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- Legendary Arena
- Cobalion
- Start: 20-05-2021 06:00:00
- End: 03-06-2021 06:00:00
- Boss's resistances will revert back to base resistance at the start of new HP bar
- Boss's passives will revert back to base at the start of new HP bar
- Battle: Cobalion
- -Cobalion-
- Part 1 - Part 2 - Part 3
- Each Bar : 22500 HP - 29610 HP - 31950 HP
- 3 Bar : 67500 HP - 88830 HP - 95850 HP
- --Move--
- ---Bar 1---
- Weekness: Fire
- Move 1: Aerial Ace
- Type : Flying
- Category : Physical
- User : Pokemon
- Description : Never misses.
- Power : 45 | Accuracy : -- | Gauge : 2 | Target : An opponent | Effect Tag : Sure Hit | Max uses: --
- Move 2: Poison Jab
- Type : Poison
- Category : Physical
- User : Pokemon
- Description : Has a moderate chance of leaving the target poisoned.
- Power : 92 | Accuracy : 100 | Gauge : 3 | Target : An opponent | Effect Tag : -- | Max uses: --
- Move 3: Metal Claw
- Type : Steel
- Category : Physical
- User : Pokemon
- Description : Has a very small chance of raising the user’s Attack.
- Power : 21 | Accuracy : 95 | Gauge : 1 | Target : An opponent | Effect Tag : -- | Max uses: --
- Move 4: Move: Stone Edge
- Type : Rock
- Category : Physical
- User : Pokemon
- Description : Critical hits land more easily.
- Power : 100 | Accuracy : 80 | Gauge : 3 | Target : An opponent | Effect Tag : -- | Max uses: --
- ---Bar 2---
- Weekness: Fire
- Move 1: Sacred Sword
- Type : Fighting
- Category : Physical
- User : Pokemon
- Description : Ignores the target’s raised stats when attacking with this move.
- Power : 90 | Accuracy : 100 | Gauge : 3 | Target : An opponent | Effect Tag : -- | Max uses: --
- Move 2: Aerial Ace
- Type : Flying
- Category : Physical
- User : Pokemon
- Description : Never misses.
- Power : 45 | Accuracy : -- | Gauge : 2 | Target : An opponent | Effect Tag : Sure Hit | Max uses: --
- Move 3: Iron Head
- Type : Steel
- Category : Physical
- User : Pokemon
- Description : Has a moderate chance of making the target flinch.
- Power : 92 | Accuracy : 100 | Gauge : 3 | Target : An opponent | Effect Tag : -- | Max uses: --
- Move 4: Facade
- Type : Normal
- Category : Physical
- User : Pokemon
- Description : Its power is doubled when the user is poisoned, badly poisoned, paralyzed, or burned. Ignores lowered Attack from burns.
- Power : 47 | Accuracy : 100 | Gauge : 2 | Target : An opponent | Effect Tag : -- | Max uses: --
- ---Bar 3---
- Weekness: Fire
- Move 1: Leer
- Type : Normal
- Category : Status
- User : Pokemon
- Description : Lowers the target’s Defense.
- Power : -- | Accuracy : 100 | Gauge : 1 | Target : All opponents | Effect Tag : -- | Max uses: --
- Move 2: Rock Smash
- Type : Fighting
- Category : Physical
- User : Pokemon
- Description : Has a good chance of lowering the target’s Defense.
- Power : 46 | Accuracy : 100 | Gauge : 2 | Target : An opponent | Effect Tag : -- | Max uses: --
- Move 3: Iron Head
- Type : Steel
- Category : Physical
- User : Pokemon
- Description : Has a moderate chance of making the target flinch.
- Power : 92 | Accuracy : 100 | Gauge : 3 | Target : An opponent | Effect Tag : -- | Max uses: --
- Move 4: X-Scissor
- Type : Bug
- Category : Physical
- User : Pokemon
- Description : No additional effect.
- Power : 50 | Accuracy : 100 | Gauge : 2 | Target : An opponent | Effect Tag : -- | Max uses: --
- Move 5: Close Combat
- Type : Fighting
- Category : Physical
- User : Pokemon
- Description : Lowers the user’s Defense and Sp. Def.
- Power : 124 | Accuracy : 100 | Gauge : 3 | Target : An opponent | Effect Tag : -- | Max uses: --
- Move 6: Swift
- Type : Normal
- Category : Special
- User : Pokemon
- Description : Never misses.
- Power : 57 | Accuracy : -- | Gauge : 2 | Target : All opponents | Effect Tag : Sure Hit | Max uses: --
- Sync Move: Steel Impact
- Type : Steel
- Category : Physical
- User : Pokemon
- Description : None
- Power : 200 | Accuracy : -- | Gauge : -- | Target : An opponent | Effect Tag : -- | Max uses: --
- --Passive--
- [NF] - It is still incomplete so it can still be wrong. Please wait for official description
- ---Bar 1---
- Healthy Advantage 8
- Description: If not affected by a status condition, reduced damage from both physical and special attacks (80%)
- Lessen Affliction 2
- Description: Everytime user's under status conditions like Sleep, Burn, Paralysis, Freeze, Poison and Badly Poison
- Reduce duration and their effect, raise user's resistance until immune that effect
- Lessen Poison 9
- Description: Reduces damage from being poisoned or badly poisoned.
