ImUnleasheD

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Sep 7th, 2016
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  1. //forcing arma raP
  2. #define _ARMA_
  3. ambient[] = {0.9999999,0.9999999,0.99999994,1};
  4. diffuse[] = {0.9999999,0.9999999,0.99999994,1};
  5. forcedDiffuse[] = {0,0,0,0};
  6. emmisive[] = {0,0,0,1};
  7. specular[] = {0.28044415,0.28044426,0.2804441,0.2};
  8. specularPower = 60.6;
  9. PixelShaderID = "NormalMapSpecularDIMap";
  10. VertexShaderID = "NormalMap";
  11. class Stage1
  12. {
  13. texture = "steinburg_pack1\carpark\floors\steinburg_carpark_floors_nohq.paa";
  14. uvSource = "tex";
  15. class uvTransform
  16. {
  17. aside[] = {1,0,0};
  18. up[] = {0,1,0};
  19. dir[] = {0,0,0};
  20. pos[] = {0,0,0};
  21. };
  22. };
  23. class Stage2
  24. {
  25. texture = "steinburg_pack1\carpark\floors\steinburg_carpark_floors_smdi.paa";
  26. uvSource = "tex";
  27. class uvTransform
  28. {
  29. aside[] = {1,0,0};
  30. up[] = {0,1,0};
  31. dir[] = {0,0,0};
  32. pos[] = {0,0,0};
  33. };
  34. };
  35. rapify x64UnicodeVersion 1.75, Dll 5.24 "steinburg_carpark_floors.rvmat"
  36. No Error(s)
  37. Output is to steinburg_carpark_floors.rvmat
  38.  
  39. steinburg_pack1\carpark\floors\steinburg_carpark_floors_co.paa
  40. 1 Datei(en) kopiert
  41. steinburg_pack1\carpark\floors\steinburg_carpark_floors_nohq.paa
  42. 1 Datei(en) kopiert
  43. steinburg_pack1\carpark\floors\steinburg_carpark_floors_smdi.paa
  44. 1 Datei(en) kopiert
  45. //forcing arma raP
  46. #define _ARMA_
  47. ambient[] = {0.9999999,0.9999999,0.99999994,1};
  48. diffuse[] = {0.9999999,0.9999999,0.99999994,1};
  49. forcedDiffuse[] = {0,0,0,0};
  50. emmisive[] = {0,0,0,1};
  51. specular[] = {0.28044415,0.28044426,0.2804441,0.2};
  52. specularPower = 60.6;
  53. PixelShaderID = "NormalMapSpecularDIMap";
  54. VertexShaderID = "NormalMap";
  55. class Stage1
  56. {
  57. texture = "steinburg_pack1\carpark\outer_parts\steinburg_carpark_outerparts_nohq.paa";
  58. uvSource = "tex";
  59. class uvTransform
  60. {
  61. aside[] = {1,0,0};
  62. up[] = {0,1,0};
  63. dir[] = {0,0,0};
  64. pos[] = {0,0,0};
  65. };
  66. };
  67. class Stage2
  68. {
  69. texture = "steinburg_pack1\carpark\outer_parts\steinburg_carpark_outerparts_smdi.paa";
  70. uvSource = "tex";
  71. class uvTransform
  72. {
  73. aside[] = {1,0,0};
  74. up[] = {0,1,0};
  75. dir[] = {0,0,0};
  76. pos[] = {0,0,0};
  77. };
  78. };
  79. rapify x64UnicodeVersion 1.75, Dll 5.24 "steinburg_carpark_outerparts.rvmat"
  80. No Error(s)
  81. Output is to steinburg_carpark_outerparts.rvmat
  82.  
  83. steinburg_pack1\carpark\outer_parts\steinburg_carpark_outerparts_co.paa
  84. 1 Datei(en) kopiert
  85. steinburg_pack1\carpark\outer_parts\steinburg_carpark_outerparts_nohq.paa
  86. 1 Datei(en) kopiert
  87. steinburg_pack1\carpark\outer_parts\steinburg_carpark_outerparts_smdi.paa
  88. 1 Datei(en) kopiert
  89. //forcing arma raP
  90. #define _ARMA_
  91. ambient[] = {0.9999999,0.9999999,0.99999994,1};
  92. diffuse[] = {0.9999999,0.9999999,0.99999994,1};
  93. forcedDiffuse[] = {0,0,0,0};
  94. emmisive[] = {0,0,0,1};
  95. specular[] = {0.28044415,0.28044426,0.2804441,0.2};
  96. specularPower = 60.6;
  97. PixelShaderID = "NormalMapSpecularDIMap";
  98. VertexShaderID = "NormalMap";
  99. class Stage1
  100. {
  101. texture = "steinburg_pack1\carpark\ramps\steinburg_carpark_ramps_nohq.paa";
  102. uvSource = "tex";
  103. class uvTransform
  104. {
  105. aside[] = {1,0,0};
  106. up[] = {0,1,0};
  107. dir[] = {0,0,0};
  108. pos[] = {0,0,0};
  109. };
  110. };
  111. class Stage2
  112. {
  113. texture = "steinburg_pack1\carpark\ramps\steinburg_carpark_ramps_smdi.paa";
  114. uvSource = "tex";
  115. class uvTransform
  116. {
  117. aside[] = {1,0,0};
  118. up[] = {0,1,0};
  119. dir[] = {0,0,0};
  120. pos[] = {0,0,0};
  121. };
  122. };
  123. rapify x64UnicodeVersion 1.75, Dll 5.24 "steinburg_carpark_ramps.rvmat"
  124. No Error(s)
  125. Output is to steinburg_carpark_ramps.rvmat
  126.  
