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DeathNotes

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Sep 22nd, 2018
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  1. {
  2.   "Translations": {
  3.     "Death Messages": [
  4.       {
  5.         "KillerType": "Player",
  6.         "VictimType": "Player",
  7.         "DamageType": "Bullet",
  8.         "Messages": [
  9.           "{killer} shot {victim} using their {weapon} over a distance of {distance}."
  10.         ]
  11.       },
  12.       {
  13.         "KillerType": "Player",
  14.         "VictimType": "Player",
  15.         "DamageType": "Arrow",
  16.         "Messages": [
  17.           "{victim} was shot by {killer} with their {weapon} over a distance of {distance}."
  18.         ]
  19.       },
  20.       {
  21.         "KillerType": "Player",
  22.         "VictimType": "Player",
  23.         "DamageType": "Heat",
  24.         "Messages": [
  25.           "{killer} inflamed {victim} with their {weapon}."
  26.         ]
  27.       },
  28.       {
  29.         "KillerType": "Player",
  30.         "VictimType": "Player",
  31.         "DamageType": "*",
  32.         "Messages": [
  33.           "{killer} killed {victim} using their {weapon}."
  34.         ]
  35.       },
  36.       {
  37.         "KillerType": "Player",
  38.         "VictimType": "Animal",
  39.         "DamageType": "*",
  40.         "Messages": [
  41.           "{killer} killed a {victim} using their {weapon}."
  42.         ]
  43.       },
  44.       {
  45.         "KillerType": "Player",
  46.         "VictimType": "Animal",
  47.         "DamageType": "Bullet",
  48.         "Messages": [
  49.           "{killer} shot a {victim} using their {weapon} over a distance of {distance}."
  50.         ]
  51.       },
  52.       {
  53.         "KillerType": "Player",
  54.         "VictimType": "Animal",
  55.         "DamageType": "Arrow",
  56.         "Messages": [
  57.           "{killer} shot a {victim} using their {weapon} over a distance of {distance}."
  58.         ]
  59.       },
  60.       {
  61.         "KillerType": "Player",
  62.         "VictimType": "Murderer",
  63.         "DamageType": "*",
  64.         "Messages": [
  65.           "{killer} fought off a {victim}."
  66.         ]
  67.       },
  68.       {
  69.         "KillerType": "Player",
  70.         "VictimType": "Scientist",
  71.         "DamageType": "*",
  72.         "Messages": [
  73.           "{killer} did not want to be a part of the {victim}'s experiments."
  74.         ]
  75.       },
  76.       {
  77.         "KillerType": "Player",
  78.         "VictimType": "Bradley",
  79.         "DamageType": "*",
  80.         "Messages": [
  81.           "{killer} blew up the {victim} with their {weapon}."
  82.         ]
  83.       },
  84.       {
  85.         "KillerType": "*",
  86.         "VictimType": "Helicopter",
  87.         "DamageType": "*",
  88.         "Messages": [
  89.           "The {victim} was finally shot down."
  90.         ]
  91.       },
  92.       {
  93.         "KillerType": "Animal",
  94.         "VictimType": "Player",
  95.         "DamageType": "*",
  96.         "Messages": [
  97.           "{victim} couldn't run away from the {killer}."
  98.         ]
  99.       },
  100.       {
  101.         "KillerType": "Bradley",
  102.         "VictimType": "Player",
  103.         "DamageType": "*",
  104.         "Messages": [
  105.           "{victim} was shredded by the {killer}."
  106.         ]
  107.       },
  108.       {
  109.         "KillerType": "Helicopter",
  110.         "VictimType": "Player",
  111.         "DamageType": "*",
  112.         "Messages": [
  113.           "{victim} had no chance against the {killer}."
  114.         ]
  115.       },
  116.       {
  117.         "KillerType": "Trap",
  118.         "VictimType": "Player",
  119.         "DamageType": "*",
  120.         "Messages": [
  121.           "{victim} was uncautious and ran into a {killer}."
