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  1. else if(type == 12)//ќчки
  2. {
  3. switch (skinid)
  4. {
  5. case 1: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.102998,0.030999,-0.001001, 0.000000,90.000000,90.500007, 1.000000,1.058000,1.000000);
  6. case 2: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.092998,0.039999,-0.001001, 0.000000,90.000000,90.500007, 1.000000,1.058000,1.000000);
  7. case 3: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.104998,0.044999,-0.000001, 0.000000,90.000000,90.500007, 1.000000,1.099000,1.080000);
  8. case 4: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.128998,0.026999,-0.001000, 76.200012,73.100074,15.000033, 1.000000,1.130000,1.080000);
  9. case 5: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.128998,0.037999,-0.005000, 138.500000,87.300071,-47.999965, 1.000000,1.217000,1.080000);
  10. case 6: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.105997,0.029999,-0.000000, 138.500000,87.300071,-47.999965, 1.000000,1.017000,1.080000);
  11. case 7: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.098997,0.054999,-0.007000, 138.500000,87.300071,-47.999965, 1.000000,1.134000,1.080000);
  12. case 8: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088997,0.040999,-0.003000, 138.500000,87.300071,-47.999965, 1.000000,1.134000,1.080000);
  13. case 9: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.066997,0.034999,-0.001000, 138.500000,87.300071,-47.999965, 1.000000,1.134000,1.080000);
  14. case 10: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.081997,0.039999,-0.001000, 138.500000,87.300071,-47.999965, 1.000000,1.134000,1.080000);
  15. case 11: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.076998,0.039999,0.000999, 138.500000,87.300071,-47.999965, 1.000000,1.134000,1.080000);
  16. case 12: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.076998,0.035999,0.001999, 138.500000,87.300071,-47.999965, 1.000000,1.134000,1.080000);
  17. case 13: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.082998,0.031999,-0.001000, 138.500000,87.300071,-47.999965, 1.000000,1.134000,1.080000);
  18. case 14: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.094998,0.056999,-0.001000, 138.500000,87.300071,-47.999965, 1.000000,1.166000,1.080000);
  19. case 15: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.079998,0.019999,-0.002000, 138.500000,87.300071,-47.999965, 1.000000,1.166000,1.080000);
  20. case 17: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.098998,0.035999,0.000999, 138.500000,87.300071,-47.999965, 1.000000,1.166000,1.080000);
  21. case 19: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.081998,0.035999,-0.003000, 138.500000,87.300071,-47.999965, 1.000000,1.166000,1.080000);
  22. case 20: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.102998,0.030999,-0.003000, 138.500000,87.300071,-47.999965, 1.000000,1.166000,1.080000);
  23. case 21: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.093998,0.047999,-0.003000, 138.500000,87.300071,-47.999965, 1.000000,1.166000,1.080000);
  24. case 22: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.093998,0.047999,-0.007000, 138.500000,87.300071,-47.999965, 1.000000,1.166000,1.080000);
  25. case 23: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.102998,0.047999,-0.007000, 138.500000,87.300071,-47.999965, 1.000000,1.166000,1.080000);
  26. case 24: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.037999,-0.000000, 138.500000,87.300071,-47.999965, 1.000000,1.085000,1.080000);
  27. case 25: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.034999,0.000999, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  28. case 26: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086998,0.036999,-0.003000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  29. case 27: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.096998,0.036999,-0.003000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  30. case 28: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.096998,0.046999,-0.006000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  31. case 29: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.051999,-0.000000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  32. case 31: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.052999,-0.004000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  33. case 39: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.080998,0.034999,-0.005000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  34. case 40: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.071998,0.030999,-0.001000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  35. case 41: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.079998,0.042999,-0.001000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  36. case 42: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.036999,-0.002000, 138.500000,87.300071,-47.999965, 1.000000,1.145000,1.080000);
  37. case 44: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088998,0.041999,-0.002000, 138.500000,87.300071,-47.999965, 1.000000,1.029000,1.027000);
  38. case 46: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.095998,0.059999,-0.001000, 138.500000,87.300071,-47.999965, 1.000000,1.155000,1.027000);
  39. case 49: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.093998,0.035999,-0.004000, 138.500000,87.300071,-47.999965, 1.000000,1.155000,1.027000);
  40. case 50: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.105998,0.012999,-0.008000, 138.500000,87.300071,-47.999965, 1.000000,1.155000,1.027000);
  41. case 54: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.085998,0.052999,-0.000000, 138.500000,87.300071,-47.999965, 1.000000,1.155000,1.027000);
  42. case 58: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.092998,0.028999,-0.002000, 138.500000,87.300071,-47.999965, 1.000000,0.994000,1.027000);
  43. case 59: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.092998,0.036999,-0.001000, 138.500000,87.300071,-47.999965, 1.000000,1.100000,1.027000);
  44. case 60: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.092998,0.050999,-0.005000, 138.500000,87.300071,-47.999965, 1.000000,1.130000,1.027000);
  45. case 61: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087998,0.048999,-0.004000, 138.500000,87.300071,-47.999965, 0.880000,0.993001,1.027000);
  46. case 66: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.097998,0.041999,-0.001000, 138.500000,87.300071,-47.999965, 0.880000,1.076001,1.027000);
  47. case 67: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.097998,0.041999,-0.000000, 138.500000,87.300071,-47.999965, 0.880000,1.076001,1.027000);
  48. case 68: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.051999,-0.002000, 138.500000,87.300071,-47.999965, 0.880000,1.076001,1.027000);
  49. case 69: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.070998,0.048999,-0.002000, 138.500000,87.300071,-47.999965, 0.880000,1.076001,1.027000);
  50. case 70: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.055999,0.005999, 138.500000,87.300071,-47.999965, 0.880000,1.076001,1.027000);
  51. case 71: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.033999,-0.000000, 138.500000,87.300071,-47.999965, 0.880000,1.076001,1.027000);
  52. case 72: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.053999,-0.001000, 138.500000,87.300071,-47.999965, 0.880000,1.076001,1.027000);
  53. case 73: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.045999,-0.001000, 138.500000,87.300071,-47.999965, 0.880000,1.076001,1.027000);
  54. case 76: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.072998,0.041999,-0.001000, 138.500000,87.300071,-47.999965, 0.880000,1.127000,1.027000);
  55. case 78: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.114998,0.023999,0.007999, -121.799896,96.400039,-147.299835, 0.880000,0.983000,1.027000);
  56. case 79: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.094998,0.036999,0.009999, -121.799896,96.400039,-147.299835, 0.880000,0.983000,1.027000);
  57. case 83: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088998,0.042999,-0.000000, -121.799896,96.400039,-147.299835, 0.880000,0.983000,1.027000);
  58. case 90: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.076998,0.046999,-0.000000, -121.799896,96.400039,-147.299835, 0.880000,1.069000,1.027000);
  59. case 91: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.071998,0.040999,-0.000000, -121.799896,96.400039,-147.299835, 0.880000,1.069000,1.027000);
  60. case 93: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.071998,0.051999,-0.001000, -121.799896,96.400039,-147.299835, 0.880000,1.139000,1.027000);
  61. case 94: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.045998,0.024999,-0.000000, -121.599906,96.400039,-147.299835, 0.880000,0.950000,1.027000);
  62. case 95: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.084998,0.013999,-0.000000, -121.599906,96.400039,-147.299835, 0.880000,0.982000,1.027000);
  63. case 96: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.106998,0.041999,0.000999, -121.599906,96.400039,-147.299835, 0.880000,1.019000,1.027000);
  64. case 97: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.060998,0.040999,0.000999, -121.599906,96.400039,-147.299835, 0.880000,1.019000,1.027000);
  65. case 98: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.094998,0.068999,-0.000000, -121.599906,96.400039,-147.299835, 0.880000,1.069000,1.027000);
  66. case 101: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.042999,0.000999, -121.599906,96.400039,-147.299835, 0.880000,1.069000,1.027000);
  67. case 102: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.056999,-0.001000, -121.599906,96.400039,-147.299835, 0.880000,1.069000,1.027000);
  68. case 103: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.050999,-0.000000, -121.599906,96.400039,-147.299835, 0.880000,1.116000,1.027000);
  69. case 105: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.050999,-0.000000, -121.599906,96.400039,-147.299835, 0.880000,1.150000,1.027000);
  70. case 106: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.098998,0.050999,-0.003000, -121.599906,96.400039,-147.299835, 0.880000,1.150000,1.027000);
  71. case 107: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.100998,0.039999,-0.003000, -121.599906,96.400039,-147.299835, 1.020000,1.150000,1.027000);
  72. case 108: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.085998,0.037999,0.002999, -121.599906,96.400039,-147.299835, 1.020000,1.150000,1.027000);
  73. case 109: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.085998,0.044999,-0.004000, -121.599906,96.400039,-147.299835, 1.020000,1.147000,1.027000);
  74. case 110: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.085998,0.044999,-0.004000, -121.599906,96.400039,-147.299835, 1.020000,1.126000,1.027000);
  75. case 111: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.108998,0.029999,-0.003000, -92.899909,88.200088,-176.599822, 1.020000,1.079000,1.027000);
  76. case 112: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.095998,0.027999,-0.003000, -92.899909,88.200088,-176.599822, 0.904000,0.976999,1.027000);
  77. case 113: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.109998,0.051999,-0.001000, -92.899909,88.200088,-176.599822, 0.904000,1.115000,1.027000);
  78. case 117: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.085998,0.050999,-0.001000, -92.899909,90.100112,-176.599822, 0.904000,1.115000,1.027000);
  79. case 118: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.085998,0.050999,-0.001000, -92.899909,90.100112,-176.599822, 0.904000,1.115000,1.027000);
  80. case 119: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.044999,-0.001000, -92.899909,94.700088,-176.599822, 0.904000,1.115000,1.027000);
  81. case 120: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.040999,0.001999, -92.899909,92.700088,-176.599822, 0.904000,1.115000,1.027000);
  82. case 121: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.029999,0.001999, -92.899909,100.800102,-176.599822, 1.055000,1.279000,1.162999);
  83. case 122: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088998,0.029999,0.001999, -92.899909,100.800102,-176.599822, 1.055000,1.122000,1.093999);
  84. case 124: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.101998,0.033999,-0.002001, -92.899909,96.000068,-176.599822, 1.055000,1.122000,1.093999);
  85. case 125: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.033999,-0.002001, -92.899909,92.200057,-174.999862, 1.025000,1.062000,1.093999);
  86. case 126: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090998,0.033999,-0.000001, -92.899909,92.200057,-175.999877, 1.025000,1.062000,1.093999);
  87. case 127: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.101998,0.041999,-0.001001, -92.899909,92.200057,-175.999877, 1.025000,1.062000,1.093999);
  88. case 128: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.101998,0.047999,-0.003000, -92.899909,92.200057,-175.999877, 1.025000,1.062000,1.093999);
  89. case 134: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.082998,0.029999,0.001999, -92.899909,103.300056,-179.899917, 0.871000,1.031000,1.093999);
  90. case 135: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.071998,0.037999,-0.002000, -92.899909,103.300056,-174.699890, 0.871000,1.031000,1.093999);
  91. case 136: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086998,0.025999,-0.002000, -92.899909,103.300056,-173.099945, 0.871000,1.031000,1.093999);
  92. case 142: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086998,0.049999,-0.005001, -92.899909,103.300056,-176.499954, 0.871000,1.085999,1.093999);
  93. case 147: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086998,0.031999,0.005999, -92.899909,103.300056,-176.499954, 0.871000,1.085999,1.093999);
  94. case 148: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.060998,0.045999,0.003999, -92.899909,97.400032,-176.499954, 0.871000,1.085999,1.093999);
  95. case 150: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.066998,0.043999,0.002999, -92.899909,97.400032,-176.499954, 0.871000,1.085999,1.093999);
  96. case 153: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.077998,0.023999,0.007999, -92.899909,105.900032,-176.499954, 0.871000,1.085999,1.093999);
  97. case 154: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.058998,0.040999,-0.002001, -92.899909,96.300025,-176.099960, 0.871000,1.085999,1.093999);
  98. case 155: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087998,0.052999,-0.005001, -92.899909,96.300025,-177.899948, 0.871000,1.085999,1.093999);
  99. case 160: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.100998,0.028999,-0.001000, -92.899909,96.300025,-177.899948, 0.871000,1.085999,1.093999);
  100. case 163: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.096998,0.030999,-0.001000, -92.899909,97.100036,-177.899948, 0.871000,1.085999,1.093999);
  101. case 164: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.096998,0.035999,-0.001000, -92.899909,97.100036,-177.899948, 0.871000,1.085999,1.093999);
  102. case 165: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.075998,0.046999,-0.000001, -92.899909,97.100036,-174.299972, 0.871000,1.085999,1.093999);
  103. case 166: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.074998,0.043999,-0.000001, -92.899909,97.100036,-175.899978, 0.871000,1.085999,1.093999);
  104. case 169: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.067998,0.040999,-0.000001, -92.899909,97.100036,-175.899978, 0.871000,1.085999,1.093999);
  105. case 170: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.053999,-0.005001, -92.899909,92.100044,-175.899978, 0.871000,1.069999,1.093999);
  106. case 171: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.042999,-0.001000, -92.899909,92.100044,-175.899978, 0.871000,1.116999,1.093999);
  107. case 172: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.067998,0.044999,0.001999, -92.899909,92.100044,-175.899978, 0.871000,1.116999,1.093999);
  108. case 176: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.095998,0.047999,-0.005001, -92.899909,92.100044,-175.899978, 0.980000,1.186999,1.093999);
  109. case 177: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.095998,0.041999,-0.007001, -92.899909,92.100044,-175.899978, 0.980000,1.186999,1.093999);
  110. case 179: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.095998,0.043999,-0.005001, -92.899909,92.100044,-175.899978, 0.980000,1.186999,1.093999);
  111. case 180: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.099998,0.043999,-0.005001, -92.899909,92.100044,-175.899978, 0.980000,1.186999,1.093999);
  112. case 181: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.122998,0.036999,-0.003000, -92.899909,92.100044,-175.899978, 0.980000,1.043999,1.093999);
  113. case 182: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.079998,0.033999,-0.003000, -92.899909,92.100044,-175.899978, 0.980000,1.043999,1.093999);
  114. case 183: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.093998,0.028999,-0.003000, -92.899909,92.100044,-175.899978, 0.980000,1.043999,1.093999);
  115. case 184: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.050999,-0.006001, -92.899909,92.100044,-175.899978, 0.980000,1.078999,1.093999);
  116. case 186: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.034999,0.000999, -92.899909,92.100044,-176.700012, 0.980000,1.078999,1.093999);
  117. case 187: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.075998,0.023999,0.004999, -92.899909,105.300056,-176.700012, 0.980000,1.119999,1.093999);
  118. case 188: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088998,0.034999,-0.000001, -92.899909,105.300056,-173.700042, 0.980000,1.119999,1.093999);
  119. case 189: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.092998,0.033999,0.000999, -92.899909,92.900062,-173.700042, 0.980000,1.119999,1.093999);
  120. case 190: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.092998,0.040999,-0.003000, -92.899909,92.900062,-173.700042, 0.980000,1.119999,1.093999);
  121. case 191: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.092998,0.040999,-0.003000, -92.899909,92.900062,-173.700042, 0.980000,1.119999,1.093999);
  122. case 192: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087998,0.040999,-0.002000, -92.899909,92.900062,-173.700042, 0.980000,1.119999,1.093999);
  123. case 193: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087998,0.037999,-0.001000, -92.899909,92.900062,-173.700042, 0.980000,1.119999,1.093999);
  124. case 194: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087998,0.037999,-0.001000, -92.899909,92.900062,-173.700042, 0.980000,1.119999,1.093999);
  125. case 195: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087998,0.036999,0.000999, -92.899909,92.900062,-176.100021, 0.980000,1.119999,1.093999);
  126. case 200: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.095998,0.037999,-0.001000, -92.899909,92.900062,-176.100021, 0.980000,1.119999,1.093999);
  127. case 202: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.102998,0.041999,-0.001000, -92.899909,92.900062,-176.100021, 0.980000,0.981999,1.093999);
  128. case 206: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.102998,0.041999,-0.001000, -92.899909,92.900062,-176.100021, 0.980000,0.981999,1.093999);
  129. case 210: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.084998,0.022999,-0.001000, -92.899909,92.900062,-176.100021, 0.980000,0.981999,1.093999);
  130. case 211: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.070998,0.040999,-0.001000, -92.899909,92.900062,-176.100021, 0.980000,0.981999,1.093999);
  131. case 212: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.096998,0.035999,-0.001000, -92.899909,92.900062,-176.100021, 0.839000,0.981999,1.093999);
  132. case 213: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.098998,0.048999,-0.002001, -92.899909,92.900062,-176.100021, 0.839000,1.098999,1.093999);
  133. case 214: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.063998,0.045999,-0.002001, -92.899909,92.900062,-176.100021, 0.839000,1.098999,1.093999);
  134. case 216: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.063998,0.044999,-0.002001, -92.899909,92.900062,-176.100021, 0.839000,1.098999,1.093999);
  135. case 217: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.093998,0.048999,-0.003001, -92.899909,92.900062,-176.100021, 0.839000,1.098999,1.093999);
  136. case 219: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.068998,0.044999,-0.003001, -92.899909,92.900062,-176.100021, 0.839000,1.098999,1.093999);
  137. case 220: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.054998,0.059999,-0.002001, -92.899909,92.900062,-176.100021, 0.839000,1.098999,1.093999);
  138. case 221: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.096998,0.046999,-0.001001, -92.899909,92.900062,-176.100021, 0.839000,1.161999,1.093999);
  139. case 222: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.053999,-0.001001, -92.899909,92.900062,-176.100021, 0.839000,1.161999,1.093999);
  140. case 223: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.071999,-0.000001, -92.899909,90.000053,-176.100021, 0.839000,1.161999,1.093999);
  141. case 224: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.061998,0.045999,-0.000001, -92.899909,90.000053,-176.100021, 0.839000,1.161999,1.093999);
  142. case 225: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.061998,0.045999,-0.000001, -92.899909,90.000053,-176.100021, 0.839000,1.161999,1.093999);
  143. case 226: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.061998,0.045999,-0.000001, -92.899909,90.000053,-176.100021, 0.839000,1.161999,1.093999);
  144. case 227: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.109998,0.057999,-0.000001, -92.899909,90.000053,-176.100021, 0.839000,1.161999,1.093999);
  145. case 228: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.101998,0.068999,-0.000000, -92.899909,90.000053,-176.100021, 0.839000,1.161999,1.093999);
  146. case 229: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.073998,0.035999,-0.000000, -92.899909,103.200050,-176.100021, 0.839000,1.161999,1.093999);
  147. case 230: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.055998,0.035999,-0.000000, -92.899909,103.200050,-176.100021, 0.839000,0.999000,1.093999);
  148. case 233: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.064998,0.048999,-0.000000, -92.899909,93.900032,-176.100021, 0.839000,0.999000,1.093999);
  149. case 235: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.053998,0.027999,-0.000000, -92.899909,93.900032,-176.100021, 0.839000,0.999000,1.093999);
  150. case 236: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.084998,0.038999,-0.000000, -92.899909,93.900032,-176.100021, 0.839000,1.093000,1.093999);
  151. case 239: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.101998,0.021999,0.004999, -92.899909,106.200004,-176.100021, 0.839000,0.959000,1.093999);
  152. case 240: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.089998,0.051999,0.000999, -92.899909,87.499969,-176.100021, 0.839000,1.129000,1.093999);
  153. case 247: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.099998,0.051999,0.000999, -92.899909,96.499946,-176.100021, 0.839000,1.129000,1.093999);
  154. case 248: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088998,0.062999,-0.001000, -92.899909,96.499946,-176.100021, 0.839000,1.182000,1.093999);
  155. case 250: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088998,0.054999,-0.004000, -92.899909,96.499946,-176.100021, 0.839000,1.033000,1.093999);
  156. case 252: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088998,0.045999,0.000999, -92.899909,96.499946,-176.100021, 0.839000,1.033000,1.093999);
  157. case 254: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.097998,0.048999,-0.001001, -92.899909,96.499946,-176.100021, 0.839000,1.134000,1.093999);
  158. case 255: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.079998,0.031999,0.005999, -92.899909,96.499946,-176.100021, 0.839000,0.972000,0.954999);
  159. case 258: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086998,0.057999,0.001999, -92.899909,96.499946,-176.100021, 0.839000,1.079000,1.113999);
  160. case 259: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086998,0.057999,0.001999, -92.899909,96.499946,-176.100021, 0.839000,1.079000,1.113999);
  161. case 261: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.094998,0.023999,-0.001001, -92.899909,96.499946,-176.100021, 0.839000,0.945999,1.113999);
  162. case 262: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.081998,0.048999,-0.002001, -92.899909,88.299957,-177.600051, 0.839000,1.070999,1.113999);
  163. case 265: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.094997,0.037999,-0.000001, -92.899909,88.299957,-177.600051, 0.839000,1.070999,1.113999);
  164. case 266: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.103997,0.034999,-0.005001, -92.899909,88.299957,-177.600051, 0.839000,1.097000,1.113999);
  165. case 267: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.094997,0.036999,-0.001001, -92.899909,97.999961,-175.800079, 0.839000,1.097000,1.113999);
  166. case 270: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.093997,0.036999,-0.001001, -92.899909,97.999961,-175.800079, 0.839000,1.097000,1.113999);
  167. case 272: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.093997,0.050999,-0.001001, -92.899909,97.999961,-175.800079, 0.839000,1.097000,1.113999);
  168. case 273: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.079997,0.041999,-0.001001, -92.899909,91.199951,-177.200103, 0.839000,1.097000,1.113999);
  169. case 274: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.088997,0.035999,-0.003001, -92.899909,91.199951,-177.200103, 0.839000,1.097000,1.113999);
  170. case 275: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086997,0.035999,-0.002001, -92.899909,91.199951,-177.200103, 0.839000,1.097000,1.113999);
  171. case 276: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086997,0.033999,-0.001001, -92.899909,91.199951,-177.200103, 0.839000,1.097000,1.027999);
  172. case 280: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086997,0.037999,-0.002001, -92.899909,91.199951,-177.200103, 0.839000,1.060999,1.027999);
  173. case 281: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.085997,0.036999,-0.002001, -92.899909,91.199951,-177.200103, 0.839000,1.060999,1.027999);
  174. case 282: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087997,0.035999,-0.002001, -92.899909,91.199951,-177.200103, 0.839000,1.060999,1.027999);
  175. case 283: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.082997,0.035999,-0.002001, -92.899909,91.199951,-177.200103, 0.839000,1.060999,1.027999);
  176. case 286: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.085997,0.035999,-0.002001, -92.899909,91.199951,-177.200103, 0.839000,1.060999,1.027999);
  177. case 287: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.072997,0.056999,0.007999, -92.899909,91.199951,-177.200103, 0.839000,1.060999,1.027999);
  178. case 288: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086997,0.034999,-0.000001, -92.899909,91.199951,-177.200103, 0.839000,1.060999,1.027999);
  179. case 291: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.091998,0.050999,-0.000001, -92.899909,91.199951,-177.200103, 0.839000,1.060999,1.027999);
