Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Krita
- Version: 5.0.8
- Languages: en_US, en
- Hidpi: true
- Qt
- Version (compiled): 5.15.4
- Version (loaded): 5.15.5
- OS Information
- Build ABI: x86_64-little_endian-lp64
- Build CPU: x86_64
- CPU: x86_64
- Kernel Type: linux
- Kernel Version: 5.17.15-1-MANJARO
- Pretty Productname: Manjaro Linux
- Product Type: manjaro
- Product Version: unknown
- Desktop: KDE
- OpenGL Info
- Vendor: "Intel"
- Renderer: "Mesa Intel(R) HD Graphics 620 (KBL GT2)"
- Version: "4.6 (Compatibility Profile) Mesa 22.1.3"
- Shading language: "4.60"
- Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile)
- Current format: QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile)
- Version: 4.6
- Supports deprecated functions true
- is OpenGL ES: false
- supportsBufferMapping: true
- supportsBufferInvalidation: true
- Extensions:
- "GL_ARB_texture_cube_map_array"
- "GL_ARB_shading_language_100"
- "GL_EXT_blend_subtract"
- "GL_ARB_internalformat_query"
- "GL_MESA_shader_integer_functions"
- "GL_EXT_packed_pixels"
- "GL_ARB_compatibility"
- "GL_ARB_shader_atomic_counter_ops"
- "GL_ARB_fragment_layer_viewport"
- "GL_EXT_copy_texture"
- "GL_ATI_texture_float"
- "GL_ARB_transform_feedback_overflow_query"
- "GL_NV_half_float"
- "GL_EXT_shader_integer_mix"
- "GL_ARB_derivative_control"
- "GL_EXT_abgr"
- "GL_ARB_shader_image_size"
- "GL_EXT_vertex_array_bgra"
- "GL_ARB_depth_clamp"
- "GL_ARB_internalformat_query2"
- "GL_ARB_point_sprite"
- "GL_ARB_debug_output"
- "GL_ARB_half_float_pixel"
- "GL_SGIS_generate_mipmap"
- "GL_ANGLE_texture_compression_dxt3"
- "GL_IBM_multimode_draw_arrays"
- "GL_ARB_occlusion_query2"
- "GL_INGR_blend_func_separate"
- "GL_EXT_texture_shadow_lod"
- "GL_EXT_EGL_image_storage"
- "GL_ARB_seamless_cube_map"
- "GL_EXT_texture3D"
- "GL_EXT_memory_object_fd"
- "GL_ARB_vertex_array_bgra"
- "GL_ARB_stencil_texturing"
- "GL_ARB_viewport_array"
- "GL_ARB_vertex_type_10f_11f_11f_rev"
- "GL_ARB_indirect_parameters"
- "GL_ARB_shader_viewport_layer_array"
- "GL_EXT_framebuffer_multisample_blit_scaled"
- "GL_NV_texture_env_combine4"
- "GL_ARB_depth_texture"
- "GL_EXT_fog_coord"
- "GL_ARB_robustness"
- "GL_ARB_parallel_shader_compile"
- "GL_KHR_parallel_shader_compile"
- "GL_APPLE_packed_pixels"
- "GL_ARB_shader_image_load_store"
- "GL_ARB_shader_atomic_counters"
- "GL_EXT_blend_minmax"
- "GL_ARB_clip_control"
- "GL_ARB_gpu_shader_int64"
- "GL_AMD_query_buffer_object"
- "GL_KHR_texture_compression_astc_ldr"
- "GL_NV_copy_image"
- "GL_ARB_sync"
- "GL_ARB_sample_shading"
- "GL_ARB_map_buffer_range"
- "GL_ARB_blend_func_extended"
- "GL_EXT_texture_lod_bias"
- "GL_MESA_window_pos"
- "GL_ARB_texture_env_dot3"
- "GL_ARB_explicit_uniform_location"
- "GL_S3_s3tc"
- "GL_ARB_seamless_cubemap_per_texture"
- "GL_EXT_texture_compression_rgtc"
- "GL_EXT_blend_color"
- "GL_ARB_draw_buffers_blend"
- "GL_EXT_texture_sRGB_R8"
- "GL_ARB_gl_spirv"
- "GL_ARB_clear_texture"