- Lessen Burn 7
- Description: Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
- Lessen Paralysis 1
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Discourage 2
- Description: Sharply lowers the Sp. Atk of all opposing sync pairs when the Pokémon enters a battle.
- Trained Body 8
- Description: Mitigates the reduction of Defense.
- Trained Mind 8
- Description: Mitigates the reduction of Sp. Def.
- Lessen Trap 8
- Description: Reduces damage from being trapped.
- -???-
- Unknown 1
- Description:
- Unknown 2
- Description: Drastically the user’s accuracy when the user’s HP drops to half or below for the first time in a battle.
- Unknown 3
- Description: If the user’s HP drops to half or below. Makes the user’s gradually heal themselves when a move is successful.
- Unknown 4
- Description: Remove all status conditions from the user when the user’s HP drops to half or below for the first time in a battle.
- ---Bar 2---
- Healthy Advantage 8
- Description: If not affected by a status condition, reduced damage from both physical and special attacks (80%)
- Lessen Affliction 2
- Description: Everytime user's under status conditions like Sleep, Burn, Paralysis, Freeze, Poison and Badly Poison
- Reduce duration and their effect, raise user's resistance until immune that effect
- Lessen Poison 9
- Description: Reduces damage from being poisoned or badly poisoned.
- Lessen Burn 7
- Description: Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
- Defense Crush 9
- Description: Lowers the target’s Defense when an attack move against it is successful.
- Sync Cure
- Description: Removes all status conditions from the user after using a sync move.
- Lessen Paralysis 1
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Beef Up 1
- Description: Has a small chance of raising the user’s Attack when the user is hit by an attack move.
- Trained Body 8
- Description: Mitigates the reduction of Defense.
- Trained Mind 8
- Description: Mitigates the reduction of Sp. Def.
- Lessen Trap 8
- Description: Reduces damage from being trapped.
- -???-
- Unknown 1
- Description:
- Unknown 2
- Description: Ensures that the user’s next attack will be a critical hit when the user’s HP drops to half or below for the first time in a battle.
- Unknown 3
- Description: Remove all status conditions from the user when the user’s HP drops to half or below for the first time in a battle.
- ---Bar 3---
- Healthy Advantage 8
- Description: If not affected by a status condition, reduced damage from both physical and special attacks (80%)
- Lessen Affliction 2
- Description: Everytime user's under status conditions like Sleep, Burn, Paralysis, Freeze, Poison and Badly Poison
- Reduce duration and their effect, raise user's resistance until immune that effect
- Lessen Poison 9
- Description: Reduces damage from being poisoned or badly poisoned.
- Lessen Burn 7
- Description: Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
- Defense Crush 4
- Description: Has a good chance of lowering the target’s Defense when an attack move against it is successful.
- Sync Cure
- Description: Removes all status conditions from the user after using a sync move.
- Lessen Paralysis 1
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Trained Body 8
- Description: Mitigates the reduction of Defense.
- Trained Mind 8
- Description: Mitigates the reduction of Sp. Def.
- Lessen Trap 8
- Description: Reduces damage from being trapped.
- -???-
- Unknown 1
- Description:
- Unknown 2
- Description: Raises the user’s Attack when the user’s HP drops to half or below for the first time in a battle
- Unknown 3
- Description: Remove all status conditions from the user when the user’s HP drops to half or below for the first time in a battle.
- Unknown 4
- Description: Once per battle, ensures that the user's next attack will be a critical hit Pokémon enters battle with full HP
- -Status-
- Part 1 - Part 2 - Part 3
- Lessen Paralysis 5-8-9
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Lessen Burn 5-8-9
- Description: Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
- Lessen Trap 5-8-9
- Description: Reduces damage from being trapped.
- Lessen Sleep *-5-8
- Description: Shortens time spent asleep.
- Lessen Flinch *-5-8
- Description: Shortens time spent flinching.
- Lessen Freeze *-5-8
- Description: Shortens time spent frozen.
- Lessen Paralysis *-5-8
- Description: Reduces the chance of actions failing when paralyzed. Mitigates the reduction of Speed due to paralysis.
- Lessen Confusion *-5-8
- Description: Reduces the chance of attacking oneself due to confusion.
- Stout Heart *-3-5
- Description: Mitigates the reduction of Attack.
- Trained Body *-3-5
- Description: Mitigates the reduction of Defense.
- Steady Resolve *-3-5
- Description: Mitigates the reduction of Sp. Atk.
- Trained Mind *-3-5
- Description: Mitigates the reduction of Sp. Def.
- Sudden Sprint *-3-5
- Description: Mitigates the reduction of Speed.
- Nimble Footed *-3-5
- Description: Mitigates the reduction of evasiveness.
- Mind’s Eye *-3-5
- Description: Mitigates the reduction of accuracy.
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