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  1. if (!hasInterface || isServer) exitWith {};
  2. ///////////////////////////////////////////////////////////////////////////
  3. // Aircraft
  4. ///////////////////////////////////////////////////////////////////////////
  5. [
  6. "Exile_Trader_Aircraft",
  7. "AfricanHead_03",
  8. ["Acts_Kore_IdleNoWeapon_loop"], <-- Trader Animation type
  9. [6341, 12901.1, 315.885], <-- This is the position of the trader
  10. 313.349 <- This is the orientation of the trader
  11. ]
  12. call ExileClient_object_trader_create;
  13.  
  14. //["Exile_Trader_Aircraft", [], "Exile_Trader_Aircraft", "WhiteHead_20", [[],[],[],["U_I_pilotCoveralls",[]],[],[],"H_Beret_Colonel","G_Aviator",[],["","","","","",""]], [6341, 12901.1, 315.885], [0.8833, -0.468809, 0], [0, 0, 1]],
  15. ///////////////////////////////////////////////////////////////////////////
  16. // Aircraft Customs
  17. ///////////////////////////////////////////////////////////////////////////
  18. [
  19. "Exile_Trader_AircraftCustoms",
  20. "AfricanHead_03",
  21. ["Acts_Kore_IdleNoWeapon_loop"],
  22. [6341.98, 12903, 315.885],
  23. 313.349
  24. ]
  25. call ExileClient_object_trader_create;
  26.  
  27. //["Exile_Trader_AircraftCustoms", [], "Exile_Trader_AircraftCustoms", "WhiteHead_08", [[],[],[],["U_I_pilotCoveralls",[]],[],[],"H_Cap_blk_CMMG","G_Aviator",[],["","","","","",""]], [6341.98, 12903, 315.885], [0.902533, -0.430622, 0], [0, 0, 1]],
  28. ///////////////////////////////////////////////////////////////////////////
  29. // Special Operation
  30. ///////////////////////////////////////////////////////////////////////////
  31. [
  32. "Exile_Trader_SpecialOperations",
  33. "AfricanHead_03",
  34. ["Acts_Kore_IdleNoWeapon_loop"],
  35. [6356.1, 12935.1, 312.097],
  36. 313.349
  37. ]
  38. call ExileClient_object_trader_create;
  39. //["Exile_Trader_SpecialOperations", [], "Exile_Trader_SpecialOperations", "WhiteHead_04", [[],[],[],["U_B_T_Soldier_SL_F",[]],["V_PlateCarrierGL_tna_F",[]],[],"H_HelmetB_Enh_tna_F","G_Combat",[],["","","","","",""]], [6356.1, 12935.1, 312.097], [-0.91835, 0.39577, 0], [0, 0, 1]],
  40.  
  41. ///////////////////////////////////////////////////////////////////////////
  42. // Equipment
  43. ///////////////////////////////////////////////////////////////////////////
  44. [
  45. "Exile_Trader_Equipment",
  46. "AfricanHead_03",
  47. ["Acts_Kore_IdleNoWeapon_loop"],
  48. [6354.24, 12932.6, 312.098],
  49. 313.349
  50. ]
  51. call ExileClient_object_trader_create;
  52.  
  53. //["Exile_Trader_Equipment", [], "Exile_Trader_Equipment", "WhiteHead_09", [[],[],[],["U_B_T_Soldier_AR_F",[]],["V_PlateCarrier1_tna_F",[]],["B_AssaultPack_tna_F",[]],"H_HelmetB_Light_tna_F","G_Aviator",[],["","","","","",""]], [6354.24, 12932.6, 312.098], [-0.874128, 0.485695, 0], [0, 0, 1]],
  54. ///////////////////////////////////////////////////////////////////////////
  55. // Armory
  56. ///////////////////////////////////////////////////////////////////////////
  57. [
  58. "Exile_Trader_Armory",
  59. "AfricanHead_03",
  60. ["Acts_Kore_IdleNoWeapon_loop"],
  61. [6346.05, 12942, 312.097],
  62. 313.349
  63. ]
  64. call ExileClient_object_trader_create;
  65. //["Exile_Trader_Armory", [], "Exile_Trader_Armory", "WhiteHead_09", [[],[],[],["U_I_CombatUniform_shortsleeve",[]],["V_PlateCarrier2_rgr_noflag_F",[]],[],"H_HelmetB","G_Aviator",[],["","","","","","NVGogglesB_grn_F"]], [6346.05, 12942, 312.097], [0.849681, -0.527297, 0], [0, 0, 1]],
  66.  