- "GL_ARB_gpu_shader_fp64"
- "GL_ARB_framebuffer_object"
- "GL_EXT_demote_to_helper_invocation"
- "GL_ARB_shader_clock"
- "GL_ARB_compute_variable_group_size"
- "GL_EXT_provoking_vertex"
- "GL_AMD_shader_stencil_export"
- "GL_EXT_bgra"
- "GL_EXT_texture_sRGB"
- "GL_NV_conditional_render"
- "GL_EXT_pixel_buffer_object"
- "GL_AMD_seamless_cubemap_per_texture"
- "GL_INTEL_shader_atomic_float_minmax"
- "GL_NV_blend_square"
- "GL_ARB_window_pos"
- "GL_ARB_ES2_compatibility"
- "GL_ARB_texture_env_crossbar"
- "GL_ARB_shader_bit_encoding"
- "GL_AMD_vertex_shader_layer"
- "GL_EXT_EGL_sync"
- "GL_SGIS_texture_lod"
- "GL_ARB_uniform_buffer_object"
- "GL_ARB_pipeline_statistics_query"
- "GL_AMD_performance_monitor"
- "GL_NV_texture_barrier"
- "GL_SGIS_texture_edge_clamp"
- "GL_NV_packed_depth_stencil"
- "GL_EXT_texture_env_dot3"
- "GL_IBM_texture_mirrored_repeat"
- "GL_EXT_packed_float"
- "GL_AMD_pinned_memory"
- "GL_ARB_multi_draw_indirect"
- "GL_EXT_texture_filter_anisotropic"
- "GL_ARB_program_interface_query"
- "GL_ARB_texture_filter_anisotropic"
- "GL_ARB_framebuffer_sRGB"
- "GL_ARB_texture_float"
- "GL_EXT_texture_env_combine"
- "GL_EXT_texture_array"
- "GL_AMD_multi_draw_indirect"
- "GL_NV_fragment_shader_interlock"
- "GL_ARB_shader_stencil_export"
- "GL_ARB_sampler_objects"
- "GL_ARB_texture_mirrored_repeat"
- "GL_ARB_get_program_binary"
- "GL_INTEL_shader_integer_functions2"
- "GL_AMD_vertex_shader_viewport_index"
- "GL_ARB_shader_group_vote"
- "GL_3DFX_texture_compression_FXT1"
- "GL_EXT_multi_draw_arrays"
- "GL_ARB_texture_query_levels"
- "GL_ATI_texture_env_combine3"
- "GL_EXT_texture_cube_map"
- "GL_ARB_fragment_shader"
- "GL_EXT_texture"
- "GL_EXT_texture_compression_dxt1"
- "GL_ARB_shading_language_420pack"
- "GL_ARB_vertex_type_2_10_10_10_rev"
- "GL_ARB_cull_distance"
- "GL_ARB_enhanced_layouts"
- "GL_ARB_texture_border_clamp"
- "GL_ARB_arrays_of_arrays"
- "GL_ARB_robust_buffer_access_behavior"
- "GL_EXT_transform_feedback"
- "GL_NV_copy_depth_to_color"
- "GL_OES_read_format"
- "GL_KHR_robust_buffer_access_behavior"
- "GL_EXT_semaphore"
- "GL_OES_EGL_image"
- "GL_EXT_vertex_attrib_64bit"
- "GL_EXT_stencil_two_side"
- "GL_EXT_blend_equation_separate"
- "GL_ARB_texture_buffer_range"
- "GL_ARB_texture_storage_multisample"
- "GL_ARB_post_depth_coverage"
- "GL_ARB_texture_compression"
- "GL_ARB_conservative_depth"
- "GL_EXT_polygon_offset_clamp"
- "GL_NV_light_max_exponent"
- "GL_ARB_texture_buffer_object"
- "GL_EXT_stencil_wrap"
- "GL_ARB_vertex_attrib_64bit"
- "GL_EXT_framebuffer_sRGB"
- "GL_NV_fog_distance"
- "GL_EXT_texture_buffer_object"
- "GL_ARB_fragment_program_shadow"
- "GL_EXT_texture_compression_s3tc"
- "GL_EXT_gpu_program_parameters"
- "GL_NV_primitive_restart"
- "GL_ARB_map_buffer_alignment"
- "GL_ARB_draw_buffers"
- "GL_AMD_conservative_depth"
- "GL_ATI_separate_stencil"
- "GL_EXT_semaphore_fd"
- "GL_KHR_blend_equation_advanced"
- "GL_AMD_shader_trinary_minmax"
- "GL_ARB_texture_stencil8"
