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- <?xml version="1.0"?>
- <Level>
- <StaticGameAssets>
- <GameAsset name="OSOrcas" type="OrigenStation" resource="GameAssets/OS/OSOrcas.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 0 0" />
- <Rotation value="0 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <OSOrcasComponent name="OSOrcasComponent" mode="local" />
- <NestedComponent name="NestedComponent" mode="local">
- <OrigenModule>
- <GameAsset name="OSHubCore" type="OrigenModule" resource="GameAssets/OS/Module/OSHubCore.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 0 0" />
- <Rotation value="0 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <StaticModelComponent name="StaticModelComponent" mode="local">
- <Model path="Models/OriginStationHubCore.mdl" />
- <Material path="" />
- <CastShadow value="true" />
- <LightMask value="-1" />
- <ViewMask value="-1" />
- </StaticModelComponent>
- <OSHubCoreComponent name="OSHubCoreComponent" mode="local">
- <Computers value="10" />
- </OSHubCoreComponent>
- <NestedComponent name="NestedComponent" mode="local">
- <OrigenRoom>
- <GameAsset name="OSReserveRoom" type="OrigenRoom" resource="GameAssets/OS/Room/OSReserveRoom.xml" mode="local">
- <OSReserveRoomComponent name="OSReserveRoomComponent" mode="local">
- <Iron value="2" />
- </OSReserveRoomComponent>
- <NestedComponent name="NestedComponent" mode="local">
- <GameAssetStructure>
- <GameAsset name="OriginStationHubCoreDeck2" type="GameAssetStructure" resource="GameAssets/OriginStationHubCoreDeck2.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 0 0" />
- <Rotation value="0 0 0 0" />
- <Scale value="0.99 1 0.99" />
- </TransformComponent>
- <StaticModelComponent name="StaticModelComponent" mode="local">
- <Model path="Models/OriginStationHubCoreDeck2.mdl" />
- <Material path="" />
- <CastShadow value="true" />
- <LightMask value="-1" />
- <ViewMask value="-1" />
- </StaticModelComponent>
- </GameAsset>
- <GameAsset name="OriginStructureFloor1" type="GameAssetStructure" resource="GameAssets/OriginStructureFloor1.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 -0.212148 0" />
- <Rotation value="0 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <StaticModelComponent name="StaticModelComponent" mode="local">
- <Model path="Models/OriginStructureFloor1.mdl" />
- <Material path="" />
- <CastShadow value="true" />
- <LightMask value="-1" />
- <ViewMask value="-1" />
- </StaticModelComponent>
- </GameAsset>
- <GameAsset name="OriginStructureTrussTriple1" type="GameAssetStructure" resource="GameAssets/OriginStructureTrussTriple1.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="19.0242 5.44989 0" />
- <Rotation value="0 0.707 0.707 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <StaticModelComponent name="StaticModelComponent" mode="local">
- <Model path="Models/OriginStructureTrussTriple1.mdl" />
- <Material path="" />
- <CastShadow value="true" />
- <LightMask value="-1" />
- <ViewMask value="-1" />
- </StaticModelComponent>
- </GameAsset>
- <GameAsset name="OriginStationHubCoreDeck2" type="GameAssetStructure" resource="GameAssets/OriginStationHubCoreDeck2.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 4.76108 0" />
- <Rotation value="0 0 0 0" />
- <Scale value="0.99 1 0.99" />
- </TransformComponent>
- <StaticModelComponent name="StaticModelComponent" mode="local">
- <Model path="Models/OriginStationHubCoreDeck2.mdl" />
- <Material path="" />
- <CastShadow value="true" />
- <LightMask value="-1" />
- <ViewMask value="-1" />
- </StaticModelComponent>
- </GameAsset>
- </GameAssetStructure>
- <OrigenLight>
- <GameAsset name="MainLight" type="OrigenLight" resource="GameAssets/Light/MainLight.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="2.21248 6.41841 -4.42968" />
- <Rotation value="0 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <BaseLightComponent name="BaseLightComponent" mode="local">
- <Brightness value="1" />
- <Specular value="0" />
- <Type value="2" />
- <CastShadow value="true" />
- <LightMask value="-1" />
- <LookAt value="0 0 0" />
- <Range value="64" />
- <FadeDistance value="16" />
- <Fov value="1" />
- <Color value="1 1 1 1" />
- <ShadowResolution value="1" />
- <ShadowNarFarRatio value="0.5" />
- <ShadowIntensity value="0" />
- </BaseLightComponent>
- </GameAsset>
- </OrigenLight>
- <View>
- <GameAsset name="GameCamera" type="View" resource="GameAssets/GameCamera.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 3.67157 0" />
- <Rotation value="0 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <CameraComponent name="CameraComponent" mode="local">
- <NearClip value="0" />
- <FarClip value="0" />
- <Fov value="0" />
- <Zoom value="0" />
- <ViewMask value="-1" />
- </CameraComponent>
- </GameAsset>
- </View>
- </NestedComponent>
- </GameAsset>
- </OrigenRoom>
- </NestedComponent>
- </GameAsset>
- </OrigenModule>
- </NestedComponent>
- </GameAsset>
- <GameAsset name="SkyBox" type="OrigenSkybox" resource="GameAssets/SkyBox/SkyBox.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 0 0" />
- <Rotation value="0 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <SkyBoxComponent name="SkyBoxComponent" mode="local">
- <Model path="Models/Skybox1.mdl" />
- <Material path="" />
- </SkyBoxComponent>
- </GameAsset>
- <GameAsset name="MainLight" type="OrigenLight" resource="GameAssets/Light/MainLight.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="25 15 10" />
- <Rotation value="0 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <BaseLightComponent name="BaseLightComponent" mode="local">
- <Brightness value="1" />
- <Specular value="0" />
- <Type value="0" />
- <CastShadow value="true" />
- <LightMask value="-1" />
- <LookAt value="0 0 0" />
- <Range value="32" />
- <FadeDistance value="16" />
- <Fov value="1" />
- <Color value="1 1 0.3 1" />
- <ShadowResolution value="1" />
- <ShadowNarFarRatio value="0.5" />
- <ShadowIntensity value="0" />
- </BaseLightComponent>
- </GameAsset>
- <GameAsset name="IotaPlanet" type="OrigenPlanet" resource="GameAssets/Planet/IotaPlanet.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="162.725 5.73579 10" />
- <Rotation value="0 0 0 0" />
- <Scale value="10 10 10" />
- </TransformComponent>
- <StaticModelComponent name="StaticModelComponent" mode="local">
- <Model path="Models/PlanetDemo.mdl" />
- <Material path="" />
- <CastShadow value="true" />
- <LightMask value="-1" />
- <ViewMask value="-1" />
- </StaticModelComponent>
- </GameAsset>
- <GameAsset name="MainLight" type="OrigenLight" resource="GameAssets/Light/MainLight.xml" mode="local">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="25 15 10" />
- <Rotation value="1 0.32 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <BaseLightComponent name="BaseLightComponent" mode="local">
- <Brightness value="1" />
- <Specular value="0" />
- <Type value="0" />
- <CastShadow value="true" />
- <LightMask value="2" />
- <LookAt value="0 0 0" />
- <Range value="32" />
- <FadeDistance value="16" />
- <Fov value="1" />
- <Color value="0.8 0.9 1 1" />
- <ShadowResolution value="2" />
- <ShadowNarFarRatio value="0.5" />
- <ShadowIntensity value="0" />
- </BaseLightComponent>
- </GameAsset>
- </StaticGameAssets>
- </Level>
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