  67. ///////////////////////////////////////////////////////////////////////////
  68. // Office
  69. ///////////////////////////////////////////////////////////////////////////
  70. [
  71. "Exile_Trader_Office",
  72. "AfricanHead_03",
  73. ["Acts_Kore_IdleNoWeapon_loop"],
  74. [6339.21, 12946.1, 312.076],
  75. 313.349
  76. ]
  77. call ExileClient_object_trader_create;
  78. //["Exile_Trader_Office", [], "Exile_Trader_Office", "WhiteHead_02", [[],[],[],["U_Marshal",[]],[],[],"H_Cap_White_IDAP_F","G_Aviator",[],["","","","","",""]], [6339.21, 12946.1, 312.076], [-0.580873, -0.813994, 0], [0, 0, 1]],
  79.  
  80. ///////////////////////////////////////////////////////////////////////////
  81. // Food
  82. ///////////////////////////////////////////////////////////////////////////
  83. [
  84. "Exile_Trader_Food",
  85. "AfricanHead_03",
  86. ["Acts_Kore_IdleNoWeapon_loop"],
  87. [6332.34, 12948.2, 311.347],
  88. 313.349
  89. ]
  90. call ExileClient_object_trader_create;
  91. //["Exile_Trader_Food", [], "Exile_Trader_Food", "WhiteHead_19", [[],[],[],["U_C_IDAP_Man_casual_F",[]],["V_Pocketed_coyote_F",[]],[],"H_Hat_Safari_sand_F","G_Aviator",[],["","","","","",""]], [6332.34, 12948.2, 311.347], [-0.473212, -0.880949, 0], [0, 0, 1]],
  92.  
  93. ///////////////////////////////////////////////////////////////////////////
  94. // WasteDump
  95. ///////////////////////////////////////////////////////////////////////////
  96. [
  97. "Exile_Trader_WasteDump",
  98. "AfricanHead_03",
  99. ["Acts_Kore_IdleNoWeapon_loop"],
  100. [6315.19, 12963.1, 311.354],
  101. 313.349
  102. ]
  103. call ExileClient_object_trader_create;
  104. //["Exile_Trader_WasteDump", [], "Exile_Trader_WasteDump", "WhiteHead_08", [[],[],[],["U_I_C_Soldier_Bandit_5_F",[]],[],[],"H_Bandanna_gry","",[],["","","","","",""]], [6315.19, 12963.1, 311.354], [-0.414169, -0.9102, 0], [0, 0, 1]],
  105.  
  106. ///////////////////////////////////////////////////////////////////////////
  107. // Vehicle
  108. ///////////////////////////////////////////////////////////////////////////
  109. [
  110. "Exile_Trader_Vehicle",
  111. "AfricanHead_03",
  112. ["Acts_Kore_IdleNoWeapon_loop"],
  113. [6301.43, 12967.1, 311.884],
  114. 313.349
  115. ]
  116. call ExileClient_object_trader_create;
  117. //["Exile_Trader_Vehicle", [], "Exile_Trader_Vehicle", "AfricanHead_01", [[],[],[],["U_Competitor",[]],[],[],"H_Cap_oli","",[],["","","","","",""]], [6301.43, 12967.1, 311.884], [-0.518236, -0.855238, 0], [0, 0, 1]],
  118.  
  119.  
  120. ///////////////////////////////////////////////////////////////////////////
  121. // Vehicle Customs
  122. ///////////////////////////////////////////////////////////////////////////
  123. [
  124. "Exile_Trader_VehicleCustoms",
  125. "AfricanHead_03",
  126. ["Acts_Kore_IdleNoWeapon_loop"],
  127. [6294.18, 12965.1, 311.885],
  128. 313.349
  129. ]
  130. call ExileClient_object_trader_create;
  131. //["Exile_Trader_VehicleCustoms", [], "Exile_Trader_VehicleCustoms", "WhiteHead_20", [[],[],[],["U_I_C_Soldier_Bandit_2_F",[]],[],[],"H_Cap_blk","",[],["","","","","",""]], [6294.18, 12965.1, 311.885], [0.016318, -0.999867, 0], [0, 0, 1]],
  132.  