- "GL_ARB_multi_bind"
- "GL_EXT_shader_framebuffer_fetch"
- "GL_ARB_color_buffer_float"
- "GL_MESA_framebuffer_flip_y"
- "GL_EXT_texture_shared_exponent"
- "GL_NV_depth_clamp"
- "GL_KHR_context_flush_control"
- "GL_SUN_multi_draw_arrays"
- "GL_ARB_draw_elements_base_vertex"
- "GL_EXT_gpu_shader4"
- "GL_EXT_separate_specular_color"
- "GL_EXT_shader_samples_identical"
- "GL_MESA_texture_signed_rgba"
- "GL_ARB_texture_rectangle"
- "GL_EXT_compiled_vertex_array"
- "GL_KHR_no_error"
- "GL_EXT_shader_framebuffer_fetch_non_coherent"
- "GL_EXT_texture_env_add"
- "GL_ARB_invalidate_subdata"
- "GL_ARB_shader_texture_image_samples"
- "GL_ARB_texture_non_power_of_two"
- "GL_ARB_fragment_program"
- "GL_EXT_vertex_array"
- "GL_ARB_texture_storage"
- "GL_EXT_draw_range_elements"
- "GL_ARB_draw_instanced"
- "GL_ARB_texture_mirror_clamp_to_edge"
- "GL_EXT_framebuffer_object"
- "GL_ARB_texture_rg"
- "GL_ARB_fragment_shader_interlock"
- "GL_ARB_texture_env_add"
- "GL_ARB_half_float_vertex"
- "GL_ARB_point_parameters"
- "GL_ARB_occlusion_query"
- "GL_ARB_shading_language_packing"
- "GL_EXT_texture_object"
- "GL_EXT_texture_integer"
- "GL_ARB_buffer_storage"
- "GL_EXT_texture_snorm"
- "GL_ARB_polygon_offset_clamp"
- "GL_INTEL_performance_query"
- "GL_EXT_shadow_funcs"
- "GL_EXT_direct_state_access"
- "GL_ARB_ES3_2_compatibility"
- "GL_ARB_vertex_buffer_object"
- "GL_ARB_depth_buffer_float"
- "GL_KHR_debug"
- "GL_ATI_blend_equation_separate"
- "GL_EXT_draw_instanced"
- "GL_SGIS_texture_border_clamp"
- "GL_ARB_texture_rgb10_a2ui"
- "GL_NV_texture_rectangle"
- "GL_EXT_framebuffer_multisample"
- "GL_ARB_vertex_program"
- "GL_AMD_draw_buffers_blend"
- "GL_KHR_robustness"
- "GL_ARB_transform_feedback_instanced"
- "GL_EXT_draw_buffers2"
- "GL_EXT_timer_query"
- "GL_IBM_rasterpos_clip"
- "GL_ARB_tessellation_shader"
- "GL_ARB_copy_image"
- "GL_ARB_transpose_matrix"
- "GL_MESA_pack_invert"
- "GL_NV_compute_shader_derivatives"
- "GL_ARB_transform_feedback2"
- "GL_ARB_draw_indirect"
- "GL_EXT_secondary_color"
- "GL_KHR_texture_compression_astc_sliced_3d"
- "GL_ARB_ES3_1_compatibility"
- "GL_ARB_shading_language_include"
- "GL_ARB_texture_buffer_object_rgb32"
- "GL_EXT_memory_object"
- "GL_NV_texgen_reflection"
- "GL_ARB_compute_shader"
- "GL_ARB_framebuffer_no_attachments"
- "GL_ARB_shader_texture_lod"
- "GL_EXT_packed_depth_stencil"
- "GL_ARB_query_buffer_object"
- "GL_ARB_shadow"
- "GL_ARB_direct_state_access"
- "GL_ARB_multisample"
- "GL_ARB_shader_draw_parameters"
- "GL_EXT_blend_func_separate"
- "GL_ARB_texture_multisample"
- "GL_ARB_base_instance"
- "GL_EXT_texture_edge_clamp"
- "GL_EXT_point_parameters"
- "GL_KHR_blend_equation_advanced_coherent"
- "GL_ARB_gpu_shader5"
- "GL_ANGLE_texture_compression_dxt5"
- "GL_ARB_vertex_shader"
- "GL_ARB_texture_barrier"
- "GL_EXT_texture_sRGB_decode"
- "GL_ARB_vertex_array_object"
- "GL_EXT_texture_rectangle"
- "GL_ARB_texture_env_combine"
- "GL_INTEL_blackhole_render"
- "GL_ARB_texture_cube_map"
