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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- UnionOperation1 = Instance.new("UnionOperation")
- UnionOperation2 = Instance.new("UnionOperation")
- UnionOperation3 = Instance.new("UnionOperation")
- Humanoid4 = Instance.new("Humanoid")
- Model5 = Instance.new("Model")
- Model6 = Instance.new("Model")
- Model7 = Instance.new("Model")
- Part8 = Instance.new("Part")
- Script9 = Instance.new("Script")
- SpecialMesh10 = Instance.new("SpecialMesh")
- Part11 = Instance.new("Part")
- Script12 = Instance.new("Script")
- SpecialMesh13 = Instance.new("SpecialMesh")
- Part14 = Instance.new("Part")
- Script15 = Instance.new("Script")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Part17 = Instance.new("Part")
- Script18 = Instance.new("Script")
- SpecialMesh19 = Instance.new("SpecialMesh")
- Part20 = Instance.new("Part")
- Script21 = Instance.new("Script")
- SpecialMesh22 = Instance.new("SpecialMesh")
- Part23 = Instance.new("Part")
- Script24 = Instance.new("Script")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Part26 = Instance.new("Part")
- Script27 = Instance.new("Script")
- SpecialMesh28 = Instance.new("SpecialMesh")
- Part29 = Instance.new("Part")
- Script30 = Instance.new("Script")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Part32 = Instance.new("Part")
- Script33 = Instance.new("Script")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Part35 = Instance.new("Part")
- Script36 = Instance.new("Script")
- SpecialMesh37 = Instance.new("SpecialMesh")
- Part38 = Instance.new("Part")
- Script39 = Instance.new("Script")
- SpecialMesh40 = Instance.new("SpecialMesh")
- Model41 = Instance.new("Model")
- Part42 = Instance.new("Part")
- Script43 = Instance.new("Script")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Part45 = Instance.new("Part")
- Script46 = Instance.new("Script")
- SpecialMesh47 = Instance.new("SpecialMesh")
- Part48 = Instance.new("Part")
- Script49 = Instance.new("Script")
- SpecialMesh50 = Instance.new("SpecialMesh")
- Part51 = Instance.new("Part")
- Script52 = Instance.new("Script")
- SpecialMesh53 = Instance.new("SpecialMesh")
- Part54 = Instance.new("Part")
- Script55 = Instance.new("Script")
- SpecialMesh56 = Instance.new("SpecialMesh")
- Part57 = Instance.new("Part")
- Script58 = Instance.new("Script")
- SpecialMesh59 = Instance.new("SpecialMesh")
- Part60 = Instance.new("Part")
- Script61 = Instance.new("Script")
- SpecialMesh62 = Instance.new("SpecialMesh")
- Part63 = Instance.new("Part")
- Script64 = Instance.new("Script")
- SpecialMesh65 = Instance.new("SpecialMesh")
- Part66 = Instance.new("Part")
- Script67 = Instance.new("Script")
- SpecialMesh68 = Instance.new("SpecialMesh")
- Part69 = Instance.new("Part")
- Script70 = Instance.new("Script")
- SpecialMesh71 = Instance.new("SpecialMesh")
- Part72 = Instance.new("Part")
- Script73 = Instance.new("Script")
- SpecialMesh74 = Instance.new("SpecialMesh")
- Model75 = Instance.new("Model")
- Part76 = Instance.new("Part")
- Script77 = Instance.new("Script")
- SpecialMesh78 = Instance.new("SpecialMesh")
- Part79 = Instance.new("Part")
- Script80 = Instance.new("Script")
- SpecialMesh81 = Instance.new("SpecialMesh")
- Part82 = Instance.new("Part")
- Script83 = Instance.new("Script")
- SpecialMesh84 = Instance.new("SpecialMesh")
- Part85 = Instance.new("Part")
- Script86 = Instance.new("Script")
- SpecialMesh87 = Instance.new("SpecialMesh")
- Part88 = Instance.new("Part")
- Script89 = Instance.new("Script")
- SpecialMesh90 = Instance.new("SpecialMesh")
- Part91 = Instance.new("Part")
- Script92 = Instance.new("Script")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Part94 = Instance.new("Part")
- Script95 = Instance.new("Script")
- SpecialMesh96 = Instance.new("SpecialMesh")
- Part97 = Instance.new("Part")
- Script98 = Instance.new("Script")
- SpecialMesh99 = Instance.new("SpecialMesh")
- Part100 = Instance.new("Part")
- Script101 = Instance.new("Script")
- SpecialMesh102 = Instance.new("SpecialMesh")
- Part103 = Instance.new("Part")
- Script104 = Instance.new("Script")
- SpecialMesh105 = Instance.new("SpecialMesh")
- Part106 = Instance.new("Part")
- Script107 = Instance.new("Script")
- SpecialMesh108 = Instance.new("SpecialMesh")
- Model109 = Instance.new("Model")
- Part110 = Instance.new("Part")
- Script111 = Instance.new("Script")
- SpecialMesh112 = Instance.new("SpecialMesh")
- Part113 = Instance.new("Part")
- Script114 = Instance.new("Script")
- SpecialMesh115 = Instance.new("SpecialMesh")
- Part116 = Instance.new("Part")
- Script117 = Instance.new("Script")
- SpecialMesh118 = Instance.new("SpecialMesh")
- Part119 = Instance.new("Part")
- Script120 = Instance.new("Script")
- SpecialMesh121 = Instance.new("SpecialMesh")
- Part122 = Instance.new("Part")
- Script123 = Instance.new("Script")
- SpecialMesh124 = Instance.new("SpecialMesh")
- Part125 = Instance.new("Part")
- Script126 = Instance.new("Script")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Part128 = Instance.new("Part")
- Script129 = Instance.new("Script")
- SpecialMesh130 = Instance.new("SpecialMesh")
- Part131 = Instance.new("Part")
- Script132 = Instance.new("Script")
- SpecialMesh133 = Instance.new("SpecialMesh")
- Part134 = Instance.new("Part")
- Script135 = Instance.new("Script")
- SpecialMesh136 = Instance.new("SpecialMesh")
- Part137 = Instance.new("Part")
- Script138 = Instance.new("Script")
- SpecialMesh139 = Instance.new("SpecialMesh")
- Part140 = Instance.new("Part")
- Script141 = Instance.new("Script")
- SpecialMesh142 = Instance.new("SpecialMesh")
- Model143 = Instance.new("Model")
- Part144 = Instance.new("Part")
- Script145 = Instance.new("Script")
- SpecialMesh146 = Instance.new("SpecialMesh")
- Part147 = Instance.new("Part")
- Script148 = Instance.new("Script")
- SpecialMesh149 = Instance.new("SpecialMesh")
- Part150 = Instance.new("Part")
- Script151 = Instance.new("Script")
- SpecialMesh152 = Instance.new("SpecialMesh")
- Part153 = Instance.new("Part")
- Script154 = Instance.new("Script")
- SpecialMesh155 = Instance.new("SpecialMesh")
- Part156 = Instance.new("Part")
- Script157 = Instance.new("Script")
- SpecialMesh158 = Instance.new("SpecialMesh")
- Part159 = Instance.new("Part")
- Script160 = Instance.new("Script")
- SpecialMesh161 = Instance.new("SpecialMesh")
- Part162 = Instance.new("Part")
- Script163 = Instance.new("Script")
- SpecialMesh164 = Instance.new("SpecialMesh")
- Part165 = Instance.new("Part")
- Script166 = Instance.new("Script")
- SpecialMesh167 = Instance.new("SpecialMesh")
- Part168 = Instance.new("Part")
- Script169 = Instance.new("Script")
- SpecialMesh170 = Instance.new("SpecialMesh")
- Part171 = Instance.new("Part")
- Script172 = Instance.new("Script")
- SpecialMesh173 = Instance.new("SpecialMesh")
- Part174 = Instance.new("Part")
- Script175 = Instance.new("Script")
- SpecialMesh176 = Instance.new("SpecialMesh")
- Model177 = Instance.new("Model")
- Part178 = Instance.new("Part")
- Script179 = Instance.new("Script")
- SpecialMesh180 = Instance.new("SpecialMesh")
- Part181 = Instance.new("Part")
- Script182 = Instance.new("Script")
- SpecialMesh183 = Instance.new("SpecialMesh")
- Part184 = Instance.new("Part")
- Script185 = Instance.new("Script")
- SpecialMesh186 = Instance.new("SpecialMesh")
- Part187 = Instance.new("Part")
- Script188 = Instance.new("Script")
- SpecialMesh189 = Instance.new("SpecialMesh")
- Part190 = Instance.new("Part")
- Script191 = Instance.new("Script")
- SpecialMesh192 = Instance.new("SpecialMesh")
- Part193 = Instance.new("Part")
- Script194 = Instance.new("Script")
- SpecialMesh195 = Instance.new("SpecialMesh")
- Part196 = Instance.new("Part")
- Script197 = Instance.new("Script")
- SpecialMesh198 = Instance.new("SpecialMesh")
- Part199 = Instance.new("Part")
- Script200 = Instance.new("Script")
- SpecialMesh201 = Instance.new("SpecialMesh")
- Part202 = Instance.new("Part")
- Script203 = Instance.new("Script")
- SpecialMesh204 = Instance.new("SpecialMesh")
- Part205 = Instance.new("Part")
- Script206 = Instance.new("Script")
- SpecialMesh207 = Instance.new("SpecialMesh")
- Part208 = Instance.new("Part")
- Script209 = Instance.new("Script")
- SpecialMesh210 = Instance.new("SpecialMesh")
- Model211 = Instance.new("Model")
- Part212 = Instance.new("Part")
- Script213 = Instance.new("Script")
- SpecialMesh214 = Instance.new("SpecialMesh")
- Part215 = Instance.new("Part")
- Script216 = Instance.new("Script")
- SpecialMesh217 = Instance.new("SpecialMesh")
- Part218 = Instance.new("Part")
- Script219 = Instance.new("Script")
- SpecialMesh220 = Instance.new("SpecialMesh")
- Part221 = Instance.new("Part")
- Script222 = Instance.new("Script")
- SpecialMesh223 = Instance.new("SpecialMesh")
- Part224 = Instance.new("Part")
- Script225 = Instance.new("Script")
- SpecialMesh226 = Instance.new("SpecialMesh")
- Part227 = Instance.new("Part")
- Script228 = Instance.new("Script")
- SpecialMesh229 = Instance.new("SpecialMesh")
- Part230 = Instance.new("Part")
- Script231 = Instance.new("Script")
- SpecialMesh232 = Instance.new("SpecialMesh")
- Part233 = Instance.new("Part")
- Script234 = Instance.new("Script")
- SpecialMesh235 = Instance.new("SpecialMesh")
- Part236 = Instance.new("Part")
- Script237 = Instance.new("Script")
- SpecialMesh238 = Instance.new("SpecialMesh")
- Part239 = Instance.new("Part")
- Script240 = Instance.new("Script")
- SpecialMesh241 = Instance.new("SpecialMesh")
- Part242 = Instance.new("Part")
- Script243 = Instance.new("Script")
- SpecialMesh244 = Instance.new("SpecialMesh")
- Model245 = Instance.new("Model")
- Part246 = Instance.new("Part")
- Script247 = Instance.new("Script")
- SpecialMesh248 = Instance.new("SpecialMesh")
- Part249 = Instance.new("Part")
- Script250 = Instance.new("Script")
- SpecialMesh251 = Instance.new("SpecialMesh")
- Part252 = Instance.new("Part")
- Script253 = Instance.new("Script")
- SpecialMesh254 = Instance.new("SpecialMesh")
- Part255 = Instance.new("Part")
- Script256 = Instance.new("Script")
- SpecialMesh257 = Instance.new("SpecialMesh")
- Part258 = Instance.new("Part")
- Script259 = Instance.new("Script")
- SpecialMesh260 = Instance.new("SpecialMesh")
- Part261 = Instance.new("Part")
- Script262 = Instance.new("Script")
- SpecialMesh263 = Instance.new("SpecialMesh")
- Part264 = Instance.new("Part")
- Script265 = Instance.new("Script")
- SpecialMesh266 = Instance.new("SpecialMesh")
- Part267 = Instance.new("Part")
- Script268 = Instance.new("Script")
- SpecialMesh269 = Instance.new("SpecialMesh")
- Part270 = Instance.new("Part")
- Script271 = Instance.new("Script")
- SpecialMesh272 = Instance.new("SpecialMesh")
- Part273 = Instance.new("Part")
- Script274 = Instance.new("Script")
- SpecialMesh275 = Instance.new("SpecialMesh")
- Part276 = Instance.new("Part")
- Script277 = Instance.new("Script")
- SpecialMesh278 = Instance.new("SpecialMesh")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- SpecialMesh281 = Instance.new("SpecialMesh")
- Part282 = Instance.new("Part")
- SpecialMesh283 = Instance.new("SpecialMesh")
- Part284 = Instance.new("Part")
- Model285 = Instance.new("Model")
- Model286 = Instance.new("Model")
- UnionOperation287 = Instance.new("UnionOperation")
- Model288 = Instance.new("Model")
- UnionOperation289 = Instance.new("UnionOperation")
- Model290 = Instance.new("Model")
- UnionOperation291 = Instance.new("UnionOperation")
- Model292 = Instance.new("Model")
- UnionOperation293 = Instance.new("UnionOperation")
- Model294 = Instance.new("Model")
- UnionOperation295 = Instance.new("UnionOperation")
- Model296 = Instance.new("Model")
- UnionOperation297 = Instance.new("UnionOperation")
- UnionOperation298 = Instance.new("UnionOperation")
- Model299 = Instance.new("Model")
- UnionOperation300 = Instance.new("UnionOperation")
- UnionOperation301 = Instance.new("UnionOperation")
- Model302 = Instance.new("Model")
- Model303 = Instance.new("Model")
- UnionOperation304 = Instance.new("UnionOperation")
- Model305 = Instance.new("Model")
- UnionOperation306 = Instance.new("UnionOperation")
- Model307 = Instance.new("Model")
- UnionOperation308 = Instance.new("UnionOperation")
- Model309 = Instance.new("Model")
- UnionOperation310 = Instance.new("UnionOperation")
- Model311 = Instance.new("Model")
- UnionOperation312 = Instance.new("UnionOperation")
- Model313 = Instance.new("Model")
- UnionOperation314 = Instance.new("UnionOperation")
- UnionOperation315 = Instance.new("UnionOperation")
- Model316 = Instance.new("Model")
- UnionOperation317 = Instance.new("UnionOperation")
- UnionOperation318 = Instance.new("UnionOperation")
- Part319 = Instance.new("Part")
- Part320 = Instance.new("Part")
- Script321 = Instance.new("Script")
- Script322 = Instance.new("Script")
- NumberValue323 = Instance.new("NumberValue")
- ObjectValue324 = Instance.new("ObjectValue")
- BrickColorValue325 = Instance.new("BrickColorValue")
- Part326 = Instance.new("Part")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- Part330 = Instance.new("Part")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- Part338 = Instance.new("Part")
- Part339 = Instance.new("Part")
- Model340 = Instance.new("Model")
- SpawnLocation341 = Instance.new("SpawnLocation")
- SpawnLocation342 = Instance.new("SpawnLocation")
- SpawnLocation343 = Instance.new("SpawnLocation")
- SpawnLocation344 = Instance.new("SpawnLocation")
- SpawnLocation345 = Instance.new("SpawnLocation")
- SpawnLocation346 = Instance.new("SpawnLocation")
- SpawnLocation347 = Instance.new("SpawnLocation")
- SpawnLocation348 = Instance.new("SpawnLocation")
- SpawnLocation349 = Instance.new("SpawnLocation")
- Model0.Parent = mas
- UnionOperation1.Parent = Model0
- UnionOperation1.CFrame = CFrame.new(-5.00009155, 36.5992775, 513.49646, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation1.Position = Vector3.new(-5.00009155, 36.5992775, 513.49646)
- UnionOperation1.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation1.Size = Vector3.new(94, 71, 10.000061)
- UnionOperation1.Anchored = true
- UnionOperation1.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation1.Locked = true
- UnionOperation1.Material = Enum.Material.Slate
- UnionOperation1.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation2.Parent = Model0
- UnionOperation2.CFrame = CFrame.new(-9.2000002e-05, 34.5000153, 364.49646, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation2.Position = Vector3.new(-9.2000002e-05, 34.5000153, 364.49646)
- UnionOperation2.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation2.Size = Vector3.new(183.999985, 66.9999924, 74.0000305)
- UnionOperation2.Anchored = true
- UnionOperation2.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation2.Locked = true
- UnionOperation2.Material = Enum.Material.Slate
- UnionOperation2.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation3.Parent = Model0
- UnionOperation3.CFrame = CFrame.new(-9.15527344e-05, 34.4999962, -52.50354, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- UnionOperation3.Position = Vector3.new(-9.15527344e-05, 34.4999962, -52.50354)
- UnionOperation3.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation3.Size = Vector3.new(183.999985, 66.9999924, 74.0000305)
- UnionOperation3.Anchored = true
- UnionOperation3.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation3.Locked = true
- UnionOperation3.Material = Enum.Material.Slate
- UnionOperation3.brickColor = BrickColor.new("Medium stone grey")
- Humanoid4.Name = "Shadow"
- Humanoid4.Parent = Model0
- Model5.Parent = Model0
- Model6.Name = "Lights"
- Model6.Parent = Model5
- Model6.PrimaryPart = Part8
- Model7.Name = "Purple"
- Model7.Parent = Model6
- Model7.PrimaryPart = Part8
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model7
- Part8.CFrame = CFrame.new(463.154785, 27.4914532, 1181.6178, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part8.Orientation = Vector3.new(0, -135, 180)
- Part8.Position = Vector3.new(463.154785, 27.4914532, 1181.6178)
- Part8.Rotation = Vector3.new(-180, -45, 0)
- Part8.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part8.Size = Vector3.new(1, 1, 1)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Bright violet")
- Part8.Locked = true
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Bright violet")
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.formFactor = Enum.FormFactor.Custom
- Script9.Parent = Part8
- table.insert(cors,sandbox(Script9,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh10.Parent = Part8
- SpecialMesh10.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh10.MeshType = Enum.MeshType.Brick
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model7
- Part11.CFrame = CFrame.new(463.273834, 29.3069096, 1181.49878, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part11.Orientation = Vector3.new(0, 45, 180)
- Part11.Position = Vector3.new(463.273834, 29.3069096, 1181.49878)
- Part11.Rotation = Vector3.new(0, 45, -180)
- Part11.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part11.Size = Vector3.new(1, 1, 1)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Bright violet")
- Part11.Locked = true
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Bright violet")
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.formFactor = Enum.FormFactor.Custom
- Script12.Parent = Part11
- table.insert(cors,sandbox(Script12,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh13.Parent = Part11
- SpecialMesh13.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh13.MeshType = Enum.MeshType.Brick
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model7
- Part14.CFrame = CFrame.new(463.511475, 28.9035091, 1181.26111, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part14.Orientation = Vector3.new(0, 45, 180)
- Part14.Position = Vector3.new(463.511475, 28.9035091, 1181.26111)
