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- KAT'S IC CHEAT SHEET:
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- All IC attacks are (Host Rating*2) [Host Attack]. This final part is very important.
- While a Host Rating of 8 means they'd have a 16 dice pool, which is quite terrifying indeed, the max attack limit for a Rating 8 Host is (Host Rating+3), which would limit the 16 dice to a maximum of 11 successes.
- Acid:
- Attack Resist: Willpower + Firewall
- Acid does not straight away cause damage. Rather, when it beats your resist test by at least one net hit, it reduces your firewall by 1.
- Acid can only deal 1DV Matrix damage per net hit once your firewall has been reduced to 0.
- This reduction can be reverted by rebooting your device.
- Binder:
- Attack Resist: Willpower + Data Processing
- Binder does the same as Acid except against your Data Processing. Same rules apply.
- Black IC:
- Attack Resist: Intuition + Firewall
- Black IC is serious business. It doesn't just wanna kick you out of a host, it wants you dead.
- On a successful hit, it link-locks you and causes the Host's attack rating to you in both Matrix damage (+1DV per net hit and +2DV per mark).
- It also deals biofeedback damage equal to the Matrix damage it deals before resists.
- Blaster:
- Attack Resist: Logic + Firewall
- Blaster operates on the same principle as Black IC, except its biofeedback damage is stun damage instead of physical damage.
- Bloodhound:
- Attack Resist: (Mode Dependant - See Patrol, or Probe, or Track)
- Bloodhound is a hybrid of Patrol, Probe and Track IC.
- It'll patrol like a Patrol IC until it detects illegal activity.
- When illegal activity is detected, it switches to Probe mode and will try to place marks on you.
- When there are two or more marks, it acts like Track and reports your physical location to the Host and its owners.
- Catapult:
- Attack Resist: Intuition + Firewall OR Logic + Firewall (Defender's Choice)
- Catapult is a hybrid of Acid IC and Blaster IC.
- When hit, it reduces the the targets Firewall rating by 1.
- It also deals (net hits) in Stun damage to the target via biofeedback.
- Unlike Blaster, however, Catapult does not link-lock you.
- Crash:
- Attack Resist: Intuition + Firewall
- If Crash lands a hit on you and its host has a mark on you, a random Program crashes.
- Programs crashed this way can't be run again until after a reboot.
- Jammer:
- Attack Resist: Willpower + Attack
- Jammer does the same as Acid and Binder except against your Attack. Same rules apply.
- Killer:
- Killer deals the Host's attack rating as Matrix Damage (+1 DV per net hit and +2 DV per mark).
- Marker:
- Marker does the same as Acid, Binder and Jammer, except against your Sleaze. Same rules apply.
- Patrol:
- Attack Resist: Patrol Does Not Attack
- Patrol IC is more of an agent than an intrusion countermeasure.
- Patrol IC roams Hosts, performing Matrix Perception tests and trying to snoop out anybody performing illegal actions.
- While placing a mark using Brute Force of Hack on the Fly is illegal, having a mark on something is not.
- Probe:
- Attack Resist: Intuition + Firewall
- Probe's task is to mark intruders for other IC.
- Each successful attack by Probe deals no damage but places a mark on you, up to a maximum of three.
- If you have three marks and Probe hits you again, you forcably reboot and take dumpshock if you're in VR.
- Scramble:
- Attack Resist: Willpower + Firewall
- Scramble does the same as Probe, except it can't place marks on its own.
- Shocker:
- Attack Resist: Intuition + Firewall
- When Shocker hits its target, instead of doing Matrix damage, it reduces its target's initiative score by 5.
- Sparky:
- Attack Resist: Intuition + Firewall
- Sparky is a Black IC version of the Killer.
- It causes the Host's Attack rating as Matrix Damage (+1DV per net hit and +2DV per mark), and the same as biofeedback damage.
- Tar Baby:
- Attack Resist: Logic + Firewall
- Tar Baby link-locks you when it hits. If you're already link-locked, it puts a mark on you, up to a maximum of three marks.
- Track:
- Attack Resist: Willpower + Sleaze
- If Track hits you and the Host has two or more marks on you, the host (and its owners) discover your physical location, which is usually reported to real-world authorities.
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