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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/b0qD7LEE", true))()
- local uZi = library:CreateWindow({
- text = "uZi by Ryle"
- })
- local credits = library:CreateWindow({text='Credits'})
- credits:AddLabel("Inori: Dragging\nwally: UI\nRyle: Functions\n")
- uZi:AddBox("Teleport To Player...", function(object, focus)
- if focus then
- local PlayerName = object.Text
- local LPlayer = game.Players.LocalPlayer.Character
- local OPlayer = game.Workspace:FindFirstChild(PlayerName)
- LPlayer.HumanoidRootPart.CFrame = OPlayer.HumanoidRootPart.CFrame * CFrame.new(0,2,0)
- end
- end)
- uZi:AddButton("F1 | Main Base", function(state)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3506.08228, 61.6662331, 951.914246))
- end)
- uZi:AddButton("F2 | Mountain Outpost", function(state)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1808.05823, 823.668213, -4423.06885))
- end)
- uZi:AddButton("F3 | Mountain Outpost Garage", function(state)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1705.98914, 823.670593, -4370.80957))
- end)
- uZi:AddButton("F4 | Command Center", function(state)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3526.24243, 64.1496964, 533.052063))
- end)
- uZi:AddButton("F5 | Desert Town", function(state)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-5190.33057, 150.434631, 5737.77295))
- end)
- uZi:AddButton("F6 | Missile Base", function(state)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1425.4928, 62.4500008, -5569.8208))
- end)
- uZi:AddButton("F7 | Ronograd City", function(state)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3434.82715, 176.16507, 500.645691))
- end)
- uZi:AddButton("F-8 | A-10 Hangar", function(state)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-4670.49143,62.4500008,580.243896))
- end)
- uZi:AddButton("F-10 | Helicopter Spawn", function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3445.69775, 61.667408, 1097.73108))
- end)
- uZi:AddButton("Light Compensation", function(state)
- game.Lighting.ExposureCompensation = 5
- end)
- uZi:AddButton("Normal Compensation", function(state)
- game.Lighting.ExposureCompensation = 0.2
- end)
- uZi:AddButton("CTRL + Click (Destroy)", function(state)
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Mouse.Target:Destroy()
- end)
- end)
- uZi:AddToggle("Trigger Bot", function(state)
- local TriggerBot = coroutine.create(function()
- local Shoot = function()
- mouse1press()
- wait(.4)
- mouse1release()
- end
- while wait() do
- if tostring(game.Players.LocalPlayer:GetMouse().Target) == "Handle" then
- Shoot()
- else end
- end
- end)
- coroutine.resume(TriggerBot)
- end)
- uZi:AddLabel("^ only works for armored NPC");
- uZi:AddToggle("$ Auto-Farm", function(state)
- local AutoFarm = coroutine.create(function()
- wait(2)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-5179.46436, 130.683426, 5716.0249))
- if tostring(game.Players.LocalPlayer:GetMouse().Target) == "RightArm" then
- syn_keypress(0x46)
- wait(0.4)
- syn_keyrelease(0x46)
- syn_mouse1click()
- wait(1)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3506.08228, 61.6662331, 951.914246))
- else
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3506.08228, 61.6662331, 951.914246))
- end
- end)
- coroutine.resume(AutoFarm)
- end)
- game:GetService("UserInputService").InputBegan:connect(function (input)
- if input.KeyCode==Enum.KeyCode.F1 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3506.08228, 61.6662331, 951.914246))
- else if input.KeyCode==Enum.KeyCode.F2 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1808.05823, 823.668213, -4423.06885))
- end
- end
- if input.KeyCode==Enum.KeyCode.F3 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1705.98914, 823.670593, -4370.80957))
- else if input.KeyCode==Enum.KeyCode.F4 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3526.24243, 64.1496964, 533.052063))
- end
- end
- if input.KeyCode==Enum.KeyCode.F5 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-5190.33057, 150.434631, 5737.77295))
- else if input.KeyCode==Enum.KeyCode.F6 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(1425.4928, 62.4500008, -5569.8208))
- end
- end
- if input.KeyCode==Enum.KeyCode.F7 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(3434.82715, 176.16507, 500.645691))
- else if input.KeyCode==Enum.KeyCode.F8 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-4670.49143,62.4500008,580.243896))
- end
- end
- if input.KeyCode==Enum.KeyCode.F10 then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3445.69775, 61.667408, 1097.73108))
- end
- end)
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