- Part14.Rotation = Vector3.new(0, 45, -180)
- Part14.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part14.Size = Vector3.new(1, 1, 1)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Bright violet")
- Part14.Locked = true
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Bright violet")
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.formFactor = Enum.FormFactor.Custom
- Script15.Parent = Part14
- table.insert(cors,sandbox(Script15,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh16.Parent = Part14
- SpecialMesh16.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh16.MeshType = Enum.MeshType.Brick
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model7
- Part17.CFrame = CFrame.new(463.749146, 28.5000687, 1181.02332, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part17.Orientation = Vector3.new(0, 45, 180)
- Part17.Position = Vector3.new(463.749146, 28.5000687, 1181.02332)
- Part17.Rotation = Vector3.new(0, 45, -180)
- Part17.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part17.Size = Vector3.new(1, 1, 1)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Bright violet")
- Part17.Locked = true
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Bright violet")
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.formFactor = Enum.FormFactor.Custom
- Script18.Parent = Part17
- table.insert(cors,sandbox(Script18,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh19.Parent = Part17
- SpecialMesh19.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh19.MeshType = Enum.MeshType.Brick
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model7
- Part20.CFrame = CFrame.new(463.630402, 28.7017937, 1181.14221, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part20.Orientation = Vector3.new(0, 45, 180)
- Part20.Position = Vector3.new(463.630402, 28.7017937, 1181.14221)
- Part20.Rotation = Vector3.new(0, 45, -180)
- Part20.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part20.Size = Vector3.new(1, 1, 1)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Bright violet")
- Part20.Locked = true
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Bright violet")
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.formFactor = Enum.FormFactor.Custom
- Script21.Parent = Part20
- table.insert(cors,sandbox(Script21,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh22.Parent = Part20
- SpecialMesh22.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh22.MeshType = Enum.MeshType.Brick
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model7
- Part23.CFrame = CFrame.new(463.392548, 27.8949032, 1181.37988, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part23.Orientation = Vector3.new(0, -135, 180)
- Part23.Position = Vector3.new(463.392548, 27.8949032, 1181.37988)
- Part23.Rotation = Vector3.new(-180, -45, 0)
- Part23.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part23.Size = Vector3.new(1, 1, 1)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Bright violet")
- Part23.Locked = true
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Bright violet")
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.formFactor = Enum.FormFactor.Custom
- Script24.Parent = Part23
- table.insert(cors,sandbox(Script24,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh25.Parent = Part23
- SpecialMesh25.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh25.MeshType = Enum.MeshType.Brick
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model7
- Part26.CFrame = CFrame.new(463.273834, 27.6931744, 1181.49878, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part26.Orientation = Vector3.new(0, -135, 180)
- Part26.Position = Vector3.new(463.273834, 27.6931744, 1181.49878)
- Part26.Rotation = Vector3.new(-180, -45, 0)
- Part26.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part26.Size = Vector3.new(1, 1, 1)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Bright violet")
- Part26.Locked = true
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Bright violet")
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.formFactor = Enum.FormFactor.Custom
- Script27.Parent = Part26
- table.insert(cors,sandbox(Script27,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh28.Parent = Part26
- SpecialMesh28.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh28.MeshType = Enum.MeshType.Brick
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model7
- Part29.CFrame = CFrame.new(463.392548, 29.1052151, 1181.37988, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part29.Orientation = Vector3.new(0, 45, 180)
- Part29.Position = Vector3.new(463.392548, 29.1052151, 1181.37988)
- Part29.Rotation = Vector3.new(0, 45, -180)
- Part29.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part29.Size = Vector3.new(1, 1, 1)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Bright violet")
- Part29.Locked = true
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Bright violet")
- Part29.FormFactor = Enum.FormFactor.Custom
- Part29.formFactor = Enum.FormFactor.Custom
- Script30.Parent = Part29
- table.insert(cors,sandbox(Script30,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh31.Parent = Part29
- SpecialMesh31.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh31.MeshType = Enum.MeshType.Brick
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model7
- Part32.CFrame = CFrame.new(463.154785, 29.508606, 1181.6178, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part32.Orientation = Vector3.new(0, 45, 180)
- Part32.Position = Vector3.new(463.154785, 29.508606, 1181.6178)
- Part32.Rotation = Vector3.new(0, 45, -180)
- Part32.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part32.Size = Vector3.new(1, 1, 1)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Bright violet")
- Part32.Locked = true
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Bright violet")
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.formFactor = Enum.FormFactor.Custom
- Script33.Parent = Part32
- table.insert(cors,sandbox(Script33,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh34.Parent = Part32
- SpecialMesh34.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh34.MeshType = Enum.MeshType.Brick
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model7
- Part35.CFrame = CFrame.new(463.630402, 28.2983513, 1181.14221, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part35.Orientation = Vector3.new(0, -135, 180)
- Part35.Position = Vector3.new(463.630402, 28.2983513, 1181.14221)
- Part35.Rotation = Vector3.new(-180, -45, 0)
- Part35.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part35.Size = Vector3.new(1, 1, 1)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Bright violet")
- Part35.Locked = true
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Bright violet")
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.formFactor = Enum.FormFactor.Custom
- Script36.Parent = Part35
- table.insert(cors,sandbox(Script36,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh37.Parent = Part35
- SpecialMesh37.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh37.MeshType = Enum.MeshType.Brick
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model7
- Part38.CFrame = CFrame.new(463.511475, 28.0966244, 1181.26111, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part38.Orientation = Vector3.new(0, -135, 180)
- Part38.Position = Vector3.new(463.511475, 28.0966244, 1181.26111)
- Part38.Rotation = Vector3.new(-180, -45, 0)
- Part38.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part38.Size = Vector3.new(1, 1, 1)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Bright violet")
- Part38.Locked = true
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Bright violet")
- Part38.FormFactor = Enum.FormFactor.Custom
- Part38.formFactor = Enum.FormFactor.Custom
- Script39.Parent = Part38
- table.insert(cors,sandbox(Script39,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- end
- end))
- SpecialMesh40.Parent = Part38
- SpecialMesh40.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh40.MeshType = Enum.MeshType.Brick
- Model41.Name = "Orange"
- Model41.Parent = Model6
- Model41.PrimaryPart = Part42
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model41
- Part42.CFrame = CFrame.new(457.44928, 27.4914532, 1187.32312, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part42.Orientation = Vector3.new(0, -135, 180)
- Part42.Position = Vector3.new(457.44928, 27.4914532, 1187.32312)
- Part42.Rotation = Vector3.new(-180, -45, 0)
- Part42.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part42.Size = Vector3.new(1, 1, 1)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Bright orange")
- Part42.Locked = true
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Bright orange")
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.formFactor = Enum.FormFactor.Custom
- Script43.Parent = Part42
- table.insert(cors,sandbox(Script43,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh44.Parent = Part42
- SpecialMesh44.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh44.MeshType = Enum.MeshType.Brick
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model41
- Part45.CFrame = CFrame.new(457.568115, 29.3069096, 1187.20447, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part45.Orientation = Vector3.new(0, 45, 180)
- Part45.Position = Vector3.new(457.568115, 29.3069096, 1187.20447)
- Part45.Rotation = Vector3.new(0, 45, -180)
- Part45.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part45.Size = Vector3.new(1, 1, 1)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Bright orange")
- Part45.Locked = true
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Bright orange")
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.formFactor = Enum.FormFactor.Custom
- Script46.Parent = Part45
- table.insert(cors,sandbox(Script46,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh47.Parent = Part45
- SpecialMesh47.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh47.MeshType = Enum.MeshType.Brick
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model41
- Part48.CFrame = CFrame.new(457.805908, 28.9035091, 1186.96667, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part48.Orientation = Vector3.new(0, 45, 180)
- Part48.Position = Vector3.new(457.805908, 28.9035091, 1186.96667)
- Part48.Rotation = Vector3.new(0, 45, -180)
- Part48.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part48.Size = Vector3.new(1, 1, 1)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Bright orange")
- Part48.Locked = true
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Bright orange")
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.formFactor = Enum.FormFactor.Custom
- Script49.Parent = Part48
- table.insert(cors,sandbox(Script49,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh50.Parent = Part48
- SpecialMesh50.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh50.MeshType = Enum.MeshType.Brick
- Part51.Name = "Smooth Block Model"
- Part51.Parent = Model41
- Part51.CFrame = CFrame.new(458.043701, 28.5000687, 1186.72888, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part51.Orientation = Vector3.new(0, 45, 180)
- Part51.Position = Vector3.new(458.043701, 28.5000687, 1186.72888)
- Part51.Rotation = Vector3.new(0, 45, -180)
- Part51.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part51.Size = Vector3.new(1, 1, 1)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Bright orange")
- Part51.Locked = true
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Bright orange")
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.formFactor = Enum.FormFactor.Custom
- Script52.Parent = Part51
- table.insert(cors,sandbox(Script52,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh53.Parent = Part51
- SpecialMesh53.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh53.MeshType = Enum.MeshType.Brick
- Part54.Name = "Smooth Block Model"
- Part54.Parent = Model41
- Part54.CFrame = CFrame.new(457.924774, 28.7017937, 1186.8479, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part54.Orientation = Vector3.new(0, 45, 180)
- Part54.Position = Vector3.new(457.924774, 28.7017937, 1186.8479)
- Part54.Rotation = Vector3.new(0, 45, -180)
- Part54.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part54.Size = Vector3.new(1, 1, 1)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Bright orange")
- Part54.Locked = true
- Part54.Material = Enum.Material.SmoothPlastic
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Bright orange")
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.formFactor = Enum.FormFactor.Custom
- Script55.Parent = Part54
- table.insert(cors,sandbox(Script55,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh56.Parent = Part54
- SpecialMesh56.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh56.MeshType = Enum.MeshType.Brick
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model41
- Part57.CFrame = CFrame.new(457.687134, 27.8949032, 1187.08545, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part57.Orientation = Vector3.new(0, -135, 180)
- Part57.Position = Vector3.new(457.687134, 27.8949032, 1187.08545)
- Part57.Rotation = Vector3.new(-180, -45, 0)
- Part57.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part57.Size = Vector3.new(1, 1, 1)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Bright orange")
- Part57.Locked = true
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Bright orange")
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.formFactor = Enum.FormFactor.Custom
- Script58.Parent = Part57
- table.insert(cors,sandbox(Script58,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh59.Parent = Part57
- SpecialMesh59.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh59.MeshType = Enum.MeshType.Brick
- Part60.Name = "Smooth Block Model"
- Part60.Parent = Model41
- Part60.CFrame = CFrame.new(457.568115, 27.6931744, 1187.20447, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part60.Orientation = Vector3.new(0, -135, 180)
- Part60.Position = Vector3.new(457.568115, 27.6931744, 1187.20447)
- Part60.Rotation = Vector3.new(-180, -45, 0)
- Part60.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part60.Size = Vector3.new(1, 1, 1)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Bright orange")
- Part60.Locked = true
- Part60.Material = Enum.Material.SmoothPlastic
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Bright orange")
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.formFactor = Enum.FormFactor.Custom
- Script61.Parent = Part60
- table.insert(cors,sandbox(Script61,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh62.Parent = Part60
- SpecialMesh62.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh62.MeshType = Enum.MeshType.Brick
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model41
- Part63.CFrame = CFrame.new(457.687134, 29.1052151, 1187.08545, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part63.Orientation = Vector3.new(0, 45, 180)
- Part63.Position = Vector3.new(457.687134, 29.1052151, 1187.08545)
- Part63.Rotation = Vector3.new(0, 45, -180)
- Part63.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part63.Size = Vector3.new(1, 1, 1)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Bright orange")
- Part63.Locked = true
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Bright orange")
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.formFactor = Enum.FormFactor.Custom
- Script64.Parent = Part63
- table.insert(cors,sandbox(Script64,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh65.Parent = Part63
- SpecialMesh65.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh65.MeshType = Enum.MeshType.Brick
- Part66.Name = "Smooth Block Model"
- Part66.Parent = Model41
- Part66.CFrame = CFrame.new(457.44928, 29.508606, 1187.32312, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part66.Orientation = Vector3.new(0, 45, 180)
- Part66.Position = Vector3.new(457.44928, 29.508606, 1187.32312)
- Part66.Rotation = Vector3.new(0, 45, -180)
- Part66.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part66.Size = Vector3.new(1, 1, 1)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Bright orange")
- Part66.Locked = true
- Part66.Material = Enum.Material.SmoothPlastic
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Bright orange")
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.formFactor = Enum.FormFactor.Custom
- Script67.Parent = Part66
- table.insert(cors,sandbox(Script67,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh68.Parent = Part66
- SpecialMesh68.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh68.MeshType = Enum.MeshType.Brick
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model41
- Part69.CFrame = CFrame.new(457.924774, 28.2983513, 1186.8479, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part69.Orientation = Vector3.new(0, -135, 180)
- Part69.Position = Vector3.new(457.924774, 28.2983513, 1186.8479)
- Part69.Rotation = Vector3.new(-180, -45, 0)
- Part69.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part69.Size = Vector3.new(1, 1, 1)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Bright orange")
- Part69.Locked = true
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Bright orange")
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.formFactor = Enum.FormFactor.Custom
- Script70.Parent = Part69
- table.insert(cors,sandbox(Script70,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh71.Parent = Part69
- SpecialMesh71.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh71.MeshType = Enum.MeshType.Brick
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model41
- Part72.CFrame = CFrame.new(457.805908, 28.0966244, 1186.96667, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part72.Orientation = Vector3.new(0, -135, 180)