  180. case 292: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.075997,0.032000,-0.005001, 97.999969,81.400047,-4.900008, 0.878000,1.000000,1.000000);
  181. case 293: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.083997,0.038999,-0.008001, 97.999969,81.400047,-4.900008, 0.878000,1.000000,1.000000);
  182. case 295: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.079997,0.045999,-0.000001, 95.799949,87.600059,-4.900008, 0.878000,1.087000,1.000000);
  183. case 296: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.079997,0.040999,-0.000001, 95.799949,67.300048,-4.900008, 0.878000,1.087000,1.000000);
  184. case 297: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090997,0.044999,-0.000001, 95.799949,81.400077,-4.900008, 0.878000,1.087000,1.000000);
  185. case 298: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090997,0.033999,-0.004001, 95.799949,81.400077,-4.900008, 0.878000,1.087000,1.000000);
  186. case 299: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.090997,0.052999,-0.000001, 95.799949,81.400077,-4.900008, 0.878000,1.087000,1.000000);
  187. case 300: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.083997,0.033999,-0.002001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  188. case 301: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.083997,0.033999,-0.002001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  189. case 302: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087997,0.033999,-0.003001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  190. case 303: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087997,0.033999,-0.001001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  191. case 304: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087997,0.033999,-0.001001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  192. case 305: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.087997,0.033999,-0.001001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  193. case 306: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.066997,0.048999,-0.004001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  194. case 307: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.066997,0.048999,-0.004001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  195. case 308: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.066997,0.048999,-0.003001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  196. case 309: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.066997,0.048999,-0.003001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  197. case 310: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086997,0.030999,-0.003001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  198. case 311: SetPlayerAttachedObject (playerid, 1, setobject, 2, 0.086997,0.030999,-0.003001, 95.799949,89.500076,-3.500008, 0.878000,1.042000,1.000000);
  199. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар очки, не будет отображаться на этом скине!");
  200. }
  201. }
  202. else if(type == 13)//Ѕанданы
  203. {
  204. switch (skinid)
  205. {
  206. case 1: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.093999,0.018000,0.001999, -86.200012,-1.500002,-96.000038, 1.029999,1.000000,1.006999);
  207. case 2: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.083999,0.029000,0.001999, -86.200012,-1.500002,-96.000038, 1.029999,1.000000,1.006999);
  208. case 3: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.104999,0.024000,0.001999, -86.200012,-1.500002,-96.000038, 1.083999,1.000000,1.107000);
  209. case 4: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.131999,0.012999,0.001999, -84.100021,5.999998,-96.600036, 1.268999,1.000000,1.107000);
  210. case 5: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.106999,0.023999,0.001999, -84.100021,5.999998,-96.600036, 1.354999,1.000000,1.107000);
  211. case 6: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.097999,0.006999,0.001999, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  212. case 7: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.076999,0.028999,-0.001000, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  213. case 8: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.076999,0.020999,-0.001000, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  214. case 9: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.010999,-0.001000, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  215. case 10: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.024999,-0.001000, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  216. case 11: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.018999,-0.001000, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  217. case 12: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.009999,-0.001000, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  218. case 13: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.014999,-0.001000, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  219. case 14: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.083999,0.030999,0.000999, -84.100021,5.999998,-96.600036, 1.129999,1.000000,1.041000);
  220. case 15: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,-0.004000,-0.002000, -84.100021,6.599998,-95.200027, 1.123999,1.000000,1.032000);
  221. case 17: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.071999,0.018999,-0.002000, -84.100021,6.599998,-95.200027, 1.123999,1.000000,1.032000);
  222. case 18: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,0.014999,-0.004000, -87.500000,2.199998,-95.200027, 1.123999,1.000000,1.032000);
  223. case 19: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.062999,0.007999,-0.001000, -87.500000,16.199996,-95.200027, 1.123999,1.000000,1.032000);
  224. case 20: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.069999,0.005999,-0.001000, -87.500000,16.199996,-95.200027, 1.123999,1.000000,1.032000);
  225. case 21: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.069999,0.023999,-0.001000, -87.500000,16.199996,-95.200027, 1.123999,1.000000,1.032000);
  226. case 22: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.057999,0.027999,-0.004000, -87.500000,16.199996,-95.200027, 1.123999,1.000000,1.032000);
  227. case 23: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.022999,-0.004000, -87.500000,16.199996,-95.200027, 1.123999,1.000000,1.032000);
  228. case 24: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.003999,-0.002000, -87.500000,16.199996,-95.200027, 1.024999,1.000000,1.032000);
  229. case 25: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.008999,-0.002000, -87.500000,16.199996,-95.200027, 1.024999,1.000000,0.976000);
  230. case 26: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.017999,-0.002000, -87.500000,16.199996,-95.200027, 1.024999,1.000000,0.976000);
  231. case 27: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.017999,-0.002000, -87.500000,16.199996,-95.200027, 1.024999,1.000000,0.976000);
  232. case 28: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.025999,-0.006000, -87.500000,16.199996,-95.200027, 1.024999,1.000000,1.039000);
  233. case 29: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.034999,0.000999, -87.500000,16.199996,-95.200027, 1.024999,1.000000,1.039000);
  234. case 30: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,0.019999,-0.007000, -87.500000,16.199996,-95.200027, 1.062999,1.000000,1.112000);
  235. case 31: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,0.022999,-0.006000, -87.500000,16.199996,-95.200027, 1.062999,1.000000,1.112000);
  236. case 32: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,-0.008000,-0.003000, -87.500000,16.199996,-95.200027, 1.062999,1.000000,0.975000);
  237. case 33: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.013999,0.009999,-0.000000, -87.500000,16.199996,-95.200027, 0.963999,1.000000,0.975000);
  238. case 35: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.011999,-0.000000, -87.500000,16.199996,-95.200027, 0.963999,1.000000,0.975000);
  239. case 36: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.011999,-0.000000, -87.500000,16.199996,-95.200027, 0.963999,1.000000,0.975000);
  240. case 37: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.011999,-0.000000, -87.500000,16.199996,-95.200027, 0.963999,1.000000,0.975000);
  241. case 38: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.032999,-0.000000, -87.500000,16.199996,-95.200027, 0.963999,1.000000,0.975000);
  242. case 39: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.056999,0.018999,-0.002000, -87.500000,16.199996,-95.200027, 0.963999,1.000000,0.975000);
  243. case 40: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.056999,0.006999,-0.001000, -87.500000,16.199996,-95.200027, 1.030999,1.000000,0.975000);
  244. case 43: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.012999,0.014999,-0.001000, -87.500000,16.199996,-95.200027, 1.030999,1.000000,0.884000);
  245. case 44: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.065999,0.034999,-0.001000, -87.500000,16.199996,-95.200027, 1.030999,1.000000,0.884000);
  246. case 45: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.031999,0.018999,-0.003000, -87.500000,16.199996,-95.200027, 1.030999,1.000000,0.934000);
  247. case 46: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.066999,0.033000,-0.004000, -87.500000,16.199996,-95.200027, 1.098999,1.000000,1.053000);
  248. case 47: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.025000,-0.004000, -87.500000,16.199996,-95.200027, 1.098999,1.000000,1.053000);
  249. case 48: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.018000,-0.004000, -87.500000,16.199996,-95.200027, 1.062999,1.000000,1.102000);
  250. case 49: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.064999,0.014000,-0.001000, -87.500000,16.199996,-95.200027, 1.062999,1.000000,0.977000);
  251. case 57: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.086999,0.024000,-0.001000, -87.500000,16.199996,-95.200027, 1.062999,1.000000,0.977000);
  252. case 58: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.004000,-0.001000, -87.500000,16.199996,-95.200027, 1.062999,1.000000,0.977000);
  253. case 59: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.017000,-0.001000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,0.977000);
  254. case 60: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.022000,-0.006000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,0.977000);
  255. case 66: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.011000,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,0.977000);
  256. case 67: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.015000,-0.000000, -87.500000,16.199996,-95.200027, 1.069999,1.000000,0.930000);
  257. case 68: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.022000,-0.000000, -87.500000,16.199996,-95.200027, 0.967999,1.000000,0.930000);
  258. case 69: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.048999,0.024000,0.000999, -87.500000,16.199996,-95.200027, 1.033999,1.000000,0.930000);
  259. case 70: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.060999,0.021000,0.002999, -87.500000,16.199996,-95.200027, 1.033999,1.000000,1.000000);
  260. case 72: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.060999,0.026000,0.002999, -87.500000,16.199996,-95.200027, 0.940999,1.000000,0.944000);
  261. case 73: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.060999,0.026000,0.002999, -87.500000,16.199996,-95.200027, 0.940999,1.000000,0.944000);
  262. case 78: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.087999,0.009000,0.007999, -87.500000,16.199996,-95.200027, 0.983999,1.000000,0.944000);
  263. case 79: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.009000,0.007999, -87.500000,16.199996,-95.200027, 0.983999,1.000000,0.944000);
  264. case 83: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.022000,0.002999, -87.500000,16.199996,-95.200027, 0.983999,1.000000,0.944000);
  265. case 84: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.018000,0.002999, -87.500000,16.199996,-95.200027, 0.983999,1.000000,0.944000);
  266. case 86: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.078999,0.008000,-0.002000, -87.500000,16.199996,-95.200027, 0.983999,1.000000,0.944000);
  267. case 90: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.047999,0.017999,-0.000000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,1.020000);
  268. case 91: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.047999,0.010999,-0.000000, -87.500000,16.199996,-95.200027, 1.031999,1.000000,1.020000);
  269. case 93: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.047999,0.018999,-0.000000, -87.500000,16.199996,-95.200027, 1.031999,1.000000,1.020000);
  270. case 95: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,-0.002000,-0.000000, -87.500000,16.199996,-95.200027, 0.877999,1.000000,0.965000);
  271. case 96: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.066999,0.021999,-0.000000, -87.500000,16.199996,-95.200027, 0.877999,1.000000,0.965000);
  272. case 97: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.045999,0.007999,-0.000000, -87.500000,16.199996,-95.200027, 0.986999,1.000000,0.965000);
  273. case 98: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.035000,-0.000000, -87.500000,16.199996,-95.200027, 0.986999,1.000000,1.048000);
  274. case 100: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.022999,-0.000000, -87.500000,16.199996,-95.200027, 0.986999,1.000000,1.048000);
  275. case 101: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.015999,-0.000000, -87.500000,16.199996,-95.200027, 0.986999,1.000000,1.048000);
  276. case 102: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.015999,-0.000000, -87.500000,16.199996,-95.200027, 1.043999,1.000000,1.048000);
  277. case 103: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.024000,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,1.048000);
  278. case 104: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.024000,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,1.048000);
  279. case 105: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.024000,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,1.048000);
  280. case 106: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.019999,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,1.048000);
  281. case 107: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.019999,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,1.048000);
  282. case 108: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.019999,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,1.048000);
  283. case 109: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.019999,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,1.048000);
  284. case 110: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.019999,-0.000000, -87.500000,16.199996,-95.200027, 1.124999,1.000000,1.048000);
  285. case 111: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.010999,-0.000000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,0.984000);
  286. case 112: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.003999,-0.000000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,0.917000);
  287. case 113: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.031999,-0.000000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,1.008000);
  288. case 114: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.027999,-0.005000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,1.046000);
  289. case 115: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.024999,-0.004000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,1.046000);
  290. case 116: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.024999,-0.007000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,1.046000);
  291. case 117: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.013999,-0.002000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,1.046000);
  292. case 118: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.013999,-0.002000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,1.046000);
  293. case 119: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.019999,-0.002000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,0.968000);
  294. case 120: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.019999,-0.003000, -87.500000,16.199996,-95.200027, 0.987999,1.000000,0.968000);
  295. case 121: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.016999,0.000999, -87.500000,16.199996,-95.200027, 1.072999,1.000000,1.123000);
  296. case 122: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.016999,0.000999, -87.500000,16.199996,-95.200027, 1.072999,1.000000,1.123000);
  297. case 123: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.016999,0.000999, -87.500000,16.199996,-95.200027, 1.117999,1.000000,1.177000);
  298. case 124: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.010999,0.000999, -87.500000,16.199996,-95.200027, 1.023999,1.000000,1.177000);
  299. case 125: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.064999,0.016999,0.000999, -87.500000,16.199996,-95.200027, 1.023999,1.000000,0.996000);
  300. case 126: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.064999,0.016999,0.000999, -87.500000,16.199996,-95.200027, 1.023999,1.000000,0.996000);
  301. case 127: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.064999,0.024999,0.000999, -87.500000,16.199996,-95.200027, 1.023999,1.000000,0.996000);
  302. case 128: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.064999,0.035999,0.000999, -87.500000,16.199996,-95.200027, 1.023999,1.000000,0.996000);
  303. case 134: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.064999,0.010999,0.000999, -87.500000,16.199996,-95.200027, 0.912999,1.000000,0.925000);
  304. case 135: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.023999,0.000999, -87.500000,16.199996,-95.200027, 0.920999,1.000000,0.925000);
  305. case 137: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,-0.002000,-0.004000, -87.500000,16.199996,-95.200027, 0.920999,1.000000,0.925000);
  306. case 141: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.035999,0.020999,0.000999, -87.500000,16.199996,-95.200027, 0.920999,1.000000,0.925000);
  307. case 142: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.066999,0.018999,-0.003000, -87.500000,16.199996,-95.200027, 0.997999,1.000000,1.059000);
  308. case 143: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.057999,0.018999,-0.003000, -87.500000,16.199996,-95.200027, 1.084999,1.000000,1.059000);
  309. case 147: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.064999,0.009999,0.005999, -87.500000,16.199996,-95.200027, 1.084999,1.000000,1.059000);
  310. case 148: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.006999,0.000999, -87.500000,16.199996,-95.200027, 1.084999,1.000000,1.059000);
  311. case 150: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.006999,0.000999, -87.500000,16.199996,-95.200027, 1.084999,1.000000,1.059000);
  312. case 152: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.006999,0.000999, -87.500000,16.199996,-95.200027, 1.084999,1.000000,1.059000);
  313. case 153: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.062999,0.014999,0.000999, -87.500000,16.199996,-95.200027, 0.992999,1.000000,0.927000);
  314. case 154: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.039999,0.014999,-0.002000, -87.500000,16.199996,-95.200027, 0.992999,1.000000,0.927000);
  315. case 155: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.023999,-0.006000, -87.500000,16.199996,-95.200027, 0.992999,1.000000,1.068000);
  316. case 160: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.071999,0.024999,0.001999, -87.500000,16.199996,-95.200027, 0.992999,1.000000,0.903000);
  317. case 163: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.076999,0.016999,0.001999, -87.500000,16.199996,-95.200027, 0.992999,1.000000,0.903000);
  318. case 164: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.076999,0.016999,0.001999, -87.500000,16.199996,-95.200027, 0.992999,1.000000,0.903000);
  319. case 165: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.031999,0.001999, -87.500000,16.199996,-95.200027, 0.992999,1.000000,0.903000);
  320. case 166: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.020999,0.001999, -87.500000,16.199996,-95.200027, 0.992999,1.000000,0.903000);
  321. case 169: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.020999,0.001999, -87.500000,16.199996,-95.200027, 0.992999,1.000000,0.903000);
  322. case 170: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.065999,0.018999,-0.006000, -87.500000,16.199996,-95.200027, 0.992999,1.000000,1.045000);
  323. case 171: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.065999,0.012999,-0.004000, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  324. case 172: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.039999,0.014999,0.000999, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  325. case 173: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.068999,0.030999,0.000999, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  326. case 174: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.068999,0.022999,-0.002000, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  327. case 175: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.068999,0.022999,-0.002000, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  328. case 176: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.068999,0.022999,-0.002000, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  329. case 177: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.068999,0.022999,-0.002000, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  330. case 179: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.068999,0.025999,-0.002000, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  331. case 180: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.068999,0.020999,-0.004000, -87.500000,16.199996,-95.200027, 1.056999,1.000000,1.045000);
  332. case 181: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.098999,0.019999,-0.004000, -87.500000,16.199996,-95.200027, 0.962999,1.000000,1.014000);
  333. case 182: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.040999,0.019999,-0.004000, -87.500000,16.199996,-95.200027, 0.962999,1.000000,1.014000);
  334. case 183: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.069999,0.009999,-0.004000, -87.500000,16.199996,-95.200027, 0.962999,1.000000,1.014000);
  335. case 184: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.069999,0.026999,-0.004000, -87.500000,16.199996,-95.200027, 0.962999,1.000000,1.014000);
  336. case 185: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.018999,-0.001000, -87.500000,16.199996,-95.200027, 0.962999,1.000000,1.014000);
  337. case 186: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.013999,-0.001000, -87.500000,16.199996,-95.200027, 0.962999,1.000000,1.014000);
  338. case 187: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.013999,0.007999, -87.500000,16.199996,-95.200027, 1.035999,1.000000,1.014000);
  339. case 188: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.025999,0.002999, -87.500000,16.199996,-95.200027, 1.035999,1.000000,1.014000);
  340. case 189: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.016999,-0.001000, -87.500000,16.199996,-95.200027, 1.035999,1.000000,1.014000);
  341. case 190: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.022999,0.000999, -87.500000,16.199996,-95.200027, 1.035999,1.000000,1.014000);
  342. case 191: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.022999,0.000999, -87.500000,16.199996,-95.200027, 1.035999,1.000000,1.014000);
  343. case 193: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.019999,0.000999, -87.500000,16.199996,-95.200027, 1.035999,1.000000,1.014000);
  344. case 194: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.019999,0.000999, -87.500000,16.199996,-95.200027, 0.990999,1.000000,1.014000);
  345. case 195: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.019999,0.000999, -87.500000,16.199996,-95.200027, 0.990999,1.000000,1.014000);
  346. case 200: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.066999,0.015999,0.000999, -87.500000,16.199996,-95.200027, 0.990999,1.000000,1.014000);
  347. case 202: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.019999,0.000999, -87.500000,16.199996,-95.200027, 0.990999,1.000000,1.014000);
  348. case 203: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.019999,-0.004000, -87.500000,16.199996,-95.200027, 0.990999,1.000000,1.014000);
  349. case 204: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.070999,0.019999,-0.004000, -87.500000,16.199996,-95.200027, 0.990999,1.000000,1.014000);
  350. case 206: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.082000,0.020999,-0.004000, -87.500000,16.199996,-95.200027, 0.990999,1.000000,1.014000);
  351. case 208: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.018999,-0.003000, -87.500000,16.199996,-95.200027, 0.892999,1.000000,1.014000);
  352. case 210: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.007999,-0.000000, -87.500000,16.199996,-95.200027, 0.995999,1.000000,0.883000);
  353. case 211: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.045999,0.026999,-0.002000, -87.500000,16.199996,-95.200027, 0.995999,1.000000,0.883000);
  354. case 212: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.072999,0.024999,-0.003000, -87.500000,16.199996,-95.200027, 0.859000,1.000000,0.883000);
  355. case 213: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.072999,0.038999,-0.003000, -87.500000,16.199996,-95.200027, 0.962999,1.000000,0.883000);
  356. case 214: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.043999,0.019999,-0.000000, -87.500000,16.199996,-95.200027, 1.060999,1.000000,0.894000);
  357. case 217: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.068999,0.022999,0.000999, -87.500000,16.199996,-95.200027, 0.953999,1.000000,0.894000);
  358. case 220: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.015000,0.029999,0.000999, -87.500000,16.199996,-95.200027, 0.953999,1.000000,1.113000);
  359. case 221: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,0.015999,0.000999, -87.500000,16.199996,-95.200027, 0.953999,1.000000,1.113000);
  360. case 222: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,0.015999,0.000999, -87.500000,16.199996,-95.200027, 0.953999,1.000000,1.113000);
  361. case 223: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,0.025999,-0.002000, -87.500000,16.199996,-95.200027, 0.953999,1.000000,1.205000);
  362. case 227: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.075999,0.021999,-0.000999, -87.500000,16.199996,-95.200027, 1.115999,1.000000,1.087000);
  363. case 228: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.075999,0.030999,-0.000999, -87.500000,16.199996,-95.200027, 1.115999,1.000000,1.087000);
  364. case 229: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.059999,0.010999,-0.000999, -87.500000,16.199996,-95.200027, 1.115999,1.000000,0.965000);
  365. case 233: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,0.018999,0.000000, -87.500000,16.199996,-95.200027, 1.033999,1.000000,0.965000);
  366. case 234: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.051999,-0.004000,0.000000, -87.500000,16.199996,-95.200027, 0.905999,1.000000,0.914000);
  367. case 235: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.030999,0.003999,0.000000, -87.500000,16.199996,-95.200027, 0.905999,1.000000,0.914000);
  368. case 236: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.028999,0.000000, -87.500000,16.199996,-95.200027, 0.905999,1.000000,0.914000);
  369. case 237: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.050999,0.009999,0.000000, -87.500000,16.199996,-95.200027, 0.905999,1.000000,0.914000);
  370. case 239: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.081999,0.015999,0.009000, -87.500000,16.199996,-95.200027, 0.905999,1.000000,0.914000);
  371. case 240: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.016999,0.000000, -87.500000,16.199996,-95.200027, 1.009999,1.000000,1.047000);
  372. case 247: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.016999,0.000000, -87.500000,16.199996,-95.200027, 1.009999,1.000000,1.047000);
  373. case 248: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.067999,0.032999,0.000000, -87.500000,16.199996,-95.200027, 1.009999,1.000000,1.047000);
  374. case 249: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.058999,0.032999,0.000000, -87.500000,16.199996,-95.200027, 1.009999,1.000000,1.047000);
  375. case 250: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.058999,0.023999,-0.001999, -87.500000,16.199996,-95.200027, 1.009999,1.000000,1.047000);
  376. case 252: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.055999,0.019999,-0.001999, -87.500000,16.199996,-95.200027, 1.009999,1.000000,1.047000);
  377. case 254: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.071999,0.020999,-0.001999, -87.500000,16.199996,-95.200027, 1.009999,1.000000,1.047000);
  378. case 255: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.003999,0.005000, -87.500000,16.199996,-95.200027, 1.009999,1.000000,1.047000);
  379. case 258: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.010999,0.005000, -87.500000,16.199996,-95.200027, 1.129998,1.000000,1.158000);
  380. case 259: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.063999,0.010999,0.005000, -87.500000,16.199996,-95.200027, 1.129998,1.000000,1.158000);
  381. case 262: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.041999,0.014999,-0.001999, -87.500000,16.199996,-95.200027, 0.979998,1.000000,1.000000);
  382. case 265: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.052999,0.006999,-0.001999, -87.500000,16.199996,-95.200027, 0.979998,1.000000,1.000000);
  383. case 266: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,-0.000000,-0.001999, -87.500000,16.199996,-95.200027, 0.979998,1.000000,1.000000);
  384. case 267: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.008999,-0.001999, -87.500000,16.199996,-95.200027, 0.979998,1.000000,1.000000);
  385. case 269: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.012999,-0.001999, -87.500000,16.199996,-95.200027, 0.979998,1.000000,1.000000);
  386. case 270: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.012999,0.000000, -87.500000,16.199996,-95.200027, 0.979998,1.000000,1.000000);
  387. case 271: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.078999,0.012999,0.000000, -87.500000,16.199996,-95.200027, 0.979998,1.000000,1.000000);
  388. case 272: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.078999,0.019999,0.000000, -87.500000,16.199996,-95.200027, 1.079998,1.000000,1.043000);
  389. case 273: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.006999,0.000000, -87.500000,16.199996,-95.200027, 1.079998,1.000000,1.043000);
  390. case 274: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.006999,0.000000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.949000);
  391. case 275: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.006999,0.000000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.949000);
  392. case 276: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.008999,0.000000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.949000);
  393. case 280: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.012999,0.000000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.949000);
  394. case 281: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.012999,0.000000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.949000);
  395. case 282: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.012999,0.000000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.949000);
  396. case 283: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.012999,0.000000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.949000);
  397. case 284: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.024999,0.004000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,1.064000);
  398. case 285: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.016999,0.004000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,1.064000);
  399. case 286: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,-0.001000,-0.002999, -87.500000,16.199996,-95.200027, 0.973998,1.000000,1.064000);
  400. case 287: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.010999,0.008000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,1.064000);
  401. case 288: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.005999,-0.000999, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  402. case 289: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.005999,0.004000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  403. case 290: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.013999,0.004000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  404. case 291: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.027999,0.004000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  405. case 292: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.053999,0.007999,-0.003999, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  406. case 293: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.069999,0.011999,-0.006999, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  407. case 294: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.012999,0.003000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  408. case 295: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.020999,0.001000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  409. case 296: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.078999,0.020999,0.000000, -87.500000,16.199996,-95.200027, 0.973998,1.000000,0.982000);
  410. case 297: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.078999,0.008999,0.000000, -87.500000,16.199996,-95.200027, 1.062998,1.000000,1.082000);
  411. case 298: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.078999,0.008999,0.000000, -87.500000,16.199996,-95.200027, 1.062998,1.000000,1.082000);
  412. case 299: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.078999,0.017999,0.003000, -87.500000,16.199996,-95.200027, 1.062998,1.000000,1.082000);
  413. case 300: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.011999,0.001000, -87.500000,16.199996,-95.200027, 0.955998,1.000000,0.975000);
  414. case 301: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.011999,0.001000, -87.500000,16.199996,-95.200027, 0.955998,1.000000,0.975000);
  415. case 302: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.011999,0.001000, -87.500000,16.199996,-95.200027, 0.955998,1.000000,0.975000);
  416. case 303: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.011999,0.001000, -87.500000,16.199996,-95.200027, 0.955998,1.000000,0.975000);
  417. case 304: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.011999,0.001000, -87.500000,16.199996,-95.200027, 0.955998,1.000000,0.975000);
  418. case 305: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.061999,0.011999,0.001000, -87.500000,16.199996,-95.200027, 0.955998,1.000000,0.975000);
  419. case 306: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.017999,0.001000, -87.500000,16.199996,-95.200027, 1.059998,1.000000,1.062000);
  420. case 307: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.017999,-0.001999, -87.500000,16.199996,-95.200027, 0.962998,1.000000,1.062000);
  421. case 308: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.017999,-0.001999, -87.500000,16.199996,-95.200027, 0.962998,1.000000,1.062000);
  422. case 309: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.017999,-0.001999, -87.500000,16.199996,-95.200027, 0.962998,1.000000,1.062000);
  423. case 310: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.006999,-0.001999, -87.500000,16.199996,-95.200027, 0.962998,1.000000,0.949000);
  424. case 311: SetPlayerAttachedObject (playerid, 3, setobject, 2, 0.046999,0.011999,-0.001999, -87.500000,16.199996,-95.200027, 0.962998,1.000000,0.949000);
  425. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар бандана, не будет отображаться на этом скине!");
  426. }
  427. }
  428. else if(type == 14)//Ќаушники
  429. {
  430. switch (skinid)
  431. {
  432. case 1: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.286000,0.089000,-0.006000, -90.599975,-121.999969,92.599967, 1.000000,1.000000,1.000000);
  433. case 2: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.303999,0.089000,-0.006000, -90.599975,-121.999969,92.599967, 1.040000,1.044999,1.000000);
  434. case 3: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.293999,0.089000,-0.006000, -90.599975,-121.999969,92.599967, 1.040000,1.044999,1.000000);
  435. case 4: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334999,0.089000,-0.006000, -90.599975,-121.999969,92.599967, 1.040000,1.044999,1.000000);
  436. case 5: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.355999,0.071000,0.005000, -81.499992,-113.599922,94.599967, 1.099000,1.044999,1.000000);
  437. case 6: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.347999,0.090000,0.000000, -90.599975,-121.999969,92.599967, 1.000000,1.000000,1.000000);
  438. case 7: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.323998,0.104999,-0.008999, -90.599975,-121.999969,92.599967, 1.000000,1.000000,1.000000);
  439. case 8: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.301999,0.112999,0.001999, -90.599975,-121.999969,92.599967, 1.000000,1.000000,1.000000);
  440. case 9: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.314998,0.089999,0.001999, -90.599975,-108.399971,91.199943, 1.000000,1.000000,1.000000);
  441. case 10: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.243998,0.084000,-0.006000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  442. case 11: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.333998,0.084000,-0.006000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  443. case 12: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.313999,0.084000,-0.006000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  444. case 13: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.361999,0.084000,-0.006000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  445. case 14: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.338999,0.102000,-0.006000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  446. case 15: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.325999,0.096000,-0.006000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  447. case 16: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.367999,0.096000,-0.006000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  448. case 17: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.346999,0.096000,-0.000999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  449. case 18: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.299998,0.096000,-0.000999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  450. case 19: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.354999,0.096000,-0.000999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  451. case 20: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.336999,0.096000,-0.000999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  452. case 21: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.336999,0.096000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  453. case 22: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.357999,0.096000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  454. case 23: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.333999,0.096000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  455. case 24: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.333999,0.096000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  456. case 25: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.333999,0.096000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  457. case 26: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.349999,0.096000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  458. case 27: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.338999,0.096000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  459. case 28: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.343999,0.096000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  460. case 30: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342999,0.102000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  461. case 33: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.294999,0.092000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  462. case 34: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.348999,0.108000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  463. case 35: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.328999,0.108000,-0.004999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  464. case 36: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.324999,0.101000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  465. case 37: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.324999,0.101000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  466. case 38: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.251999,0.101000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  467. case 39: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.251999,0.101000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  468. case 40: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.298999,0.086000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  469. case 43: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.277999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  470. case 44: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.277999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  471. case 45: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.299999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  472. case 46: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.323999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  473. case 47: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  474. case 48: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.343999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  475. case 57: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.354999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  476. case 58: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.278999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  477. case 59: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.319999,0.100000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  478. case 60: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.344999,0.109000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  479. case 61: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.319999,0.109000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  480. case 66: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327999,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  481. case 67: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327999,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  482. case 68: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327999,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  483. case 69: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327999,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  484. case 70: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327999,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  485. case 71: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.333999,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  486. case 72: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.320999,0.094000,0.001000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  487. case 73: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.320999,0.094000,0.001000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  488. case 76: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.329998,0.094000,0.001000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  489. case 78: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.380998,0.109999,0.003000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  490. case 79: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.364998,0.109999,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  491. case 90: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.100000,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  492. case 91: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.100000,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  493. case 93: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.328998,0.094999,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  494. case 94: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.260998,0.094999,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  495. case 95: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.266998,0.098999,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  496. case 96: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.360998,0.098999,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  497. case 97: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.311998,0.098999,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  498. case 98: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.318998,0.098999,0.000000, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  499. case 100: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.341998,0.098999,-0.002999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  500. case 102: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331998,0.102999,-0.008999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  501. case 105: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.366998,0.082000,-0.000999, -90.599975,-104.999977,92.599967, 1.000000,1.000000,1.000000);
  502. case 106: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326998,0.100999,-0.005999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  503. case 107: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326998,0.100999,-0.005999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  504. case 108: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334998,0.100999,-0.005999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  505. case 109: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334998,0.100999,-0.005999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  506. case 110: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334998,0.100999,-0.005999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  507. case 111: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.360998,0.100999,-0.005999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  508. case 112: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.309998,0.084999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  509. case 113: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.332998,0.103999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  510. case 114: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.339998,0.103999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  511. case 115: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.335998,0.103999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  512. case 116: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.335998,0.103999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  513. case 117: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.304998,0.087999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  514. case 118: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.304998,0.087999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  515. case 119: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327998,0.087999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  516. case 120: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327998,0.087999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  517. case 121: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.339998,0.093999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  518. case 122: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.329998,0.091999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  519. case 123: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.329998,0.091999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  520. case 124: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.097999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  521. case 125: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.335998,0.097999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  522. case 126: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.335998,0.097999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  523. case 127: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.335998,0.103999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  524. case 128: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.316998,0.103999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  525. case 134: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.247998,0.103999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  526. case 136: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.247998,0.099999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  527. case 137: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.319998,0.089999,0.002000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  528. case 141: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.319998,0.089999,0.002000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  529. case 142: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.339998,0.097999,0.002000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  530. case 143: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.348998,0.109000,0.002000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  531. case 147: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.322998,0.109000,0.007000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  532. case 148: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.322998,0.095000,0.002000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  533. case 150: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.322998,0.095000,0.002000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  534. case 153: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.322998,0.110000,0.008000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  535. case 154: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.312998,0.110000,-0.004999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  536. case 155: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.110000,-0.010999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  537. case 156: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327998,0.110000,-0.005999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  538. case 160: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.303998,0.098000,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  539. case 163: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.361998,0.098000,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  540. case 164: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.355998,0.107000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  541. case 165: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.271998,0.092000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  542. case 166: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.271998,0.092000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  543. case 170: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.092000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  544. case 171: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.092000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  545. case 172: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.092000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  546. case 173: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.102000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  547. case 174: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.102000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  548. case 175: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.102000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  549. case 176: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.102000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  550. case 177: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.102000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  551. case 179: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.102000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  552. case 180: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.102000,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  553. case 181: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.086000,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  554. case 182: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326998,0.103999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  555. case 183: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.333998,0.103999,-0.001999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  556. case 184: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.103999,-0.006999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  557. case 185: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.330998,0.090999,-0.006999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  558. case 186: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.330998,0.090999,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  559. case 187: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.329998,0.111999,0.013000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  560. case 188: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.329998,0.099999,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  561. case 189: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326998,0.099999,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  562. case 190: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.090999,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  563. case 191: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.090999,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  564. case 193: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.090999,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  565. case 194: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.340998,0.090999,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  566. case 195: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.358998,0.101999,0.000000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  567. case 200: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331998,0.098999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  568. case 202: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.324998,0.098999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  569. case 206: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.324998,0.098999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  570. case 208: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.318998,0.098999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  571. case 210: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.256998,0.098999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  572. case 211: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.330998,0.098999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  573. case 212: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.252998,0.098999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  574. case 217: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.327998,0.103999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  575. case 219: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.322998,0.091999,0.003000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  576. case 220: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.322998,0.091999,0.003000, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  577. case 221: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.351998,0.111999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  578. case 222: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.351998,0.111999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  579. case 223: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.092999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  580. case 227: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.361998,0.096999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  581. case 228: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331998,0.109999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  582. case 229: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.274998,0.109999,-0.003999, -90.599975,-104.999977,92.599967, 1.033000,1.000000,1.000000);
