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ekothefof141

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Jun 27th, 2022
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  1. SKSEVR runtime: initialize (version = 2.0.12 010400F1 01D889F391DBA69C, os = 6.2 (9200))
  2. imagebase = 00007FF736100000
  3. reloc mgr imagebase = 00007FF736100000
  4. config path = C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\skse.ini
  5. plugin directory = C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\
  6. checking plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\higgs_vr.dll
  7. registering plugin listener for SKSE at 1 of 2
  8. Plugin 1 registered for controller state with sort 66
  9. Plugin 1 registered for poses with sort 66
  10. plugin 1 allocated 1024 bytes from branch pool
  11. plugin 1 allocated 1024 bytes from local pool
  12. plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\higgs_vr.dll (00000001 HIGGS 00000001) loaded correctly (handle 1)
  13. checking plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\skyrimvrtools.dll
  14. registering plugin listener for SKSE at 2 of 3
  15. plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\skyrimvrtools.dll (00000001 SkyrimVRTools 00000023) loaded correctly (handle 2)
  16. checking plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\SkyUI-VR.dll
  17. plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\SkyUI-VR.dll (00000001 SkyUI 00000001) loaded correctly (handle 3)
  18. checking plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\vrik.dll
  19. registering plugin listener for SKSE at 4 of 5
  20. registering plugin listener for (null) at 4 of 5
  21. plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\vrik.dll (00000001 VRIK 00000051) loaded correctly (handle 4)
  22. checking plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\WeaponThrowVR.dll
  23. registering plugin listener for SKSE at 5 of 6
  24. plugin C:\Program Files (x86)\Steam\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\WeaponThrowVR.dll (00000001 WeaponThrowVR 000010C2) loaded correctly (handle 5)
  25. dispatch message (0) to plugin listeners
  26. sending message type 0 to plugin 1
  27. registering plugin listener for (null) at 1 of 6
  28. sending message type 0 to plugin 2
  29. sending message type 0 to plugin 4
  30. sending message type 0 to plugin 5
  31. registering plugin listener for SkyrimVRTools at 5 of 6
  32. dispatched message.
  33. dispatch message (1) to plugin listeners
  34. sending message type 1 to plugin 1
  35. dispatch message (-223367450) to plugin listeners
  36. sending message type 1 to plugin 2
  37. dispatch message (40008) to plugin listeners
  38. sending message type 40008 to plugin 4
  39. sending message type 40008 to plugin 1
  40. sending message type 40008 to plugin 5
  41. dispatched message.
  42. sending message type 1 to plugin 4
  43. sending message type 1 to plugin 5
  44. dispatched message.
  45. init complete
  46. hooked dinput
  47. dispatch message (6) to plugin listeners
  48. sending message type 6 to plugin 1
  49. sending message type 6 to plugin 2
  50. sending message type 6 to plugin 4
  51. sending message type 6 to plugin 5
  52. dispatched message.
  53. Reading translations from Interface\Translations\SkyUI_SE_ENGLISH.txt...
  54. dispatch message (8) to plugin listeners
  55. sending message type 8 to plugin 1
  56. sending message type 8 to plugin 2
  57. sending message type 8 to plugin 4
  58. plugin 4 allocated 1024 bytes from branch pool
  59. sending message type 8 to plugin 5
  60. dispatched message.
  61. WidgetLoader.as: setRootPath(a_path = exported/)
  62. WidgetLoader.as: loadWidget(a_widgetID = 0, a_widgetSource = skyui/activeeffects.swf)
  63. save name is Quicksave0_9EC35A11_1_507269736F6E6572_Tamriel_000041_20220627064109_1_1
  64. full save path: C:\Users\furry\Documents\My Games\Skyrim VR\Saves\\Quicksave0_9EC35A11_1_507269736F6E6572_Tamriel_000041_20220627064109_1_1.skse
  65. dispatch message (2) to plugin listeners
  66. sending message type 2 to plugin 1
  67. sending message type 2 to plugin 2
  68. sending message type 2 to plugin 4
  69. sending message type 2 to plugin 5
  70. dispatched message.
  71. loading co-save
  72. Loading mod list:
  73. (0 -> 0) Skyrim.esm
  74. (1 -> 1) Update.esm
  75. (2 -> 2) Dawnguard.esm
  76. (3 -> 3) Dragonborn.esm
  77. (4 -> 4) HearthFires.esm
  78. (5 -> 5) SkyrimVR.esm
  79. (6 -> 6) SkyUI_SE.esp
  80. (7 -> 9) Colorful_Magic_SE.esp
  81. (8 -> 10) Colorful Lights for Spells.esp
  82. (9 -> 11) BookOfPerkPoints.esp
  83. (10 -> 12) higgs_vr.esp
  84. (11 -> 13) vrik.esp
  85. Loading light mod list:
  86. Loading menu open/close event registrations...
  87. Loading key input event registrations...
  88. Loading control input event registrations...
  89. Loading mod callback event registrations...
  90. Loading crosshair ref event registrations...
  91. Loading camera event registrations...
  92. Loading actor action event registrations...
  93. Loading NiNode update event registrations...
  94. Loading SKSEPersistentObjectStorage data...
  95. Loading SKSEDelayFunctorManager data...
  96. dispatch message (3) to plugin listeners
  97. sending message type 3 to plugin 1
  98. sending message type 3 to plugin 2
  99. sending message type 3 to plugin 4
  100. sending message type 3 to plugin 5
  101. dispatched message.
  102. cleared save path
  103. WidgetLoader.as: loadWidget(a_widgetID = 0, a_widgetSource = skyui/activeeffects.swf)
  104.  
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