- Part72.Position = Vector3.new(457.805908, 28.0966244, 1186.96667)
- Part72.Rotation = Vector3.new(-180, -45, 0)
- Part72.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part72.Size = Vector3.new(1, 1, 1)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Bright orange")
- Part72.Locked = true
- Part72.Material = Enum.Material.SmoothPlastic
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Bright orange")
- Part72.FormFactor = Enum.FormFactor.Custom
- Part72.formFactor = Enum.FormFactor.Custom
- Script73.Parent = Part72
- table.insert(cors,sandbox(Script73,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- end
- end))
- SpecialMesh74.Parent = Part72
- SpecialMesh74.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh74.MeshType = Enum.MeshType.Brick
- Model75.Name = "Red"
- Model75.Parent = Model6
- Model75.PrimaryPart = Part76
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model75
- Part76.CFrame = CFrame.new(456.498474, 27.4914532, 1188.27393, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part76.Orientation = Vector3.new(0, -135, 180)
- Part76.Position = Vector3.new(456.498474, 27.4914532, 1188.27393)
- Part76.Rotation = Vector3.new(-180, -45, 0)
- Part76.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part76.Size = Vector3.new(1, 1, 1)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Bright red")
- Part76.Locked = true
- Part76.Material = Enum.Material.SmoothPlastic
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Bright red")
- Part76.FormFactor = Enum.FormFactor.Custom
- Part76.formFactor = Enum.FormFactor.Custom
- Script77.Parent = Part76
- table.insert(cors,sandbox(Script77,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh78.Parent = Part76
- SpecialMesh78.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh78.MeshType = Enum.MeshType.Brick
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model75
- Part79.CFrame = CFrame.new(456.617279, 29.3069096, 1188.15515, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part79.Orientation = Vector3.new(0, 45, 180)
- Part79.Position = Vector3.new(456.617279, 29.3069096, 1188.15515)
- Part79.Rotation = Vector3.new(0, 45, -180)
- Part79.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part79.Size = Vector3.new(1, 1, 1)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Bright red")
- Part79.Locked = true
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Bright red")
- Part79.FormFactor = Enum.FormFactor.Custom
- Part79.formFactor = Enum.FormFactor.Custom
- Script80.Parent = Part79
- table.insert(cors,sandbox(Script80,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh81.Parent = Part79
- SpecialMesh81.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh81.MeshType = Enum.MeshType.Brick
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model75
- Part82.CFrame = CFrame.new(456.85495, 28.9035091, 1187.9176, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part82.Orientation = Vector3.new(0, 45, 180)
- Part82.Position = Vector3.new(456.85495, 28.9035091, 1187.9176)
- Part82.Rotation = Vector3.new(0, 45, -180)
- Part82.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part82.Size = Vector3.new(1, 1, 1)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Bright red")
- Part82.Locked = true
- Part82.Material = Enum.Material.SmoothPlastic
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Bright red")
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.formFactor = Enum.FormFactor.Custom
- Script83.Parent = Part82
- table.insert(cors,sandbox(Script83,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh84.Parent = Part82
- SpecialMesh84.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh84.MeshType = Enum.MeshType.Brick
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model75
- Part85.CFrame = CFrame.new(457.092712, 28.5000687, 1187.67969, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part85.Orientation = Vector3.new(0, 45, 180)
- Part85.Position = Vector3.new(457.092712, 28.5000687, 1187.67969)
- Part85.Rotation = Vector3.new(0, 45, -180)
- Part85.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part85.Size = Vector3.new(1, 1, 1)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Bright red")
- Part85.Locked = true
- Part85.Material = Enum.Material.SmoothPlastic
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Bright red")
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.formFactor = Enum.FormFactor.Custom
- Script86.Parent = Part85
- table.insert(cors,sandbox(Script86,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh87.Parent = Part85
- SpecialMesh87.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh87.MeshType = Enum.MeshType.Brick
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model75
- Part88.CFrame = CFrame.new(456.973846, 28.7017937, 1187.79858, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part88.Orientation = Vector3.new(0, 45, 180)
- Part88.Position = Vector3.new(456.973846, 28.7017937, 1187.79858)
- Part88.Rotation = Vector3.new(0, 45, -180)
- Part88.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part88.Size = Vector3.new(1, 1, 1)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Bright red")
- Part88.Locked = true
- Part88.Material = Enum.Material.SmoothPlastic
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Bright red")
- Part88.FormFactor = Enum.FormFactor.Custom
- Part88.formFactor = Enum.FormFactor.Custom
- Script89.Parent = Part88
- table.insert(cors,sandbox(Script89,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh90.Parent = Part88
- SpecialMesh90.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh90.MeshType = Enum.MeshType.Brick
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model75
- Part91.CFrame = CFrame.new(456.736084, 27.8949032, 1188.0365, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part91.Orientation = Vector3.new(0, -135, 180)
- Part91.Position = Vector3.new(456.736084, 27.8949032, 1188.0365)
- Part91.Rotation = Vector3.new(-180, -45, 0)
- Part91.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part91.Size = Vector3.new(1, 1, 1)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Bright red")
- Part91.Locked = true
- Part91.Material = Enum.Material.SmoothPlastic
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Bright red")
- Part91.FormFactor = Enum.FormFactor.Custom
- Part91.formFactor = Enum.FormFactor.Custom
- Script92.Parent = Part91
- table.insert(cors,sandbox(Script92,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh93.Parent = Part91
- SpecialMesh93.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh93.MeshType = Enum.MeshType.Brick
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model75
- Part94.CFrame = CFrame.new(456.617279, 27.6931744, 1188.15515, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part94.Orientation = Vector3.new(0, -135, 180)
- Part94.Position = Vector3.new(456.617279, 27.6931744, 1188.15515)
- Part94.Rotation = Vector3.new(-180, -45, 0)
- Part94.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part94.Size = Vector3.new(1, 1, 1)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Bright red")
- Part94.Locked = true
- Part94.Material = Enum.Material.SmoothPlastic
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Bright red")
- Part94.FormFactor = Enum.FormFactor.Custom
- Part94.formFactor = Enum.FormFactor.Custom
- Script95.Parent = Part94
- table.insert(cors,sandbox(Script95,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh96.Parent = Part94
- SpecialMesh96.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh96.MeshType = Enum.MeshType.Brick
- Part97.Name = "Smooth Block Model"
- Part97.Parent = Model75
- Part97.CFrame = CFrame.new(456.736084, 29.1052151, 1188.0365, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part97.Orientation = Vector3.new(0, 45, 180)
- Part97.Position = Vector3.new(456.736084, 29.1052151, 1188.0365)
- Part97.Rotation = Vector3.new(0, 45, -180)
- Part97.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part97.Size = Vector3.new(1, 1, 1)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.BrickColor = BrickColor.new("Bright red")
- Part97.Locked = true
- Part97.Material = Enum.Material.SmoothPlastic
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Bright red")
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.formFactor = Enum.FormFactor.Custom
- Script98.Parent = Part97
- table.insert(cors,sandbox(Script98,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh99.Parent = Part97
- SpecialMesh99.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh99.MeshType = Enum.MeshType.Brick
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model75
- Part100.CFrame = CFrame.new(456.498474, 29.508606, 1188.27393, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part100.Orientation = Vector3.new(0, 45, 180)
- Part100.Position = Vector3.new(456.498474, 29.508606, 1188.27393)
- Part100.Rotation = Vector3.new(0, 45, -180)
- Part100.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part100.Size = Vector3.new(1, 1, 1)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Bright red")
- Part100.Locked = true
- Part100.Material = Enum.Material.SmoothPlastic
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Bright red")
- Part100.FormFactor = Enum.FormFactor.Custom
- Part100.formFactor = Enum.FormFactor.Custom
- Script101.Parent = Part100
- table.insert(cors,sandbox(Script101,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh102.Parent = Part100
- SpecialMesh102.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh102.MeshType = Enum.MeshType.Brick
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model75
- Part103.CFrame = CFrame.new(456.973846, 28.2983513, 1187.79858, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part103.Orientation = Vector3.new(0, -135, 180)
- Part103.Position = Vector3.new(456.973846, 28.2983513, 1187.79858)
- Part103.Rotation = Vector3.new(-180, -45, 0)
- Part103.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part103.Size = Vector3.new(1, 1, 1)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Bright red")
- Part103.Locked = true
- Part103.Material = Enum.Material.SmoothPlastic
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Bright red")
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.formFactor = Enum.FormFactor.Custom
- Script104.Parent = Part103
- table.insert(cors,sandbox(Script104,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh105.Parent = Part103
- SpecialMesh105.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh105.MeshType = Enum.MeshType.Brick
- Part106.Name = "Smooth Block Model"
- Part106.Parent = Model75
- Part106.CFrame = CFrame.new(456.85495, 28.0966244, 1187.9176, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part106.Orientation = Vector3.new(0, -135, 180)
- Part106.Position = Vector3.new(456.85495, 28.0966244, 1187.9176)
- Part106.Rotation = Vector3.new(-180, -45, 0)
- Part106.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part106.Size = Vector3.new(1, 1, 1)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Bright red")
- Part106.Locked = true
- Part106.Material = Enum.Material.SmoothPlastic
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Bright red")
- Part106.FormFactor = Enum.FormFactor.Custom
- Part106.formFactor = Enum.FormFactor.Custom
- Script107.Parent = Part106
- table.insert(cors,sandbox(Script107,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- end
- end))
- SpecialMesh108.Parent = Part106
- SpecialMesh108.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh108.MeshType = Enum.MeshType.Brick
- Model109.Name = "Blue"
- Model109.Parent = Model6
- Model109.PrimaryPart = Part110
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model109
- Part110.CFrame = CFrame.new(462.203857, 27.4914532, 1182.56873, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part110.Orientation = Vector3.new(0, -135, 180)
- Part110.Position = Vector3.new(462.203857, 27.4914532, 1182.56873)
- Part110.Rotation = Vector3.new(-180, -45, 0)
- Part110.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part110.Size = Vector3.new(1, 1, 1)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Bright blue")
- Part110.Locked = true
- Part110.Material = Enum.Material.SmoothPlastic
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Bright blue")
- Part110.FormFactor = Enum.FormFactor.Custom
- Part110.formFactor = Enum.FormFactor.Custom
- Script111.Parent = Part110
- table.insert(cors,sandbox(Script111,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh112.Parent = Part110
- SpecialMesh112.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh112.MeshType = Enum.MeshType.Brick
- Part113.Name = "Smooth Block Model"
- Part113.Parent = Model109
- Part113.CFrame = CFrame.new(462.322754, 29.3069096, 1182.44971, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part113.Orientation = Vector3.new(0, 45, 180)
- Part113.Position = Vector3.new(462.322754, 29.3069096, 1182.44971)
- Part113.Rotation = Vector3.new(0, 45, -180)
- Part113.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part113.Size = Vector3.new(1, 1, 1)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Bright blue")
- Part113.Locked = true
- Part113.Material = Enum.Material.SmoothPlastic
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Bright blue")
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.formFactor = Enum.FormFactor.Custom
- Script114.Parent = Part113
- table.insert(cors,sandbox(Script114,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh115.Parent = Part113
- SpecialMesh115.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh115.MeshType = Enum.MeshType.Brick
- Part116.Name = "Smooth Block Model"
- Part116.Parent = Model109
- Part116.CFrame = CFrame.new(462.560577, 28.9035091, 1182.21204, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part116.Orientation = Vector3.new(0, 45, 180)
- Part116.Position = Vector3.new(462.560577, 28.9035091, 1182.21204)
- Part116.Rotation = Vector3.new(0, 45, -180)
- Part116.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part116.Size = Vector3.new(1, 1, 1)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Bright blue")
- Part116.Locked = true
- Part116.Material = Enum.Material.SmoothPlastic
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Bright blue")
- Part116.FormFactor = Enum.FormFactor.Custom
- Part116.formFactor = Enum.FormFactor.Custom
- Script117.Parent = Part116
- table.insert(cors,sandbox(Script117,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh118.Parent = Part116
- SpecialMesh118.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh118.MeshType = Enum.MeshType.Brick
- Part119.Name = "Smooth Block Model"
- Part119.Parent = Model109
- Part119.CFrame = CFrame.new(462.798218, 28.5000687, 1181.97437, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part119.Orientation = Vector3.new(0, 45, 180)
- Part119.Position = Vector3.new(462.798218, 28.5000687, 1181.97437)
- Part119.Rotation = Vector3.new(0, 45, -180)
- Part119.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part119.Size = Vector3.new(1, 1, 1)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.BrickColor = BrickColor.new("Bright blue")
- Part119.Locked = true
- Part119.Material = Enum.Material.SmoothPlastic
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.brickColor = BrickColor.new("Bright blue")
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.formFactor = Enum.FormFactor.Custom
- Script120.Parent = Part119
- table.insert(cors,sandbox(Script120,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh121.Parent = Part119
- SpecialMesh121.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh121.MeshType = Enum.MeshType.Brick
- Part122.Name = "Smooth Block Model"
- Part122.Parent = Model109
- Part122.CFrame = CFrame.new(462.679443, 28.7017937, 1182.09314, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part122.Orientation = Vector3.new(0, 45, 180)
- Part122.Position = Vector3.new(462.679443, 28.7017937, 1182.09314)
- Part122.Rotation = Vector3.new(0, 45, -180)
- Part122.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part122.Size = Vector3.new(1, 1, 1)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Bright blue")
- Part122.Locked = true
- Part122.Material = Enum.Material.SmoothPlastic
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Bright blue")
- Part122.FormFactor = Enum.FormFactor.Custom
- Part122.formFactor = Enum.FormFactor.Custom
- Script123.Parent = Part122
- table.insert(cors,sandbox(Script123,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh124.Parent = Part122
- SpecialMesh124.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh124.MeshType = Enum.MeshType.Brick
- Part125.Name = "Smooth Block Model"
- Part125.Parent = Model109
- Part125.CFrame = CFrame.new(462.441589, 27.8949032, 1182.33081, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part125.Orientation = Vector3.new(0, -135, 180)
- Part125.Position = Vector3.new(462.441589, 27.8949032, 1182.33081)
- Part125.Rotation = Vector3.new(-180, -45, 0)
- Part125.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part125.Size = Vector3.new(1, 1, 1)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Bright blue")
- Part125.Locked = true
- Part125.Material = Enum.Material.SmoothPlastic
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Bright blue")
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.formFactor = Enum.FormFactor.Custom
- Script126.Parent = Part125
- table.insert(cors,sandbox(Script126,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh127.Parent = Part125
- SpecialMesh127.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh127.MeshType = Enum.MeshType.Brick
- Part128.Name = "Smooth Block Model"
- Part128.Parent = Model109
- Part128.CFrame = CFrame.new(462.322754, 27.6931744, 1182.44971, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part128.Orientation = Vector3.new(0, -135, 180)