  583. case 230: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.301998,0.101999,-0.003999, -90.599975,-104.999977,92.599967, 1.109000,1.000000,1.000000);
  584. case 233: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.336998,0.093999,-0.003999, -90.599975,-104.999977,92.599967, 0.950000,0.974000,1.000000);
  585. case 234: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.277998,0.093999,-0.003999, -90.599975,-104.999977,92.599967, 0.950000,0.974000,1.000000);
  586. case 235: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.268998,0.093999,-0.003999, -90.599975,-104.999977,92.599967, 0.950000,0.974000,1.000000);
  587. case 236: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.274998,0.093999,-0.003999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  588. case 239: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.387998,0.111999,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  589. case 240: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.325998,0.087999,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  590. case 247: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.345998,0.103999,-0.007999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  591. case 248: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.345998,0.103999,-0.007999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  592. case 250: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334998,0.103999,-0.002999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  593. case 252: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334998,0.103999,-0.005999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  594. case 254: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334998,0.103999,-0.005999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  595. case 255: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.332998,0.103999,0.009000, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  596. case 258: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.348998,0.103999,0.001000, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  597. case 259: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.348998,0.103999,0.001000, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  598. case 261: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.276998,0.103999,0.001000, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  599. case 262: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.317998,0.083999,0.001000, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  600. case 265: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.317998,0.083999,-0.004999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  601. case 266: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.304998,0.070999,-0.004999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  602. case 267: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.531998,0.082000,-0.039000, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  603. case 269: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.368998,0.068000,-0.007999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  604. case 270: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.355998,0.091000,-0.007999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  605. case 271: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.339998,0.094000,0.002000, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  606. case 272: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.334998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  607. case 273: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.315998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  608. case 274: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  609. case 275: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  610. case 276: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  611. case 280: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  612. case 281: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  613. case 282: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  614. case 283: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.094000,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  615. case 284: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.104999,-0.001999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  616. case 285: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.342998,0.090999,0.002000, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  617. case 286: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.337998,0.086999,-0.003999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  618. case 287: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.345998,0.097999,-0.000999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  619. case 288: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.341998,0.097999,-0.000999, -90.599975,-104.999977,92.599967, 1.022999,0.974000,1.000000);
  620. case 289: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.307996,0.097000,-0.000999, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  621. case 290: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.307996,0.097000,0.002001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  622. case 291: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.307996,0.097000,0.002001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  623. case 292: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.328996,0.074000,0.002001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  624. case 293: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.338996,0.084000,0.002001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  625. case 294: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.338996,0.084000,0.002001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  626. case 295: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.260996,0.084000,0.002001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  627. case 296: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.260996,0.093999,0.007001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  628. case 297: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.318996,0.093999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  629. case 298: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.312996,0.093999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  630. case 300: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331996,0.099999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  631. case 301: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331996,0.099999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  632. case 302: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331996,0.099999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  633. case 303: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331996,0.099999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  634. case 304: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331996,0.099999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  635. case 305: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.331996,0.099999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  636. case 306: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326996,0.093999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  637. case 307: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326996,0.093999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  638. case 308: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326996,0.093999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  639. case 309: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326996,0.093999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  640. case 310: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326996,0.093999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  641. case 311: SetPlayerAttachedObject(playerid, 4, setobject, 1, 0.326996,0.093999,0.000001, -94.199966,-113.199882,85.200004, 1.000000,1.000000,1.000000);
  642. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар наушники, не будет отображаться на этом скине!");
  643. }
  644. }
  645. else if(type == 15)//„асы
  646. {
  647. switch (skinid)
  648. {
  649. case 1: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.003998,-0.001999, 51.200016,53.199977,142.800018, 0.963999,0.916999,1.000000);
  650. case 2: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.001999,-0.005999, 51.200016,53.199977,142.800018, 1.226999,1.173999,1.000000);
  651. case 3: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.001999,-0.007999, 51.200016,53.199977,142.800018, 1.226999,1.173999,1.000000);
  652. case 4: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.001999,-0.012999, 51.200016,53.199977,142.800018, 1.226999,1.173999,1.000000);
  653. case 5: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.011000,-0.018998,-0.000999, 51.200016,70.499969,142.800018, 1.354999,1.441999,1.000000);
  654. case 8: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.011000,-0.003998,-0.011999, 51.200016,70.499969,142.800018, 1.354999,1.441999,1.000000);
  655. case 11: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.011000,-0.007998,-0.001999, 51.200016,70.499969,142.800018, 1.102999,1.100999,1.000000);
  656. case 13: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.011000,-0.007998,-0.001999, 51.200016,70.499969,142.800018, 1.102999,1.100999,1.000000);
  657. case 14: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.011000,-0.007998,-0.001999, 51.200016,70.499969,142.800018, 1.102999,1.100999,1.000000);
  658. case 15: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.002998,-0.015999, 51.200016,70.499969,142.800018, 1.102999,1.100999,1.000000);
  659. case 18: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.010998,-0.012999, 51.200016,70.499969,142.800018, 1.102999,1.100999,1.000000);
  660. case 20: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.006998,-0.006999, 51.200016,70.499969,142.800018, 1.102999,1.100999,1.000000);
  661. case 21: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.006998,-0.006999, 51.200016,70.499969,142.800018, 1.236999,1.188999,1.000000);
  662. case 23: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.006998,-0.006999, 51.200016,70.499969,142.800018, 1.236999,1.188999,1.000000);
  663. case 24: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.018999,-0.009998,-0.011999, 51.200016,70.499969,142.800018, 1.236999,1.188999,1.000000);
  664. case 25: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.010999,-0.008998,-0.008999, 51.200016,70.499969,142.800018, 1.236999,1.188999,1.000000);
  665. case 26: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.010999,-0.008998,-0.008999, 51.200016,70.499969,142.800018, 1.236999,1.188999,1.000000);
  666. case 28: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.010999,-0.008998,-0.005999, 51.200016,70.499969,142.800018, 1.236999,1.188999,1.000000);
  667. case 30: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.010999,-0.003998,-0.005999, 51.200016,70.499969,142.800018, 1.236999,1.188999,1.000000);
  668. case 31: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.010999,-0.003998,-0.005999, 51.200016,70.499969,142.800018, 1.236999,1.188999,1.000000);
  669. case 32: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.010999,-0.003998,0.008001, 51.200016,70.499969,142.800018, 0.964999,0.921999,1.000000);
  670. case 34: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.010999,-0.003998,-0.011998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  671. case 35: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.054000,-0.003998,-0.011998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  672. case 36: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.054000,-0.003998,-0.015999, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  673. case 37: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.054000,-0.003998,-0.015999, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  674. case 38: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.024000,-0.003998,-0.015999, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  675. case 40: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.024000,-0.003998,-0.010998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  676. case 41: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.004000,-0.005998,0.001001, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  677. case 42: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.004000,-0.005998,-0.012998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  678. case 43: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.004000,-0.005998,-0.001998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  679. case 44: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.004000,-0.005998,-0.001998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  680. case 45: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.004000,-0.015998,-0.008998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  681. case 46: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.004000,-0.008998,-0.008998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  682. case 47: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.004000,0.001001,-0.000998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  683. case 48: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,0.001001,-0.003998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  684. case 49: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.007998,-0.003998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  685. case 51: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.010998,-0.011998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  686. case 52: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.010998,-0.011998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  687. case 53: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.003998,-0.011998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  688. case 55: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.003998,-0.001998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  689. case 56: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.003998,-0.003998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  690. case 57: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.026999,0.005001,-0.003998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  691. case 58: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003000,-0.003998,-0.007998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  692. case 59: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003000,-0.011998,-0.004998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  693. case 60: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003000,-0.002998,-0.000998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  694. case 61: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.011999,-0.014998,-0.000998, 51.200016,70.499969,142.800018, 1.078999,1.170999,1.000000);
  695. case 66: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.008998,-0.007998, 51.200016,70.499969,142.800018, 1.271999,1.359999,1.000000);
  696. case 67: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.008998,-0.007998, 51.200016,70.499969,142.800018, 1.271999,1.359999,1.000000);
  697. case 69: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.008998,-0.004998, 51.200016,70.499969,142.800018, 0.990999,1.040999,1.000000);
  698. case 72: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.008998,-0.004998, 51.200016,70.499969,142.800018, 0.990999,1.040999,1.000000);
  699. case 73: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.010998,-0.004998, 51.200016,70.499969,142.800018, 0.990999,1.040999,1.000000);
  700. case 78: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.010998,-0.003998, 51.200016,70.499969,142.800018, 0.990999,1.040999,1.000000);
  701. case 79: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.014998,-0.005998, 51.200016,70.499969,142.800018, 1.145999,0.990999,1.000000);
  702. case 86: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.014998,-0.005998, 51.200016,70.499969,142.800018, 1.145999,0.990999,1.000000);
  703. case 88: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,0.001001,-0.028998, 51.200016,70.499969,142.800018, 1.145999,0.990999,1.000000);
  704. case 90: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.004998,-0.007998, 51.200016,70.499969,142.800018, 1.145999,0.990999,1.000000);
  705. case 91: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.004998,-0.004998, 51.200016,70.499969,142.800018, 0.925999,0.990999,1.000000);
  706. case 93: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.004998,-0.004998, 51.200016,70.499969,142.800018, 0.925999,0.990999,1.000000);
  707. case 94: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.009998,-0.004998, 51.200016,70.499969,142.800018, 0.925999,0.990999,1.000000);
  708. case 95: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.001998,-0.004998, 51.200016,70.499969,142.800018, 0.925999,0.990999,1.000000);
  709. case 96: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.017998,-0.008998, 51.200016,70.499969,142.800018, 1.093999,1.223999,1.000000);
  710. case 97: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.040998,-0.008998, 51.200016,70.499969,142.800018, 1.093999,1.223999,1.000000);
  711. case 98: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.002998,0.001001, 51.200016,70.499969,142.800018, 1.216999,1.287999,1.000000);
  712. case 100: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.002998,-0.002998, 51.200016,70.499969,142.800018, 1.216999,1.287999,1.000000);
  713. case 101: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.007998,-0.006998, 51.200016,70.499969,142.800018, 1.216999,1.287999,1.000000);
  714. case 102: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.003998,-0.004998, 51.200016,70.499969,142.800018, 1.216999,1.287999,1.000000);
  715. case 104: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.009999,0.001001,-0.001998, 51.200016,70.499969,142.800018, 1.216999,1.287999,1.000000);
  716. case 105: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.026999,-0.003998,0.005001, 51.200016,70.499969,142.800018, 1.363999,1.386999,1.000000);
  717. case 106: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.026999,0.000001,0.005001, 51.200016,70.499969,142.800018, 1.281999,1.385999,1.000000);
  718. case 107: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.014999,0.000001,0.005001, 51.200016,70.499969,142.800018, 1.281999,1.385999,1.000000);
  719. case 108: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.014999,-0.003998,0.005001, 51.200016,70.499969,142.800018, 1.281999,1.385999,1.000000);
  720. case 109: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.014999,-0.003998,0.005001, 51.200016,70.499969,142.800018, 1.281999,1.385999,1.000000);
  721. case 110: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.014999,-0.003998,0.005001, 51.200016,70.499969,142.800018, 1.281999,1.385999,1.000000);
  722. case 112: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.022999,-0.008998,-0.012998, 51.200016,70.499969,142.800018, 1.281999,1.385999,1.000000);
  723. case 114: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.001998,0.001001, 51.200016,70.499969,142.800018, 1.281999,1.385999,1.000000);
  724. case 116: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.001998,0.001001, 51.200016,70.499969,142.800018, 1.281999,1.385999,1.000000);
  725. case 119: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.006000,-0.009998,-0.003998, 51.200016,70.499969,142.800018, 1.128999,1.127999,1.000000);
  726. case 121: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.004999,-0.007998,-0.003998, 51.200016,70.499969,142.800018, 1.232999,1.381999,1.000000);
  727. case 122: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.004999,-0.001998,-0.003998, 51.200016,70.499969,142.800018, 1.232999,1.381999,1.000000);
  728. case 124: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.004999,-0.010998,-0.003998, 51.200016,70.499969,142.800018, 1.232999,1.381999,1.000000);
  729. case 125: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.004999,-0.010998,-0.003998, 51.200016,70.499969,142.800018, 1.232999,1.381999,1.000000);
  730. case 126: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.007000,-0.010998,-0.010998, 51.200016,70.499969,142.800018, 1.232999,1.381999,1.000000);
  731. case 128: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.007000,-0.004998,-0.005998, 51.200016,70.499969,142.800018, 1.232999,1.202999,1.000000);
  732. case 129: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.024999,-0.005998,-0.005998, 51.200016,70.499969,142.800018, 1.232999,1.202999,1.000000);
  733. case 132: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.009999,-0.011998,0.013001, 51.200016,70.499969,142.800018, 1.088000,0.977999,1.000000);
  734. case 133: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.009999,-0.005998,-0.008998, 51.200016,70.499969,142.800018, 1.088000,0.977999,1.000000);
  735. case 134: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.009999,-0.012998,-0.005998, 51.200016,70.499969,142.800018, 1.088000,0.977999,1.000000);
  736. case 142: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.004998,-0.001998, 51.200016,70.499969,142.800018, 1.088000,0.977999,1.000000);
  737. case 147: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.004998,-0.001998, 51.200016,70.499969,142.800018, 0.984000,0.977999,1.000000);
  738. case 149: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.015998,-0.001998, 51.200016,70.499969,142.800018, 1.120999,1.087999,1.000000);
  739. case 151: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.010998,-0.005998, 51.200016,70.499969,142.800018, 1.120999,1.087999,1.000000);
  740. case 154: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.013998,-0.005998, 51.200016,70.499969,142.800018, 1.120999,1.087999,1.000000);
  741. case 155: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.000998,-0.005998, 51.200016,70.499969,142.800018, 1.250000,1.087999,1.000000);
  742. case 156: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.009999,-0.000998,-0.009998, 51.200016,70.499969,142.800018, 1.064000,1.210999,1.000000);
  743. case 160: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.021000,-0.009998,-0.008998, 51.200016,70.499969,142.800018, 1.064000,1.210999,1.000000);
  744. case 163: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.021000,-0.009998,-0.003998, 51.200016,70.499969,142.800018, 1.212000,1.210999,1.000000);
  745. case 164: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.021000,-0.009998,-0.003998, 51.200016,70.499969,142.800018, 1.212000,1.210999,1.000000);
  746. case 165: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.021000,-0.004998,-0.004998, 51.200016,70.499969,142.800018, 1.310000,1.304999,1.000000);
  747. case 166: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.021000,-0.001998,-0.004998, 51.200016,70.499969,142.800018, 1.310000,1.304999,1.000000);
  748. case 167: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.021000,-0.010998,-0.013999, 51.200016,70.499969,142.800018, 1.310000,1.304999,1.000000);
  749. case 169: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.005998,-0.004998, 51.200016,70.499969,142.800018, 1.016000,1.304999,1.000000);
  750. case 170: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.005998,0.002001, 51.200016,70.499969,142.800018, 1.292000,1.304999,1.000000);
  751. case 171: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.005998,-0.007998, 51.200016,70.499969,142.800018, 1.292000,1.304999,1.000000);
  752. case 172: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.008998,0.001001, 51.200016,70.499969,142.800018, 0.956000,1.095999,1.000000);
  753. case 173: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.006998,0.000001, 51.200016,70.499969,142.800018, 1.195000,1.197999,1.000000);
  754. case 174: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.003998,0.000001, 51.200016,70.499969,142.800018, 1.195000,1.197999,1.000000);
  755. case 175: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.003998,0.000001, 51.200016,70.499969,142.800018, 1.450000,1.353999,1.000000);