  122.         ]
  123.       },
  124.       {
  125.         "KillerType": "Barricade",
  126.         "VictimType": "Player",
  127.         "DamageType": "*",
  128.         "Messages": [
  129.           "{victim} was impaled by a {killer}."
  130.         ]
  131.       },
  132.       {
  133.         "KillerType": "Turret",
  134.         "VictimType": "Player",
  135.         "DamageType": "*",
  136.         "Messages": [
  137.           "{owner}'s {killer} did its job and killed {victim}."
  138.         ]
  139.       },
  140.       {
  141.         "KillerType": "Murderer",
  142.         "VictimType": "Player",
  143.         "DamageType": "*",
  144.         "Messages": [
  145.           "A {killer} haunted down {victim}."
  146.         ]
  147.       },
  148.       {
  149.         "KillerType": "Scientist",
  150.         "VictimType": "Player",
  151.         "DamageType": "*",
  152.         "Messages": [
  153.           "A {killer} shot down {victim}."
  154.         ]
  155.       },
  156.       {
  157.         "KillerType": "ScientistSentry",
  158.         "VictimType": "Player",
  159.         "DamageType": "*",
  160.         "Messages": [
  161.           "{victim} did not did not follow the rules in a safezone and was killed by a {killer}."
  162.         ]
  163.       },
  164.       {
  165.         "KillerType": "-",
  166.         "VictimType": "Player",
  167.         "DamageType": "Fall",
  168.         "Messages": [
  169.           "{victim} fell to their death."
  170.         ]
  171.       },
  172.       {
  173.         "KillerType": "Player",
  174.         "VictimType": "Player",
  175.         "DamageType": "Suicide",
  176.         "Messages": [
  177.           "{victim} had enough of life."
  178.         ]
  179.       },
  180.       {
  181.         "KillerType": "HeatSource",
  182.         "VictimType": "Player",
  183.         "DamageType": "*",
  184.         "Messages": [
  185.           "{victim} burned to death on a {killer}."
  186.         ]
  187.       },
  188.       {
  189.         "KillerType": "Lock",
  190.         "VictimType": "Player",
  191.         "DamageType": "*",
  192.         "Messages": [
  193.           "{victim} was electrecuted by {owner}'s {killer}."
  194.         ]
  195.       },
  196.       {
  197.         "KillerType": "*",
  198.         "VictimType": "Player",
  199.         "DamageType": "Heat",
  200.         "Messages": [
  201.           "{victim} burned to death."
  202.         ]
  203.       },
  204.       {
  205.         "KillerType": "Player",
  206.         "VictimType": "Player",
  207.         "DamageType": "Bleeding",
  208.         "Messages": [
  209.           "{victim} bled out after being attacked by {killer}."
  210.         ]
  211.       }
  212.     ],
  213.     "Names": {
  214.       "Wolf": "Wolf",
  215.       "BOT Frank": "BOT Frank",
  216.       "Boar": "Boar",
  217.       "BOT Harry": "BOT Harry",
  218.       "BOT Eddie": "BOT Eddie",
  219.       "BOT Dick": "BOT Dick",
  220.       "BOT Wally": "BOT Wally",
  221.       "Scientist": "Scientist",
  222.       "BOT Ralph": "BOT Ralph",
  223.       "BOT Oscar": "BOT Oscar",
  224.       "BOT Umberto": "BOT Umberto",
  225.       "BOT Bob": "BOT Bob",
  226.       "BOT Xavier": "BOT Xavier",
  227.       "BOT Ned": "BOT Ned",
  228.       "BOT Yusef": "BOT Yusef",
  229.       "Bear": "Bear",
  230.       "BOT Tom": "BOT Tom",
  231.       "BOT Paul": "BOT Paul",
  232.       "BOT Steve": "BOT Steve",