  133. ///////////////////////////////////////////////////////////////////////////
  134. // Hardware
  135. ///////////////////////////////////////////////////////////////////////////
  136. [
  137. "Exile_Trader_Hardware",
  138. "AfricanHead_03",
  139. ["Acts_Kore_IdleNoWeapon_loop"],
  140. [6344.44, 12938.9, 312.097],
  141. 313.349
  142. ]
  143. call ExileClient_object_trader_create;
  144. //["Exile_Trader_Hardware", [], "Exile_Trader_Hardware", "AfricanHead_02", [[],[],[],["U_C_ConstructionCoverall_Red_F",[]],["V_Safety_yellow_F",[]],[],"H_Construction_basic_yellow_F","G_EyeProtectors_Earpiece_F",[],["","","","","",""]], [6344.44, 12938.9, 312.097], [0.846667, -0.532123, 0], [0, 0, 1]],
  145.  
  146. ///////////////////////////////////////////////////////////////////////////
  147. // Food
  148. ///////////////////////////////////////////////////////////////////////////
  149. [
  150. "Exile_Trader_Food",
  151. "AfricanHead_03",
  152. ["Acts_Kore_IdleNoWeapon_loop"],
  153. [11484.1, 16466.4, 317.312],
  154. 313.349
  155. ]
  156. call ExileClient_object_trader_create;
  157. //["Exile_Trader_Food", [], "Exile_Trader_Food", "WhiteHead_10", [["srifle_CZ550_shit_1","","","",["5x_22_LR_17_HMR_M",5],[],""],[],[],["U_C_IDAP_Man_casual_F",[["5x_22_LR_17_HMR_M",3,5]]],["V_Pocketed_coyote_F",[]],["B_Messenger_Coyote_F",[]],"H_Hat_Safari_sand_F","G_Aviator",[],["","","","","",""]], [11484.1, 16466.4, 317.312], [-0.999211, 0.0397134, 0], [0, 0, 1]],
  158.  
  159. ///////////////////////////////////////////////////////////////////////////
  160. // Office
  161. ///////////////////////////////////////////////////////////////////////////
  162. [
  163. "Exile_Trader_Office",
  164. "AfricanHead_03",
  165. ["Acts_Kore_IdleNoWeapon_loop"],
  166. [11469.1, 16483.1, 317.35],
  167. 313.349
  168. ]
  169. call ExileClient_object_trader_create;
  170. //["Exile_Trader_Office", [], "Exile_Trader_Office", "WhiteHead_06", [["srifle_CZ550_shit_1","","","",["5x_22_LR_17_HMR_M",5],[],""],[],[],["U_C_IDAP_Man_Tee_F",[["5x_22_LR_17_HMR_M",3,5]]],[],[],"H_Cap_Black_IDAP_F","",[],["","","","","",""]], [11469.1, 16483.1, 317.35], [-0.463172, -0.886268, 0], [0, 0, 1]],
  171.  
  172. ///////////////////////////////////////////////////////////////////////////
  173. // Hardware
  174. ///////////////////////////////////////////////////////////////////////////
  175. [
  176. "Exile_Trader_Hardware",
  177. "AfricanHead_03",
  178. ["Acts_Kore_IdleNoWeapon_loop"],
  179. [11480, 16476.2, 317.318],
  180. 313.349
  181. ]
  182. call ExileClient_object_trader_create;
  183. //["Exile_Trader_Hardware", [], "Exile_Trader_Hardware", "WhiteHead_09", [["srifle_CZ550_shit_2","","","",["5x_22_LR_17_HMR_M",5],[],""],[],[],["U_C_ConstructionCoverall_Blue_F",[["5x_22_LR_17_HMR_M",3,5]]],["V_Safety_orange_F",[]],[],"H_Construction_headset_red_F","G_EyeProtectors_F",[],["","","","","",""]], [11480, 16476.2, 317.318], [-0.819232, -0.573462, 0], [0, 0, 1]],
  184.  
  185. ///////////////////////////////////////////////////////////////////////////
  186. // Armory
  187. ///////////////////////////////////////////////////////////////////////////
  188. [
  189. "Exile_Trader_Armory",
  190. "AfricanHead_03",
  191. ["Acts_Kore_IdleNoWeapon_loop"],
  192. [11469.6, 16451.6, 317.274],
  193. 313.349
  194. ]
  195. call ExileClient_object_trader_create;
  196. //["Exile_Trader_Armory", [], "Exile_Trader_Armory", "WhiteHead_09", [["Exile_Weapon_AK107","","acc_pointer_IR","optic_Aco_smg",[],[],"bipod_01_F_blk"],["launch_RPG32_F","","","",[],[],""],["hgun_Pistol_heavy_01_F","","","",[],[],""],["U_B_CTRG_3",[]],["V_Chestrig_rgr",[]],[],"H_Watchcap_camo","G_Aviator",[],["","","","","",""]], [11469.6, 16451.6, 317.274], [-0.288614, 0.957446, 0], [0, 0, 1]],
  197.  