- "GL_EXT_subtexture"
- "GL_ARB_transform_feedback3"
- "GL_ARB_texture_swizzle"
- "GL_ARB_instanced_arrays"
- "GL_ARB_pixel_buffer_object"
- "GL_ARB_texture_gather"
- "GL_ARB_provoking_vertex"
- "GL_EXT_rescale_normal"
- "GL_ARB_spirv_extensions"
- "GL_ARB_shader_ballot"
- "GL_ARB_texture_query_lod"
- "GL_ARB_vertex_attrib_binding"
- "GL_AMD_depth_clamp_separate"
- "GL_ARB_compressed_texture_pixel_storage"
- "GL_ARB_separate_shader_objects"
- "GL_ARB_explicit_attrib_location"
- "GL_ATI_draw_buffers"
- "GL_ARB_ES3_compatibility"
- "GL_ARB_get_texture_sub_image"
- "GL_ARB_timer_query"
- "GL_ARB_shader_storage_buffer_object"
- "GL_ARB_texture_compression_bptc"
- "GL_EXT_framebuffer_blit"
- "GL_ARB_shader_subroutine"
- "GL_ARB_texture_compression_rgtc"
- "GL_AMD_texture_texture4"
- "GL_ARB_multitexture"
- "GL_ARB_conditional_render_inverted"
- "GL_ARB_shader_objects"
- "GL_ARB_clear_buffer_object"
- "GL_ARB_fragment_coord_conventions"
- "GL_EXT_texture_swizzle"
- "GL_ARB_shader_precision"
- "GL_ATI_fragment_shader"
- "GL_ARB_copy_buffer"
- "GL_ARB_texture_view"
- QPA OpenGL Detection Info
- supportsDesktopGL: true
- supportsOpenGLES: true
- isQtPreferOpenGLES: false
- useBufferInvalidation (config option): false
- Hardware Information
- GPU Acceleration: auto
- Memory: 7790 Mb
- Number of Cores: 4
- Swap Location: /tmp
- Current Settings
- Current Swap Location: /tmp
- Current Swap Location writable: true
- Undo Enabled: true
- Undo Stack Limit: 200
- Use OpenGL: true
- Use OpenGL Texture Buffer: true
- Disable Vector Optimizations: false
- Disable AVX Optimizations: false
- Canvas State: OPENGL_SUCCESS
- Autosave Interval: 180
- Use Backup Files: true
- Number of Backups Kept: 1
- Backup File Suffix: ~
- Backup Location: Same Folder as the File
- Backup Location writable: false
- Use Win8 Pointer Input: false
- Use RightMiddleTabletButton Workaround: false
- Levels of Detail Enabled: false
- Use Zip64: false
- Display Information
- Number of screens: 2
- Screen: 0
- Name: eDP-1
- Depth: 24
- Scale: 1.25
- Resolution in pixels: 1536x864
- Manufacturer: Chimei Innolux Corporation
- Model:
- Refresh Rate: 60.0079
- Screen: 1
- Name: HDMI-1
- Depth: 24
- Scale: 1.25
- Resolution in pixels: 1152x720
- Manufacturer: LG Electronics
- Model: -
- Refresh Rate: 74.9844
- Current Settings
- Current Swap Location: /tmp
- Current Swap Location writable: true
- Undo Enabled: true
- Undo Stack Limit: 200
- Use OpenGL: true
- Use OpenGL Texture Buffer: true
- Disable Vector Optimizations: false
- Disable AVX Optimizations: false
- Canvas State: OPENGL_SUCCESS
- Autosave Interval: 180
- Use Backup Files: true
- Number of Backups Kept: 1
- Backup File Suffix: ~
- Backup Location: Same Folder as the File
- Backup Location writable: false
- Use Win8 Pointer Input: false
- Use RightMiddleTabletButton Workaround: false
- Levels of Detail Enabled: false
- Use Zip64: false
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement