vivienneanthony

TestingScene1.xml

Feb 7th, 2016
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  1. <?xml version="1.0"?>
  2. <Level>
  3. <StaticGameAssets>
  4. <GameAsset name="OSOrcas" type="OrigenStation" resource="GameAssets/OS/OSOrcas.xml" mode="local">
  5. <TransformComponent name="TransformComponent" mode="local">
  6. <Position value="0 0 0" />
  7. <Rotation value="0 0 0 0" />
  8. <Scale value="1 1 1" />
  9. </TransformComponent>
  10. <OSOrcasComponent name="OSOrcasComponent" mode="local" />
  11. <NestedComponent name="NestedComponent" mode="local">
  12. <OrigenModule>
  13. <GameAsset name="OSHubCore" type="OrigenModule" resource="GameAssets/OS/Module/OSHubCore.xml" mode="local">
  14. <TransformComponent name="TransformComponent" mode="local">
  15. <Position value="0 0 0" />
  16. <Rotation value="0 0 0 0" />
  17. <Scale value="1 1 1" />
  18. </TransformComponent>
  19. <StaticModelComponent name="StaticModelComponent" mode="local">
  20. <Model path="Models/OriginStationHubCore.mdl" />
  21. <Material path="" />
  22. <CastShadow value="true" />
  23. <LightMask value="-1" />
  24. <ViewMask value="-1" />
  25. </StaticModelComponent>
  26. <OSHubCoreComponent name="OSHubCoreComponent" mode="local">
  27. <Computers value="10" />
  28. </OSHubCoreComponent>
  29. <NestedComponent name="NestedComponent" mode="local">
  30. <OrigenRoom>
  31. <GameAsset name="OSReserveRoom" type="OrigenRoom" resource="GameAssets/OS/Room/OSReserveRoom.xml" mode="local">
  32. <OSReserveRoomComponent name="OSReserveRoomComponent" mode="local">
  33. <Iron value="2" />
  34. </OSReserveRoomComponent>
  35. <NestedComponent name="NestedComponent" mode="local">
  36. <GameAssetStructure>
  37. <GameAsset name="OriginStationHubCoreDeck2" type="GameAssetStructure" resource="GameAssets/OriginStationHubCoreDeck2.xml" mode="local">
  38. <TransformComponent name="TransformComponent" mode="local">
  39. <Position value="0 0 0" />
  40. <Rotation value="0 0 0 0" />
  41. <Scale value="0.99 1 0.99" />
  42. </TransformComponent>
  43. <StaticModelComponent name="StaticModelComponent" mode="local">
  44. <Model path="Models/OriginStationHubCoreDeck2.mdl" />
  45. <Material path="" />
  46. <CastShadow value="true" />
  47. <LightMask value="-1" />
  48. <ViewMask value="-1" />
  49. </StaticModelComponent>
  50. </GameAsset>
  51. <GameAsset name="OriginStructureFloor1" type="GameAssetStructure" resource="GameAssets/OriginStructureFloor1.xml" mode="local">
  52. <TransformComponent name="TransformComponent" mode="local">
  53. <Position value="0 -0.212148 0" />
  54. <Rotation value="0 0 0 0" />
  55. <Scale value="1 1 1" />
  56. </TransformComponent>
  57. <StaticModelComponent name="StaticModelComponent" mode="local">
  58. <Model path="Models/OriginStructureFloor1.mdl" />
  59. <Material path="" />
  60. <CastShadow value="true" />
  61. <LightMask value="-1" />
  62. <ViewMask value="-1" />
  63. </StaticModelComponent>
  64. </GameAsset>
  65. <GameAsset name="OriginStructureTrussTriple1" type="GameAssetStructure" resource="GameAssets/OriginStructureTrussTriple1.xml" mode="local">
  66. <TransformComponent name="TransformComponent" mode="local">
  67. <Position value="19.0242 5.44989 0" />
  68. <Rotation value="0 0.707 0.707 0" />
  69. <Scale value="1 1 1" />
  70. </TransformComponent>
  71. <StaticModelComponent name="StaticModelComponent" mode="local">
  72. <Model path="Models/OriginStructureTrussTriple1.mdl" />
  73. <Material path="" />
  74. <CastShadow value="true" />
  75. <LightMask value="-1" />
  76. <ViewMask value="-1" />
  77. </StaticModelComponent>
  78. </GameAsset>
  79. <GameAsset name="OriginStationHubCoreDeck2" type="GameAssetStructure" resource="GameAssets/OriginStationHubCoreDeck2.xml" mode="local">
  80. <TransformComponent name="TransformComponent" mode="local">
  81. <Position value="0 4.76108 0" />
  82. <Rotation value="0 0 0 0" />
  83. <Scale value="0.99 1 0.99" />
  84. </TransformComponent>
  85. <StaticModelComponent name="StaticModelComponent" mode="local">
  86. <Model path="Models/OriginStationHubCoreDeck2.mdl" />
  87. <Material path="" />
  88. <CastShadow value="true" />
  89. <LightMask value="-1" />
  90. <ViewMask value="-1" />
  91. </StaticModelComponent>
  92. </GameAsset>
  93. </GameAssetStructure>
  94. <OrigenLight>
  95. <GameAsset name="MainLight" type="OrigenLight" resource="GameAssets/Light/MainLight.xml" mode="local">
