BabblingBike

Ignite Bleed Hammer Leveling Loot Filter

Mar 23rd, 2025
756
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 23.15 KB | None | 0 0
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <ItemFilter xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
  3. <name>Sentinel Ignite Bleed Hammers 1.2</name>
  4. <filterIcon>2</filterIcon>
  5. <filterIconColor>12</filterIconColor>
  6. <description />
  7. <lastModifiedInVersion>1.1.7.17</lastModifiedInVersion>
  8. <lootFilterVersion>2</lootFilterVersion>
  9. <rules>
  10. <Rule>
  11. <type>HIDE</type>
  12. <conditions>
  13. <Condition i:type="RarityCondition">
  14. <rarity>NORMAL</rarity>
  15. <advanced>false</advanced>
  16. <requiredLegendaryPotential>0</requiredLegendaryPotential>
  17. <requiredWeaversWill>5</requiredWeaversWill>
  18. </Condition>
  19. </conditions>
  20. <color>0</color>
  21. <isEnabled>true</isEnabled>
  22. <levelDependent>false</levelDependent>
  23. <minLvl>0</minLvl>
  24. <maxLvl>0</maxLvl>
  25. <emphasized>false</emphasized>
  26. <nameOverride />
  27. </Rule>
  28. <Rule>
  29. <type>HIDE</type>
  30. <conditions>
  31. <Condition i:type="RarityCondition">
  32. <rarity>NORMAL MAGIC</rarity>
  33. <advanced>false</advanced>
  34. <requiredLegendaryPotential>0</requiredLegendaryPotential>
  35. <requiredWeaversWill>5</requiredWeaversWill>
  36. </Condition>
  37. </conditions>
  38. <color>0</color>
  39. <isEnabled>true</isEnabled>
  40. <levelDependent>false</levelDependent>
  41. <minLvl>0</minLvl>
  42. <maxLvl>0</maxLvl>
  43. <emphasized>false</emphasized>
  44. <nameOverride />
  45. </Rule>
  46. <Rule>
  47. <type>HIDE</type>
  48. <conditions>
  49. <Condition i:type="RarityCondition">
  50. <rarity>NORMAL MAGIC RARE</rarity>
  51. <advanced>false</advanced>
  52. <requiredLegendaryPotential>0</requiredLegendaryPotential>
  53. <requiredWeaversWill>5</requiredWeaversWill>
  54. </Condition>
  55. </conditions>
  56. <color>0</color>
  57. <isEnabled>true</isEnabled>
  58. <levelDependent>false</levelDependent>
  59. <minLvl>0</minLvl>
  60. <maxLvl>0</maxLvl>
  61. <emphasized>false</emphasized>
  62. <nameOverride />
  63. </Rule>
  64. <Rule>
  65. <type>HIDE</type>
  66. <conditions>
  67. <Condition i:type="SubTypeCondition">
  68. <type>
  69. <EquipmentType>IDOL_3x1</EquipmentType>
  70. <EquipmentType>IDOL_1x3</EquipmentType>
  71. <EquipmentType>IDOL_4x1</EquipmentType>
  72. <EquipmentType>IDOL_1x4</EquipmentType>
  73. <EquipmentType>IDOL_2x2</EquipmentType>
  74. </type>
  75. <subTypes />
  76. </Condition>
  77. <Condition i:type="ClassCondition">
  78. <req>Primalist Mage Acolyte Rogue</req>
  79. </Condition>
  80. </conditions>
  81. <color>0</color>
  82. <isEnabled>true</isEnabled>
  83. <levelDependent>false</levelDependent>
  84. <minLvl>0</minLvl>
  85. <maxLvl>0</maxLvl>
  86. <emphasized>false</emphasized>
  87. <nameOverride />
  88. </Rule>
  89. <Rule>
  90. <type>SHOW</type>
  91. <conditions>
  92. <Condition i:type="AffixCondition">
  93. <affixes>
  94. <int>676</int>
  95. <int>677</int>
  96. <int>678</int>
  97. <int>679</int>
  98. <int>673</int>