  756. case 176: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.003998,0.000001, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  757. case 177: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.003998,0.000001, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  758. case 179: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.001998,0.000001, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  759. case 180: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.001998,0.000001, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  760. case 181: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.017998,-0.008998, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  761. case 184: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.011998,-0.001998, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  762. case 185: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.008998,-0.010999, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  763. case 188: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.001998,0.000000, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  764. case 189: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.007998,-0.008999, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  765. case 191: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.007998,-0.008999, 51.200016,70.499969,142.800018, 1.205000,1.137999,1.000000);
  766. case 192: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.007998,-0.000999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  767. case 193: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.007998,-0.000999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  768. case 194: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.007998,-0.000999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  769. case 195: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.007998,-0.000999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  770. case 196: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.003998,-0.004999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  771. case 198: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.014998,-0.004999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  772. case 200: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.021999,-0.008998,-0.000999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  773. case 201: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.021999,-0.008998,-0.000999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  774. case 202: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.007998,-0.004999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  775. case 206: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.007998,-0.004999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  776. case 207: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.007998,-0.004999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  777. case 209: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.007998,0.008000, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  778. case 210: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.007998,-0.003999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  779. case 211: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.011998,-0.003999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  780. case 214: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.011998,-0.003999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  781. case 215: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.006998,-0.003999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  782. case 216: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.006998,-0.003999, 51.200016,70.499969,142.800018, 1.041000,1.137999,1.000000);
  783. case 217: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.003998,-0.003999, 51.200016,70.499969,142.800018, 1.219999,1.255999,1.000000);
  784. case 220: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.010998,-0.003999, 51.200016,70.499969,142.800018, 1.219999,1.255999,1.000000);
  785. case 221: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.005998,-0.006999, 51.200016,70.499969,142.800018, 1.219999,1.255999,1.000000);
  786. case 222: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.005998,-0.006999, 51.200016,70.499969,142.800018, 1.219999,1.255999,1.000000);
  787. case 223: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.005998,-0.006999, 51.200016,70.499969,142.800018, 1.219999,1.255999,1.000000);
  788. case 224: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.005998,-0.006999, 51.200016,70.499969,142.800018, 1.219999,1.255999,1.000000);
  789. case 225: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.005998,-0.006999, 51.200016,70.499969,142.800018, 1.219999,1.255999,1.000000);
  790. case 226: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.005998,-0.006999, 51.200016,70.499969,142.800018, 1.074999,1.255999,1.000000);
  791. case 229: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.003998,-0.006999, 51.200016,70.499969,142.800018, 1.074999,1.255999,1.000000);
  792. case 231: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.003998,-0.006999, 51.200016,70.499969,142.800018, 1.074999,1.255999,1.000000);
  793. case 233: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.006998,-0.002999, 51.200016,70.499969,142.800018, 1.074999,1.255999,1.000000);
  794. case 234: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.006998,-0.002999, 51.200016,70.499969,142.800018, 1.074999,1.255999,1.000000);
  795. case 235: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.012998,-0.002999, 51.200016,70.499969,142.800018, 1.074999,1.255999,1.000000);
  796. case 236: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.012998,-0.002999, 51.200016,70.499969,142.800018, 1.074999,1.255999,1.000000);
  797. case 239: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.012998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  798. case 240: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.004998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  799. case 247: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.004998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  800. case 250: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.009998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  801. case 252: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.004998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  802. case 254: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.002998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  803. case 255: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.008998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  804. case 258: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.004998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  805. case 259: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.004998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  806. case 263: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.004998,-0.002999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  807. case 265: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.015998,-0.005999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  808. case 266: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.015998,-0.005999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  809. case 267: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.015998,-0.005999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  810. case 269: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.003999,-0.015998,-0.005999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  811. case 270: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.004998,0.005001, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  812. case 271: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.009000,-0.008998,-0.006999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  813. case 273: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.020000,-0.013998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  814. case 274: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.005998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  815. case 275: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.005998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  816. case 276: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.008000,-0.005998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  817. case 280: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.005998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  818. case 281: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.005998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  819. case 282: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.005998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  820. case 283: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.005998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  821. case 285: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.001000,-0.002998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  822. case 287: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.008998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  823. case 288: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.003998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  824. case 289: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.003998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  825. case 291: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.015000,-0.003998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  826. case 292: SetPlayerAttachedObject (playerid, 2, setobject, 6, 0.001999,-0.003998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  827. case 293: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.050999,-0.003998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  828. case 298: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.028999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  829. case 300: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  830. case 301: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  831. case 302: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  832. case 303: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  833. case 304: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  834. case 305: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  835. case 306: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  836. case 307: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  837. case 308: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  838. case 309: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  839. case 310: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  840. case 311: SetPlayerAttachedObject (playerid, 2, setobject, 6, -0.003999,-0.004998,-0.009999, 51.200016,70.499969,142.800018, 1.234999,1.255999,1.000000);
  841. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар часы, не будет отображаться на этом скине!");
  842. }
  843. }
  844. else if(type == 16)//–юкзаки 1
  845. {
  846. switch (skinid)
  847. {
  848. case 1: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.204000,-0.064999,-0.002999 , -0.600000,-1.100000,0.000000 , 1.075999,0.918998,0.905000 );
  849. case 2: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.237000,-0.064999,-0.002999 , -0.600000,-1.100000,0.000000 , 1.075999,0.918998,0.905000 );
  850. case 3: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.228000,-0.062999,-0.002999 , -0.600000,-1.100000,0.000000 , 1.075999,0.918998,0.905000 );
  851. case 4: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.194000,-0.056999,-0.009999 , -0.600000,-1.100000,2.399999 , 1.075999,0.918998,0.905000 );
  852. case 5: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.194000,-0.117999,-0.009999 , -0.600000,-1.100000,2.399999 , 1.075999,1.000998,0.905000 );
  853. case 6: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.194000,-0.079999,-0.012999 , -0.600000,-1.100000,2.399999 , 1.075999,1.000998,0.905000 );
  854. case 7: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.219000,-0.057999,-0.012999 , -0.600000,-1.100000,2.399999 , 1.075999,1.000998,0.905000 );
  855. case 8: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.207000,-0.061999,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.962998,0.834000 );
  856. case 9: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.207000,-0.058999,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.962998,0.834000 );
  857. case 10: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.262000,-0.071999,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.962998,0.834000 );
  858. case 11: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.189000,-0.068000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  859. case 12: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.184000,-0.068000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  860. case 13: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.116000,-0.068000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  861. case 14: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.158000,-0.068000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  862. case 15: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.153999,-0.077000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  863. case 17: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.156000,-0.077000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  864. case 18: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.184999,-0.077000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  865. case 19: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.129999,-0.077000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  866. case 20: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.159999,-0.077000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  867. case 21: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.159999,-0.077000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  868. case 22: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.243000,-0.077000,-0.006999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  869. case 23: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.167000,-0.077000,-0.014999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  870. case 24: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.145000,-0.077000,-0.003999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  871. case 25: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.145000,-0.077000,-0.003999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  872. case 28: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.145000,-0.077000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  873. case 29: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.188000,-0.103000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  874. case 30: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.188000,-0.103000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  875. case 31: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.239000,-0.103000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  876. case 32: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.173000,-0.068999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  877. case 33: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.199000,-0.080999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  878. case 34: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.150000,-0.080999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  879. case 35: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.161000,-0.080999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  880. case 36: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.161000,-0.080999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  881. case 37: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.161000,-0.080999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  882. case 38: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.222000,-0.080999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  883. case 39: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.222000,-0.080999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  884. case 40: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.172000,-0.080999,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  885. case 41: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.172000,-0.067000,-0.017999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  886. case 42: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.172000,-0.067000,-0.017999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  887. case 43: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.196000,-0.067000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  888. case 44: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.203000,-0.067000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  889. case 45: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.171999,-0.067000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  890. case 46: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.151999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  891. case 47: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.151999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  892. case 48: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.151999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  893. case 49: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.151999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  894. case 50: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.151999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  895. case 53: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.218999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  896. case 54: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.232999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  897. case 55: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.174999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  898. case 56: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.174999,-0.074000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  899. case 57: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.116999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  900. case 58: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.202999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  901. case 59: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.153999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  902. case 60: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.153999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  903. case 61: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.153999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  904. case 62: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.153999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  905. case 65: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.115999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  906. case 66: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.143999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  907. case 67: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.143999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  908. case 68: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.143999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  909. case 69: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.141999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  910. case 70: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.146999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  911. case 71: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.146999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  912. case 72: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.155999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  913. case 73: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.167999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  914. case 76: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.162999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  915. case 77: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.207999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  916. case 78: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.118999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  917. case 79: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.143999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  918. case 82: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.156999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  919. case 83: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.136999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  920. case 84: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.136999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.834000 );
  921. case 86: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.153999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 1.049000,0.911998,0.888999 );
  922. case 88: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.124999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 0.840000,0.911998,0.753999 );
  923. case 89: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.124999,-0.085000,-0.010999 , -0.600000,-1.100000,2.399999 , 0.840000,0.911998,0.753999 );
  924. case 90: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.048999,-0.057000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.999998,0.826000 );
  925. case 91: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.048999,-0.057000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.719998,0.696000 );
  926. case 93: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.048999,-0.067000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.719998,0.696000 );
  927. case 94: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.122999,-0.067000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.719998,0.696000 );
  928. case 95: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.113999,-0.067000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.719998,0.696000 );
  929. case 96: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.022999,-0.081000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.719998,0.696000 );
  930. case 97: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.071999,-0.081000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.719998,0.696000 );
  931. case 98: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.058999,-0.081000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.719998,0.806000 );
  932. case 100: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.046999,-0.081000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.719998,0.806000 );
  933. case 101: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.046999,-0.112000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.853998,0.900000 );
  934. case 102: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.055999,-0.081000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.840000,0.853998,0.900000 );
  935. case 103: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.055999,-0.123000,-0.008999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  936. case 104: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.097999,-0.101000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  937. case 105: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.035999,-0.101000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  938. case 106: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.088999,-0.101000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  939. case 107: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.093999,-0.101000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  940. case 108: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  941. case 109: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  942. case 110: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  943. case 111: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.051999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.987000 );
  944. case 112: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.107999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  945. case 113: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.085999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  946. case 114: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  947. case 115: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.082999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  948. case 116: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.082999,-0.069000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  949. case 117: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.105999,-0.080000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  950. case 118: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.105999,-0.080000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  951. case 119: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.105999,-0.080000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  952. case 120: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.105999,-0.080000,-0.003999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  953. case 121: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.084999,-0.101000,-0.015999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  954. case 122: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.084999,-0.101000,-0.015999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  955. case 123: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.098999,-0.101000,-0.015999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  956. case 124: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.096999,-0.076000,-0.015999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  957. case 125: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.096999,-0.076000,-0.003999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  958. case 126: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.096999,-0.076000,-0.003999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  959. case 127: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.105999,-0.076000,-0.003999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  960. case 128: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.112999,-0.076000,-0.003999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  961. case 129: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.186999,-0.076000,-0.003999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  962. case 130: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.153999,-0.085000,-0.003999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  963. case 131: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.078999,-0.069000,-0.003999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  964. case 132: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.175999,-0.069000,-0.006999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  965. case 133: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.089999,-0.078000,-0.006999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  966. case 134: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.156999,-0.064000,-0.006999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  967. case 135: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.093999,-0.094000,-0.006999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.881000 );