- Part128.Position = Vector3.new(462.322754, 27.6931744, 1182.44971)
- Part128.Rotation = Vector3.new(-180, -45, 0)
- Part128.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part128.Size = Vector3.new(1, 1, 1)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Bright blue")
- Part128.Locked = true
- Part128.Material = Enum.Material.SmoothPlastic
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Bright blue")
- Part128.FormFactor = Enum.FormFactor.Custom
- Part128.formFactor = Enum.FormFactor.Custom
- Script129.Parent = Part128
- table.insert(cors,sandbox(Script129,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh130.Parent = Part128
- SpecialMesh130.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh130.MeshType = Enum.MeshType.Brick
- Part131.Name = "Smooth Block Model"
- Part131.Parent = Model109
- Part131.CFrame = CFrame.new(462.441589, 29.1052151, 1182.33081, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part131.Orientation = Vector3.new(0, 45, 180)
- Part131.Position = Vector3.new(462.441589, 29.1052151, 1182.33081)
- Part131.Rotation = Vector3.new(0, 45, -180)
- Part131.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part131.Size = Vector3.new(1, 1, 1)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Bright blue")
- Part131.Locked = true
- Part131.Material = Enum.Material.SmoothPlastic
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Bright blue")
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.formFactor = Enum.FormFactor.Custom
- Script132.Parent = Part131
- table.insert(cors,sandbox(Script132,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh133.Parent = Part131
- SpecialMesh133.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh133.MeshType = Enum.MeshType.Brick
- Part134.Name = "Smooth Block Model"
- Part134.Parent = Model109
- Part134.CFrame = CFrame.new(462.203857, 29.508606, 1182.56873, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part134.Orientation = Vector3.new(0, 45, 180)
- Part134.Position = Vector3.new(462.203857, 29.508606, 1182.56873)
- Part134.Rotation = Vector3.new(0, 45, -180)
- Part134.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part134.Size = Vector3.new(1, 1, 1)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Bright blue")
- Part134.Locked = true
- Part134.Material = Enum.Material.SmoothPlastic
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Bright blue")
- Part134.FormFactor = Enum.FormFactor.Custom
- Part134.formFactor = Enum.FormFactor.Custom
- Script135.Parent = Part134
- table.insert(cors,sandbox(Script135,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh136.Parent = Part134
- SpecialMesh136.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh136.MeshType = Enum.MeshType.Brick
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model109
- Part137.CFrame = CFrame.new(462.679443, 28.2983513, 1182.09314, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part137.Orientation = Vector3.new(0, -135, 180)
- Part137.Position = Vector3.new(462.679443, 28.2983513, 1182.09314)
- Part137.Rotation = Vector3.new(-180, -45, 0)
- Part137.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part137.Size = Vector3.new(1, 1, 1)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Bright blue")
- Part137.Locked = true
- Part137.Material = Enum.Material.SmoothPlastic
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Bright blue")
- Part137.FormFactor = Enum.FormFactor.Custom
- Part137.formFactor = Enum.FormFactor.Custom
- Script138.Parent = Part137
- table.insert(cors,sandbox(Script138,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh139.Parent = Part137
- SpecialMesh139.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh139.MeshType = Enum.MeshType.Brick
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model109
- Part140.CFrame = CFrame.new(462.560455, 28.0966244, 1182.21204, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part140.Orientation = Vector3.new(0, -135, 180)
- Part140.Position = Vector3.new(462.560455, 28.0966244, 1182.21204)
- Part140.Rotation = Vector3.new(-180, -45, 0)
- Part140.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part140.Size = Vector3.new(1, 1, 1)
- Part140.Anchored = true
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.BrickColor = BrickColor.new("Bright blue")
- Part140.Locked = true
- Part140.Material = Enum.Material.SmoothPlastic
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.brickColor = BrickColor.new("Bright blue")
- Part140.FormFactor = Enum.FormFactor.Custom
- Part140.formFactor = Enum.FormFactor.Custom
- Script141.Parent = Part140
- table.insert(cors,sandbox(Script141,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- end
- end))
- SpecialMesh142.Parent = Part140
- SpecialMesh142.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh142.MeshType = Enum.MeshType.Brick
- Model143.Name = "LightBlue"
- Model143.Parent = Model6
- Model143.PrimaryPart = Part144
- Part144.Name = "Smooth Block Model"
- Part144.Parent = Model143
- Part144.CFrame = CFrame.new(461.253052, 27.4914532, 1183.51953, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part144.Orientation = Vector3.new(0, -135, 180)
- Part144.Position = Vector3.new(461.253052, 27.4914532, 1183.51953)
- Part144.Rotation = Vector3.new(-180, -45, 0)
- Part144.Color = Color3.new(0, 0.560784, 0.611765)
- Part144.Size = Vector3.new(1, 1, 1)
- Part144.Anchored = true
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.BrickColor = BrickColor.new("Bright bluish green")
- Part144.Locked = true
- Part144.Material = Enum.Material.SmoothPlastic
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.brickColor = BrickColor.new("Bright bluish green")
- Part144.FormFactor = Enum.FormFactor.Custom
- Part144.formFactor = Enum.FormFactor.Custom
- Script145.Parent = Part144
- table.insert(cors,sandbox(Script145,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh146.Parent = Part144
- SpecialMesh146.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh146.MeshType = Enum.MeshType.Brick
- Part147.Name = "Smooth Block Model"
- Part147.Parent = Model143
- Part147.CFrame = CFrame.new(461.371826, 29.3069096, 1183.40076, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part147.Orientation = Vector3.new(0, 45, 180)
- Part147.Position = Vector3.new(461.371826, 29.3069096, 1183.40076)
- Part147.Rotation = Vector3.new(0, 45, -180)
- Part147.Color = Color3.new(0, 0.560784, 0.611765)
- Part147.Size = Vector3.new(1, 1, 1)
- Part147.Anchored = true
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.BrickColor = BrickColor.new("Bright bluish green")
- Part147.Locked = true
- Part147.Material = Enum.Material.SmoothPlastic
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Bright bluish green")
- Part147.FormFactor = Enum.FormFactor.Custom
- Part147.formFactor = Enum.FormFactor.Custom
- Script148.Parent = Part147
- table.insert(cors,sandbox(Script148,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh149.Parent = Part147
- SpecialMesh149.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh149.MeshType = Enum.MeshType.Brick
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model143
- Part150.CFrame = CFrame.new(461.609711, 28.9035091, 1183.16284, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part150.Orientation = Vector3.new(0, 45, 180)
- Part150.Position = Vector3.new(461.609711, 28.9035091, 1183.16284)
- Part150.Rotation = Vector3.new(0, 45, -180)
- Part150.Color = Color3.new(0, 0.560784, 0.611765)
- Part150.Size = Vector3.new(1, 1, 1)
- Part150.Anchored = true
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Bright bluish green")
- Part150.Locked = true
- Part150.Material = Enum.Material.SmoothPlastic
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.brickColor = BrickColor.new("Bright bluish green")
- Part150.FormFactor = Enum.FormFactor.Custom
- Part150.formFactor = Enum.FormFactor.Custom
- Script151.Parent = Part150
- table.insert(cors,sandbox(Script151,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh152.Parent = Part150
- SpecialMesh152.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh152.MeshType = Enum.MeshType.Brick
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model143
- Part153.CFrame = CFrame.new(461.847443, 28.5000687, 1182.92517, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part153.Orientation = Vector3.new(0, 45, 180)
- Part153.Position = Vector3.new(461.847443, 28.5000687, 1182.92517)
- Part153.Rotation = Vector3.new(0, 45, -180)
- Part153.Color = Color3.new(0, 0.560784, 0.611765)
- Part153.Size = Vector3.new(1, 1, 1)
- Part153.Anchored = true
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.BrickColor = BrickColor.new("Bright bluish green")
- Part153.Locked = true
- Part153.Material = Enum.Material.SmoothPlastic
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.brickColor = BrickColor.new("Bright bluish green")
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.formFactor = Enum.FormFactor.Custom
- Script154.Parent = Part153
- table.insert(cors,sandbox(Script154,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh155.Parent = Part153
- SpecialMesh155.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh155.MeshType = Enum.MeshType.Brick
- Part156.Name = "Smooth Block Model"
- Part156.Parent = Model143
- Part156.CFrame = CFrame.new(461.728424, 28.7017937, 1183.04419, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part156.Orientation = Vector3.new(0, 45, 180)
- Part156.Position = Vector3.new(461.728424, 28.7017937, 1183.04419)
- Part156.Rotation = Vector3.new(0, 45, -180)
- Part156.Color = Color3.new(0, 0.560784, 0.611765)
- Part156.Size = Vector3.new(1, 1, 1)
- Part156.Anchored = true
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.BrickColor = BrickColor.new("Bright bluish green")
- Part156.Locked = true
- Part156.Material = Enum.Material.SmoothPlastic
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.brickColor = BrickColor.new("Bright bluish green")
- Part156.FormFactor = Enum.FormFactor.Custom
- Part156.formFactor = Enum.FormFactor.Custom
- Script157.Parent = Part156
- table.insert(cors,sandbox(Script157,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh158.Parent = Part156
- SpecialMesh158.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh158.MeshType = Enum.MeshType.Brick
- Part159.Name = "Smooth Block Model"
- Part159.Parent = Model143
- Part159.CFrame = CFrame.new(461.490692, 27.8949032, 1183.28186, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part159.Orientation = Vector3.new(0, -135, 180)
- Part159.Position = Vector3.new(461.490692, 27.8949032, 1183.28186)
- Part159.Rotation = Vector3.new(-180, -45, 0)
- Part159.Color = Color3.new(0, 0.560784, 0.611765)
- Part159.Size = Vector3.new(1, 1, 1)
- Part159.Anchored = true
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.BrickColor = BrickColor.new("Bright bluish green")
- Part159.Locked = true
- Part159.Material = Enum.Material.SmoothPlastic
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.brickColor = BrickColor.new("Bright bluish green")
- Part159.FormFactor = Enum.FormFactor.Custom
- Part159.formFactor = Enum.FormFactor.Custom
- Script160.Parent = Part159
- table.insert(cors,sandbox(Script160,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh161.Parent = Part159
- SpecialMesh161.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh161.MeshType = Enum.MeshType.Brick
- Part162.Name = "Smooth Block Model"
- Part162.Parent = Model143
- Part162.CFrame = CFrame.new(461.371826, 27.6931744, 1183.40076, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part162.Orientation = Vector3.new(0, -135, 180)
- Part162.Position = Vector3.new(461.371826, 27.6931744, 1183.40076)
- Part162.Rotation = Vector3.new(-180, -45, 0)
- Part162.Color = Color3.new(0, 0.560784, 0.611765)
- Part162.Size = Vector3.new(1, 1, 1)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.BrickColor = BrickColor.new("Bright bluish green")
- Part162.Locked = true
- Part162.Material = Enum.Material.SmoothPlastic
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.brickColor = BrickColor.new("Bright bluish green")
- Part162.FormFactor = Enum.FormFactor.Custom
- Part162.formFactor = Enum.FormFactor.Custom
- Script163.Parent = Part162
- table.insert(cors,sandbox(Script163,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh164.Parent = Part162
- SpecialMesh164.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh164.MeshType = Enum.MeshType.Brick
- Part165.Name = "Smooth Block Model"
- Part165.Parent = Model143
- Part165.CFrame = CFrame.new(461.490692, 29.1052151, 1183.28186, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part165.Orientation = Vector3.new(0, 45, 180)
- Part165.Position = Vector3.new(461.490692, 29.1052151, 1183.28186)
- Part165.Rotation = Vector3.new(0, 45, -180)
- Part165.Color = Color3.new(0, 0.560784, 0.611765)
- Part165.Size = Vector3.new(1, 1, 1)
- Part165.Anchored = true
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.BrickColor = BrickColor.new("Bright bluish green")
- Part165.Locked = true
- Part165.Material = Enum.Material.SmoothPlastic
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.brickColor = BrickColor.new("Bright bluish green")
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.formFactor = Enum.FormFactor.Custom
- Script166.Parent = Part165
- table.insert(cors,sandbox(Script166,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh167.Parent = Part165
- SpecialMesh167.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh167.MeshType = Enum.MeshType.Brick
- Part168.Name = "Smooth Block Model"
- Part168.Parent = Model143
- Part168.CFrame = CFrame.new(461.253052, 29.508606, 1183.51953, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part168.Orientation = Vector3.new(0, 45, 180)
- Part168.Position = Vector3.new(461.253052, 29.508606, 1183.51953)
- Part168.Rotation = Vector3.new(0, 45, -180)
- Part168.Color = Color3.new(0, 0.560784, 0.611765)
- Part168.Size = Vector3.new(1, 1, 1)
- Part168.Anchored = true
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.BrickColor = BrickColor.new("Bright bluish green")
- Part168.Locked = true
- Part168.Material = Enum.Material.SmoothPlastic
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Bright bluish green")
- Part168.FormFactor = Enum.FormFactor.Custom
- Part168.formFactor = Enum.FormFactor.Custom
- Script169.Parent = Part168
- table.insert(cors,sandbox(Script169,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh170.Parent = Part168
- SpecialMesh170.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh170.MeshType = Enum.MeshType.Brick
- Part171.Name = "Smooth Block Model"
- Part171.Parent = Model143
- Part171.CFrame = CFrame.new(461.728424, 28.2983513, 1183.04419, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part171.Orientation = Vector3.new(0, -135, 180)
- Part171.Position = Vector3.new(461.728424, 28.2983513, 1183.04419)
- Part171.Rotation = Vector3.new(-180, -45, 0)
- Part171.Color = Color3.new(0, 0.560784, 0.611765)
- Part171.Size = Vector3.new(1, 1, 1)
- Part171.Anchored = true
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.BrickColor = BrickColor.new("Bright bluish green")
- Part171.Locked = true
- Part171.Material = Enum.Material.SmoothPlastic
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.brickColor = BrickColor.new("Bright bluish green")
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.formFactor = Enum.FormFactor.Custom
- Script172.Parent = Part171
- table.insert(cors,sandbox(Script172,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh173.Parent = Part171
- SpecialMesh173.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh173.MeshType = Enum.MeshType.Brick
- Part174.Name = "Smooth Block Model"
- Part174.Parent = Model143
- Part174.CFrame = CFrame.new(461.609711, 28.0966244, 1183.16284, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part174.Orientation = Vector3.new(0, -135, 180)
- Part174.Position = Vector3.new(461.609711, 28.0966244, 1183.16284)
- Part174.Rotation = Vector3.new(-180, -45, 0)
- Part174.Color = Color3.new(0, 0.560784, 0.611765)
- Part174.Size = Vector3.new(1, 1, 1)
- Part174.Anchored = true
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.BrickColor = BrickColor.new("Bright bluish green")
- Part174.Locked = true
- Part174.Material = Enum.Material.SmoothPlastic
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.brickColor = BrickColor.new("Bright bluish green")
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.formFactor = Enum.FormFactor.Custom
- Script175.Parent = Part174
- table.insert(cors,sandbox(Script175,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- end
- end))
- SpecialMesh176.Parent = Part174
- SpecialMesh176.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh176.MeshType = Enum.MeshType.Brick
- Model177.Name = "Green"
- Model177.Parent = Model6
- Model177.PrimaryPart = Part178
- Part178.Name = "Smooth Block Model"
- Part178.Parent = Model177
- Part178.CFrame = CFrame.new(460.302124, 27.4914532, 1184.47046, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part178.Orientation = Vector3.new(0, -135, 180)
- Part178.Position = Vector3.new(460.302124, 27.4914532, 1184.47046)
- Part178.Rotation = Vector3.new(-180, -45, 0)
- Part178.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part178.Size = Vector3.new(1, 1, 1)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Bright green")
- Part178.Locked = true
- Part178.Material = Enum.Material.SmoothPlastic
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Bright green")
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.formFactor = Enum.FormFactor.Custom
- Script179.Parent = Part178
- table.insert(cors,sandbox(Script179,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh180.Parent = Part178
