightstrix" once per turn.
  56. ● You can send 1 Level 1 DARK Zombie-Type monster from your Deck to the Graveyard, except "Raidraptor Wightstrix".
  57. ● You can target 1 "Raidraptor" monster in your Graveyard, except "Raidraptor Wightstrix"; Special Summon that target.
  58.  
  59. Blue-Eyes Atlantean Dragon
  60. [Level 8/WATER/Dragon/Effect/3000/2500]
  61. You can Tribute 1 or 2 Level 3 or lower WATER monsters and send an equal number of other "Atlantean" monsters from your hand to the Graveyard; Special Summon this card from your hand or Graveyard. When you do: Return all Set Spell and Trap Cards on the field to the hand, and if you do, Special Summon 1 "Blue-Eyes" Normal Monster from your Deck. This card's name becomes "Blue-Eyes White Dragon" while on the field or in the Graveyard.
  62.  
  63. Noble Knight Jurrac Squire
  64. [Level 4/FIRE/Warrior/Effect/1700/600]
  65. This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.
  66. ● This card becomes DARK and its Level is increased by 1. This card gains 300 ATK for each "Noble Arms" Equip Spell Card equipped to this card. If this card destroys an opponent's monster by battle: You can add 1 "Noble Knight" or "Jurrac" monster with 1700 or less ATK from your Deck to your hand, except "Noble Knight Jurrac Squire".
  67.  
  68. Elemental HERO Vampire Man
  69. [Level 4/DARK/Warrior/Effect/1500/1800]
  70. You can discard this card, then target 1 "HERO" monster in your Graveyard, except "Elemental HERO Vampire Man"; Special Summon that target. You can only use this effect of "Elemental HERO Vampire Man" once per turn. Once per turn, if you control a face-up "Masked HERO" monster: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. If this card is sent to the Graveyard for the Special Summon of a "Masked HERO" monster, that monster gains this effect.
  71. ● It is unaffected by Trap effects.
  72.  
  73. Destiny HERO - Cyber Dragon Eternal
  74. [Level 5/DARK/Machine/Effect/2100/1600]
  75. If you control a face-up "Clock Tower Prison" and no monsters: You can Special Summon this card (from your hand). Once per turn: You can discard 1 "Destiny HERO" monster, then target 1 "Clock Tower Prison" you control; place 2 Clock Counters on it. If this card is destroyed by battle and sent to the Graveyard, if you control a face-up "Clock Tower Prison": You can remove any number of Clock Counters from it, then target banished "Cyber" monsters, equal to the number of Clock Counters removed by this effect; Special Summon them, in Defense Position.
  76.  
  77. Galaxy-Eyes Sylvan Diamondragon
  78. [Level 8/LIGHT/Plant/Effect/3000/2500]
  79. You can Special Summon this card (from your hand) by Tributing 1 Level 7 or 8 "Sylvan" monster you control, except "Galaxy-Eyes Sylvan Diamondragon". Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard, and if you do, draw 1 card. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 monster your opponent controls; banish it, and if it is an Xyz Monster, inflict 500 damage to your opponent for each Xyz Material it had when it was banished.
  80.  
  81. Noble Knight Ghostrick Incubus
  82. [Level 3/LIGHT/Zombie/Effect/1500/0]
  83. This card is treated as a Warrior-Type monster while on the field or in the Graveyard. Cannot be Normal Summoned, unless you control a "Ghostrick" or "Noble Knight" monster. Once per turn: You can change this card to face-down Defense Position. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.
  84. ● This card becomes DARK and its Level is increased by 1. If this card destroys an opponent's monster by battle: You can add 1 "Ghostrick" monster from your Deck to your hand, and if you do, this card gains 300 ATK. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Noble Knight" Normal Monster from your Deck.
  85.  
  86. XX-Saber Inzektor Wasp
  87. [Level 4/DARK/Warrior/Effect/1800/1500]
  88. Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 4, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard; Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck, except "XX-Saber Inzektor Wasp".
  89.  
  90. Red-Eyes Watt Dragon
  91. [Level 7/DARK/Thunder/Effect/2400/2000]
  92. You can Tribute this card in Attack Position by Tributing 1 "Watt" monster you control that declared a direct attack, except "Red-Eyes Watt Dragon". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent becomes 1600. When this card inflicts Battle Damage to your opponent by a direct attack: You can target 1 monster your opponent controls; banish that target, then inflict damage to your opponent equal to half the ATK of the banished monster.
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