  99. <int>674</int>
  100. <int>675</int>
  101. <int>710</int>
  102. <int>711</int>
  103. <int>712</int>
  104. <int>713</int>
  105. <int>714</int>
  106. </affixes>
  107. <comparsion>ANY</comparsion>
  108. <comparsionValue>0</comparsionValue>
  109. <minOnTheSameItem>1</minOnTheSameItem>
  110. <combinedComparsion>ANY</combinedComparsion>
  111. <combinedComparsionValue>1</combinedComparsionValue>
  112. <advanced>false</advanced>
  113. </Condition>
  114. </conditions>
  115. <color>0</color>
  116. <isEnabled>true</isEnabled>
  117. <levelDependent>false</levelDependent>
  118. <minLvl>0</minLvl>
  119. <maxLvl>0</maxLvl>
  120. <emphasized>false</emphasized>
  121. <nameOverride>Experimental Affix</nameOverride>
  122. </Rule>
  123. <Rule>
  124. <type>SHOW</type>
  125. <conditions>
  126. <Condition i:type="SubTypeCondition">
  127. <type>
  128. <EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
  129. <EquipmentType>IDOL_1x1_LAGON</EquipmentType>
  130. <EquipmentType>IDOL_2x1</EquipmentType>
  131. <EquipmentType>IDOL_1x2</EquipmentType>
  132. <EquipmentType>IDOL_3x1</EquipmentType>
  133. <EquipmentType>IDOL_1x3</EquipmentType>
  134. <EquipmentType>IDOL_4x1</EquipmentType>
  135. <EquipmentType>IDOL_1x4</EquipmentType>
  136. <EquipmentType>IDOL_2x2</EquipmentType>
  137. </type>
  138. <subTypes />
  139. </Condition>
  140. <Condition i:type="RarityCondition">
  141. <rarity>UNIQUE</rarity>
  142. <advanced>false</advanced>
  143. <requiredLegendaryPotential>0</requiredLegendaryPotential>
  144. <requiredWeaversWill>5</requiredWeaversWill>
  145. </Condition>
  146. </conditions>
  147. <color>0</color>
  148. <isEnabled>true</isEnabled>
  149. <levelDependent>false</levelDependent>
  150. <minLvl>0</minLvl>
  151. <maxLvl>0</maxLvl>
  152. <emphasized>false</emphasized>
  153. <nameOverride />
  154. </Rule>
  155. <Rule>
  156. <type>HIGHLIGHT</type>
  157. <conditions>
  158. <Condition i:type="AffixCondition">
  159. <affixes>
  160. <int>507</int>
  161. <int>87</int>
  162. </affixes>
  163. <comparsion>ANY</comparsion>
  164. <comparsionValue>0</comparsionValue>
  165. <minOnTheSameItem>1</minOnTheSameItem>
  166. <combinedComparsion>ANY</combinedComparsion>
  167. <combinedComparsionValue>1</combinedComparsionValue>
  168. <advanced>false</advanced>
  169. </Condition>
  170. <Condition i:type="SubTypeCondition">
  171. <type>
  172. <EquipmentType>RING</EquipmentType>
  173. </type>
  174. <subTypes />
  175. </Condition>
  176. </conditions>
  177. <color>14</color>
  178. <isEnabled>true</isEnabled>
  179. <levelDependent>false</levelDependent>
  180. <minLvl>0</minLvl>
  181. <maxLvl>0</maxLvl>
  182. <emphasized>true</emphasized>
  183. <nameOverride>Early Throwing Ring</nameOverride>
  184. </Rule>
  185. <Rule>
  186. <type>HIGHLIGHT</type>
  187. <conditions>
  188. <Condition i:type="SubTypeCondition">
  189. <type>
  190. <EquipmentType>ONE_HANDED_AXE</EquipmentType>
  191. </type>
  192. <subTypes>
  193. <int>2</int>
  194. <int>3</int>
  195. </subTypes>
  196. </Condition>
  197. <Condition i:type="AffixCondition">
  198. <affixes>
  199. <int>68</int>
