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- local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
- local Window = Blade Ball Script({
- Name = "Rayfield Example Window",
- LoadingTitle = "Rayfield Interface Suite",
- LoadingSubtitle = "by space123GoodPlayerBl",
- ConfigurationSaving = {
- Enabled = true,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "Welcome"
- },
- Discord = {
- Enabled = true,
- Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
- RememberJoins = true -- Set this to false to make them join the discord every time they load it up
- },
- KeySystem = true, -- Set this to true to use our key system
- KeySettings = {
- Title = "Please Get The Key. for cool exploits!",
- Subtitle = "Key System",
- Note = "No method of obtaining the key is provided",
- FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"https://pastebin.com/raw/4WinAwVi"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local MainTab = Window:CreateTab("Home", nil) -- Title, Image
- local MainSection = MainTab:CreateSection("Main")
- Rayfield:Notify({
- Title = "You Executed The Script!",
- Content = "Very Good Gui",
- Duration = 5,
- Image = nil,
- Actions = { -- Notification Buttons
- Ignore = {
- Name = "Okay!",
- Callback = function()
- print("The user tapped Okay!")
- end
- },
- },
- })
- local Button = MainTab:CreateButton({
- Name = "Infinite Jump",
- Callback = function()
- -- by isaraw8912
- -- Press [R] to turn off and to turn on
- _G.infinjump = true
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- Mouse.KeyDown:connect(function(k)
- if _G.infinjump then
- if k:byte() == 32 then
- Humanoid = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
- Humanoid:ChangeState("Jumping")
- wait(0.1)
- Humanoid:ChangeState("Seated")
- end
- end
- end)
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- Mouse.KeyDown:connect(function(k)
- k = k:lower()
- if k == "r" then
- if _G.infinjump == true then
- _G.infinjump = false
- else
- _G.infinjump = true
- end
- end
- end) -- The function that takes place when the button is pressed
- end,
- })
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