  968. case 136: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.161999,-0.082000,-0.006999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  969. case 137: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.111999,-0.086000,-0.006999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  970. case 142: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.076999,-0.094000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  971. case 143: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.084999,-0.094000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  972. case 144: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.084999,-0.094000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  973. case 146: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.084999,-0.094000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  974. case 147: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.099999,-0.068000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  975. case 148: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.099999,-0.068000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  976. case 150: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.099999,-0.060000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  977. case 151: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.099999,-0.081000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  978. case 152: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.115999,-0.064000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  979. case 153: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.089999,-0.072000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  980. case 154: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.107999,-0.072000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  981. case 155: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.086000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  982. case 156: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.083999,-0.086000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  983. case 157: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.089999,-0.086000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  984. case 158: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.089999,-0.086000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  985. case 159: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.089999,-0.086000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  986. case 160: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.105999,-0.065000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  987. case 161: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.067999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  988. case 162: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  989. case 163: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.050999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  990. case 164: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.050999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  991. case 165: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.127999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  992. case 166: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.127999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  993. case 170: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.065999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  994. case 171: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.084999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  995. case 172: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.095999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  996. case 173: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.081999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  997. case 174: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.081999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  998. case 175: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.081999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  999. case 176: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.081999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1000. case 177: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.081999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1001. case 179: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.081999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1002. case 180: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.079999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1003. case 181: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.066999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1004. case 182: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.088999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1005. case 183: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.088999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1006. case 184: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.078999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1007. case 185: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.092999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1008. case 186: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.092999,-0.072000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1009. case 187: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.092999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1010. case 188: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.083999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1011. case 189: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.094999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1012. case 190: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.058999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1013. case 191: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.058999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1014. case 192: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.065999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1015. case 193: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.065999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1016. case 194: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1017. case 195: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.044999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1018. case 198: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.075999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1019. case 200: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.078999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1020. case 201: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.078999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1021. case 202: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1022. case 203: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.072000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1023. case 204: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1024. case 206: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.075999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1025. case 207: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.092999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1026. case 208: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.095999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1027. case 210: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.154999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1028. case 211: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.063999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1029. case 212: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.148999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1030. case 213: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.078999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1031. case 214: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.092999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1032. case 215: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.092999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1033. case 216: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.092999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1034. case 217: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.078999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1035. case 219: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.083999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1036. case 220: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.085999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1037. case 221: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.085999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1038. case 222: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.085999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1039. case 223: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.085999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1040. case 224: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.085999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1041. case 225: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.085999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1042. case 226: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.103999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1043. case 227: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.043999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1044. case 228: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.068999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1045. case 229: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.139999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1046. case 230: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.103999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1047. case 233: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.067999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1048. case 234: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.131999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1049. case 235: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.131999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1050. case 236: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.131999,-0.072000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1051. case 239: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.045999,-0.078000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1052. case 240: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.085999,-0.078000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1053. case 247: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.072999,-0.078000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1054. case 248: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.075999,-0.078000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1055. case 250: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.078999,-0.078000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1056. case 252: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.063999,-0.078000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1057. case 253: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.113999,-0.078000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1058. case 254: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.062999,-0.078000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1059. case 255: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.078000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1060. case 258: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.078000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1061. case 259: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.078000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1062. case 261: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.130999,-0.078000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1063. case 262: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.082999,-0.078000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1064. case 263: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.088999,-0.078000,-0.002999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1065. case 265: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.089999,-0.078000,-0.011999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1066. case 266: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.097999,-0.078000,-0.011999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1067. case 267: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.121000,-0.078000,-0.030000 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1068. case 269: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.064999,-0.102000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1069. case 270: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.064999,-0.102000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1070. case 271: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.102000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1071. case 272: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.102999,-0.102000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1072. case 273: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.109999,-0.102000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1073. case 274: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.066999,-0.102000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1074. case 275: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.066999,-0.102000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1075. case 276: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.066999,-0.102000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1076. case 280: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.065999,-0.090000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1077. case 281: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.073999,-0.090000,-0.012999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1078. case 282: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.080999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1079. case 283: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.080999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1080. case 284: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.088999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1081. case 285: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.069999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1082. case 286: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.069999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1083. case 287: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.073999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1084. case 288: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.073999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1085. case 289: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.079999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1086. case 290: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.079999,-0.090000,-0.005999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1087. case 291: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.084999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1088. case 292: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.057999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1089. case 293: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.060999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1090. case 294: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.070999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1091. case 295: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.135999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1092. case 296: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.130999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1093. case 297: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.082999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1094. case 298: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.082999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1095. case 299: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.050999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1096. case 300: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1097. case 301: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1098. case 302: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1099. case 303: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1100. case 304: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1101. case 305: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.090000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1102. case 306: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.086000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1103. case 307: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.086000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1104. case 308: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.086000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1105. case 309: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.086000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1106. case 310: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.086000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1107. case 311: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.074999,-0.086000,-0.009999 , -0.600000,-1.100000,2.399999 , 0.894000,0.853998,0.809000 );
  1108. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар рюкзак, не будет отображаться на этом скине!");
  1109. }
  1110. }
  1111. else if(type == 17)//–юкзаки 2
  1112. {
  1113. switch (skinid)
  1114. {
  1115. case 1: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.008999,-0.116999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1116. case 2: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.087999,-0.116999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1117. case 3: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.041999,-0.116999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1118. case 4: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.116999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1119. case 5: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.181999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1120. case 6: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.012000,-0.139999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1121. case 7: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.008999,-0.139999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1122. case 8: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.122999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1123. case 9: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.107999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1124. case 10: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.077999,-0.127999,-0.013000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1125. case 11: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.030000,-0.105999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1126. case 12: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.033999,-0.099999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1127. case 13: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048000,-0.099999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1128. case 14: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010000,-0.091999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1129. case 15: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010000,-0.091999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1130. case 17: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.091999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1131. case 18: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.091999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1132. case 19: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.091999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1133. case 20: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.091999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1134. case 21: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.108999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1135. case 22: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.108999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1136. case 23: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.108999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1137. case 24: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.108999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1138. case 25: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.108999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1139. case 28: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019000,-0.108999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1140. case 29: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.021999,-0.126999,-0.007999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1141. case 30: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.114999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1142. case 32: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.114999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1143. case 33: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.114999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1144. case 34: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.114999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1145. case 35: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.114999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1146. case 36: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.114999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1147. case 37: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.114999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1148. case 40: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.105999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1149. case 41: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.105999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1150. case 42: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.105999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1151. case 43: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.098999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1152. case 44: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.018999,-0.084999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1153. case 45: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.018999,-0.084999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1154. case 46: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.011000,-0.109999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1155. case 47: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.011000,-0.118999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1156. case 48: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.032000,-0.118999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1157. case 49: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.032000,-0.109999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1158. case 53: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.066999,-0.109999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1159. case 54: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.066999,-0.109999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1160. case 55: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.008999,-0.097999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1161. case 56: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.008999,-0.087999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1162. case 57: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.037000,-0.125999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1163. case 58: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.038999,-0.099999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1164. case 59: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.011000,-0.099999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1165. case 60: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.117999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1166. case 61: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.007999,-0.117999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1167. case 62: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.020999,-0.106999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1168. case 65: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010000,-0.103999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1169. case 66: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010000,-0.122999,-0.003000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1170. case 67: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010000,-0.122999,-0.003000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1171. case 68: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010000,-0.122999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1172. case 69: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.031000,-0.115999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1173. case 70: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.013999,-0.115999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1174. case 71: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.046000,-0.123999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1175. case 72: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.007999,-0.123999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1176. case 73: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.002000,-0.123999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1177. case 76: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.017999,-0.116999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1178. case 77: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.051999,-0.116999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1179. case 78: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048000,-0.113999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1180. case 79: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.008999,-0.113999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1181. case 82: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.024000,-0.113999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1182. case 83: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.039000,-0.113999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1183. case 84: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.039000,-0.113999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1184. case 85: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.002000,-0.113999,-0.010999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1185. case 86: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.023999,-0.121999,-0.005999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1186. case 88: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.049999,-0.111999,-0.005999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1187. case 