  200. </affixes>
  201. <comparsion>ANY</comparsion>
  202. <comparsionValue>0</comparsionValue>
  203. <minOnTheSameItem>1</minOnTheSameItem>
  204. <combinedComparsion>ANY</combinedComparsion>
  205. <combinedComparsionValue>1</combinedComparsionValue>
  206. <advanced>false</advanced>
  207. </Condition>
  208. </conditions>
  209. <color>14</color>
  210. <isEnabled>true</isEnabled>
  211. <levelDependent>false</levelDependent>
  212. <minLvl>0</minLvl>
  213. <maxLvl>0</maxLvl>
  214. <emphasized>true</emphasized>
  215. <nameOverride>Early Leveling Bleed Axe</nameOverride>
  216. </Rule>
  217. <Rule>
  218. <type>HIGHLIGHT</type>
  219. <conditions>
  220. <Condition i:type="AffixCondition">
  221. <affixes>
  222. <int>55</int>
  223. </affixes>
  224. <comparsion>ANY</comparsion>
  225. <comparsionValue>0</comparsionValue>
  226. <minOnTheSameItem>1</minOnTheSameItem>
  227. <combinedComparsion>ANY</combinedComparsion>
  228. <combinedComparsionValue>1</combinedComparsionValue>
  229. <advanced>false</advanced>
  230. </Condition>
  231. <Condition i:type="SubTypeCondition">
  232. <type>
  233. <EquipmentType>AMULET</EquipmentType>
  234. </type>
  235. <subTypes />
  236. </Condition>
  237. </conditions>
  238. <color>14</color>
  239. <isEnabled>true</isEnabled>
  240. <levelDependent>false</levelDependent>
  241. <minLvl>0</minLvl>
  242. <maxLvl>0</maxLvl>
  243. <emphasized>true</emphasized>
  244. <nameOverride>Early Ignite Amulet</nameOverride>
  245. </Rule>
  246. <Rule>
  247. <type>HIGHLIGHT</type>
  248. <conditions>
  249. <Condition i:type="SubTypeCondition">
  250. <type>
  251. <EquipmentType>ONE_HANDED_AXE</EquipmentType>
  252. <EquipmentType>ONE_HANDED_SWORD</EquipmentType>
  253. </type>
  254. <subTypes />
  255. </Condition>
  256. <Condition i:type="AffixCondition">
  257. <affixes>
  258. <int>55</int>
  259. </affixes>
  260. <comparsion>ANY</comparsion>
  261. <comparsionValue>0</comparsionValue>
  262. <minOnTheSameItem>1</minOnTheSameItem>
  263. <combinedComparsion>ANY</combinedComparsion>
  264. <combinedComparsionValue>1</combinedComparsionValue>
  265. <advanced>false</advanced>
  266. </Condition>
  267. </conditions>
  268. <color>14</color>
  269. <isEnabled>true</isEnabled>
  270. <levelDependent>false</levelDependent>
  271. <minLvl>0</minLvl>
  272. <maxLvl>0</maxLvl>
  273. <emphasized>true</emphasized>
  274. <nameOverride>Early Ignite Weapon</nameOverride>
  275. </Rule>
  276. <Rule>
  277. <type>HIGHLIGHT</type>
  278. <conditions>
  279. <Condition i:type="AffixCondition">
  280. <affixes>
  281. <int>52</int>
  282. </affixes>
  283. <comparsion>ANY</comparsion>
  284. <comparsionValue>0</comparsionValue>
  285. <minOnTheSameItem>1</minOnTheSameItem>
  286. <combinedComparsion>ANY</combinedComparsion>
  287. <combinedComparsionValue>1</combinedComparsionValue>
  288. <advanced>false</advanced>
  289. </Condition>
  290. </conditions>
  291. <color>2</color>
  292. <isEnabled>true</isEnabled>
  293. <levelDependent>false</levelDependent>
  294. <minLvl>0</minLvl>
  295. <maxLvl>0</maxLvl>
  296. <emphasized>true</emphasized>
