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- Hallway Bowser Any% no WW waste ft. yellow berry strat
- Hallway Bowser: Beware of Stomp
- Items: Yellow berry (3hp+3fp) (+life shroom?)
- Badges: Feeling Fine + Dodge Master + Fire Shield + Power Rush + Last Stand + Close Call + Speedy Spin
- T1: Chill Out / Squirt (7-8...hp/12fp) 45
- T2: Star Storm / Squirt (7-8...hp/9fp) Star Shield 33
- T3: Star Beam / Water Block (2-3-4...hp/6fp) 33
- 1). Use Star Beam on Star Shield ASAP.
- 2). When you get 2 HP eat a Yellow Berry.
- 3). Block the wave attack with your Partner.
- 4). Hallway Bowser can heal at 9 HP. After T3 you need 20-23 more dmg to get into KO range.
- 5). Save 3 FP for the final hit.
- 6). If you had low HP on T3, then you should set up a new Water Block if he does Wave on T4 or Shield T4 + Wave T5.
- Jump = 8/4 dmg
- Hammer = 7/4 dmg
- Squirt = 5 dmg
- Belly Flop = 3/1 dmg
- Star Storm (slow) = 7 dmg
- 2 Jumps and 1 Squirt = 16 + 5 = 21 dmg
- 1 Jump, 2 Squirts and 1 Belly Flop = 8 + 10 + 3 = 21 dmg
- 2hp
- T4: Yellow Berry / Squirt (4hp/6fp) 28 (wave)
- T5: Jump / Water Block (3hp/3fp) 20
- T6: Jump / Do Nothing (3hp/3fp) 12
- T7: Star beam / Do Nothing (2hp/3fp) 12
- T8: Jump / Squirt (2hp/0fp) 0
- 2hp
- T4: Yellow Berry / Squirt (5hp/6fp) 28 (star shield)
- T5: Star beam / Do Nothing (4hp/6fp) 28 (wave)
- T6: Jump / Water Block (3hp/3fp) 20
- T7: Star beam / Do Nothing (2hp/3fp) 20
- T8: Jump / Do Nothing (1hp/3fp) 12
- T9: Jump / Squirt (1hp/0fp) 0
- 3+3+2-1=7
- 7+6+5+4 = 22
- 25
- 27
- 6+3+2-1=10
- 10+9+8+7 = 34
- 40
- 45
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