- SpecialMesh180.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh180.MeshType = Enum.MeshType.Brick
- Part181.Name = "Smooth Block Model"
- Part181.Parent = Model177
- Part181.CFrame = CFrame.new(460.421051, 29.3069096, 1184.35156, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part181.Orientation = Vector3.new(0, 45, 180)
- Part181.Position = Vector3.new(460.421051, 29.3069096, 1184.35156)
- Part181.Rotation = Vector3.new(0, 45, -180)
- Part181.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part181.Size = Vector3.new(1, 1, 1)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Bright green")
- Part181.Locked = true
- Part181.Material = Enum.Material.SmoothPlastic
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Bright green")
- Part181.FormFactor = Enum.FormFactor.Custom
- Part181.formFactor = Enum.FormFactor.Custom
- Script182.Parent = Part181
- table.insert(cors,sandbox(Script182,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh183.Parent = Part181
- SpecialMesh183.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh183.MeshType = Enum.MeshType.Brick
- Part184.Name = "Smooth Block Model"
- Part184.Parent = Model177
- Part184.CFrame = CFrame.new(460.65863, 28.9035091, 1184.11377, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part184.Orientation = Vector3.new(0, 45, 180)
- Part184.Position = Vector3.new(460.65863, 28.9035091, 1184.11377)
- Part184.Rotation = Vector3.new(0, 45, -180)
- Part184.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part184.Size = Vector3.new(1, 1, 1)
- Part184.Anchored = true
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.BrickColor = BrickColor.new("Bright green")
- Part184.Locked = true
- Part184.Material = Enum.Material.SmoothPlastic
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Bright green")
- Part184.FormFactor = Enum.FormFactor.Custom
- Part184.formFactor = Enum.FormFactor.Custom
- Script185.Parent = Part184
- table.insert(cors,sandbox(Script185,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh186.Parent = Part184
- SpecialMesh186.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh186.MeshType = Enum.MeshType.Brick
- Part187.Name = "Smooth Block Model"
- Part187.Parent = Model177
- Part187.CFrame = CFrame.new(460.896393, 28.5000687, 1183.87634, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part187.Orientation = Vector3.new(0, 45, 180)
- Part187.Position = Vector3.new(460.896393, 28.5000687, 1183.87634)
- Part187.Rotation = Vector3.new(0, 45, -180)
- Part187.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part187.Size = Vector3.new(1, 1, 1)
- Part187.Anchored = true
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.BrickColor = BrickColor.new("Bright green")
- Part187.Locked = true
- Part187.Material = Enum.Material.SmoothPlastic
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Bright green")
- Part187.FormFactor = Enum.FormFactor.Custom
- Part187.formFactor = Enum.FormFactor.Custom
- Script188.Parent = Part187
- table.insert(cors,sandbox(Script188,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh189.Parent = Part187
- SpecialMesh189.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh189.MeshType = Enum.MeshType.Brick
- Part190.Name = "Smooth Block Model"
- Part190.Parent = Model177
- Part190.CFrame = CFrame.new(460.777466, 28.7017937, 1183.99512, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part190.Orientation = Vector3.new(0, 45, 180)
- Part190.Position = Vector3.new(460.777466, 28.7017937, 1183.99512)
- Part190.Rotation = Vector3.new(0, 45, -180)
- Part190.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part190.Size = Vector3.new(1, 1, 1)
- Part190.Anchored = true
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.BrickColor = BrickColor.new("Bright green")
- Part190.Locked = true
- Part190.Material = Enum.Material.SmoothPlastic
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.brickColor = BrickColor.new("Bright green")
- Part190.FormFactor = Enum.FormFactor.Custom
- Part190.formFactor = Enum.FormFactor.Custom
- Script191.Parent = Part190
- table.insert(cors,sandbox(Script191,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh192.Parent = Part190
- SpecialMesh192.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh192.MeshType = Enum.MeshType.Brick
- Part193.Name = "Smooth Block Model"
- Part193.Parent = Model177
- Part193.CFrame = CFrame.new(460.539795, 27.8949032, 1184.23267, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part193.Orientation = Vector3.new(0, -135, 180)
- Part193.Position = Vector3.new(460.539795, 27.8949032, 1184.23267)
- Part193.Rotation = Vector3.new(-180, -45, 0)
- Part193.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part193.Size = Vector3.new(1, 1, 1)
- Part193.Anchored = true
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.BrickColor = BrickColor.new("Bright green")
- Part193.Locked = true
- Part193.Material = Enum.Material.SmoothPlastic
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.brickColor = BrickColor.new("Bright green")
- Part193.FormFactor = Enum.FormFactor.Custom
- Part193.formFactor = Enum.FormFactor.Custom
- Script194.Parent = Part193
- table.insert(cors,sandbox(Script194,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh195.Parent = Part193
- SpecialMesh195.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh195.MeshType = Enum.MeshType.Brick
- Part196.Name = "Smooth Block Model"
- Part196.Parent = Model177
- Part196.CFrame = CFrame.new(460.421051, 27.6931744, 1184.35156, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part196.Orientation = Vector3.new(0, -135, 180)
- Part196.Position = Vector3.new(460.421051, 27.6931744, 1184.35156)
- Part196.Rotation = Vector3.new(-180, -45, 0)
- Part196.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part196.Size = Vector3.new(1, 1, 1)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.BrickColor = BrickColor.new("Bright green")
- Part196.Locked = true
- Part196.Material = Enum.Material.SmoothPlastic
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Bright green")
- Part196.FormFactor = Enum.FormFactor.Custom
- Part196.formFactor = Enum.FormFactor.Custom
- Script197.Parent = Part196
- table.insert(cors,sandbox(Script197,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh198.Parent = Part196
- SpecialMesh198.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh198.MeshType = Enum.MeshType.Brick
- Part199.Name = "Smooth Block Model"
- Part199.Parent = Model177
- Part199.CFrame = CFrame.new(460.539795, 29.1052151, 1184.23267, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part199.Orientation = Vector3.new(0, 45, 180)
- Part199.Position = Vector3.new(460.539795, 29.1052151, 1184.23267)
- Part199.Rotation = Vector3.new(0, 45, -180)
- Part199.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part199.Size = Vector3.new(1, 1, 1)
- Part199.Anchored = true
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.BrickColor = BrickColor.new("Bright green")
- Part199.Locked = true
- Part199.Material = Enum.Material.SmoothPlastic
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.brickColor = BrickColor.new("Bright green")
- Part199.FormFactor = Enum.FormFactor.Custom
- Part199.formFactor = Enum.FormFactor.Custom
- Script200.Parent = Part199
- table.insert(cors,sandbox(Script200,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh201.Parent = Part199
- SpecialMesh201.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh201.MeshType = Enum.MeshType.Brick
- Part202.Name = "Smooth Block Model"
- Part202.Parent = Model177
- Part202.CFrame = CFrame.new(460.302124, 29.508606, 1184.47046, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part202.Orientation = Vector3.new(0, 45, 180)
- Part202.Position = Vector3.new(460.302124, 29.508606, 1184.47046)
- Part202.Rotation = Vector3.new(0, 45, -180)
- Part202.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part202.Size = Vector3.new(1, 1, 1)
- Part202.Anchored = true
- Part202.BottomSurface = Enum.SurfaceType.Smooth
- Part202.BrickColor = BrickColor.new("Bright green")
- Part202.Locked = true
- Part202.Material = Enum.Material.SmoothPlastic
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.brickColor = BrickColor.new("Bright green")
- Part202.FormFactor = Enum.FormFactor.Custom
- Part202.formFactor = Enum.FormFactor.Custom
- Script203.Parent = Part202
- table.insert(cors,sandbox(Script203,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh204.Parent = Part202
- SpecialMesh204.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh204.MeshType = Enum.MeshType.Brick
- Part205.Name = "Smooth Block Model"
- Part205.Parent = Model177
- Part205.CFrame = CFrame.new(460.777618, 28.2983513, 1183.995, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part205.Orientation = Vector3.new(0, -135, 180)
- Part205.Position = Vector3.new(460.777618, 28.2983513, 1183.995)
- Part205.Rotation = Vector3.new(-180, -45, 0)
- Part205.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part205.Size = Vector3.new(1, 1, 1)
- Part205.Anchored = true
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.BrickColor = BrickColor.new("Bright green")
- Part205.Locked = true
- Part205.Material = Enum.Material.SmoothPlastic
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.brickColor = BrickColor.new("Bright green")
- Part205.FormFactor = Enum.FormFactor.Custom
- Part205.formFactor = Enum.FormFactor.Custom
- Script206.Parent = Part205
- table.insert(cors,sandbox(Script206,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh207.Parent = Part205
- SpecialMesh207.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh207.MeshType = Enum.MeshType.Brick
- Part208.Name = "Smooth Block Model"
- Part208.Parent = Model177
- Part208.CFrame = CFrame.new(460.65863, 28.0966244, 1184.11377, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part208.Orientation = Vector3.new(0, -135, 180)
- Part208.Position = Vector3.new(460.65863, 28.0966244, 1184.11377)
- Part208.Rotation = Vector3.new(-180, -45, 0)
- Part208.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part208.Size = Vector3.new(1, 1, 1)
- Part208.Anchored = true
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.BrickColor = BrickColor.new("Bright green")
- Part208.Locked = true
- Part208.Material = Enum.Material.SmoothPlastic
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.brickColor = BrickColor.new("Bright green")
- Part208.FormFactor = Enum.FormFactor.Custom
- Part208.formFactor = Enum.FormFactor.Custom
- Script209.Parent = Part208
- table.insert(cors,sandbox(Script209,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- end
- end))
- SpecialMesh210.Parent = Part208
- SpecialMesh210.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh210.MeshType = Enum.MeshType.Brick
- Model211.Name = "LightGreen"
- Model211.Parent = Model6
- Model211.PrimaryPart = Part212
- Part212.Name = "Smooth Block Model"
- Part212.Parent = Model211
- Part212.CFrame = CFrame.new(459.351166, 27.4914532, 1185.42151, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part212.Orientation = Vector3.new(0, -135, 180)
- Part212.Position = Vector3.new(459.351166, 27.4914532, 1185.42151)
- Part212.Rotation = Vector3.new(-180, -45, 0)
- Part212.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part212.Size = Vector3.new(1, 1, 1)
- Part212.Anchored = true
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.BrickColor = BrickColor.new("Br. yellowish green")
- Part212.Locked = true
- Part212.Material = Enum.Material.SmoothPlastic
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.brickColor = BrickColor.new("Br. yellowish green")
- Part212.FormFactor = Enum.FormFactor.Custom
- Part212.formFactor = Enum.FormFactor.Custom
- Script213.Parent = Part212
- table.insert(cors,sandbox(Script213,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh214.Parent = Part212
- SpecialMesh214.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh214.MeshType = Enum.MeshType.Brick
- Part215.Name = "Smooth Block Model"
- Part215.Parent = Model211
- Part215.CFrame = CFrame.new(459.470093, 29.3069096, 1185.30249, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part215.Orientation = Vector3.new(0, 45, 180)
- Part215.Position = Vector3.new(459.470093, 29.3069096, 1185.30249)
- Part215.Rotation = Vector3.new(0, 45, -180)
- Part215.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part215.Size = Vector3.new(1, 1, 1)
- Part215.Anchored = true
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.BrickColor = BrickColor.new("Br. yellowish green")
- Part215.Locked = true
- Part215.Material = Enum.Material.SmoothPlastic
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.brickColor = BrickColor.new("Br. yellowish green")
- Part215.FormFactor = Enum.FormFactor.Custom
- Part215.formFactor = Enum.FormFactor.Custom
- Script216.Parent = Part215
- table.insert(cors,sandbox(Script216,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh217.Parent = Part215
- SpecialMesh217.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh217.MeshType = Enum.MeshType.Brick
- Part218.Name = "Smooth Block Model"
- Part218.Parent = Model211
- Part218.CFrame = CFrame.new(459.707733, 28.9035091, 1185.06494, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part218.Orientation = Vector3.new(0, 45, 180)
- Part218.Position = Vector3.new(459.707733, 28.9035091, 1185.06494)
- Part218.Rotation = Vector3.new(0, 45, -180)
- Part218.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part218.Size = Vector3.new(1, 1, 1)
- Part218.Anchored = true
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.BrickColor = BrickColor.new("Br. yellowish green")
- Part218.Locked = true
- Part218.Material = Enum.Material.SmoothPlastic
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.brickColor = BrickColor.new("Br. yellowish green")
- Part218.FormFactor = Enum.FormFactor.Custom
- Part218.formFactor = Enum.FormFactor.Custom
- Script219.Parent = Part218
- table.insert(cors,sandbox(Script219,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh220.Parent = Part218
- SpecialMesh220.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh220.MeshType = Enum.MeshType.Brick
- Part221.Name = "Smooth Block Model"
- Part221.Parent = Model211
- Part221.CFrame = CFrame.new(459.945404, 28.5000687, 1184.82703, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part221.Orientation = Vector3.new(0, 45, 180)
- Part221.Position = Vector3.new(459.945404, 28.5000687, 1184.82703)
- Part221.Rotation = Vector3.new(0, 45, -180)
- Part221.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part221.Size = Vector3.new(1, 1, 1)
- Part221.Anchored = true
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.BrickColor = BrickColor.new("Br. yellowish green")
- Part221.Locked = true
- Part221.Material = Enum.Material.SmoothPlastic
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part221.brickColor = BrickColor.new("Br. yellowish green")
- Part221.FormFactor = Enum.FormFactor.Custom
- Part221.formFactor = Enum.FormFactor.Custom
- Script222.Parent = Part221
- table.insert(cors,sandbox(Script222,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh223.Parent = Part221
- SpecialMesh223.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh223.MeshType = Enum.MeshType.Brick
- Part224.Name = "Smooth Block Model"
- Part224.Parent = Model211
- Part224.CFrame = CFrame.new(459.826599, 28.7017937, 1184.94617, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part224.Orientation = Vector3.new(0, 45, 180)
- Part224.Position = Vector3.new(459.826599, 28.7017937, 1184.94617)
- Part224.Rotation = Vector3.new(0, 45, -180)
- Part224.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part224.Size = Vector3.new(1, 1, 1)
- Part224.Anchored = true
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.BrickColor = BrickColor.new("Br. yellowish green")
- Part224.Locked = true
- Part224.Material = Enum.Material.SmoothPlastic
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.brickColor = BrickColor.new("Br. yellowish green")
- Part224.FormFactor = Enum.FormFactor.Custom
- Part224.formFactor = Enum.FormFactor.Custom
- Script225.Parent = Part224
- table.insert(cors,sandbox(Script225,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh226.Parent = Part224
- SpecialMesh226.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh226.MeshType = Enum.MeshType.Brick
- Part227.Name = "Smooth Block Model"
- Part227.Parent = Model211
- Part227.CFrame = CFrame.new(459.588867, 27.8949032, 1185.18372, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part227.Orientation = Vector3.new(0, -135, 180)
- Part227.Position = Vector3.new(459.588867, 27.8949032, 1185.18372)
- Part227.Rotation = Vector3.new(-180, -45, 0)
- Part227.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part227.Size = Vector3.new(1, 1, 1)
- Part227.Anchored = true
- Part227.BottomSurface = Enum.SurfaceType.Smooth
- Part227.BrickColor = BrickColor.new("Br. yellowish green")
- Part227.Locked = true
- Part227.Material = Enum.Material.SmoothPlastic
- Part227.TopSurface = Enum.SurfaceType.Smooth
- Part227.brickColor = BrickColor.new("Br. yellowish green")
- Part227.FormFactor = Enum.FormFactor.Custom
- Part227.formFactor = Enum.FormFactor.Custom
- Script228.Parent = Part227
- table.insert(cors,sandbox(Script228,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh229.Parent = Part227
- SpecialMesh229.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh229.MeshType = Enum.MeshType.Brick
- Part230.Name = "Smooth Block Model"
- Part230.Parent = Model211
- Part230.CFrame = CFrame.new(459.470093, 27.6931744, 1185.30249, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part230.Orientation = Vector3.new(0, -135, 180)
- Part230.Position = Vector3.new(459.470093, 27.6931744, 1185.30249)
- Part230.Rotation = Vector3.new(-180, -45, 0)
- Part230.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part230.Size = Vector3.new(1, 1, 1)
