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- @Kopernicus
- {
- Body
- {
- name = icePlanet
- cacheFile = CoolPlanetThing/Cache/icePlanet.bin // Path to the cache.
- Template // Template planet for Kopernicus to use, game breaks a lot without it for some reason.
- {
- name = Eeloo
- removeAllPQSMods = True
- }
- Properties
- {
- description = an icy planet xddd
- radius = 234000
- geeASL = 0.32 // Gravity as sea level, 1 being kerbin gravity, 0 being no gravity.
- tidallyLocked = false // Whether or not the body is tidally locked.
- rotates = True // Self-explanatory.
- rotationPeriod = 12492 // Rotation period in seconds.
- }
- Orbit
- {
- referenceBody = Sun // Reference body.
- color = 0.7,0.8,0.9,1 // Orbit color
- inclination = 1
- eccentricity = 0.05
- semiMajorAxis = 95118820000
- longitudeOfAscendingNode = 40
- argumentOfPeriapsis = 10
- meanAnomalyAtEpoch = 2.01
- epoch = 0
- }
- ScaledVersion
- {
- type = Atmospheric // Type, either atmospheric of vacuum.
- fadeStart = 10000 // Scaled fade start, altitude at which PQS starts to fade away.
- fadeEnd = 20000 // Scaled fade start, altitude at which PQS fully fades away.
- Material
- {
- texture = CoolPlanetThing/PluginData/icePlanetClr.dds
- normals = CoolPlanetThing/PluginData/icePlanetNrm.dds
- color = 1,1,1,1
- specColor = 1,1,1,1
- shininess = 0.5
- rimPower = 2.25 // Honestly not sure how these work, but tweaking these can make some funky stuff happen.
- rimBlend = 0.875
- Gradient // Color gradient for the stock atmorim.
- {
- 0.0 = 0.8,0.8,0.93,1
- 0.3 = 0,0,0,0
- 1.0 = 0,0,0,0
- }
- }
- }
- Atmosphere // Copy-pasted from a atmo generator.
- {
- enabled = True
- oxygen = False
- altitude = 71000
- adiabaticIndex = 1.40
- atmosphereMolarMass = 0.02801
- temperatureSeaLevel = 106
- staticPressureASL = 3.30320E+01
- temperatureCurve
- {
- key = 0 98 0.00000E+00 0.00000E+00
- key = 4860 98 0.00000E+00 0.00000E+00
- key = 9537 98 0.00000E+00 -2.18723E-04
- key = 14109 97 -2.18723E-04 -2.23614E-04
- key = 18581 96 -2.23614E-04 -4.56517E-04
- key = 22962 94 -4.56517E-04 -4.65441E-04
- key = 27259 92 -4.65441E-04 -4.73934E-04
- key = 31479 90 -4.73934E-04 -4.81928E-04
- key = 35629 88 -4.81928E-04 -4.89237E-04
- key = 39717 86 -4.89237E-04 -4.95786E-04
- key = 43751 84 -4.95786E-04 -5.01505E-04
- key = 47739 82 -5.01505E-04 -5.06586E-04
- key = 51687 80 -5.06586E-04 -2.55297E-04
- key = 55604 79 -2.55297E-04 -2.56871E-04
- key = 59497 78 -2.56871E-04 -2.57931E-04
- key = 63374 77 -2.57931E-04 -2.58732E-04
- key = 67239 76 -2.58732E-04 -2.65887E-04
- key = 71000 75 -2.65887E-04 0.00000E+00
- }
- temperatureSunMultCurve
- {
- key = 0 1.000 0.00000E+00 -8.25103E-05
- key = 4860 0.599 -8.25103E-05 -7.46205E-05
- key = 9537 0.250 -7.46205E-05 -6.12423E-05
- key = 14109 -0.030 -6.12423E-05 -4.20394E-05
- key = 18581 -0.218 -4.20394E-05 -1.82607E-05
- key = 22962 -0.298 -1.82607E-05 2.09448E-06
- key = 27259 -0.289 2.09448E-06 8.76777E-06
- key = 31479 -0.252 8.76777E-06 1.37349E-05
- key = 35629 -0.195 1.37349E-05 1.73679E-05
- key = 39717 -0.124 1.73679E-05 1.95835E-05
- key = 43751 -0.045 1.95835E-05 2.08124E-05
- key = 47739 0.038 2.08124E-05 2.05167E-05
- key = 51687 0.119 2.05167E-05 1.94026E-05
- key = 55604 0.195 1.94026E-05 1.69535E-05
- key = 59497 0.261 1.69535E-05 1.34124E-05
- key = 63374 0.313 1.34124E-05 8.79690E-06