90: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.009000,-0.094999,-0.005999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1188. case 93: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.009000,-0.109999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1189. case 94: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.067999,-0.109999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1190. case 95: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.030999,-0.109999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1191. case 96: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.045000,-0.120999,-0.006999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1192. case 97: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.107999,-0.006999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1193. case 98: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.107999,-0.006999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1194. case 100: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.023000,-0.101999,-0.006999, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1195. case 101: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.023000,-0.140999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1196. case 102: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.026999,-0.131999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1197. case 103: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.026999,-0.159999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1198. case 104: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.044999,-0.156999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1199. case 105: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.012999,-0.170999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1200. case 106: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.049999,-0.147999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1201. case 107: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.049999,-0.147999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1202. case 108: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.096999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1203. case 109: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.008000,-0.114999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1204. case 110: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.008000,-0.114999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1205. case 111: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.008000,-0.123999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1206. case 112: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.022999,-0.123999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1207. case 113: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.041999,-0.123999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1208. case 114: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.123999,-0.012000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1209. case 115: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.135999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1210. case 116: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.135999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1211. case 117: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.126999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1212. case 118: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.126999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1213. case 119: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.126999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1214. case 120: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.126999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1215. case 121: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.126999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1216. case 122: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.116999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1217. case 123: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.005999,-0.116999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1218. case 124: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.029000,-0.102999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1219. case 125: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.029000,-0.102999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1220. case 126: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.029000,-0.102999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1221. case 127: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.102999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1222. case 128: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.023000,-0.093999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1223. case 132: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.050999,-0.093999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1224. case 133: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.017000,-0.094999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1225. case 134: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.035999,-0.091999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1226. case 135: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.035999,-0.127999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1227. case 136: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.035999,-0.098999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1228. case 137: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.018999,-0.089999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1229. case 141: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.018000,-0.084999,-0.004000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1230. case 142: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.084999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1231. case 143: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.084999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1232. case 147: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.100999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1233. case 148: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.100999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1234. case 150: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.087999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1235. case 151: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.135999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1236. case 152: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.095999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1237. case 153: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.095999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1238. case 154: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.095999,-0.014000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1239. case 155: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006999,-0.122999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1240. case 157: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.001000,-0.100999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1241. case 158: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.001000,-0.105999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1242. case 159: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.001000,-0.105999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1243. case 160: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.001000,-0.093999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1244. case 161: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.023000,-0.102999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1245. case 163: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.042000,-0.107999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1246. case 164: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.042000,-0.107999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1247. case 165: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.045999,-0.107999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1248. case 166: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.045999,-0.107999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1249. case 167: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.107999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1250. case 168: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.107999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1251. case 169: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.086999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1252. case 170: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1253. case 171: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.100999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1254. case 172: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.087999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1255. case 173: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022000,-0.087999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1256. case 174: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022000,-0.087999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1257. case 175: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022000,-0.087999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1258. case 176: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022000,-0.119999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1259. case 177: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022000,-0.119999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1260. case 179: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022000,-0.106999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1261. case 180: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022000,-0.107999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1262. case 181: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.035000,-0.106999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1263. case 182: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1264. case 183: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1265. case 184: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1266. case 185: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1267. case 186: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1268. case 187: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.109999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1269. case 188: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.109999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1270. case 189: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.000999,-0.109999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1271. case 190: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040000,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1272. case 191: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040000,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1273. case 192: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.023000,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1274. case 193: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.023000,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1275. case 194: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.023000,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1276. case 195: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.023000,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1277. case 196: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.047999,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1278. case 198: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.030000,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1279. case 199: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.067999,-0.101999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1280. case 200: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.007000,-0.101999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1281. case 201: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.021000,-0.094999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1282. case 202: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.021000,-0.100999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1283. case 206: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.021000,-0.100999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1284. case 208: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.021000,-0.100999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1285. case 210: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.021000,-0.100999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1286. case 211: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.021000,-0.100999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1287. case 212: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.033999,-0.100999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1288. case 213: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.033999,-0.120999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1289. case 214: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.015999,-0.108999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1290. case 215: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.015999,-0.108999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1291. case 216: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.015999,-0.108999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1292. case 217: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.015999,-0.108999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1293. case 219: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004000,-0.103999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1294. case 220: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.027999,-0.130999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1295. case 221: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.027999,-0.130999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1296. case 222: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.027999,-0.130999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1297. case 223: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.035000,-0.130999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1298. case 226: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.024999,-0.087999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1299. case 227: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.018000,-0.116999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1300. case 228: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.018000,-0.099999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1301. case 229: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.030999,-0.085999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1302. case 230: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.003999,-0.085999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1303. case 233: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.024000,-0.093999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1304. case 234: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.013999,-0.080999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1305. case 235: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.013999,-0.080999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1306. case 236: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.013999,-0.080999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1307. case 239: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.026000,-0.110999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1308. case 240: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.003999,-0.110999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1309. case 241: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.003999,-0.124999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1310. case 242: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.003999,-0.124999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1311. case 243: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.003999,-0.110999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1312. case 247: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.031999,-0.110999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1313. case 248: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.004999,-0.110999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1314. case 250: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.008000,-0.110999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1315. case 252: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.068000,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1316. case 253: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.010999,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1317. case 254: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.023999,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1318. case 255: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.023999,-0.098999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1319. case 258: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016000,-0.116999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1320. case 259: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.002999,-0.111999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1321. case 261: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.039999,-0.111999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1322. case 262: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.039999,-0.111999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1323. case 265: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.022999,-0.120999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1324. case 266: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.022999,-0.120999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1325. case 267: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.231000,-0.120999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1326. case 268: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004999,-0.120999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1327. case 269: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004999,-0.157999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1328. case 270: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004999,-0.129999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1329. case 271: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.004999,-0.129999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1330. case 272: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.033000,-0.116999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1331. case 273: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.010000,-0.116999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1332. case 274: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.051999,-0.123999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1333. case 275: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.051999,-0.123999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1334. case 276: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.051999,-0.123999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1335. case 280: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040999,-0.123999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1336. case 281: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1337. case 282: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1338. case 283: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1339. case 284: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.005999,-0.117999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1340. case 285: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.019999,-0.130999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1341. case 286: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.002000,-0.136999,-0.008000, 0.000000,87.699974,0.000000, 1.075999,1.079998,1.029000);
  1342. case 287: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.054000,-0.133000,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1343. case 288: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.054000,-0.133000,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1344. case 289: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.018000,-0.133000,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1345. case 290: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.018000,-0.133000,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1346. case 291: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.001000,-0.127999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1347. case 292: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048000,-0.108999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1348. case 293: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.055000,-0.119000,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1349. case 294: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.041000,-0.130999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1350. case 295: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.073999,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1351. case 296: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.073999,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1352. case 297: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.008000,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1353. case 298: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048000,-0.106999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1354. case 299: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048000,-0.123999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1355. case 300: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1356. case 301: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1357. case 302: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1358. case 303: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1359. case 304: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1360. case 305: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.117999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1361. case 306: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.108999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1362. case 307: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.108999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1363. case 308: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.108999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1364. case 309: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033000,-0.108999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1365. case 310: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.018000,-0.120999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1366. case 311: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.018000,-0.120999,0.000000, 0.000000,90.000000,0.000000, 1.052999,0.896999,0.982001);
  1367. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар рюкзак, не будет отображаться на этом скине!");
  1368. }
  1369. }
  1370. else if(type == 18)//–юкзаки 3
  1371. {
  1372. switch (skinid)
  1373. {
  1374. case 1: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.089999,-0.054999,-0.010000 , 0.000000,90.000000,0.000000 , 1.120000,1.079998,1.029000 );
  1375. case 2: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.085000,-0.054999,-0.010000 , 0.000000,90.000000,0.000000 , 1.120000,1.079998,1.029000 );
  1376. case 3: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.085000,-0.054999,-0.010000 , 0.000000,90.000000,0.000000 , 1.120000,1.079998,1.029000 );
  1377. case 4: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.099000,-0.046999,-0.002000 , 0.000000,90.000000,0.000000 , 1.067000,1.079998,1.029000 );
  1378. case 5: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.078000,-0.047999,-0.002000 , 0.000000,90.000000,0.000000 , 1.330000,1.319998,1.228000 );
  1379. case 6: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.095000,-0.047999,-0.002000 , 0.000000,90.000000,0.000000 , 0.978000,1.154998,1.164000 );
  1380. case 7: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.049000,-0.039000,-0.008000 , 0.000000,90.000000,0.000000 , 1.084000,1.154998,1.164000 );
  1381. case 9: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062000,-0.039000,-0.001000 , 0.000000,90.000000,0.000000 , 0.942000,1.184998,1.164000 );
  1382. case 11: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.077000,-0.039000,-0.001000 , 0.000000,90.000000,0.000000 , 0.942000,1.184998,1.164000 );
  1383. case 12: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.052000,-0.048999,-0.001000 , 0.000000,90.000000,0.000000 , 0.869000,1.184998,1.164000 );
  1384. case 13: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.093000,-0.035999,-0.006000 , 0.000000,90.000000,0.000000 , 0.869000,1.184998,1.164000 );
  1385. case 14: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.078000,-0.044999,-0.006000 , 0.000000,90.000000,0.000000 , 1.005000,1.184998,1.164000 );
  1386. case 15: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.078000,-0.044999,-0.006000 , 0.000000,90.000000,0.000000 , 1.005000,1.184998,1.164000 );
  1387. case 17: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.078000,-0.039999,-0.002000 , 0.000000,90.000000,0.000000 , 1.005000,1.184998,1.164000 );
  1388. case 18: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.078000,-0.039999,-0.002000 , 0.000000,90.000000,0.000000 , 0.979000,1.042998,1.093000 );
  1389. case 19: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.108000,-0.039999,-0.002000 , 0.000000,90.000000,0.000000 , 0.979000,1.042998,1.093000 );
  1390. case 20: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.014999,-0.002000 , 0.000000,90.000000,0.000000 , 0.979000,1.042998,1.093000 );
  1391. case 21: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.014999,-0.002000 , 0.000000,90.000000,0.000000 , 1.012000,1.071998,1.093000 );
  1392. case 22: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.025999,-0.002000 , 0.000000,90.000000,0.000000 , 1.078000,1.071998,1.093000 );
  1393. case 23: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.025999,-0.002000 , 0.000000,90.000000,0.000000 , 0.951000,1.071998,1.093000 );
  1394. case 24: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.025999,-0.002000 , 0.000000,90.000000,0.000000 , 1.062000,1.173999,1.093000 );
  1395. case 25: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.025999,-0.002000 , 0.000000,90.000000,0.000000 , 1.062000,1.173999,1.093000 );
  1396. case 28: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.033999,-0.008000 , 0.000000,90.000000,0.000000 , 1.119000,1.173999,1.093000 );
  1397. case 30: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.033999,-0.008000 , 0.000000,90.000000,0.000000 , 1.119000,1.173999,1.093000 );
  1398. case 32: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.058000,-0.008000 , 0.000000,90.000000,0.000000 , 0.885001,1.006999,1.093000 );
