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- {
- "Translations": {
- "Death Messages": [
- {
- "KillerType": "Player",
- "VictimType": "Player",
- "DamageType": "Bullet",
- "Messages": [
- "{killer} shot {victim} using their {weapon} over a distance of {distance}."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Player",
- "DamageType": "Arrow",
- "Messages": [
- "{victim} was shot by {killer} with their {weapon} over a distance of {distance}."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Player",
- "DamageType": "Heat",
- "Messages": [
- "{killer} inflamed {victim} with their {weapon}."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{killer} killed {victim} using their {weapon}."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Animal",
- "DamageType": "*",
- "Messages": [
- "{killer} killed a {victim} using their {weapon}."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Animal",
- "DamageType": "Bullet",
- "Messages": [
- "{killer} shot a {victim} using their {weapon} over a distance of {distance}."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Animal",
- "DamageType": "Arrow",
- "Messages": [
- "{killer} shot a {victim} using their {weapon} over a distance of {distance}."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Murderer",
- "DamageType": "*",
- "Messages": [
- "{killer} fought off a {victim}."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Scientist",
- "DamageType": "*",
- "Messages": [
- "{killer} did not want to be a part of the {victim}'s experiments."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Bradley",
- "DamageType": "*",
- "Messages": [
- "{killer} blew up the {victim} with their {weapon}."
- ]
- },
- {
- "KillerType": "*",
- "VictimType": "Helicopter",
- "DamageType": "*",
- "Messages": [
- "The {victim} was finally shot down."
- ]
- },
- {
- "KillerType": "Animal",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{victim} couldn't run away from the {killer}."
- ]
- },
- {
- "KillerType": "Bradley",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{victim} was shredded by the {killer}."
- ]
- },
- {
- "KillerType": "Helicopter",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{victim} had no chance against the {killer}."
- ]
- },
- {
- "KillerType": "Trap",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{victim} was uncautious and ran into a {killer}."
- ]
- },
- {
- "KillerType": "Barricade",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{victim} was impaled by a {killer}."
- ]
- },
- {
- "KillerType": "Turret",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{owner}'s {killer} did its job and killed {victim}."
- ]
- },
- {
- "KillerType": "Murderer",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "A {killer} haunted down {victim}."
- ]
- },
- {
- "KillerType": "Scientist",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "A {killer} shot down {victim}."
- ]
- },
- {
- "KillerType": "ScientistSentry",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{victim} did not did not follow the rules in a safezone and was killed by a {killer}."
- ]
- },
- {
- "KillerType": "-",
- "VictimType": "Player",
- "DamageType": "Fall",
- "Messages": [
- "{victim} fell to their death."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Player",
- "DamageType": "Suicide",
- "Messages": [
- "{victim} had enough of life."
- ]
- },
- {
- "KillerType": "HeatSource",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{victim} burned to death on a {killer}."
- ]
- },
- {
- "KillerType": "Lock",
- "VictimType": "Player",
- "DamageType": "*",
- "Messages": [
- "{victim} was electrecuted by {owner}'s {killer}."
- ]
- },
- {
- "KillerType": "*",
- "VictimType": "Player",
- "DamageType": "Heat",
- "Messages": [
- "{victim} burned to death."
- ]
- },
- {
- "KillerType": "Player",
- "VictimType": "Player",
- "DamageType": "Bleeding",
- "Messages": [
- "{victim} bled out after being attacked by {killer}."