  297. <nameOverride>% Health Shatter</nameOverride>
  298. </Rule>
  299. <Rule>
  300. <type>HIGHLIGHT</type>
  301. <conditions>
  302. <Condition i:type="AffixCondition">
  303. <affixes>
  304. <int>36</int>
  305. </affixes>
  306. <comparsion>ANY</comparsion>
  307. <comparsionValue>0</comparsionValue>
  308. <minOnTheSameItem>1</minOnTheSameItem>
  309. <combinedComparsion>ANY</combinedComparsion>
  310. <combinedComparsionValue>1</combinedComparsionValue>
  311. <advanced>false</advanced>
  312. </Condition>
  313. </conditions>
  314. <color>2</color>
  315. <isEnabled>true</isEnabled>
  316. <levelDependent>false</levelDependent>
  317. <minLvl>0</minLvl>
  318. <maxLvl>0</maxLvl>
  319. <emphasized>true</emphasized>
  320. <nameOverride>Hybrid Health Shatter</nameOverride>
  321. </Rule>
  322. <Rule>
  323. <type>HIGHLIGHT</type>
  324. <conditions>
  325. <Condition i:type="AffixCondition">
  326. <affixes>
  327. <int>87</int>
  328. </affixes>
  329. <comparsion>MORE_OR_EQUAL</comparsion>
  330. <comparsionValue>2</comparsionValue>
  331. <minOnTheSameItem>1</minOnTheSameItem>
  332. <combinedComparsion>ANY</combinedComparsion>
  333. <combinedComparsionValue>2</combinedComparsionValue>
  334. <advanced>true</advanced>
  335. </Condition>
  336. </conditions>
  337. <color>5</color>
  338. <isEnabled>true</isEnabled>
  339. <levelDependent>false</levelDependent>
  340. <minLvl>0</minLvl>
  341. <maxLvl>0</maxLvl>
  342. <emphasized>true</emphasized>
  343. <nameOverride>Throwing ATK Speed Shatter</nameOverride>
  344. </Rule>
  345. <Rule>
  346. <type>HIGHLIGHT</type>
  347. <conditions>
  348. <Condition i:type="AffixCondition">
  349. <affixes>
  350. <int>507</int>
  351. </affixes>
  352. <comparsion>MORE_OR_EQUAL</comparsion>
  353. <comparsionValue>2</comparsionValue>
  354. <minOnTheSameItem>1</minOnTheSameItem>
  355. <combinedComparsion>ANY</combinedComparsion>
  356. <combinedComparsionValue>2</combinedComparsionValue>
  357. <advanced>true</advanced>
  358. </Condition>
  359. </conditions>
  360. <color>5</color>
  361. <isEnabled>true</isEnabled>
  362. <levelDependent>false</levelDependent>
  363. <minLvl>0</minLvl>
  364. <maxLvl>0</maxLvl>
  365. <emphasized>true</emphasized>
  366. <nameOverride>Throwing - Mana Shatter</nameOverride>
  367. </Rule>
  368. <Rule>
  369. <type>HIGHLIGHT</type>
  370. <conditions>
  371. <Condition i:type="AffixCondition">
  372. <affixes>
  373. <int>68</int>
  374. </affixes>
  375. <comparsion>MORE_OR_EQUAL</comparsion>
  376. <comparsionValue>2</comparsionValue>
  377. <minOnTheSameItem>1</minOnTheSameItem>
  378. <combinedComparsion>ANY</combinedComparsion>
  379. <combinedComparsionValue>2</combinedComparsionValue>
  380. <advanced>true</advanced>
  381. </Condition>
  382. </conditions>
  383. <color>5</color>
  384. <isEnabled>true</isEnabled>
  385. <levelDependent>false</levelDependent>
  386. <minLvl>0</minLvl>
  387. <maxLvl>0</maxLvl>
  388. <emphasized>true</emphasized>
  389. <nameOverride>Bleed Chance Shatter</nameOverride>
  390. </Rule>
  391. <Rule>
  392. <type>HIGHLIGHT</type>
  393. <conditions>
  394. <Condition i:type="AffixCondition">