- key = 67239 0.347 8.79690E-06 3.19064E-06
- key = 71000 0.359 3.19064E-06 0.00000E+00
- }
- temperatureLatitudeBiasCurve
- {
- key = 0 3.18 0 0
- key = 38 0 -0.1612 -0.1612
- key = 90 -11.82 -0.2618 0
- }
- temperatureLatitudeSunMultCurve
- {
- key = 0 17 0 0
- key = 38 14.46 -0.1289 -0.1289
- key = 90 5 -0.2094 0
- }
- temperatureAxialSunBiasCurve
- {
- key = 0 0.77 0 -0.0185
- key = 36 0 -0.0229 -0.0229
- key = 126 -1.31 0 0
- key = 216 0 0.0229 0.0229
- key = 306 1.31 0 0
- key = 360 0.77 -0.0185 0
- }
- temperatureAxialSunMultCurve
- {
- key = 0 0 0 0
- key = 38 0.5 0.02 0.02
- key = 90 1 0 0
- }
- temperatureEccentricityBiasCurve
- {
- key = 0 0.45 0 -0.9
- key = 1 -0.45 -0.9 0
- }
- pressureCurve
- {
- key = 0 3.30320E+01 0.00000E+00 -3.92249E-03
- key = 4860 1.85752E+01 -2.27168E-03 -2.27168E-03
- key = 9537 1.04456E+01 -1.31427E-03 -1.31427E-03
- key = 14109 5.87400E+00 -7.59516E-04 -7.59516E-04
- key = 18581 3.30320E+00 -4.38389E-04 -4.38389E-04
- key = 22962 1.85752E+00 -2.52703E-04 -2.52703E-04
- key = 27259 1.04456E+00 -1.45462E-04 -1.45462E-04
- key = 31479 5.87400E-01 -8.36055E-05 -8.36055E-05
- key = 35629 3.30320E-01 -4.79764E-05 -4.79764E-05
- key = 39717 1.85752E-01 -2.74847E-05 -2.74847E-05
- key = 43751 1.04456E-01 -1.57178E-05 -1.57178E-05
- key = 47739 5.87400E-02 -8.97212E-06 -8.97212E-06
- key = 51687 3.30320E-02 -5.11183E-06 -5.11183E-06
- key = 55604 1.85752E-02 -2.90678E-06 -2.90678E-06
- key = 59497 1.04456E-02 -1.64961E-06 -1.64961E-06
- key = 63374 5.87400E-03 -9.34594E-07 -9.34594E-07
- key = 67239 3.30320E-03 -5.29330E-07 -5.29330E-07
- key = 71000 0.00000E+00 0.00000E+00 0.00000E+00
- }
- AtmosphereFromGround
- {
- DEBUG_alwaysUpdateAll = False
- doScale = False
- waveLength = 0.488461316,0.492307454,0.465384394,0.5 // Wavelength of the atmosphere, inverted color will be the atmosphere's dominating color.
- samples = 5
- innerRadius = 4896875
- outerRadius = 5125005
- innerRadiusMult = 0.9563388
- outerRadiusMult = 1.045001
- transformScale = 1.095,1.095,1.095
- }
- }
- Ocean // Just laythe's ocean node without the weird-sounding mods.
- {
- ocean = True
- oceanColor = 0.116715364,0.12626785,0.156716406,1
- oceanHeight = 0
- density = 1
- minLevel = 1
- maxLevel = 6
- minDetailDistance = 8
- maxQuadLengthsPerFrame = 0.03
- Material
- {
- color = 0.413805217,0.387094229,0.514925361,1
- colorFromSpace = 0.116878122,0.126456618,0.156862751,1
- specColor = 1,1,1,1
- shininess = 1
- gloss = 0.2
- tiling = 1000
- waterTex = BUILTIN/sea-water8
- waterTexScale = 1,1
- waterTexOffset = 0,0
- waterTex1 = BUILTIN/sea-water1
- waterTex1Scale = 1,1
- waterTex1Offset = 0,0
- bTiling = 800
- bumpMap = BUILTIN/quiet
- bumpMapScale = 1,1
- bumpMapOffset = 0,0
- displacement = 0.05
- texDisplacement = 0.31
- dispFreq = 0.15
- mix = 0.4032745
- oceanOpacity = 0.3
- falloffPower = 3
- falloffExp = 0.05
- fogColor = 0.321443439,0.611232221,0.947761178,1
- heightFallOff = 0.2
- globalDensity = -8E-06
- atmosphereDepth = 50000
- fogColorRamp = BUILTIN/blue_atmogradient
- fogColorRampScale = 1,1
- fogColorRampOffset = 0,0
- fadeStart = 20000
- fadeEnd = 60000
- planetOpacity = 1
- normalXYFudge = 1.4
- normalZFudge = 1.18
- }
- FallbackMaterial
- {
- color = 0.336603671,0.378080368,0.447761178,1
- colorFromSpace = 0.116878122,0.126456618,0.156862751,1
- specColor = 0.8493402,0.8493402,0.8493402,1
- shininess = 1