- ]
- }
- ],
- "Names": {
- "Wolf": "Wolf",
- "BOT Frank": "BOT Frank",
- "Boar": "Boar",
- "BOT Harry": "BOT Harry",
- "BOT Eddie": "BOT Eddie",
- "BOT Dick": "BOT Dick",
- "BOT Wally": "BOT Wally",
- "Scientist": "Scientist",
- "BOT Ralph": "BOT Ralph",
- "BOT Oscar": "BOT Oscar",
- "BOT Umberto": "BOT Umberto",
- "BOT Bob": "BOT Bob",
- "BOT Xavier": "BOT Xavier",
- "BOT Ned": "BOT Ned",
- "BOT Yusef": "BOT Yusef",
- "Bear": "Bear",
- "BOT Tom": "BOT Tom",
- "BOT Paul": "BOT Paul",
- "BOT Steve": "BOT Steve",
- "BOT Zakery": "BOT Zakery",
- "BOT Moe": "BOT Moe",
- "BOT Vince": "BOT Vince",
- "BOT George": "BOT George",
- "BOT Quincy": "BOT Quincy",
- "BOT Larry": "BOT Larry",
- "BOT Ivan": "BOT Ivan",
- "BOT Adam": "BOT Adam",
- "BOT Kyle": "BOT Kyle",
- "Horse": "Horse",
- "Auto Turret": "Auto Turret",
- "Landmine": "Landmine",
- "Chicken": "Chicken",
- "Flame Turret": "Flame Turret",
- "Fire": "Fire",
- "Bradley APC": "Bradley APC",
- "Helicopter": "Helicopter",
- "Stag": "Stag",
- "Gun Trap": "Gun Trap",
- "Scientist Sentry": "Scientist Sentry",
- "BOT Jerry": "BOT Jerry",
- "BOT Charlie": "BOT Charlie",
- "Metal Barricade": "Metal Barricade"
- },
- "Bodyparts": {
- "Chest": "Chest",
- "Head": "Head",
- "Hand": "Hand",
- "Leg": "Leg",
- "Body": "Body",
- "Stomach": "Stomach",
- "Arm": "Arm",
- "Foot": "Foot"
- },
- "Weapons": {
- "LR-300 Assault Rifle": "LR-300 Assault Rifle",
- "Salvaged Axe": "Salvaged Axe",
- "Hatchet": "Hatchet",
- "Semi-Automatic Rifle": "Semi-Automatic Rifle",
- "Satchel Charge": "Satchel Charge",
- "Bolt Action Rifle": "Bolt Action Rifle",
- "Assault Rifle": "Assault Rifle",
- "Hunting Bow": "Hunting Bow",
- "Rocket": "Rocket",
- "Pump Shotgun": "Pump Shotgun",
- "MP5A4": "MP5A4",
- "M92 Pistol": "M92 Pistol",
- "Double Barrel Shotgun": "Double Barrel Shotgun",
- "Salvaged Icepick": "Salvaged Icepick",
- "Jackhammer": "Jackhammer",
- "Timed Explosive Charge": "Timed Explosive Charge",
- "M249": "M249",
- "Incendiary Rocket": "Incendiary Rocket",
- "Pickaxe": "Pickaxe",
- "Mace": "Mace",
- "Wooden Spear": "Wooden Spear",
- "Longsword": "Longsword",
- "Custom SMG": "Custom SMG",
- "Thompson": "Thompson",
- "Python Revolver": "Python Revolver",
- "Chainsaw": "Chainsaw",
- "Salvaged Cleaver": "Salvaged Cleaver",
- "Bone Knife": "Bone Knife"
- },
- "Attachments": {
- "Holosight": "Holosight",
- "Weapon Lasersight": "Weapon Lasersight",
- "Muzzle Brake": "Muzzle Brake",
- "Simple Handmade Sight": "Simple Handmade Sight",
- "Weapon flashlight": "Weapon flashlight",
- "4x Zoom Scope": "4x Zoom Scope",
- "Silencer": "Silencer",
- "Muzzle Boost": "Muzzle Boost"
- }
- },
- "Variable Formats": {
- "attachments": " ({value})"
- },
- "Variable Colors": {
- "killer": "#FFC33F",
- "victim": "#FFC33F",
- "weapon": "#FFC33F",
- "attachments": "#FFC33F",
- "distance": "#FF3047",
- "owner": "#FFC33F"
- },
- "Chat Format": "<color=#FFFFFF>{message}</color>",
- "Chat Icon (SteamID)": "76561198308145207",
- "Show Kills in Console": false,
- "Show Kills in Chat": true,
- "Message Broadcast Radius (in meters)": -1,
- "Use Metric Distance": true
- }
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