  395. <affixes>
  396. <int>358</int>
  397. <int>359</int>
  398. <int>363</int>
  399. <int>364</int>
  400. <int>365</int>
  401. <int>366</int>
  402. <int>367</int>
  403. <int>368</int>
  404. <int>369</int>
  405. <int>370</int>
  406. <int>371</int>
  407. <int>372</int>
  408. <int>373</int>
  409. <int>374</int>
  410. <int>375</int>
  411. <int>376</int>
  412. <int>377</int>
  413. <int>378</int>
  414. <int>379</int>
  415. <int>380</int>
  416. <int>655</int>
  417. <int>656</int>
  418. <int>360</int>
  419. <int>361</int>
  420. <int>362</int>
  421. <int>560</int>
  422. <int>561</int>
  423. <int>562</int>
  424. <int>563</int>
  425. <int>564</int>
  426. <int>565</int>
  427. <int>566</int>
  428. <int>567</int>
  429. <int>568</int>
  430. <int>569</int>
  431. <int>570</int>
  432. <int>588</int>
  433. <int>589</int>
  434. <int>592</int>
  435. <int>596</int>
  436. <int>600</int>
  437. <int>601</int>
  438. <int>603</int>
  439. <int>604</int>
  440. <int>605</int>
  441. <int>631</int>
  442. <int>639</int>
  443. <int>652</int>
  444. <int>653</int>
  445. <int>654</int>
  446. <int>726</int>
  447. </affixes>
  448. <comparsion>MORE_OR_EQUAL</comparsion>
  449. <comparsionValue>3</comparsionValue>
  450. <minOnTheSameItem>1</minOnTheSameItem>
  451. <combinedComparsion>ANY</combinedComparsion>
  452. <combinedComparsionValue>3</combinedComparsionValue>
  453. <advanced>true</advanced>
  454. </Condition>
  455. </conditions>
  456. <color>5</color>
  457. <isEnabled>true</isEnabled>
  458. <levelDependent>false</levelDependent>
  459. <minLvl>0</minLvl>
  460. <maxLvl>0</maxLvl>
  461. <emphasized>true</emphasized>
  462. <nameOverride>Class Affix Shatter</nameOverride>
  463. </Rule>
  464. <Rule>
  465. <type>HIGHLIGHT</type>
  466. <conditions>
  467. <Condition i:type="AffixCondition">
  468. <affixes>
  469. <int>501</int>
  470. <int>505</int>
  471. <int>87</int>
  472. <int>507</int>
  473. <int>6</int>
  474. <int>25</int>
  475. <int>52</int>
  476. <int>36</int>
  477. <int>3</int>
  478. <int>29</int>
  479. <int>28</int>
  480. <int>68</int>
  481. <int>55</int>
  482. <int>603</int>
  483. <int>653</int>
  484. <int>564</int>
  485. <int>426</int>
  486. </affixes>
  487. <comparsion>MORE_OR_EQUAL</comparsion>
  488. <comparsionValue>6</comparsionValue>
  489. <minOnTheSameItem>1</minOnTheSameItem>
  490. <combinedComparsion>ANY</combinedComparsion>
  491. <combinedComparsionValue>6</combinedComparsionValue>
  492. <advanced>true</advanced>
  493. </Condition>
  494. </conditions>
  495. <color>9</color>
  496. <isEnabled>true</isEnabled>
  497. <levelDependent>false</levelDependent>
  498. <minLvl>0</minLvl>
  499. <maxLvl>0</maxLvl>
  500. <emphasized>true</emphasized>
  501. <nameOverride>T6</nameOverride>
  502. </Rule>
  503. <Rule>
  504. <type>HIGHLIGHT</type>
  505. <conditions>
  506. <Condition i:type="AffixCondition">
  507. <affixes>
  508. <int>501</int>
  509. <int>505</int>
  510. <int>87</int>
  511. <int>507</int>
  512. <int>6</int>
  513. <int>25</int>
  514. <int>52</int>
  515. <int>36</int>
  516. <int>3</int>
  517. <int>29</int>