- Part230.Anchored = true
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.BrickColor = BrickColor.new("Br. yellowish green")
- Part230.Locked = true
- Part230.Material = Enum.Material.SmoothPlastic
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.brickColor = BrickColor.new("Br. yellowish green")
- Part230.FormFactor = Enum.FormFactor.Custom
- Part230.formFactor = Enum.FormFactor.Custom
- Script231.Parent = Part230
- table.insert(cors,sandbox(Script231,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh232.Parent = Part230
- SpecialMesh232.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh232.MeshType = Enum.MeshType.Brick
- Part233.Name = "Smooth Block Model"
- Part233.Parent = Model211
- Part233.CFrame = CFrame.new(459.588867, 29.1052151, 1185.18372, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part233.Orientation = Vector3.new(0, 45, 180)
- Part233.Position = Vector3.new(459.588867, 29.1052151, 1185.18372)
- Part233.Rotation = Vector3.new(0, 45, -180)
- Part233.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part233.Size = Vector3.new(1, 1, 1)
- Part233.Anchored = true
- Part233.BottomSurface = Enum.SurfaceType.Smooth
- Part233.BrickColor = BrickColor.new("Br. yellowish green")
- Part233.Locked = true
- Part233.Material = Enum.Material.SmoothPlastic
- Part233.TopSurface = Enum.SurfaceType.Smooth
- Part233.brickColor = BrickColor.new("Br. yellowish green")
- Part233.FormFactor = Enum.FormFactor.Custom
- Part233.formFactor = Enum.FormFactor.Custom
- Script234.Parent = Part233
- table.insert(cors,sandbox(Script234,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh235.Parent = Part233
- SpecialMesh235.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh235.MeshType = Enum.MeshType.Brick
- Part236.Name = "Smooth Block Model"
- Part236.Parent = Model211
- Part236.CFrame = CFrame.new(459.351166, 29.508606, 1185.42151, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part236.Orientation = Vector3.new(0, 45, 180)
- Part236.Position = Vector3.new(459.351166, 29.508606, 1185.42151)
- Part236.Rotation = Vector3.new(0, 45, -180)
- Part236.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part236.Size = Vector3.new(1, 1, 1)
- Part236.Anchored = true
- Part236.BottomSurface = Enum.SurfaceType.Smooth
- Part236.BrickColor = BrickColor.new("Br. yellowish green")
- Part236.Locked = true
- Part236.Material = Enum.Material.SmoothPlastic
- Part236.TopSurface = Enum.SurfaceType.Smooth
- Part236.brickColor = BrickColor.new("Br. yellowish green")
- Part236.FormFactor = Enum.FormFactor.Custom
- Part236.formFactor = Enum.FormFactor.Custom
- Script237.Parent = Part236
- table.insert(cors,sandbox(Script237,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh238.Parent = Part236
- SpecialMesh238.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh238.MeshType = Enum.MeshType.Brick
- Part239.Name = "Smooth Block Model"
- Part239.Parent = Model211
- Part239.CFrame = CFrame.new(459.826599, 28.2983513, 1184.94617, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part239.Orientation = Vector3.new(0, -135, 180)
- Part239.Position = Vector3.new(459.826599, 28.2983513, 1184.94617)
- Part239.Rotation = Vector3.new(-180, -45, 0)
- Part239.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part239.Size = Vector3.new(1, 1, 1)
- Part239.Anchored = true
- Part239.BottomSurface = Enum.SurfaceType.Smooth
- Part239.BrickColor = BrickColor.new("Br. yellowish green")
- Part239.Locked = true
- Part239.Material = Enum.Material.SmoothPlastic
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.brickColor = BrickColor.new("Br. yellowish green")
- Part239.FormFactor = Enum.FormFactor.Custom
- Part239.formFactor = Enum.FormFactor.Custom
- Script240.Parent = Part239
- table.insert(cors,sandbox(Script240,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh241.Parent = Part239
- SpecialMesh241.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh241.MeshType = Enum.MeshType.Brick
- Part242.Name = "Smooth Block Model"
- Part242.Parent = Model211
- Part242.CFrame = CFrame.new(459.707733, 28.0966244, 1185.06494, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part242.Orientation = Vector3.new(0, -135, 180)
- Part242.Position = Vector3.new(459.707733, 28.0966244, 1185.06494)
- Part242.Rotation = Vector3.new(-180, -45, 0)
- Part242.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part242.Size = Vector3.new(1, 1, 1)
- Part242.Anchored = true
- Part242.BottomSurface = Enum.SurfaceType.Smooth
- Part242.BrickColor = BrickColor.new("Br. yellowish green")
- Part242.Locked = true
- Part242.Material = Enum.Material.SmoothPlastic
- Part242.TopSurface = Enum.SurfaceType.Smooth
- Part242.brickColor = BrickColor.new("Br. yellowish green")
- Part242.FormFactor = Enum.FormFactor.Custom
- Part242.formFactor = Enum.FormFactor.Custom
- Script243.Parent = Part242
- table.insert(cors,sandbox(Script243,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- end
- end))
- SpecialMesh244.Parent = Part242
- SpecialMesh244.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh244.MeshType = Enum.MeshType.Brick
- Model245.Name = "Yellow"
- Model245.Parent = Model6
- Model245.PrimaryPart = Part246
- Part246.Name = "Smooth Block Model"
- Part246.Parent = Model245
- Part246.CFrame = CFrame.new(458.400238, 27.4914532, 1186.37219, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part246.Orientation = Vector3.new(0, -135, 180)
- Part246.Position = Vector3.new(458.400238, 27.4914532, 1186.37219)
- Part246.Rotation = Vector3.new(-180, -45, 0)
- Part246.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part246.Size = Vector3.new(1, 1, 1)
- Part246.Anchored = true
- Part246.BottomSurface = Enum.SurfaceType.Smooth
- Part246.BrickColor = BrickColor.new("Bright yellow")
- Part246.Locked = true
- Part246.Material = Enum.Material.SmoothPlastic
- Part246.TopSurface = Enum.SurfaceType.Smooth
- Part246.brickColor = BrickColor.new("Bright yellow")
- Part246.FormFactor = Enum.FormFactor.Custom
- Part246.formFactor = Enum.FormFactor.Custom
- Script247.Parent = Part246
- table.insert(cors,sandbox(Script247,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh248.Parent = Part246
- SpecialMesh248.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh248.MeshType = Enum.MeshType.Brick
- Part249.Name = "Smooth Block Model"
- Part249.Parent = Model245
- Part249.CFrame = CFrame.new(458.519073, 29.3069096, 1186.25354, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part249.Orientation = Vector3.new(0, 45, 180)
- Part249.Position = Vector3.new(458.519073, 29.3069096, 1186.25354)
- Part249.Rotation = Vector3.new(0, 45, -180)
- Part249.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part249.Size = Vector3.new(1, 1, 1)
- Part249.Anchored = true
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.BrickColor = BrickColor.new("Bright yellow")
- Part249.Locked = true
- Part249.Material = Enum.Material.SmoothPlastic
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.brickColor = BrickColor.new("Bright yellow")
- Part249.FormFactor = Enum.FormFactor.Custom
- Part249.formFactor = Enum.FormFactor.Custom
- Script250.Parent = Part249
- table.insert(cors,sandbox(Script250,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh251.Parent = Part249
- SpecialMesh251.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh251.MeshType = Enum.MeshType.Brick
- Part252.Name = "Smooth Block Model"
- Part252.Parent = Model245
- Part252.CFrame = CFrame.new(458.756836, 28.9035091, 1186.01563, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part252.Orientation = Vector3.new(0, 45, 180)
- Part252.Position = Vector3.new(458.756836, 28.9035091, 1186.01563)
- Part252.Rotation = Vector3.new(0, 45, -180)
- Part252.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part252.Size = Vector3.new(1, 1, 1)
- Part252.Anchored = true
- Part252.BottomSurface = Enum.SurfaceType.Smooth
- Part252.BrickColor = BrickColor.new("Bright yellow")
- Part252.Locked = true
- Part252.Material = Enum.Material.SmoothPlastic
- Part252.TopSurface = Enum.SurfaceType.Smooth
- Part252.brickColor = BrickColor.new("Bright yellow")
- Part252.FormFactor = Enum.FormFactor.Custom
- Part252.formFactor = Enum.FormFactor.Custom
- Script253.Parent = Part252
- table.insert(cors,sandbox(Script253,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh254.Parent = Part252
- SpecialMesh254.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh254.MeshType = Enum.MeshType.Brick
- Part255.Name = "Smooth Block Model"
- Part255.Parent = Model245
- Part255.CFrame = CFrame.new(458.994507, 28.5000687, 1185.77808, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part255.Orientation = Vector3.new(0, 45, 180)
- Part255.Position = Vector3.new(458.994507, 28.5000687, 1185.77808)
- Part255.Rotation = Vector3.new(0, 45, -180)
- Part255.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part255.Size = Vector3.new(1, 1, 1)
- Part255.Anchored = true
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.BrickColor = BrickColor.new("Bright yellow")
- Part255.Locked = true
- Part255.Material = Enum.Material.SmoothPlastic
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.brickColor = BrickColor.new("Bright yellow")
- Part255.FormFactor = Enum.FormFactor.Custom
- Part255.formFactor = Enum.FormFactor.Custom
- Script256.Parent = Part255
- table.insert(cors,sandbox(Script256,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh257.Parent = Part255
- SpecialMesh257.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh257.MeshType = Enum.MeshType.Brick
- Part258.Name = "Smooth Block Model"
- Part258.Parent = Model245
- Part258.CFrame = CFrame.new(458.875671, 28.7017937, 1185.89673, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part258.Orientation = Vector3.new(0, 45, 180)
- Part258.Position = Vector3.new(458.875671, 28.7017937, 1185.89673)
- Part258.Rotation = Vector3.new(0, 45, -180)
- Part258.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part258.Size = Vector3.new(1, 1, 1)
- Part258.Anchored = true
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.BrickColor = BrickColor.new("Bright yellow")
- Part258.Locked = true
- Part258.Material = Enum.Material.SmoothPlastic
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.brickColor = BrickColor.new("Bright yellow")
- Part258.FormFactor = Enum.FormFactor.Custom
- Part258.formFactor = Enum.FormFactor.Custom
- Script259.Parent = Part258
- table.insert(cors,sandbox(Script259,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh260.Parent = Part258
- SpecialMesh260.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh260.MeshType = Enum.MeshType.Brick
- Part261.Name = "Smooth Block Model"
- Part261.Parent = Model245
- Part261.CFrame = CFrame.new(458.638092, 27.8949032, 1186.13452, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part261.Orientation = Vector3.new(0, -135, 180)
- Part261.Position = Vector3.new(458.638092, 27.8949032, 1186.13452)
- Part261.Rotation = Vector3.new(-180, -45, 0)
- Part261.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part261.Size = Vector3.new(1, 1, 1)
- Part261.Anchored = true
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.BrickColor = BrickColor.new("Bright yellow")
- Part261.Locked = true
- Part261.Material = Enum.Material.SmoothPlastic
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.brickColor = BrickColor.new("Bright yellow")
- Part261.FormFactor = Enum.FormFactor.Custom
- Part261.formFactor = Enum.FormFactor.Custom
- Script262.Parent = Part261
- table.insert(cors,sandbox(Script262,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh263.Parent = Part261
- SpecialMesh263.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh263.MeshType = Enum.MeshType.Brick
- Part264.Name = "Smooth Block Model"
- Part264.Parent = Model245
- Part264.CFrame = CFrame.new(458.519073, 27.6931744, 1186.25354, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part264.Orientation = Vector3.new(0, -135, 180)
- Part264.Position = Vector3.new(458.519073, 27.6931744, 1186.25354)
- Part264.Rotation = Vector3.new(-180, -45, 0)
- Part264.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part264.Size = Vector3.new(1, 1, 1)
- Part264.Anchored = true
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.BrickColor = BrickColor.new("Bright yellow")
- Part264.Locked = true
- Part264.Material = Enum.Material.SmoothPlastic
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.brickColor = BrickColor.new("Bright yellow")
- Part264.FormFactor = Enum.FormFactor.Custom
- Part264.formFactor = Enum.FormFactor.Custom
- Script265.Parent = Part264
- table.insert(cors,sandbox(Script265,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh266.Parent = Part264
- SpecialMesh266.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh266.MeshType = Enum.MeshType.Brick
- Part267.Name = "Smooth Block Model"
- Part267.Parent = Model245
- Part267.CFrame = CFrame.new(458.638092, 29.1052151, 1186.13452, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part267.Orientation = Vector3.new(0, 45, 180)
- Part267.Position = Vector3.new(458.638092, 29.1052151, 1186.13452)
- Part267.Rotation = Vector3.new(0, 45, -180)
- Part267.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part267.Size = Vector3.new(1, 1, 1)
- Part267.Anchored = true
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.BrickColor = BrickColor.new("Bright yellow")
- Part267.Locked = true
- Part267.Material = Enum.Material.SmoothPlastic
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.brickColor = BrickColor.new("Bright yellow")
- Part267.FormFactor = Enum.FormFactor.Custom
- Part267.formFactor = Enum.FormFactor.Custom
- Script268.Parent = Part267
- table.insert(cors,sandbox(Script268,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh269.Parent = Part267
- SpecialMesh269.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh269.MeshType = Enum.MeshType.Brick
- Part270.Name = "Smooth Block Model"
- Part270.Parent = Model245
- Part270.CFrame = CFrame.new(458.400238, 29.508606, 1186.37219, -0.707108378, 0, 0.707108378, 0, -1, 0, 0.707108378, 0, 0.707108378)
- Part270.Orientation = Vector3.new(0, 45, 180)
- Part270.Position = Vector3.new(458.400238, 29.508606, 1186.37219)
- Part270.Rotation = Vector3.new(0, 45, -180)
- Part270.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part270.Size = Vector3.new(1, 1, 1)
- Part270.Anchored = true
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.BrickColor = BrickColor.new("Bright yellow")
- Part270.Locked = true
- Part270.Material = Enum.Material.SmoothPlastic
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.brickColor = BrickColor.new("Bright yellow")
- Part270.FormFactor = Enum.FormFactor.Custom
- Part270.formFactor = Enum.FormFactor.Custom
- Script271.Parent = Part270
- table.insert(cors,sandbox(Script271,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh272.Parent = Part270
- SpecialMesh272.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh272.MeshType = Enum.MeshType.Brick
- Part273.Name = "Smooth Block Model"
- Part273.Parent = Model245
- Part273.CFrame = CFrame.new(458.875671, 28.2983513, 1185.89673, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part273.Orientation = Vector3.new(0, -135, 180)
- Part273.Position = Vector3.new(458.875671, 28.2983513, 1185.89673)
- Part273.Rotation = Vector3.new(-180, -45, 0)
- Part273.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part273.Size = Vector3.new(1, 1, 1)
- Part273.Anchored = true
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.BrickColor = BrickColor.new("Bright yellow")
- Part273.Locked = true
- Part273.Material = Enum.Material.SmoothPlastic
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.brickColor = BrickColor.new("Bright yellow")
- Part273.FormFactor = Enum.FormFactor.Custom
- Part273.formFactor = Enum.FormFactor.Custom
- Script274.Parent = Part273
- table.insert(cors,sandbox(Script274,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh275.Parent = Part273
- SpecialMesh275.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh275.MeshType = Enum.MeshType.Brick
- Part276.Name = "Smooth Block Model"
- Part276.Parent = Model245
- Part276.CFrame = CFrame.new(458.756836, 28.0966244, 1186.01563, 0.707108378, 0, -0.707108378, 0, -1, 0, -0.707108378, 0, -0.707108378)
- Part276.Orientation = Vector3.new(0, -135, 180)
- Part276.Position = Vector3.new(458.756836, 28.0966244, 1186.01563)
- Part276.Rotation = Vector3.new(-180, -45, 0)
- Part276.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part276.Size = Vector3.new(1, 1, 1)
- Part276.Anchored = true
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.BrickColor = BrickColor.new("Bright yellow")
- Part276.Locked = true
- Part276.Material = Enum.Material.SmoothPlastic
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.brickColor = BrickColor.new("Bright yellow")
- Part276.FormFactor = Enum.FormFactor.Custom
- Part276.formFactor = Enum.FormFactor.Custom
- Script277.Parent = Part276
- table.insert(cors,sandbox(Script277,function()
- while true do
- A = script.Parent
- wait(0.1)
- A.BrickColor = BrickColor.new(106)
- wait(0.1)
- A.BrickColor = BrickColor.new(21)
- wait(0.1)
- A.BrickColor = BrickColor.new(104)
- wait(0.1)
- A.BrickColor = BrickColor.new(23)
- wait(0.1)
- A.BrickColor = BrickColor.new(107)
- wait(0.1)
- A.BrickColor = BrickColor.new(37)
- wait(0.1)
- A.BrickColor = BrickColor.new(119)
- wait(0.1)
- A.BrickColor = BrickColor.new(24)
- end
- end))
- SpecialMesh278.Parent = Part276
- SpecialMesh278.Scale = Vector3.new(0.672399998, 0.201719999, 0.168099999)
- SpecialMesh278.MeshType = Enum.MeshType.Brick
- Part279.Name = "Surface"
- Part279.Parent = Model5
- Part279.CFrame = CFrame.new(460.053131, 28.5000591, 1184.57813, 0.707108378, 0, 0.707108378, 0, 1, 0, -0.707108378, -0, 0.707108378)