- gloss = 0.3336538
- tiling = 1000
- waterTex = BUILTIN/sea-water1
- waterTexScale = 1,1
- waterTexOffset = 0,0
- waterTex1 = BUILTIN/sea-water2
- waterTex1Scale = 1,1
- waterTex1Offset = 0,0
- fadeStart = 20000
- fadeEnd = 60000
- planetOpacity = 1
- }
- Fog
- {
- afgAltMult = 0.05
- afgBase = 0.6
- afgLerp = False
- afgMin = 0.05
- fogColorEnd = 0,0.0850000009,0.122500002,1
- fogColorStart = 0,0.340000004,0.49000001,1
- fogDensityAltScalar = -0.0008
- fogDensityEnd = 0.025
- fogDensityExponent = 1
- fogDensityPQSMult = 0.02
- fogDensityStart = 0.005
- skyColorMult = 1.1
- skyColorOpacityAltMult = 15
- skyColorOpacityBase = 0.25
- sunAltMult = 0.01
- sunBase = 0.5
- sunMin = 0.05
- useFog = True
- }
- Mods
- {
- OceanFX
- {
- angle = 0
- blendA = 0
- blendB = 0
- framesPerSecond = 10
- oceanOpacity = 0
- spaceAltitude = 0
- spaceSurfaceBlend = 0
- specColor = 0,0,0,0
- texBlend = 0
- txIndex = 0
- order = 100
- enabled = True
- name = OceanFX
- Watermain
- {
- value = BUILTIN/sea-water1
- value = BUILTIN/sea-water2
- value = BUILTIN/sea-water3
- value = BUILTIN/sea-water4
- value = BUILTIN/sea-water5
- value = BUILTIN/sea-water6
- value = BUILTIN/sea-water7
- value = BUILTIN/sea-water8
- value = BUILTIN/sea-water1
- }
- }
- }
- }
- PQS
- {
- fadeStart = 20000
- fadeEnd = 30000
- minLevel = 2
- maxLevel = 9
- materialType = AtmosphericTriplanarZoomRotation // Best one to use probably, don't change this.
- Material // I uhh, uhh... I don't... Know?
- {
- factor = 8
- factorBlendWidth = 0.05
- factorRotation = 135
- saturation = 1.4
- contrast = 1.3
- tintColor = 1,1,1,0
- specularColor = 0.1,0.1,0.1,1
- albedoBrightness = 1.5
- steepPower = 2
- steepTexStart = 10000
- steepTexEnd = 200000
- steepTex = BUILTIN/ikeSteep_diffuse
- steepTexScale = 1,1
- steepTexOffset = 0,0
- steepBumpMap = BUILTIN/ikeSteep_nrm
- steepBumpMapScale = 1,1
- steepBumpMapOffset = 0,0
- steepNearTiling = 50
- steepTiling = 50
- midTex = BUILTIN/EelooHighQuality-Mid_Diffuse
- midTexScale = 1,1
- midTexOffset = 0,0
- midTiling = 150000
- midBumpMap = BUILTIN/EelooHighQuality-Mid_Normal
- midBumpMapScale = 1,1
- midBumpMapOffset = 0,0
- midBumpTiling = 150000
- lowStart = -1
- lowEnd = -1
- highStart = 2
- highEnd = 2
- globalDensity = 1
- planetOpacity = 1
- oceanFogDistance = 1000
- }
- Mods
- {
- VertexHeightMap // Heightmap node.
- {
- map = CoolPlanetThing/PluginData/icePlanetHeight.dds // Filepath to heightmap.
- offset = -1000 // Offset of the terrain.
- deformity = 8000 // Terrain deformity.
- scaleDeformityByRadius = False
- order = 100
- }
- VertexColorMap
- {
- map = CoolPlanetThing/PluginData/icePlanetClr.dds
- order = 20
- enabled = True
- }
- VertexHeightNoiseVertHeightCurve2 // PQS noise, consult the wiki for this as it's too weird to explain.
- {
- deformity = 2000
- ridgedAddFrequency = 32
- ridgedAddLacunarity = 2
- ridgedAddOctaves = 8
- ridgedAddSeed = 456352342
- ridgedMode = Low
- ridgedSubFrequency = 32
- ridgedSubLacunarity = 2
- ridgedSubOctaves = 8
- ridgedSubSeed = 234352
- simplexFrequency = 24
- simplexHeightEnd = 6000
- simplexHeightStart = 0
- simplexOctaves = 8
- simplexPersistence = 0.5
- simplexSeed = 345463425
- order = 40
- enabled = True
- simplexCurve
- {
- key = 0 0 0 0
- key = 0.6311918 0.4490898 1.432598 1.432598
- key = 1 1 0 0
- }
- }
- }
- }
- }
- }
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