  518. <int>28</int>
  519. <int>68</int>
  520. <int>55</int>
  521. <int>603</int>
  522. <int>653</int>
  523. <int>564</int>
  524. <int>426</int>
  525. </affixes>
  526. <comparsion>MORE_OR_EQUAL</comparsion>
  527. <comparsionValue>7</comparsionValue>
  528. <minOnTheSameItem>1</minOnTheSameItem>
  529. <combinedComparsion>ANY</combinedComparsion>
  530. <combinedComparsionValue>7</combinedComparsionValue>
  531. <advanced>true</advanced>
  532. </Condition>
  533. </conditions>
  534. <color>7</color>
  535. <isEnabled>true</isEnabled>
  536. <levelDependent>false</levelDependent>
  537. <minLvl>0</minLvl>
  538. <maxLvl>0</maxLvl>
  539. <emphasized>true</emphasized>
  540. <nameOverride>T7</nameOverride>
  541. </Rule>
  542. <Rule>
  543. <type>HIGHLIGHT</type>
  544. <conditions>
  545. <Condition i:type="SubTypeCondition">
  546. <type>
  547. <EquipmentType>IDOL_1x3</EquipmentType>
  548. </type>
  549. <subTypes>
  550. <int>2</int>
  551. </subTypes>
  552. </Condition>
  553. <Condition i:type="AffixCondition">
  554. <affixes>
  555. <int>128</int>
  556. </affixes>
  557. <comparsion>ANY</comparsion>
  558. <comparsionValue>0</comparsionValue>
  559. <minOnTheSameItem>1</minOnTheSameItem>
  560. <combinedComparsion>ANY</combinedComparsion>
  561. <combinedComparsionValue>1</combinedComparsionValue>
  562. <advanced>false</advanced>
  563. </Condition>
  564. </conditions>
  565. <color>2</color>
  566. <isEnabled>true</isEnabled>
  567. <levelDependent>false</levelDependent>
  568. <minLvl>0</minLvl>
  569. <maxLvl>0</maxLvl>
  570. <emphasized>true</emphasized>
  571. <nameOverride />
  572. </Rule>
  573. <Rule>
  574. <type>HIGHLIGHT</type>
  575. <conditions>
  576. <Condition i:type="SubTypeCondition">
  577. <type>
  578. <EquipmentType>IDOL_1x3</EquipmentType>
  579. </type>
  580. <subTypes>
  581. <int>2</int>
  582. </subTypes>
  583. </Condition>
  584. <Condition i:type="AffixCondition">
  585. <affixes>
  586. <int>128</int>
  587. <int>193</int>
  588. </affixes>
  589. <comparsion>ANY</comparsion>
  590. <comparsionValue>0</comparsionValue>
  591. <minOnTheSameItem>2</minOnTheSameItem>
  592. <combinedComparsion>ANY</combinedComparsion>
  593. <combinedComparsionValue>1</combinedComparsionValue>
  594. <advanced>false</advanced>
  595. </Condition>
  596. </conditions>
  597. <color>14</color>
  598. <isEnabled>true</isEnabled>
  599. <levelDependent>false</levelDependent>
  600. <minLvl>0</minLvl>
  601. <maxLvl>0</maxLvl>
  602. <emphasized>true</emphasized>
  603. <nameOverride />
  604. </Rule>
  605. <Rule>
  606. <type>HIGHLIGHT</type>
  607. <conditions>
  608. <Condition i:type="AffixCondition">
  609. <affixes>
  610. <int>276</int>
  611. </affixes>
  612. <comparsion>ANY</comparsion>
  613. <comparsionValue>0</comparsionValue>
  614. <minOnTheSameItem>1</minOnTheSameItem>
  615. <combinedComparsion>ANY</combinedComparsion>
  616. <combinedComparsionValue>2</combinedComparsionValue>
  617. <advanced>false</advanced>
  618. </Condition>
  619. <Condition i:type="SubTypeCondition">
  620. <type>
  621. <EquipmentType>IDOL_2x2</EquipmentType>
  622. </type>