- Part279.Orientation = Vector3.new(0, 45, 0)
- Part279.Position = Vector3.new(460.053131, 28.5000591, 1184.57813)
- Part279.Rotation = Vector3.new(0, 45, 0)
- Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part279.Size = Vector3.new(11.7999992, 5, 0.200000003)
- Part279.Anchored = true
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.BrickColor = BrickColor.new("Really black")
- Part279.Locked = true
- Part279.Material = Enum.Material.Granite
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part279.brickColor = BrickColor.new("Really black")
- Part279.FormFactor = Enum.FormFactor.Custom
- Part279.formFactor = Enum.FormFactor.Custom
- Part280.Name = "Pole"
- Part280.Parent = Model5
- Part280.CFrame = CFrame.new(455.987213, 26.0000477, 1188.29041, -0.707108378, 0, -0.707108378, 0, 1, 0, 0.707108378, -0, -0.707108378)
- Part280.Orientation = Vector3.new(0, -135, 0)
- Part280.Position = Vector3.new(455.987213, 26.0000477, 1188.29041)
- Part280.Rotation = Vector3.new(-180, -45, -180)
- Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part280.Size = Vector3.new(2, 8, 1)
- Part280.Anchored = true
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.BrickColor = BrickColor.new("Dark stone grey")
- Part280.Locked = true
- Part280.Material = Enum.Material.Cobblestone
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.brickColor = BrickColor.new("Dark stone grey")
- Part280.FormFactor = Enum.FormFactor.Symmetric
- Part280.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh281.Parent = Part280
- SpecialMesh281.Scale = Vector3.new(0.5, 1.20000005, 0.5)
- Part282.Name = "Pole"
- Part282.Parent = Model5
- Part282.CFrame = CFrame.new(463.76535, 26.0000439, 1180.51233, -0.707108378, 0, -0.707108378, 0, 1, 0, 0.707108378, -0, -0.707108378)
- Part282.Orientation = Vector3.new(0, -135, 0)
- Part282.Position = Vector3.new(463.76535, 26.0000439, 1180.51233)
- Part282.Rotation = Vector3.new(-180, -45, -180)
- Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part282.Size = Vector3.new(2, 8, 1)
- Part282.Anchored = true
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.BrickColor = BrickColor.new("Dark stone grey")
- Part282.Locked = true
- Part282.Material = Enum.Material.Cobblestone
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.brickColor = BrickColor.new("Dark stone grey")
- Part282.FormFactor = Enum.FormFactor.Symmetric
- Part282.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh283.Parent = Part282
- SpecialMesh283.Scale = Vector3.new(0.5, 1.20000005, 0.5)
- Part284.Name = "Baseplate"
- Part284.Parent = Model0
- Part284.CFrame = CFrame.new(-9.00000014e-05, 0.92969501, -1.50353396, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part284.Orientation = Vector3.new(0, -90, 0)
- Part284.Position = Vector3.new(-9.00000014e-05, 0.92969501, -1.50353396)
- Part284.Rotation = Vector3.new(0, -90, 0)
- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part284.Size = Vector3.new(517.505005, 0.200000003, 188)
- Part284.Anchored = true
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.BrickColor = BrickColor.new("Black")
- Part284.Locked = true
- Part284.Material = Enum.Material.Grass
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.brickColor = BrickColor.new("Black")
- Part284.FormFactor = Enum.FormFactor.Symmetric
- Part284.formFactor = Enum.FormFactor.Symmetric
- Model285.Parent = Part284
- Model286.Parent = Model285
- UnionOperation287.Parent = Model286
- UnionOperation287.CFrame = CFrame.new(43.6320953, 3.23189974, -4.82113647, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- UnionOperation287.Orientation = Vector3.new(0, 180, 0)
- UnionOperation287.Position = Vector3.new(43.6320953, 3.23189974, -4.82113647)
- UnionOperation287.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation287.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation287.Size = Vector3.new(7.33119297, 3.67125797, 7.33118963)
- UnionOperation287.Anchored = true
- UnionOperation287.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation287.Material = Enum.Material.Slate
- UnionOperation287.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation287.UsePartColor = true
- Model288.Parent = Model285
- UnionOperation289.Parent = Model288
- UnionOperation289.CFrame = CFrame.new(55.3619576, 3.41524172, -0.7918396, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
- UnionOperation289.Orientation = Vector3.new(0, -45, 0)
- UnionOperation289.Position = Vector3.new(55.3619576, 3.41524172, -0.7918396)
- UnionOperation289.Rotation = Vector3.new(0, -45, 0)
- UnionOperation289.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation289.Size = Vector3.new(8.06318188, 4.03781748, 8.06317711)
- UnionOperation289.Anchored = true
- UnionOperation289.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation289.Material = Enum.Material.Slate
- UnionOperation289.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation289.UsePartColor = true
- Model290.Parent = Model285
- UnionOperation291.Parent = Model290
- UnionOperation291.CFrame = CFrame.new(46.5644188, 5.61443377, 2.87373352, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- UnionOperation291.Orientation = Vector3.new(0, -90, 0)
- UnionOperation291.Position = Vector3.new(46.5644188, 5.61443377, 2.87373352)
- UnionOperation291.Rotation = Vector3.new(0, -90, 0)
- UnionOperation291.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation291.Size = Vector3.new(16.8470421, 8.43653107, 16.8470345)
- UnionOperation291.Anchored = true
- UnionOperation291.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation291.Material = Enum.Material.Slate
- UnionOperation291.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation291.UsePartColor = true
- Model292.Parent = Model285
- UnionOperation293.Parent = Model292
- UnionOperation293.CFrame = CFrame.new(50.5926323, 4.1483655, -4.45523071, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- UnionOperation293.Orientation = Vector3.new(0, -90, 0)
- UnionOperation293.Position = Vector3.new(50.5926323, 4.1483655, -4.45523071)
- UnionOperation293.Rotation = Vector3.new(0, -90, 0)
- UnionOperation293.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation293.Size = Vector3.new(11.7231216, 5.87061501, 11.7231169)
- UnionOperation293.Anchored = true
- UnionOperation293.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation293.Material = Enum.Material.Slate
- UnionOperation293.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation293.UsePartColor = true
- Model294.Parent = Model285
- UnionOperation295.Parent = Model294
- UnionOperation295.CFrame = CFrame.new(53.8956566, 2.13219976, 9.47190857, 0.500000179, 0, -0.866025269, 0, 1, 0, 0.866025269, 0, 0.500000179)
- UnionOperation295.Orientation = Vector3.new(0, -60, 0)
- UnionOperation295.Position = Vector3.new(53.8956566, 2.13219976, 9.47190857)
- UnionOperation295.Rotation = Vector3.new(0, -60, 0)
- UnionOperation295.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation295.Size = Vector3.new(3.67125082, 1.83846045, 3.67124915)
- UnionOperation295.Anchored = true
- UnionOperation295.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation295.Material = Enum.Material.Slate
- UnionOperation295.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation295.UsePartColor = true
- Model296.Parent = Model285
- UnionOperation297.Parent = Model296
- UnionOperation297.CFrame = CFrame.new(37.4004135, 3.5984416, 5.81071472, 0.965925813, 0, -0.258819014, 0, 1, 0, 0.258819014, 0, 0.965925813)
- UnionOperation297.Orientation = Vector3.new(0, -15, 0)
- UnionOperation297.Position = Vector3.new(37.4004135, 3.5984416, 5.81071472)
- UnionOperation297.Rotation = Vector3.new(0, -15, 0)
- UnionOperation297.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation297.Size = Vector3.new(9.52715874, 4.77093601, 9.52715397)
- UnionOperation297.Anchored = true
- UnionOperation297.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation297.Material = Enum.Material.Slate
- UnionOperation297.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation297.UsePartColor = true
- UnionOperation298.Parent = Model285
- UnionOperation298.CFrame = CFrame.new(44.7317047, 4.69817591, 10.2049561, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
- UnionOperation298.Orientation = Vector3.new(0, -135, 0)
- UnionOperation298.Position = Vector3.new(44.7317047, 4.69817591, 10.2049561)
- UnionOperation298.Rotation = Vector3.new(-180, -45, -180)
- UnionOperation298.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation298.Size = Vector3.new(13.9190884, 6.97029305, 13.9190826)
- UnionOperation298.Anchored = true
- UnionOperation298.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation298.Material = Enum.Material.Slate
- UnionOperation298.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation298.UsePartColor = true
- Model299.Parent = Model285
- UnionOperation300.Parent = Model299
- UnionOperation300.CFrame = CFrame.new(46.5644073, 3.5984416, 14.2371368, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- UnionOperation300.Orientation = Vector3.new(0, -90, 0)
- UnionOperation300.Position = Vector3.new(46.5644073, 3.5984416, 14.2371368)
- UnionOperation300.Rotation = Vector3.new(0, -90, 0)
- UnionOperation300.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation300.Size = Vector3.new(9.52715874, 4.77093601, 9.52715397)
- UnionOperation300.Anchored = true
- UnionOperation300.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation300.Material = Enum.Material.Slate
- UnionOperation300.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation300.UsePartColor = true
- UnionOperation301.Parent = Model285
- UnionOperation301.CFrame = CFrame.new(42.5322685, 1.9489255, 16.803009, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- UnionOperation301.Orientation = Vector3.new(0, -90, 0)
- UnionOperation301.Position = Vector3.new(42.5322685, 1.9489255, 16.803009)
- UnionOperation301.Rotation = Vector3.new(0, -90, 0)
- UnionOperation301.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation301.Size = Vector3.new(3.67125082, 1.83846045, 3.67124915)
- UnionOperation301.Anchored = true
- UnionOperation301.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation301.Material = Enum.Material.Slate
- UnionOperation301.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation301.UsePartColor = true
- Model302.Parent = Part284
- Model303.Parent = Model302
- UnionOperation304.Parent = Model303
- UnionOperation304.CFrame = CFrame.new(-73.3679123, 3.23190832, -8.8210144, -1.00000727, 0, 0, 0, 1, 0, 0, 0, -1.00000727)
- UnionOperation304.Orientation = Vector3.new(0, 180, 0)
- UnionOperation304.Position = Vector3.new(-73.3679123, 3.23190832, -8.8210144)
- UnionOperation304.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation304.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation304.Size = Vector3.new(7.33119297, 3.67125797, 7.33118963)
- UnionOperation304.Anchored = true
- UnionOperation304.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation304.Material = Enum.Material.Slate
- UnionOperation304.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation304.UsePartColor = true
- Model305.Parent = Model302
- UnionOperation306.Parent = Model305
- UnionOperation306.CFrame = CFrame.new(-61.6381187, 3.41524267, -4.79176331, 0.707111895, 0, -0.707111895, 0, 1, 0, 0.707111895, 0, 0.707111895)
- UnionOperation306.Orientation = Vector3.new(0, -45, 0)
- UnionOperation306.Position = Vector3.new(-61.6381187, 3.41524267, -4.79176331)
- UnionOperation306.Rotation = Vector3.new(0, -45, 0)
- UnionOperation306.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation306.Size = Vector3.new(8.06318188, 4.03781748, 8.06317711)
- UnionOperation306.Anchored = true
- UnionOperation306.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation306.Material = Enum.Material.Slate
- UnionOperation306.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation306.UsePartColor = true
- Model307.Parent = Model302
- UnionOperation308.Parent = Model307
- UnionOperation308.CFrame = CFrame.new(-70.4356079, 5.61443853, -1.1262207, 0, 0, -1.00000727, 0, 1, 0, 1.00000727, 0, 0)
- UnionOperation308.Orientation = Vector3.new(0, -90, 0)
- UnionOperation308.Position = Vector3.new(-70.4356079, 5.61443853, -1.1262207)
- UnionOperation308.Rotation = Vector3.new(0, -90, 0)
- UnionOperation308.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation308.Size = Vector3.new(16.8470421, 8.43653107, 16.8470345)
- UnionOperation308.Anchored = true
- UnionOperation308.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation308.Material = Enum.Material.Slate
- UnionOperation308.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation308.UsePartColor = true
- Model309.Parent = Model302
- UnionOperation310.Parent = Model309
- UnionOperation310.CFrame = CFrame.new(-66.4074097, 4.14836645, -8.4551239, 0, 0, -1.00000727, 0, 1, 0, 1.00000727, 0, 0)
- UnionOperation310.Orientation = Vector3.new(0, -90, 0)
- UnionOperation310.Position = Vector3.new(-66.4074097, 4.14836645, -8.4551239)
- UnionOperation310.Rotation = Vector3.new(0, -90, 0)
- UnionOperation310.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation310.Size = Vector3.new(11.7231216, 5.87061501, 11.7231169)
- UnionOperation310.Anchored = true
- UnionOperation310.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation310.Material = Enum.Material.Slate
- UnionOperation310.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation310.UsePartColor = true
- Model311.Parent = Model302
- UnionOperation312.Parent = Model311
- UnionOperation312.CFrame = CFrame.new(-63.1044121, 2.13219976, 5.47192383, 0.500003815, 0, -0.866031647, 0, 1, 0, 0.866031647, 0, 0.500003815)
- UnionOperation312.Orientation = Vector3.new(0, -60, 0)
- UnionOperation312.Position = Vector3.new(-63.1044121, 2.13219976, 5.47192383)
- UnionOperation312.Rotation = Vector3.new(0, -60, 0)
- UnionOperation312.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation312.Size = Vector3.new(3.67125082, 1.83846045, 3.67124915)
- UnionOperation312.Anchored = true
- UnionOperation312.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation312.Material = Enum.Material.Slate
- UnionOperation312.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation312.UsePartColor = true
- Model313.Parent = Model302
- UnionOperation314.Parent = Model313
- UnionOperation314.CFrame = CFrame.new(-79.5995331, 3.59844732, 1.8107605, 0.965932846, 0, -0.258820862, 0, 1, 0, 0.258820862, 0, 0.965932846)
- UnionOperation314.Orientation = Vector3.new(0, -15, 0)
- UnionOperation314.Position = Vector3.new(-79.5995331, 3.59844732, 1.8107605)
- UnionOperation314.Rotation = Vector3.new(0, -15, 0)
- UnionOperation314.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation314.Size = Vector3.new(9.52715874, 4.77093601, 9.52715397)
- UnionOperation314.Anchored = true
- UnionOperation314.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation314.Material = Enum.Material.Slate
- UnionOperation314.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation314.UsePartColor = true
- UnionOperation315.Parent = Model302
- UnionOperation315.CFrame = CFrame.new(-72.2682953, 4.69817877, 6.20495605, -0.707111895, 0, -0.707111895, 0, 1, 0, 0.707111895, 0, -0.707111895)
- UnionOperation315.Orientation = Vector3.new(0, -135, 0)
- UnionOperation315.Position = Vector3.new(-72.2682953, 4.69817877, 6.20495605)
- UnionOperation315.Rotation = Vector3.new(-180, -45, -180)
- UnionOperation315.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation315.Size = Vector3.new(13.9190884, 6.97029305, 13.9190826)
- UnionOperation315.Anchored = true
- UnionOperation315.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation315.Material = Enum.Material.Slate
- UnionOperation315.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation315.UsePartColor = true
- Model316.Parent = Model302
- UnionOperation317.Parent = Model316
- UnionOperation317.CFrame = CFrame.new(-70.4356079, 3.59844732, 10.2371063, 0, 0, -1.00000727, 0, 1, 0, 1.00000727, 0, 0)
- UnionOperation317.Orientation = Vector3.new(0, -90, 0)
- UnionOperation317.Position = Vector3.new(-70.4356079, 3.59844732, 10.2371063)
- UnionOperation317.Rotation = Vector3.new(0, -90, 0)
- UnionOperation317.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation317.Size = Vector3.new(9.52715874, 4.77093601, 9.52715397)
- UnionOperation317.Anchored = true
- UnionOperation317.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation317.Material = Enum.Material.Slate
- UnionOperation317.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation317.UsePartColor = true
- UnionOperation318.Parent = Model302
- UnionOperation318.CFrame = CFrame.new(-74.4677277, 1.94892645, 12.8029633, 0, 0, -1.00000727, 0, 1, 0, 1.00000727, 0, 0)
- UnionOperation318.Orientation = Vector3.new(0, -90, 0)
- UnionOperation318.Position = Vector3.new(-74.4677277, 1.94892645, 12.8029633)
- UnionOperation318.Rotation = Vector3.new(0, -90, 0)
- UnionOperation318.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation318.Size = Vector3.new(3.67125082, 1.83846045, 3.67124915)
- UnionOperation318.Anchored = true
- UnionOperation318.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation318.Material = Enum.Material.Slate
- UnionOperation318.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation318.UsePartColor = true
- Part319.Name = "CoreY"
- Part319.Parent = Model0
- Part319.CFrame = CFrame.new(0.00637200009, 1.05385995, -1.50353396, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part319.Orientation = Vector3.new(0, -90, 0)
- Part319.Position = Vector3.new(0.00637200009, 1.05385995, -1.50353396)
- Part319.Rotation = Vector3.new(0, -90, 0)
- Part319.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part319.Size = Vector3.new(28.5799961, 0.0500000007, 184.040009)
- Part319.Anchored = true