  233.       "BOT Zakery": "BOT Zakery",
  234.       "BOT Moe": "BOT Moe",
  235.       "BOT Vince": "BOT Vince",
  236.       "BOT George": "BOT George",
  237.       "BOT Quincy": "BOT Quincy",
  238.       "BOT Larry": "BOT Larry",
  239.       "BOT Ivan": "BOT Ivan",
  240.       "BOT Adam": "BOT Adam",
  241.       "BOT Kyle": "BOT Kyle",
  242.       "Horse": "Horse",
  243.       "Auto Turret": "Auto Turret",
  244.       "Landmine": "Landmine",
  245.       "Chicken": "Chicken",
  246.       "Flame Turret": "Flame Turret",
  247.       "Fire": "Fire",
  248.       "Bradley APC": "Bradley APC",
  249.       "Helicopter": "Helicopter",
  250.       "Stag": "Stag",
  251.       "Gun Trap": "Gun Trap",
  252.       "Scientist Sentry": "Scientist Sentry",
  253.       "BOT Jerry": "BOT Jerry",
  254.       "BOT Charlie": "BOT Charlie",
  255.       "Metal Barricade": "Metal Barricade"
  256.     },
  257.     "Bodyparts": {
  258.       "Chest": "Chest",
  259.       "Head": "Head",
  260.       "Hand": "Hand",
  261.       "Leg": "Leg",
  262.       "Body": "Body",
  263.       "Stomach": "Stomach",
  264.       "Arm": "Arm",
  265.       "Foot": "Foot"
  266.     },
  267.     "Weapons": {
  268.       "LR-300 Assault Rifle": "LR-300 Assault Rifle",
  269.       "Salvaged Axe": "Salvaged Axe",
  270.       "Hatchet": "Hatchet",
  271.       "Semi-Automatic Rifle": "Semi-Automatic Rifle",
  272.       "Satchel Charge": "Satchel Charge",
  273.       "Bolt Action Rifle": "Bolt Action Rifle",
  274.       "Assault Rifle": "Assault Rifle",
  275.       "Hunting Bow": "Hunting Bow",
  276.       "Rocket": "Rocket",
  277.       "Pump Shotgun": "Pump Shotgun",
  278.       "MP5A4": "MP5A4",
  279.       "M92 Pistol": "M92 Pistol",
  280.       "Double Barrel Shotgun": "Double Barrel Shotgun",
  281.       "Salvaged Icepick": "Salvaged Icepick",
  282.       "Jackhammer": "Jackhammer",
  283.       "Timed Explosive Charge": "Timed Explosive Charge",
  284.       "M249": "M249",
  285.       "Incendiary Rocket": "Incendiary Rocket",
  286.       "Pickaxe": "Pickaxe",
  287.       "Mace": "Mace",
  288.       "Wooden Spear": "Wooden Spear",
  289.       "Longsword": "Longsword",
  290.       "Custom SMG": "Custom SMG",
  291.       "Thompson": "Thompson",
  292.       "Python Revolver": "Python Revolver",
  293.       "Chainsaw": "Chainsaw",
  294.       "Salvaged Cleaver": "Salvaged Cleaver",
  295.       "Bone Knife": "Bone Knife"
  296.     },
  297.     "Attachments": {
  298.       "Holosight": "Holosight",
  299.       "Weapon Lasersight": "Weapon Lasersight",
  300.       "Muzzle Brake": "Muzzle Brake",
  301.       "Simple Handmade Sight": "Simple Handmade Sight",
  302.       "Weapon flashlight": "Weapon flashlight",
  303.       "4x Zoom Scope": "4x Zoom Scope",
  304.       "Silencer": "Silencer",
  305.       "Muzzle Boost": "Muzzle Boost"
  306.     }
  307.   },
  308.   "Variable Formats": {
  309.     "attachments": " ({value})"
  310.   },
  311.   "Variable Colors": {
  312.     "killer": "#FFC33F",
  313.     "victim": "#FFC33F",
  314.     "weapon": "#FFC33F",
  315.     "attachments": "#FFC33F",
  316.     "distance": "#FF3047",
  317.     "owner": "#FFC33F"
  318.   },
  319.   "Chat Format": "<color=#FFFFFF>{message}</color>",
  320.   "Chat Icon (SteamID)": "76561198308145207",
  321.   "Show Kills in Console": false,
  322.   "Show Kills in Chat": true,
  323.   "Message Broadcast Radius (in meters)": -1,
  324.   "Use Metric Distance": true
  325. }
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