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Pegmode

GB Asm Meets Neural Net

Jul 14th, 2017
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  1. ”GOMCOPRIGHT_HORE
  2.     call GetSound
  3.     call GimoMoreFremond's spress
  4.    call Dong_SulkJoyMap2
  5.    ld a, l
  6.    ld [hli], a
  7.    ld a, [NongInser]
  8.    bit 7, a
  9.    jp z, CoveryPokemonLangeY
  10.    ld hl, NameOffset
  11.    ld b, PAL_SELEST
  12.    ld [wJoyIgnore], a
  13.    pop af
  14.    ld [hAvilementForulionSpriteStateXptetrableDopuse4), hl
  15.    ld a, $20
  16.    ld [wHoHySideTimer], a
  17.    ld [wPlayerWarkSiveEntby], a
  18.    ld a, [wMapDetalsWoardOwOredOsNewSpach]
  19.    ld b, a
  20.    call Simulation:
  21.    call SoodMonSelingNiconData ; nimes
  22.    call GetSizeAngetSprite
  23.    ld a, $3
  24.    ld [H_POMEORDMONS_ROUTE1], a
  25.    ld a, $1_
  26.    ld [wSerial_EndChannelTick], a
  27.    ld a, d
  28.    ld c, a
  29.    ld a, d
  30.    and a
  31.    cp %01000010
  32.    ld [hli], a
  33.    ret
  34.  
  35. PAntersR_FVire:
  36.    ld a, d
  37.    ld [wOonsionHiddenObjects], a
  38.    ld a, 14
  39.    ld [wMonSarired+1], a
  40.    call LearrerLoop
  41.    ret
  42.  
  43. ; bope the start vertical kees
  44. ;    all all the _NRADT_MANESAD tectist in the lower buttons event to the wow, porlina in_callaby
  45.    dl 1, 1
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