- Part319.BrickColor = BrickColor.new("Really black")
- Part319.Locked = true
- Part319.Material = Enum.Material.Granite
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.brickColor = BrickColor.new("Really black")
- Part319.FormFactor = Enum.FormFactor.Symmetric
- Part319.formFactor = Enum.FormFactor.Symmetric
- Part320.Name = "Cursed floor"
- Part320.Parent = Model0
- Part320.CFrame = CFrame.new(0.479888916, 0.874258041, -472.50354, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part320.Position = Vector3.new(0.479888916, 0.874258041, -472.50354)
- Part320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part320.Size = Vector3.new(185.040039, 0.55324173, 300)
- Part320.Anchored = true
- Part320.BottomSurface = Enum.SurfaceType.Smooth
- Part320.BrickColor = BrickColor.new("Really black")
- Part320.Locked = true
- Part320.Material = Enum.Material.Granite
- Part320.TopSurface = Enum.SurfaceType.Smooth
- Part320.brickColor = BrickColor.new("Really black")
- Part320.FormFactor = Enum.FormFactor.Symmetric
- Part320.formFactor = Enum.FormFactor.Symmetric
- Script321.Parent = Part320
- table.insert(cors,sandbox(Script321,function()
- sp = script.Parent
- function onTouch(part)
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- if (humanoid ~= nil) then
- if humanoid.Parent:FindFirstChild("TEAM") and humanoid.Parent:FindFirstChild("TEAM").Value~=sp.TEAM.Value then
- local check = humanoid.Parent:FindFirstChild("Curse")
- if check == nil then
- local poison = script.Curse:Clone()
- poison.Parent = humanoid.Parent
- poison.Disabled = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script322.Name = "Curse"
- Script322.Parent = Script321
- table.insert(cors,sandbox(Script322,function()
- local Humanoid = script.Parent:FindFirstChild("Humanoid")
- local Torso = script.Parent:FindFirstChild("Torso")
- local Fires = {}
- local FireDamagePerSecond = 500
- function wait(TimeToWait)
- if TimeToWait ~= nil then
- local TotalTime = 0
- TotalTime = TotalTime + game:GetService("RunService").Heartbeat:wait()
- while TotalTime < TimeToWait do
- TotalTime = TotalTime + game:GetService("RunService").Heartbeat:wait()
- end
- else
- game:GetService("RunService").Heartbeat:wait()
- end
- end
- if Humanoid and Torso then
- BurnSound = Instance.new("Sound")
- BurnSound.Name = "BurnSound"
- BurnSound.SoundId = "rbxassetid://12222242"
- BurnSound.Parent = Torso
- BurnSound.Volume = 0
- game.Debris:AddItem(BurnSound,10)
- Delay(0,function()
- BurnSound:Play()
- end)
- for _,parts in pairs(script.Parent:GetChildren()) do
- if parts.className == "Part" or parts.className == "WedgePart" or parts.className == "CornerWedgePart" then
- local firer = Instance.new("ParticleEmitter")
- table.insert(Fires,firer)
- firer.Size = NumberSequence.new(0.2)
- firer.Parent = parts
- firer.Texture = "rbxassetid://135352539"
- firer.LightEmission = 0.500
- firer.Color = ColorSequence.new(Color3.new(170, 0, 255))
- firer.Acceleration = Vector3.new(0, 2, 0)
- firer.EmissionDirection = ("Top")
- firer.Enabled = true
- firer.RotSpeed = NumberRange.new(-200, 200)
- firer.Rate = 100
- firer.Lifetime = NumberRange.new(0.5, 1)
- firer.SpreadAngle = Vector2.new(90, 90)
- end
- end
- while script.Duration.Value > 0 do
- wait(0.1)
- script.Duration.Value = script.Duration.Value - 0.1
- while Humanoid:FindFirstChild("creator") do
- Humanoid.creator:Destroy()
- end
- local Tag = script.creator:clone()
- Tag.Parent = Humanoid
- game.Debris:AddItem(Tag,5)
- Humanoid:TakeDamage(FireDamagePerSecond*0.01)
- end
- for _, Fire in pairs(Fires) do
- Fire.Enabled = false
- end
- wait(35)
- for _, Fire in pairs(Fires) do
- Fire:Destroy()
- end
- end
- wait()
- script:remove()
- end))
- Script322.Disabled = true
- NumberValue323.Name = "Duration"
- NumberValue323.Parent = Script322
- NumberValue323.Value = 30
- ObjectValue324.Name = "creator"
- ObjectValue324.Parent = Script322
- BrickColorValue325.Name = "TEAM"
- BrickColorValue325.Parent = Part320
- BrickColorValue325.Value = BrickColor.new("Bright green")
- Part326.Parent = Model0
- Part326.CFrame = CFrame.new(-9.00000014e-05, 0.5, -0.0035339999, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part326.Orientation = Vector3.new(0, -90, 0)
- Part326.Position = Vector3.new(-9.00000014e-05, 0.5, -0.0035339999)
- Part326.Rotation = Vector3.new(0, -90, 0)
- Part326.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part326.Size = Vector3.new(1249, 1, 188)
- Part326.Anchored = true
- Part326.BottomSurface = Enum.SurfaceType.Smooth
- Part326.BrickColor = BrickColor.new("Forest green")
- Part326.Locked = true
- Part326.Material = Enum.Material.Grass
- Part326.TopSurface = Enum.SurfaceType.Smooth
- Part326.brickColor = BrickColor.new("Forest green")
- Part327.Parent = Model0
- Part327.CFrame = CFrame.new(-1.00006104, 33, 623.49646, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part327.Orientation = Vector3.new(0, -90, 0)
- Part327.Position = Vector3.new(-1.00006104, 33, 623.49646)
- Part327.Rotation = Vector3.new(0, -90, 0)
- Part327.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part327.Size = Vector3.new(2, 64, 186)
- Part327.Anchored = true
- Part327.BottomSurface = Enum.SurfaceType.Smooth
- Part327.BrickColor = BrickColor.new("Fossil")
- Part327.Locked = true
- Part327.Material = Enum.Material.Slate
- Part327.TopSurface = Enum.SurfaceType.Smooth
- Part327.brickColor = BrickColor.new("Fossil")
- Part328.Parent = Model0
- Part328.CFrame = CFrame.new(0.999877989, 33, -623.50354, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part328.Orientation = Vector3.new(0, 90, 0)
- Part328.Position = Vector3.new(0.999877989, 33, -623.50354)
- Part328.Rotation = Vector3.new(0, 90, 0)
- Part328.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part328.Size = Vector3.new(2, 64, 186)
- Part328.Anchored = true
- Part328.BottomSurface = Enum.SurfaceType.Smooth
- Part328.BrickColor = BrickColor.new("Fossil")
- Part328.Locked = true
- Part328.Material = Enum.Material.Slate
- Part328.TopSurface = Enum.SurfaceType.Smooth
- Part328.brickColor = BrickColor.new("Fossil")
- Part329.Parent = Model0
- Part329.CFrame = CFrame.new(92.9999084, 33, 0.996468008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part329.Position = Vector3.new(92.9999084, 33, 0.996468008)
- Part329.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part329.Size = Vector3.new(2, 64, 1247)
- Part329.Anchored = true
- Part329.BottomSurface = Enum.SurfaceType.Smooth
- Part329.BrickColor = BrickColor.new("Fossil")
- Part329.Locked = true
- Part329.Material = Enum.Material.Slate
- Part329.TopSurface = Enum.SurfaceType.Smooth
- Part329.brickColor = BrickColor.new("Fossil")
- Part330.Parent = Model0
- Part330.CFrame = CFrame.new(0.999877989, 66.5000076, -623.50354, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part330.Orientation = Vector3.new(0, 90, 0)
- Part330.Position = Vector3.new(0.999877989, 66.5000076, -623.50354)
- Part330.Rotation = Vector3.new(0, 90, 0)
- Part330.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part330.Size = Vector3.new(2, 3, 186)
- Part330.Anchored = true
- Part330.BottomSurface = Enum.SurfaceType.Smooth
- Part330.BrickColor = BrickColor.new("Forest green")
- Part330.Locked = true
- Part330.Material = Enum.Material.Grass
- Part330.TopSurface = Enum.SurfaceType.Smooth
- Part330.brickColor = BrickColor.new("Forest green")
- Part331.Parent = Model0
- Part331.CFrame = CFrame.new(92.9999084, 66.5000076, -0.00353199989, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part331.Position = Vector3.new(92.9999084, 66.5000076, -0.00353199989)
- Part331.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part331.Size = Vector3.new(2, 3, 1249)
- Part331.Anchored = true
- Part331.BottomSurface = Enum.SurfaceType.Smooth
- Part331.BrickColor = BrickColor.new("Forest green")
- Part331.Locked = true
- Part331.Material = Enum.Material.Grass
- Part331.TopSurface = Enum.SurfaceType.Smooth
- Part331.brickColor = BrickColor.new("Forest green")
- Part332.Parent = Model0
- Part332.CFrame = CFrame.new(-93.0000916, 66.5000076, -1.50353205, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part332.Orientation = Vector3.new(0, 180, 0)
- Part332.Position = Vector3.new(-93.0000916, 66.5000076, -1.50353205)
- Part332.Rotation = Vector3.new(-180, 0, -180)
- Part332.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part332.Size = Vector3.new(2, 3, 1246)
- Part332.Anchored = true
- Part332.BottomSurface = Enum.SurfaceType.Smooth
- Part332.BrickColor = BrickColor.new("Forest green")
- Part332.Locked = true
- Part332.Material = Enum.Material.Grass
- Part332.TopSurface = Enum.SurfaceType.Smooth
- Part332.brickColor = BrickColor.new("Forest green")
- Part333.Parent = Model0
- Part333.CFrame = CFrame.new(-1.00009203, 66.5000076, 622.99646, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part333.Orientation = Vector3.new(0, -90, 0)
- Part333.Position = Vector3.new(-1.00009203, 66.5000076, 622.99646)
- Part333.Rotation = Vector3.new(0, -90, 0)
- Part333.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part333.Size = Vector3.new(3, 3, 186)
- Part333.Anchored = true
- Part333.BottomSurface = Enum.SurfaceType.Smooth
- Part333.BrickColor = BrickColor.new("Forest green")
- Part333.Locked = true
- Part333.Material = Enum.Material.Grass
- Part333.TopSurface = Enum.SurfaceType.Smooth
- Part333.brickColor = BrickColor.new("Forest green")
- Part334.Parent = Model0
- Part334.CFrame = CFrame.new(-9.2000002e-05, 1.04987705, -472.50351, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part334.Orientation = Vector3.new(0, -90, 0)
- Part334.Position = Vector3.new(-9.2000002e-05, 1.04987705, -472.50351)
- Part334.Rotation = Vector3.new(0, -90, 0)
- Part334.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part334.Size = Vector3.new(300, 0.100000001, 184)
- Part334.Anchored = true
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.BrickColor = BrickColor.new("Camo")
- Part334.Locked = true
- Part334.Material = Enum.Material.Grass
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.brickColor = BrickColor.new("Camo")
- Part335.Parent = Model0
- Part335.CFrame = CFrame.new(-9.2000002e-05, 1.04927802, 472.496429, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part335.Orientation = Vector3.new(0, -90, 0)
- Part335.Position = Vector3.new(-9.2000002e-05, 1.04927802, 472.496429)
- Part335.Rotation = Vector3.new(0, -90, 0)
- Part335.Size = Vector3.new(300, 0.100000001, 184)
- Part335.Anchored = true
- Part335.BottomSurface = Enum.SurfaceType.Smooth
- Part335.Locked = true
- Part335.Material = Enum.Material.Pebble
- Part335.TopSurface = Enum.SurfaceType.Smooth
- Part336.Parent = Model0
- Part336.CFrame = CFrame.new(-93.0000916, 33, -1.00353205, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part336.Orientation = Vector3.new(0, 180, 0)
- Part336.Position = Vector3.new(-93.0000916, 33, -1.00353205)
- Part336.Rotation = Vector3.new(-180, 0, -180)
- Part336.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part336.Size = Vector3.new(2, 64, 1247)
- Part336.Anchored = true
- Part336.BottomSurface = Enum.SurfaceType.Smooth
- Part336.BrickColor = BrickColor.new("Fossil")
- Part336.Locked = true
- Part336.Material = Enum.Material.Slate
- Part336.TopSurface = Enum.SurfaceType.Smooth
- Part336.brickColor = BrickColor.new("Fossil")
- Part337.Parent = Model0
- Part337.CFrame = CFrame.new(-9.2000002e-05, 66.2093124, -0.00357055664, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part337.Orientation = Vector3.new(0, -90, 0)
- Part337.Position = Vector3.new(-9.2000002e-05, 66.2093124, -0.00357055664)
- Part337.Rotation = Vector3.new(0, -90, 0)
- Part337.Size = Vector3.new(1245, 0.100000001, 184)
- Part337.Anchored = true
- Part337.BottomSurface = Enum.SurfaceType.Smooth
- Part337.Locked = true
- Part337.Material = Enum.Material.Pebble
- Part337.TopSurface = Enum.SurfaceType.Smooth
- Part338.Parent = Model0
- Part338.CFrame = CFrame.new(-48.0000916, 34.5992813, 518.99646, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part338.Position = Vector3.new(-48.0000916, 34.5992813, 518.99646)
- Part338.Size = Vector3.new(4, 67, 245)
- Part338.Anchored = true
- Part338.BottomSurface = Enum.SurfaceType.Smooth
- Part338.Locked = true
- Part338.Material = Enum.Material.Slate
- Part338.TopSurface = Enum.SurfaceType.Smooth
- Part339.Parent = Model0
- Part339.CFrame = CFrame.new(37.9999084, 34.5992775, 511.99646, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part339.Position = Vector3.new(37.9999084, 34.5992775, 511.99646)
- Part339.Size = Vector3.new(4, 67, 221)
- Part339.Anchored = true
- Part339.BottomSurface = Enum.SurfaceType.Smooth
- Part339.Locked = true
- Part339.Material = Enum.Material.Slate
- Part339.TopSurface = Enum.SurfaceType.Smooth
- Model340.Parent = Model0
- SpawnLocation341.Parent = Model340
- SpawnLocation341.CFrame = CFrame.new(-4.4662962, 1.59838903, 589.099182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation341.Position = Vector3.new(-4.4662962, 1.59838903, 589.099182)
- SpawnLocation341.Transparency = 1
- SpawnLocation341.Size = Vector3.new(6, 1, 6)
- SpawnLocation341.Anchored = true
- SpawnLocation341.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation341.CanCollide = false
- SpawnLocation341.Locked = true
- SpawnLocation341.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation342.Parent = Model340
- SpawnLocation342.CFrame = CFrame.new(3.53375411, 1.59838903, 596.099609, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation342.Position = Vector3.new(3.53375411, 1.59838903, 596.099609)
- SpawnLocation342.Transparency = 1
- SpawnLocation342.Size = Vector3.new(6, 1, 6)
- SpawnLocation342.Anchored = true
- SpawnLocation342.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation342.CanCollide = false
- SpawnLocation342.Locked = true
- SpawnLocation342.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation343.Parent = Model340
- SpawnLocation343.CFrame = CFrame.new(3.53363109, 1.59838903, 582.099915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation343.Position = Vector3.new(3.53363109, 1.59838903, 582.099915)
- SpawnLocation343.Transparency = 1
- SpawnLocation343.Size = Vector3.new(6, 1, 6)
- SpawnLocation343.Anchored = true
- SpawnLocation343.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation343.CanCollide = false
- SpawnLocation343.Locked = true
- SpawnLocation343.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation344.Parent = Model340
- SpawnLocation344.CFrame = CFrame.new(-4.46632719, 1.59838903, 596.099609, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation344.Position = Vector3.new(-4.46632719, 1.59838903, 596.099609)
- SpawnLocation344.Transparency = 1
- SpawnLocation344.Size = Vector3.new(6, 1, 6)
- SpawnLocation344.Anchored = true
- SpawnLocation344.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation344.CanCollide = false
- SpawnLocation344.Locked = true
- SpawnLocation344.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation345.Parent = Model340
- SpawnLocation345.CFrame = CFrame.new(-4.46635818, 1.59838903, 582.099915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation345.Position = Vector3.new(-4.46635818, 1.59838903, 582.099915)
- SpawnLocation345.Transparency = 1
- SpawnLocation345.Size = Vector3.new(6, 1, 6)
- SpawnLocation345.Anchored = true
- SpawnLocation345.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation345.CanCollide = false
- SpawnLocation345.Locked = true
- SpawnLocation345.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation346.Parent = Model340
- SpawnLocation346.CFrame = CFrame.new(-11.4663219, 1.59838903, 582.099915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation346.Position = Vector3.new(-11.4663219, 1.59838903, 582.099915)
- SpawnLocation346.Transparency = 1
- SpawnLocation346.Size = Vector3.new(6, 1, 6)
- SpawnLocation346.Anchored = true
- SpawnLocation346.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation346.CanCollide = false
- SpawnLocation346.Locked = true
- SpawnLocation346.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation347.Parent = Model340
- SpawnLocation347.CFrame = CFrame.new(-11.4662943, 1.59838903, 596.099609, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation347.Position = Vector3.new(-11.4662943, 1.59838903, 596.099609)
- SpawnLocation347.Transparency = 1
- SpawnLocation347.Size = Vector3.new(6, 1, 6)
- SpawnLocation347.Anchored = true
- SpawnLocation347.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation347.CanCollide = false
- SpawnLocation347.Locked = true
- SpawnLocation347.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation348.Parent = Model340
- SpawnLocation348.CFrame = CFrame.new(3.53369308, 1.59838903, 589.099182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation348.Position = Vector3.new(3.53369308, 1.59838903, 589.099182)
- SpawnLocation348.Transparency = 1
- SpawnLocation348.Size = Vector3.new(6, 1, 6)
- SpawnLocation348.Anchored = true
- SpawnLocation348.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation348.CanCollide = false
- SpawnLocation348.Locked = true
- SpawnLocation348.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation349.Parent = Model340
- SpawnLocation349.CFrame = CFrame.new(-11.4663544, 1.59838903, 589.099182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation349.Position = Vector3.new(-11.4663544, 1.59838903, 589.099182)
- SpawnLocation349.Transparency = 1
- SpawnLocation349.Size = Vector3.new(6, 1, 6)
- SpawnLocation349.Anchored = true
- SpawnLocation349.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation349.CanCollide = false
- SpawnLocation349.Locked = true
- SpawnLocation349.TopSurface = Enum.SurfaceType.Smooth
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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