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eawrc23/24 vr engine.ini tweak rtx4090

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Dec 25th, 2024
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  1. +Suppress=Scriptwarning
  2. +Suppress=Scriptlog
  3. +Suppress=Warning
  4. +Suppress=Error
  5.  
  6. [SystemSettings]
  7. r.EyeAdaptation.LensAttenuation=0.43
  8. r.MipMapLodBias=-5
  9. r.SkeletalMeshLODBias=-2
  10. r.DepthOfFieldQuality=0
  11. r.LensFlareQuality=0
  12. r.SceneColorFringeQuality=0
  13. r.Tonemapper.GrainQuantization=0
  14. r.MotionBlur.Max=0
  15. r.DefaultFeature.AntiAliasing=0
  16. foliage.LODDistanceScale=0.8
  17. foliage.DensityScale=0.7
  18. foliage.DitheredLOD=0
  19. object.LODDistanceScale=1.0
  20. r.MaterialQualityLevel=1
  21. r.StaticMeshLODBias=-1
  22. r.StaticMeshLODDistanceScale=0.010
  23. r.DFDistanceScale=1.0
  24. grass.CullDistanceScale=2.0
  25. grass.densityScale=0.7
  26. groundCover.CullDistanceScale=2.0
  27. groundCover.CullMaxDistance=8000.0
  28. r.MotionBlurQuality=0
  29. r.DefaultFeature.MotionBlur=0
  30. r.ToneMapper.Sharpen=2.2
  31. r.TonemapperGamma=2.0
  32. r.Shadow.MaxResolution=1024
  33. r.Shadow.RadiusThreshold=0.03
  34. r.Shadow.CSM.MaxCascades=2
  35. r.Shadow.MaxCSMResolution=1024
  36. r.ShadowQuality=5
  37. r.LightMaxDrawDistanceScale=1.5
  38. r.TranslucencyLightingVolumeDim=32
  39. r.Tonemapper.Quality=0
  40. r.DefaultFeature.AutoExposure=0
  41. r.VolumetricFog.VoxelizationShowOnlyPassIndex=1
  42. fx.ParticlePerfStats.Enabled=false
  43. FX.MaxCPUParticlesPerEmitter=400
  44. fx.EnableCircularAnimTrailDump=0
  45. fx.Niagara.DebugDraw.Enabled=0
  46. FX.BatchAsyncBatchSize=8
  47. FX.EarlyScheduleAsync=1
  48. FX.BatchAsync=1
  49. RHI.SyncWithDWM=0
  50. r.SubsurfaceScattering=0
  51. r.DisableDistortion=1
  52. r.CapsuleShadows=0
  53. r.BloomQuality=0
  54. r.SSR.Quality=0
  55. r.Distortion=0
  56. r.VRS.Enable=0
  57. r.FilmGrain=0
  58. r.TemporalAAPauseCorrect=1
  59. r.TemporalAACatmullRom=1
  60. r.TemporalAACatmullRom=1
  61. r.TemporalAA.Quality=2
  62. r.BasePassForceOutputsVelocity=1
  63. r.VelocityOutputPass=1
  64. r.postprocessing.disablematerials=1
  65. r.DetailMode=1
  66. r.MaxAnisotropy=16
  67. r.TemporalAACurrentFrameWeight=0.02
  68. r.TemporalAAFilterSize=0.2
  69. r.TemporalAASamples=16
  70. r.TemporalAA.Upsampling=1
  71. r.TemporalAASharpness=1
  72. r.OneFrameThreadLag=1
  73. r.HZBOcclusion=0
  74.  
  75. [/Script/DLSS.DLSSSettings]
  76. bEnableDLSSD3D12=True
  77. bEnableDLSSD3D11=True
  78. bEnableDLSSVulkan=True
  79. DLAAPreset=F
  80. DLSSQualityPreset=E
  81. DLSSBalancedPreset=E
  82. DLSSPerformancePreset=E
  83. DLSSUltraPerformancePreset=F
  84. r.NGX.DLSS.DisableSubsurfaceCheckerboard=1
  85. r.NGX.DLSS.ReleaseMemoryOnDelete=1
  86. r.NGX.DLSS.EnableAlphaUpscaling=0
  87. r.NGX.DLSS.DilateMotionVectors=1
  88. r.NGX.DLSS.PreferNISSharpen=0
  89. r.NGX.DLSS.AutoExposure=1
  90.  
  91. [/Script/Engine.RendererSettings]
  92. r.Streaming.FullyLoadUsedTextures=0
  93. r.Streaming.LimitPoolSizeToVRAM=1
  94. r.Streaming.UseFixedPoolSize=0
  95. r.Streaming.HLODStrategy=0
  96. r.Streaming.UseAllMips=1
  97. r.Streaming.PoolSize=0
  98. r.Streaming.MinBoost=1
  99. r.TextureStreaming=1
  100. r.Streaming.Boost=6
  101.  
  102. [/Script/Engine.StreamingSettings]
  103. s.LevelStreamingComponentsUnregistrationGranularity=1
  104. s.LevelStreamingComponentsRegistrationGranularity=1
  105. s.PriorityLevelStreamingActorsUpdateExtraTime=0
  106. s.LevelStreamingActorsUpdateTimeLimit=2
  107. s.MinBulkDataSizeForAsyncLoading=0
  108. s.UnregisterComponentsTimeLimit=2
  109. s.PriorityAsyncLoadingExtraTime=0
  110. s.AsyncLoadingUseFullTimeLimit=0
  111. s.ForceGCAfterLevelStreamedOut=0
  112. s.MaxIncomingRequestsToStall=0
  113. s.AsyncLoadingThreadEnabled=1
  114. s.IoDispatcherCacheSizeMB=256
  115. s.AsyncLoadingTimeLimit=4
  116.  
  117. [/Script/Engine.GarbageCollectionSettings]
  118. gc.MultithreadedDestructionEnabled=1
  119. gc.MaxObjectsNotConsideredByGC=476499
  120. gc.SizeOfPermanentObjectPool=100378488
  121. gc.ActorClusteringEnabled=True
  122. gc.BlueprintClusteringEnabled=True
  123.  
  124. [ConsoleVariables]
  125. bOptimizeAnimBlueprintMemberVariableAccess=1
  126. bAllowMultiThreadedAnimationUpdate=1
  127. bAllowMultiThreadedShaderCompile=1
  128. bEnableMultiCoreRendering=1
  129. UseAllCores=1
  130. AllowAsyncRenderThreadUpdates=1
  131. AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
  132. AllowAsyncRenderThreadUpdatesEditor=1
  133.  
  134. [Core.Log]
  135. LogLinker=All Off
  136. Global=Off
  137.  
  138. [/Script/UnrealEd.CookerSettings]
  139. +VersionedIntRValues=r.VelocityOutputPass
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