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- https://novadrift.featureupvote.com/suggestions/94862/ram-weapon#comment183914
- my version: creates a small pointy arc on the nose of the ship and dash forward on fire. On hit, take only 30% crash damage of what you would normally get and only 60% hit damage from enemy attack, if they hit a ram, these values get lower on bigger projectile size. Projectile speed defines dash size/speed, projectile count defines number of rams, spread moves them around your ship.
- Damage: 30 (counts both as hit and crash and is affected by both weapon and crash damage)
- Rate of fire: 0.4/s
- Projectile: 1
- possible mutations:
- - only the ram dash forward, gains debuffs?;
- - remove the dash, create only the ram, gains buffs?;
- - ram becomes standard construct.
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