  623. <subTypes>
  624. <int>2</int>
  625. </subTypes>
  626. </Condition>
  627. </conditions>
  628. <color>2</color>
  629. <isEnabled>true</isEnabled>
  630. <levelDependent>false</levelDependent>
  631. <minLvl>0</minLvl>
  632. <maxLvl>0</maxLvl>
  633. <emphasized>true</emphasized>
  634. <nameOverride />
  635. </Rule>
  636. <Rule>
  637. <type>HIGHLIGHT</type>
  638. <conditions>
  639. <Condition i:type="AffixCondition">
  640. <affixes>
  641. <int>276</int>
  642. <int>197</int>
  643. </affixes>
  644. <comparsion>ANY</comparsion>
  645. <comparsionValue>0</comparsionValue>
  646. <minOnTheSameItem>2</minOnTheSameItem>
  647. <combinedComparsion>ANY</combinedComparsion>
  648. <combinedComparsionValue>2</combinedComparsionValue>
  649. <advanced>false</advanced>
  650. </Condition>
  651. <Condition i:type="SubTypeCondition">
  652. <type>
  653. <EquipmentType>IDOL_2x2</EquipmentType>
  654. </type>
  655. <subTypes>
  656. <int>2</int>
  657. </subTypes>
  658. </Condition>
  659. </conditions>
  660. <color>14</color>
  661. <isEnabled>true</isEnabled>
  662. <levelDependent>false</levelDependent>
  663. <minLvl>0</minLvl>
  664. <maxLvl>0</maxLvl>
  665. <emphasized>true</emphasized>
  666. <nameOverride />
  667. </Rule>
  668. <Rule>
  669. <type>HIGHLIGHT</type>
  670. <conditions>
  671. <Condition i:type="SubTypeCondition">
  672. <type>
  673. <EquipmentType>ONE_HANDED_AXE</EquipmentType>
  674. </type>
  675. <subTypes>
  676. <int>11</int>
  677. </subTypes>
  678. </Condition>
  679. <Condition i:type="AffixCondition">
  680. <affixes>
  681. <int>68</int>
  682. </affixes>
  683. <comparsion>ANY</comparsion>
  684. <comparsionValue>2</comparsionValue>
  685. <minOnTheSameItem>1</minOnTheSameItem>
  686. <combinedComparsion>ANY</combinedComparsion>
  687. <combinedComparsionValue>2</combinedComparsionValue>
  688. <advanced>true</advanced>
  689. </Condition>
  690. </conditions>
  691. <color>14</color>
  692. <isEnabled>true</isEnabled>
  693. <levelDependent>false</levelDependent>
  694. <minLvl>0</minLvl>
  695. <maxLvl>0</maxLvl>
  696. <emphasized>true</emphasized>
  697. <nameOverride />
  698. </Rule>
  699. <Rule>
  700. <type>HIGHLIGHT</type>
  701. <conditions>
  702. <Condition i:type="SubTypeCondition">
  703. <type>
  704. <EquipmentType>ONE_HANDED_AXE</EquipmentType>
  705. </type>
  706. <subTypes />
  707. </Condition>
  708. <Condition i:type="AffixCondition">
  709. <affixes>
  710. <int>68</int>
  711. </affixes>
  712. <comparsion>MORE_OR_EQUAL</comparsion>
  713. <comparsionValue>6</comparsionValue>
  714. <minOnTheSameItem>1</minOnTheSameItem>
  715. <combinedComparsion>ANY</combinedComparsion>
  716. <combinedComparsionValue>6</combinedComparsionValue>
  717. <advanced>true</advanced>
  718. </Condition>
  719. </conditions>
  720. <color>14</color>
  721. <isEnabled>true</isEnabled>
  722. <levelDependent>false</levelDependent>
  723. <minLvl>0</minLvl>
  724. <maxLvl>0</maxLvl>
  725. <emphasized>true</emphasized>
  726. <nameOverride />
  727. </Rule>
  728. </rules>
  729. </ItemFilter>
Advertisement
Add Comment
Please, Sign In to add comment