  96. <TransformComponent name="TransformComponent" mode="local">
  97. <Position value="2.21248 6.41841 -4.42968" />
  98. <Rotation value="0 0 0 0" />
  99. <Scale value="1 1 1" />
  100. </TransformComponent>
  101. <BaseLightComponent name="BaseLightComponent" mode="local">
  102. <Brightness value="1" />
  103. <Specular value="0" />
  104. <Type value="2" />
  105. <CastShadow value="true" />
  106. <LightMask value="-1" />
  107. <LookAt value="0 0 0" />
  108. <Range value="64" />
  109. <FadeDistance value="16" />
  110. <Fov value="1" />
  111. <Color value="1 1 1 1" />
  112. <ShadowResolution value="1" />
  113. <ShadowNarFarRatio value="0.5" />
  114. <ShadowIntensity value="0" />
  115. </BaseLightComponent>
  116. </GameAsset>
  117. </OrigenLight>
  118. <View>
  119. <GameAsset name="GameCamera" type="View" resource="GameAssets/GameCamera.xml" mode="local">
  120. <TransformComponent name="TransformComponent" mode="local">
  121. <Position value="0 3.67157 0" />
  122. <Rotation value="0 0 0 0" />
  123. <Scale value="1 1 1" />
  124. </TransformComponent>
  125. <CameraComponent name="CameraComponent" mode="local">
  126. <NearClip value="0" />
  127. <FarClip value="0" />
  128. <Fov value="0" />
  129. <Zoom value="0" />
  130. <ViewMask value="-1" />
  131. </CameraComponent>
  132. </GameAsset>
  133. </View>
  134. </NestedComponent>
  135. </GameAsset>
  136. </OrigenRoom>
  137. </NestedComponent>
  138. </GameAsset>
  139. </OrigenModule>
  140. </NestedComponent>
  141. </GameAsset>
  142. <GameAsset name="SkyBox" type="OrigenSkybox" resource="GameAssets/SkyBox/SkyBox.xml" mode="local">
  143. <TransformComponent name="TransformComponent" mode="local">
  144. <Position value="0 0 0" />
  145. <Rotation value="0 0 0 0" />
  146. <Scale value="1 1 1" />
  147. </TransformComponent>
  148. <SkyBoxComponent name="SkyBoxComponent" mode="local">
  149. <Model path="Models/Skybox1.mdl" />
  150. <Material path="" />
  151. </SkyBoxComponent>
  152. </GameAsset>
  153. <GameAsset name="MainLight" type="OrigenLight" resource="GameAssets/Light/MainLight.xml" mode="local">
  154. <TransformComponent name="TransformComponent" mode="local">
  155. <Position value="25 15 10" />
  156. <Rotation value="0 0 0 0" />
  157. <Scale value="1 1 1" />
  158. </TransformComponent>
  159. <BaseLightComponent name="BaseLightComponent" mode="local">
  160. <Brightness value="1" />
  161. <Specular value="0" />
  162. <Type value="0" />
  163. <CastShadow value="true" />
  164. <LightMask value="-1" />
  165. <LookAt value="0 0 0" />
  166. <Range value="32" />
  167. <FadeDistance value="16" />
  168. <Fov value="1" />
  169. <Color value="1 1 0.3 1" />
  170. <ShadowResolution value="1" />
  171. <ShadowNarFarRatio value="0.5" />
  172. <ShadowIntensity value="0" />
  173. </BaseLightComponent>
  174. </GameAsset>
  175. <GameAsset name="IotaPlanet" type="OrigenPlanet" resource="GameAssets/Planet/IotaPlanet.xml" mode="local">
  176. <TransformComponent name="TransformComponent" mode="local">
  177. <Position value="162.725 5.73579 10" />
  178. <Rotation value="0 0 0 0" />
  179. <Scale value="10 10 10" />
  180. </TransformComponent>
  181. <StaticModelComponent name="StaticModelComponent" mode="local">
  182. <Model path="Models/PlanetDemo.mdl" />
  183. <Material path="" />
  184. <CastShadow value="true" />
  185. <LightMask value="-1" />
  186. <ViewMask value="-1" />
  187. </StaticModelComponent>
  188. </GameAsset>
  189. <GameAsset name="MainLight" type="OrigenLight" resource="GameAssets/Light/MainLight.xml" mode="local">
  190. <TransformComponent name="TransformComponent" mode="local">
  191. <Position value="25 15 10" />
  192. <Rotation value="1 0.32 0 0" />
  193. <Scale value="1 1 1" />
  194. </TransformComponent>
  195. <BaseLightComponent name="BaseLightComponent" mode="local">
  196. <Brightness value="1" />
  197. <Specular value="0" />
  198. <Type value="0" />
  199. <CastShadow value="true" />
  200. <LightMask value="2" />
  201. <LookAt value="0 0 0" />
  202. <Range value="32" />
  203. <FadeDistance value="16" />
  204. <Fov value="1" />
  205. <Color value="0.8 0.9 1 1" />
  206. <ShadowResolution value="2" />
  207. <ShadowNarFarRatio value="0.5" />
  208. <ShadowIntensity value="0" />
  209. </BaseLightComponent>
  210. </GameAsset>
  211. </StaticGameAssets>
  212. </Level>
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