  127. steinburg_pack1\carpark\ramps\steinburg_carpark_ramps_co.paa
  128. 1 Datei(en) kopiert
  129. steinburg_pack1\carpark\ramps\steinburg_carpark_ramps_nohq.paa
  130. 1 Datei(en) kopiert
  131. steinburg_pack1\carpark\ramps\steinburg_carpark_ramps_smdi.paa
  132. 1 Datei(en) kopiert
  133. //forcing arma raP
  134. #define _ARMA_
  135. ambient[] = {0.9999999,0.9999999,0.99999994,1};
  136. diffuse[] = {0.9999999,0.9999999,0.99999994,1};
  137. forcedDiffuse[] = {0,0,0,0};
  138. emmisive[] = {0,0,0,1};
  139. specular[] = {0.28044415,0.28044426,0.2804441,0.2};
  140. specularPower = 60.6;
  141. PixelShaderID = "NormalMapSpecularDIMap";
  142. VertexShaderID = "NormalMap";
  143. class Stage1
  144. {
  145. texture = "steinburg_pack1\carpark\signs\steinburg_carpark_signs_nohq.paa";
  146. uvSource = "tex";
  147. class uvTransform
  148. {
  149. aside[] = {1,0,0};
  150. up[] = {0,1,0};
  151. dir[] = {0,0,0};
  152. pos[] = {0,0,0};
  153. };
  154. };
  155. class Stage2
  156. {
  157. texture = "steinburg_pack1\carpark\signs\steinburg_carpark_signs_smdi.paa";
  158. uvSource = "tex";
  159. class uvTransform
  160. {
  161. aside[] = {1,0,0};
  162. up[] = {0,1,0};
  163. dir[] = {0,0,0};
  164. pos[] = {0,0,0};
  165. };
  166. };
  167. rapify x64UnicodeVersion 1.75, Dll 5.24 "steinburg_carpark_signs.rvmat"
  168. No Error(s)
  169. Output is to steinburg_carpark_signs.rvmat
  170.  
  171. steinburg_pack1\carpark\signs\steinburg_carpark_signs_co.paa
  172. 1 Datei(en) kopiert
  173. steinburg_pack1\carpark\signs\steinburg_carpark_signs_nohq.paa
  174. 1 Datei(en) kopiert
  175. steinburg_pack1\carpark\signs\steinburg_carpark_signs_smdi.paa
  176. 1 Datei(en) kopiert
  177. //forcing arma raP
  178. class CfgPatches
  179. {
  180. class Steinburg_Pack1
  181. {
  182. units[] = {"steinburg_carpark","steinburg_modernbillboard","steinburg_ffwellenkamp"};
  183. weapons[] = {};
  184. requiredVersion = 0.1;
  185. requiredAddons[] = {"A3_Structures_F"};
  186. };
  187. };
  188. class CfgVehicles
  189. {
  190. class All{};
  191. class Static: All{};
  192. class Building: Static{};
  193. class NonStrategic: Building{};
  194. class TargetTraining: NonStrategic{};
  195. class TargetGrenade: TargetTraining{};
  196. class House_F;
  197. class steinburg_carpark : House_F
  198. {
  199. scope = 2;
  200. model = "steinburg_pack1\steinburg_carpark.p3d";
  201. displayName = "Carpark";
  202. editorCategory = "Steinburg_category";
  203. editorSubcategory = "Steinburg_subcategory";
  204. vehicleClass = "Steinburg_Addon";
  205. picture = "steinburg_pack1\stuff\steinburg_icon.paa";
  206. icon = "steinburg_pack1\stuff\steinburg_icon.paa";
  207. };
  208. class steinburg_modernbillboard : House_F
  209. {
  210. scope = 2;
  211. model = "steinburg_pack1\steinburg_modernbillboard.p3d";
  212. displayName = "Modern Billboard";
  213. editorCategory = "Steinburg_category";
  214. editorSubcategory = "Steinburg_subcategory";
  215. vehicleClass = "Steinburg_Addon";
  216. picture = "steinburg_pack1\stuff\steinburg_icon.paa";
  217. icon = "steinburg_pack1\stuff\steinburg_icon.paa";
  218. };
  219. class steinburg_ffwellenkamp : House_F
  220. {
  221. scope = 2;
  222. model = "steinburg_pack1\steinburg_ffwellenkamp.p3d";
  223. displayName = "Firestation Itzehoe Wellenkamp";
  224. editorCategory = "Steinburg_category";
  225. editorSubcategory = "Steinburg_subcategory";
  226. vehicleClass = "Steinburg_Addon";
  227. picture = "steinburg_pack1\stuff\steinburg_icon.paa";
  228. icon = "steinburg_pack1\stuff\steinburg_icon.paa";
  229. class AnimationSources
  230. {
  231. class DoorRotation
  232. {
  233. source = "user";
  234. initPhase = 0;
  235. animPeriod = 1;
  236. sound = "GenericDoorsSound";
  237. };
  238. class GarageDoorRotation
  239. {
  240. source = "user";
  241. initPhase = 0;
  242. animPeriod = 4;
  243. sound = "SteinburgGarageDoorRotation";
  244. };
  245. };
  246. class UserActions
  247. {
  248. class DoorFrontOpen
  249. {
  250. displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
  251. displayName = "Open Door";
  252. position = "DoorFrontAction"
  253. radius = 1.5;
  254. rapify x64UnicodeVersion 1.75, Dll 5.24 "config.cpp"
  255. In File steinburg_pack1\config.cpp: Line 78 Expected Semicolon (or eol)
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