  198. ///////////////////////////////////////////////////////////////////////////
  199. // Equipment
  200. ///////////////////////////////////////////////////////////////////////////
  201. [
  202. "Exile_Trader_Equipment",
  203. "AfricanHead_03",
  204. ["Acts_Kore_IdleNoWeapon_loop"],
  205. [11456.9, 16453.8, 317.243],
  206. 313.349
  207. ]
  208. call ExileClient_object_trader_create;
  209. //["Exile_Trader_Equipment", [], "Exile_Trader_Equipment", "GreekHead_A3_07", [["Exile_Weapon_AK107","","","optic_Aco_smg",["Exile_Magazine_30Rnd_545x39_AK",30],[],""],[],[],["U_C_IDAP_Man_cargo_F",[["Exile_Magazine_30Rnd_545x39_AK",1,30]]],["V_EOD_blue_F",[["Exile_Magazine_30Rnd_545x39_AK",2,30]]],["B_Messenger_Black_F",[]],"H_PASGT_basic_blue_F","G_Aviator",[],["","","","","",""]], [11456.9, 16453.8, 317.243], [0.414328, 0.910128, 0], [0, 0, 1]],
  210.  
  211. ///////////////////////////////////////////////////////////////////////////
  212. // Special Operations
  213. ///////////////////////////////////////////////////////////////////////////
  214. [
  215. "Exile_Trader_SpecialOperations",
  216. "AfricanHead_03",
  217. ["Acts_Kore_IdleNoWeapon_loop"],
  218. [11449.5, 16464.2, 317.252],
  219. 313.349
  220. ]
  221. call ExileClient_object_trader_create;
  222. //["Exile_Trader_SpecialOperations", [], "Exile_Trader_SpecialOperations", "WhiteHead_08", [["LMG_Zafir_F","","","",["150Rnd_762x54_Box",150],[],""],[],[],["U_I_G_resistanceLeader_F",[]],["V_PlateCarrierGL_blk",[["150Rnd_762x54_Box",1,150]]],["B_TacticalPack_blk",[["150Rnd_762x54_Box",2,150]]],"H_HelmetSpecB_blk","G_Balaclava_combat",[],["","","","","","NVGogglesB_blk_F"]], [11449.5, 16464.2, 317.252], [0.938854, 0.344315, 0], [0, 0, 1]],
  223.  
  224. ///////////////////////////////////////////////////////////////////////////
  225. // WasteDump
  226. ///////////////////////////////////////////////////////////////////////////
  227. [
  228. "Exile_Trader_WasteDump",
  229. "AfricanHead_03",
  230. ["Acts_Kore_IdleNoWeapon_loop"],
  231. [11428.8, 16508.3, 316.629],
  232. 313.349
  233. ]
  234. call ExileClient_object_trader_create;
  235. //["Exile_Trader_WasteDump", [], "Exile_Trader_WasteDump", "WhiteHead_17", [[],[],[],["U_C_IDAP_Man_Tee_F",[]],[],[],"H_Cap_Orange_IDAP_F","G_Aviator",[],["","","","","",""]], [11428.8, 16508.3, 316.629], [-0.956274, -0.292472, 0], [0, 0, 1]],
  236.  
  237. ///////////////////////////////////////////////////////////////////////////
  238. // Vehicle Customs
  239. ///////////////////////////////////////////////////////////////////////////
  240. [
  241. "Exile_Trader_VehicleCustoms",
  242. "AfricanHead_03",
  243. ["Acts_Kore_IdleNoWeapon_loop"],
  244. [11438.3, 16504.2, 317.94],
  245. 313.349
  246. ]
  247. call ExileClient_object_trader_create;
  248. //["Exile_Trader_VehicleCustoms", [], "Exile_Trader_VehicleCustoms", "WhiteHead_11", [[],[],[],["U_C_IDAP_Man_Tee_F",[]],[],[],"H_Bandanna_cbr","",[],["","","","","",""]], [11438.3, 16504.2, 317.94], [0.696977, -0.717093, 0], [0, 0, 1]],
  249.  
  250. ///////////////////////////////////////////////////////////////////////////
  251. // Vehicle
  252. ///////////////////////////////////////////////////////////////////////////
  253. [
  254. "Exile_Trader_Vehicle",
  255. "AfricanHead_03",
  256. ["Acts_Kore_IdleNoWeapon_loop"],
  257. [11448.2, 16500.9, 317.604],
  258. 313.349
  259. ]
  260. call ExileClient_object_trader_create;
  261. //["Exile_Trader_Vehicle", [], "Exile_Trader_Vehicle", "WhiteHead_15", [[],[],[],["U_C_IDAP_Man_TeeShorts_F",[]],[],[],"H_Cap_blu","G_Aviator",[],["","","","","",""]], [11448.2, 16500.9, 317.604], [-0.602163, -0.798373, 0], [0, 0, 1]],
  262.  
  263. ///////////////////////////////////////////////////////////////////////////
  264. // Aircraft
  265. ///////////////////////////////////////////////////////////////////////////
  266. [
  267. "Exile_Trader_Aircraft",
  268. "AfricanHead_03",
  269. ["Acts_Kore_IdleNoWeapon_loop"],
  270. [11433.8, 16471.7, 317.876],
  271. 313.349
  272. ]
  273. call ExileClient_object_trader_create;
  274. //["Exile_Trader_Aircraft", [], "Exile_Trader_Aircraft", "WhiteHead_09", [[],[],[],["U_I_pilotCoveralls",[]],[],[],"H_Cap_blk_CMMG","G_Aviator",[],["","","","","",""]], [11433.8, 16471.7, 317.876], [-0.856988, 0.515337, 0], [0, 0, 1]],
  275.  
  276. ///////////////////////////////////////////////////////////////////////////
  277. // Aircraft Customs
  278. ///////////////////////////////////////////////////////////////////////////
  279. [
  280. "Exile_Trader_AircraftCustoms",
  281. "AfricanHead_03",
  282. ["Acts_Kore_IdleNoWeapon_loop"],
  283. [11435.7, 16477.4, 317.173],
  284. 313.349
  285. ]
  286. call ExileClient_object_trader_create;
  287. //["Exile_Trader_AircraftCustoms", [], "Exile_Trader_AircraftCustoms", "WhiteHead_17", [[],[],[],["U_I_pilotCoveralls",[]],[],[],"H_Beret_02","G_Aviator",[],["","","","","",""]], [11435.7, 16477.4, 317.173], [-0.893238, 0.449584, 0], [0, 0, 1]],
  288.  
  289. ///////////////////////////////////////////////////////////////////////////
  290. // Boat
  291. ///////////////////////////////////////////////////////////////////////////
  292. [
  293. "Exile_Trader_Boat",
  294. "AfricanHead_03",
  295. ["Acts_Kore_IdleNoWeapon_loop"],
  296. [3613.98, 7176.68, 4.18304],
  297. 313.349
  298. ]
  299. call ExileClient_object_trader_create;
  300. //["Exile_Trader_Boat", [], "Exile_Trader_Boat", "WhiteHead_21", [[],[],[],["U_OrestesBody",[]],[],[],"H_Cap_surfer","",[],["","","","","",""]], [3613.98, 7176.68, 4.18304], [-0.998686, 0.051238, 0], [0, 0, 1]],
  301.  
  302. ///////////////////////////////////////////////////////////////////////////
  303. // Boat Customs
  304. ///////////////////////////////////////////////////////////////////////////
  305. [
  306. "Exile_Trader_BoatCustoms",
  307. "AfricanHead_03",
  308. ["Acts_Kore_IdleNoWeapon_loop"],
  309. [3607.97, 7176.9, 4.18354],
  310. 313.349
  311. ]
  312. call ExileClient_object_trader_create;
  313. //["Exile_Trader_BoatCustoms", [], "Exile_Trader_BoatCustoms", "GreekHead_A3_09", [[],[],[],["Exile_Uniform_ExileCustoms",[]],[],[],"","",[],["","","","","",""]], [3607.97, 7176.9, 4.18354], [0.999458, -0.0329284, 0], [0, 0, 1]],
  314.  
  315. ///////////////////////////////////////////////////////////////////////////
  316. // Diving
  317. ///////////////////////////////////////////////////////////////////////////
  318. [
  319. "Exile_Trader_Diving",
  320. "AfricanHead_03",
  321. ["Acts_Kore_IdleNoWeapon_loop"],
  322. [3621.95, 7236.68, 4.38068],
  323. 313.349
  324. ]
  325. call ExileClient_object_trader_create;
  326. //["Exile_Trader_Diving", [], "Exile_Trader_Diving", "WhiteHead_03", [["arifle_SDAR_F","","","",[],[],""],[],[],["U_I_Wetsuit",[]],["V_RebreatherIA",[]],[],"","G_I_Diving",[],["","","","","",""]], [3621.95, 7236.68, 4.38068], [-0.983306, 0.181961, 0], [0, 0, 1]]
  327.  
  328. _trader setVariable ["ExileTraderType"];
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