  1399. case 34: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.027000,-0.008000 , 0.000000,90.000000,0.000000 , 0.885001,1.006999,1.093000 );
  1400. case 35: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.027000,-0.008000 , 0.000000,90.000000,0.000000 , 1.068001,1.003999,1.093000 );
  1401. case 36: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.027000,-0.008000 , 0.000000,90.000000,0.000000 , 1.068001,1.003999,1.093000 );
  1402. case 37: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.027000,-0.008000 , 0.000000,90.000000,0.000000 , 1.068001,1.003999,1.093000 );
  1403. case 43: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.027000,-0.008000 , 0.000000,90.000000,0.000000 , 0.965001,0.922999,0.975000 );
  1404. case 44: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.082000,-0.027000,-0.008000 , 0.000000,90.000000,0.000000 , 0.917001,0.961999,0.894000 );
  1405. case 45: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.103000,-0.017000,-0.008000 , 0.000000,90.000000,0.000000 , 0.917001,0.961999,0.894000 );
  1406. case 46: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.103000,-0.030000,-0.004000 , 0.000000,90.000000,0.000000 , 1.100000,1.024998,0.999000 );
  1407. case 47: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.090000,-0.030000,-0.004000 , 0.000000,90.000000,0.000000 , 1.100000,1.024998,0.999000 );
  1408. case 48: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.090000,-0.030000,-0.004000 , 0.000000,90.000000,0.000000 , 1.100000,1.024998,0.999000 );
  1409. case 57: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.146999,-0.030000,-0.004000 , 0.000000,90.000000,0.000000 , 0.962001,0.902998,0.999000 );
  1410. case 58: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.057999,-0.030000,-0.004000 , 0.000000,90.000000,0.000000 , 0.851001,0.902998,0.999000 );
  1411. case 59: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.057999,-0.030000,-0.004000 , 0.000000,90.000000,0.000000 , 0.972001,1.047998,1.178999 );
  1412. case 60: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.057999,-0.009000,-0.004000 , 0.000000,90.000000,0.000000 , 0.972001,1.047998,1.178999 );
  1413. case 61: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040999,-0.029000,-0.004000 , 0.000000,90.000000,0.000000 , 1.036001,0.948998,1.219999 );
  1414. case 68: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040999,-0.020000,-0.004000 , 0.000000,90.000000,0.000000 , 1.036001,0.948998,1.219999 );
  1415. case 70: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.063999,-0.020000,-0.004000 , 0.000000,90.000000,0.000000 , 1.082001,1.035998,1.219999 );
  1416. case 71: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.063999,-0.031000,-0.004000 , 0.000000,90.000000,0.000000 , 1.082001,1.035998,1.219999 );
  1417. case 72: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.063999,-0.040000,-0.004000 , 0.000000,90.000000,0.000000 , 1.082001,1.035998,1.219999 );
  1418. case 73: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.091000,-0.050999,0.000000 , 0.000000,90.000000,0.000000 , 1.096999,0.971998,1.035001 );
  1419. case 78: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.102999,-0.031999,0.008000 , 0.000000,90.000000,0.000000 , 1.096999,0.971998,1.138001 );
  1420. case 79: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.085999,-0.036998,0.008000 , 0.000000,90.000000,0.000000 , 1.096999,1.117999,1.138001 );
  1421. case 86: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.085999,-0.072999,0.002999 , 0.000000,90.000000,0.000000 , 1.096999,1.117999,1.138001 );
  1422. case 94: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022999,-0.043999,0.002999 , 0.000000,90.000000,0.000000 , 0.933999,1.000999,1.138001 );
  1423. case 95: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.022999,-0.043999,-0.005000 , 0.000000,90.000000,0.000000 , 0.901998,1.000999,1.138001 );
  1424. case 96: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.065999,-0.043999,-0.005000 , 0.000000,90.000000,0.000000 , 1.039999,1.176999,1.394001 );
  1425. case 97: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.043999,-0.005000 , 0.000000,90.000000,0.000000 , 1.039999,1.176999,1.394001 );
  1426. case 98: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.043999,-0.005000 , 0.000000,90.000000,0.000000 , 1.100999,1.176999,1.394001 );
  1427. case 100: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.043999,-0.007000 , 0.000000,90.000000,0.000000 , 1.100999,1.176999,1.394001 );
  1428. case 101: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.031999,-0.043999,-0.010000 , 0.000000,90.000000,0.000000 , 1.100999,1.176999,1.394001 );
  1429. case 102: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.043999,-0.010000 , 0.000000,90.000000,0.000000 , 1.100999,1.176999,1.394001 );
  1430. case 104: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.034999,-0.000000 , 0.000000,90.000000,0.000000 , 1.177999,1.176999,1.394001 );
  1431. case 106: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.044999,-0.007000 , 0.000000,90.000000,0.000000 , 1.198999,1.176999,1.394001 );
  1432. case 107: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.044999,-0.007000 , 0.000000,90.000000,0.000000 , 1.198999,1.176999,1.394001 );
  1433. case 108: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.044999,-0.007000 , 0.000000,90.000000,0.000000 , 1.026999,1.176999,1.394001 );
  1434. case 109: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.044999,-0.007000 , 0.000000,90.000000,0.000000 , 1.049999,1.331999,1.394001 );
  1435. case 110: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.020999,-0.044999,-0.007000 , 0.000000,90.000000,0.000000 , 1.049999,1.331999,1.394001 );
  1436. case 111: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.026999,-0.044999,-0.007000 , 0.000000,90.000000,0.000000 , 1.049999,1.331999,1.394001 );
  1437. case 112: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.018000,-0.066999,-0.007000 , 0.000000,90.000000,0.000000 , 1.049999,1.331999,1.394001 );
  1438. case 114: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.066999,-0.007000 , 0.000000,90.000000,0.000000 , 1.049999,1.331999,1.394001 );
  1439. case 115: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.066999,-0.009000 , 0.000000,90.000000,0.000000 , 1.049999,1.331999,1.394001 );
  1440. case 116: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.066999,-0.009000 , 0.000000,90.000000,0.000000 , 1.144999,1.436999,1.394001 );
  1441. case 119: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.066999,-0.009000 , 0.000000,90.000000,0.000000 , 1.100999,1.224999,1.394001 );
  1442. case 120: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 1.100999,1.224999,1.394001 );
  1443. case 121: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 1.100999,1.224999,1.394001 );
  1444. case 122: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 0.948999,1.224999,1.394001 );
  1445. case 123: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 1.054999,1.256999,1.394001 );
  1446. case 124: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 1.054999,1.265999,1.394001 );
  1447. case 125: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 1.054999,1.265999,1.394001 );
  1448. case 126: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 1.054999,1.265999,1.394001 );
  1449. case 127: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,0.001999 , 0.000000,90.000000,0.000000 , 1.123998,1.363999,1.394001 );
  1450. case 134: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,0.001999 , 0.000000,90.000000,0.000000 , 0.980999,1.067999,1.082000 );
  1451. case 135: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 1.067999,1.432999,1.372001 );
  1452. case 136: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.016999,-0.046999,-0.009000 , 0.000000,90.000000,0.000000 , 0.939999,0.939999,1.126001 );
  1453. case 137: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.046999,-0.007000 , 0.000000,90.000000,0.000000 , 0.869999,0.939999,1.126001 );
  1454. case 147: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.046999,-0.000000 , 0.000000,90.000000,0.000000 , 1.044999,1.166999,1.199001 );
  1455. case 153: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.046999,-0.000000 , 0.000000,90.000000,0.000000 , 1.044999,1.166999,1.199001 );
  1456. case 154: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.046999,-0.000000 , 0.000000,90.000000,0.000000 , 1.044999,1.166999,1.199001 );
  1457. case 155: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.066999,-0.011000 , 0.000000,90.000000,0.000000 , 1.154999,1.391999,1.199001 );
  1458. case 156: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.066999,-0.011000 , 0.000000,90.000000,0.000000 , 1.080999,1.245999,1.199001 );
  1459. case 160: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.066999,-0.011000 , 0.000000,90.000000,0.000000 , 0.870999,1.104999,1.199001 );
  1460. case 161: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.066999,-0.011000 , 0.000000,90.000000,0.000000 , 0.979999,1.306999,1.199001 );
  1461. case 163: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.080999,-0.066999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.487999,1.199001 );
  1462. case 164: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.080999,-0.066999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.487999,1.199001 );
  1463. case 165: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.001999,-0.066999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.190999,1.199001 );
  1464. case 166: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.001999,-0.066999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.190999,1.199001 );
  1465. case 170: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.040999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.190999,1.199001 );
  1466. case 171: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.040999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.088999,1.270001 );
  1467. case 173: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.046999,-0.040999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1468. case 174: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.046999,-0.040999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1469. case 175: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.046999,-0.040999,-0.006000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1470. case 179: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.046999,-0.040999,-0.013000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1471. case 181: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.068999,-0.047999,-0.013000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1472. case 182: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.053999,-0.047999,-0.013000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1473. case 183: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.053999,-0.047999,-0.013000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1474. case 184: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.053999,-0.047999,-0.013000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1475. case 185: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.044999,-0.047999,-0.013000 , 0.000000,90.000000,0.000000 , 1.049999,1.239999,1.270001 );
  1476. case 186: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.030999,-0.047999,-0.009000 , 0.000000,90.000000,0.000000 , 1.104999,1.239999,1.270001 );
  1477. case 187: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.030999,-0.047999,-0.009000 , 0.000000,90.000000,0.000000 , 1.104999,1.239999,1.270001 );
  1478. case 188: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.030999,-0.047999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1479. case 189: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.030999,-0.047999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1480. case 191: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.072999,-0.047999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1481. case 192: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.072999,-0.047999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1482. case 193: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.072999,-0.050999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1483. case 194: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.072999,-0.050999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1484. case 195: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.072999,-0.043999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1485. case 200: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.049999,-0.069999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1486. case 202: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.049999,-0.069999,-0.009000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1487. case 206: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.049999,-0.059999,-0.001000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1488. case 208: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.039999,-0.059999,-0.001000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1489. case 210: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.006000,-0.059999,-0.001000 , 0.000000,90.000000,0.000000 , 0.985999,1.239999,1.270001 );
  1490. case 211: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.058999,-0.059999,-0.001000 , 0.000000,90.000000,0.000000 , 0.892999,1.239999,1.270001 );
  1491. case 212: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.016000,-0.059999,-0.001000 , 0.000000,90.000000,0.000000 , 0.892999,1.239999,1.270001 );
  1492. case 213: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.041999,-0.040999,-0.010000 , 0.000000,90.000000,0.000000 , 1.077999,1.239999,1.270001 );
  1493. case 217: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.041999,-0.040999,-0.010000 , 0.000000,90.000000,0.000000 , 0.950999,1.239999,1.270001 );
  1494. case 220: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.041999,-0.021999,-0.010000 , 0.000000,90.000000,0.000000 , 1.054999,1.239999,1.270001 );
  1495. case 221: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.034999,-0.043999,-0.010000 , 0.000000,90.000000,0.000000 , 1.095999,1.239999,1.270001 );
  1496. case 222: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.034999,-0.043999,-0.010000 , 0.000000,90.000000,0.000000 , 1.095999,1.239999,1.270001 );
  1497. case 223: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.017999,-0.043999,-0.010000 , 0.000000,90.000000,0.000000 , 1.095999,1.239999,1.270001 );
  1498. case 227: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.078999,-0.080999,-0.010000 , 0.000000,90.000000,0.000000 , 1.095999,1.239999,1.270001 );
  1499. case 228: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.027999,-0.042999,-0.011000 , 0.000000,90.000000,0.000000 , 1.095999,1.239999,1.270001 );
  1500. case 229: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.027999,-0.042999,-0.011000 , 0.000000,90.000000,0.000000 , 0.895999,1.019999,1.270001 );
  1501. case 230: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.027999,-0.042999,-0.011000 , 0.000000,90.000000,0.000000 , 0.895999,1.019999,1.270001 );
  1502. case 234: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010999,-0.042999,-0.011000 , 0.000000,90.000000,0.000000 , 0.895999,1.019999,1.270001 );
  1503. case 235: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010999,-0.042999,-0.011000 , 0.000000,90.000000,0.000000 , 0.895999,1.019999,1.270001 );
  1504. case 236: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.010999,-0.042999,-0.011000 , 0.000000,90.000000,0.000000 , 0.895999,1.019999,1.270001 );
  1505. case 239: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.072999,-0.057999,-0.011000 , 0.000000,90.000000,0.000000 , 1.039998,1.337998,1.324001 );
  1506. case 240: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033999,-0.057999,-0.004000 , 0.000000,90.000000,0.000000 , 0.982998,1.153998,1.324001 );
  1507. case 247: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033999,-0.057999,-0.018000 , 0.000000,90.000000,0.000000 , 1.090999,1.460998,1.324001 );
  1508. case 248: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033999,-0.077999,-0.018000 , 0.000000,90.000000,0.000000 , 1.090999,1.460998,1.324001 );
  1509. case 250: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.033999,-0.077999,-0.018000 , 0.000000,90.000000,0.000000 , 1.090999,1.460998,1.324001 );
  1510. case 252: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.049999,-0.068999,0.003999 , 0.000000,90.000000,0.000000 , 1.009999,1.295998,1.324001 );
  1511. case 254: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.049999,-0.030999,-0.013000 , 0.000000,90.000000,0.000000 , 1.097998,1.295998,1.324001 );
  1512. case 255: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.049999,-0.030999,-0.004000 , 0.000000,90.000000,0.000000 , 1.045999,1.053998,1.249001 );
  1513. case 258: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.052999,-0.005999,-0.009000 , 0.000000,90.000000,0.000000 , 1.239999,1.130998,1.372001 );
  1514. case 259: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.042999,-0.012999,-0.014000 , 0.000000,90.000000,0.000000 , 1.239999,1.130998,1.372001 );
  1515. case 261: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.029999,-0.038999,-0.010000 , 0.000000,90.000000,0.000000 , 0.867999,0.918998,1.073001 );
  1516. case 265: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040999,-0.015999,-0.008000 , 0.000000,90.000000,0.000000 , 1.082999,1.042998,1.238001 );
  1517. case 266: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.040999,-0.051999,-0.008000 , 0.000000,90.000000,0.000000 , 1.082999,1.113998,1.238001 );
  1518. case 267: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.245999,-0.034999,-0.011000 , 0.000000,90.000000,0.000000 , 1.082999,1.113998,1.238001 );
  1519. case 270: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.034999,-0.006000 , 0.000000,90.000000,0.000000 , 1.082999,1.113998,1.238001 );
  1520. case 271: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048999,-0.048999,-0.006000 , 0.000000,90.000000,0.000000 , 1.082999,1.113998,1.238001 );
  1521. case 272: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.036999,-0.011999,-0.017000 , 0.000000,90.000000,0.000000 , 1.216999,1.113998,1.238001 );
  1522. case 273: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.036999,-0.009999,-0.009999 , 0.000000,90.000000,0.000000 , 1.026999,0.996998,1.238001 );
  1523. case 274: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1524. case 275: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1525. case 276: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1526. case 280: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1527. case 281: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1528. case 282: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1529. case 283: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.062999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1530. case 284: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.037999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1531. case 285: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.073999,-0.034999,-0.009999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1532. case 286: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.036999,-0.006999 , 0.000000,90.000000,0.000000 , 1.096999,0.996998,1.238001 );
  1533. case 287: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.036999,-0.006999 , 0.000000,90.000000,0.000000 , 1.082999,0.974998,1.238001 );
  1534. case 288: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.064999,-0.036999,-0.006999 , 0.000000,90.000000,0.000000 , 1.082999,0.974998,1.238001 );
  1535. case 289: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.037999,-0.036999,-0.006999 , 0.000000,90.000000,0.000000 , 1.128999,1.172998,1.238001 );
  1536. case 290: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048999,-0.051999,-0.006999 , 0.000000,90.000000,0.000000 , 1.128999,1.172998,1.238001 );
  1537. case 291: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048999,-0.057999,-0.006999 , 0.000000,90.000000,0.000000 , 1.128999,1.172998,1.238001 );
  1538. case 292: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.089999,-0.057999,-0.006999 , 0.000000,90.000000,0.000000 , 0.964999,1.172998,1.238001 );
  1539. case 293: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.089999,-0.057999,-0.006999 , 0.000000,90.000000,0.000000 , 0.964999,1.172998,1.238001 );
  1540. case 294: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.079999,-0.057999,-0.006999 , 0.000000,90.000000,0.000000 , 0.964999,1.172998,1.238001 );
  1541. case 295: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.009000,-0.054999,-0.006999 , 0.000000,90.000000,0.000000 , 1.038999,1.172998,1.238001 );
  1542. case 296: SetPlayerAttachedObject (playerid, 5, setobject, 1, -0.009000,-0.054999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1543. case 297: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.048999,-0.054999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1544. case 299: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.074999,-0.054999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1545. case 300: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1546. case 301: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1547. case 302: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1548. case 303: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1549. case 304: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1550. case 305: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 1.085999,1.220998,1.238001 );
  1551. case 306: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 0.881999,1.220998,1.238001 );
  1552. case 307: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 0.881999,1.220998,1.238001 );
  1553. case 308: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 0.881999,1.220998,1.238001 );
  1554. case 309: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 0.881999,1.220998,1.238001 );
  1555. case 310: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 1.076999,1.220998,1.238001 );
  1556. case 311: SetPlayerAttachedObject (playerid, 5, setobject, 1, 0.059999,-0.062999,-0.006999 , 0.000000,90.000000,0.000000 , 1.076999,1.220998,1.238001 );
  1557. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар рюкзак, не будет отображаться на этом скине!");
  1558. }
  1559. }
  1560. else if(type == 19)//¬ип Ўл¤пы 1
  1561. {
  1562. switch (skinid)
  1563. {
  1564. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.029000,-0.003001, 0.000000,90.000000,91.799987, 1.000000,1.000000,1.000000);
  1565. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.029000,-0.003001, 0.000000,90.000000,91.799987, 1.000000,1.000000,1.000000);
  1566. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.024000,-0.001001, 0.000000,90.000000,91.799987, 1.000000,1.093999,1.000000);
  1567. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.024000,-0.001001, 0.000000,90.000000,91.799987, 1.000000,1.093999,1.000000);
  1568. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.032999,-0.006001, 0.000000,90.000000,91.799987, 1.000000,1.093999,1.000000);
  1569. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.028999,0.002999, 0.000000,90.000000,91.799987, 1.000000,1.093999,1.000000);
  1570. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111997,0.024999,0.002999, 0.000000,90.000000,91.799987, 1.000000,1.093999,1.000000);
  1571. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.024999,0.002999, 0.000000,90.000000,91.799987, 1.000000,1.093999,1.000000);
  1572. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.013999,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1573. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.045000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1574. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.005000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1575. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.027000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1576. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.087998,0.027000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1577. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.027000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1578. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.027000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1579. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.034000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1580. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.044000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1581. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.039000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1582. case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.039000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1583. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109997,0.024000,0.002998, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1584. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074997,0.032000,0.002998, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1585. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098997,0.050000,0.002998, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1586. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098997,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1587. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.045000,-0.000001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1588. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.045000,-0.003001, 0.000000,90.000000,91.799987, 1.040000,1.093999,1.000000);
  1589. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130997,0.020999,-0.006001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1590. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.054999,-0.006001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1591. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.029000,-0.006001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1592. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.022000,-0.006001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1593. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.052999,-0.002001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1594. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,0.037000,-0.002001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1595. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128997,0.043000,-0.002001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1596. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128997,0.043000,-0.002001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1597. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.043000,-0.002001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1598. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.043000,-0.002001, 0.000000,90.000000,91.799987, 1.080000,1.142999,1.000000);
  1599. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.043000,-0.002001, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1600. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.025000,-0.002001, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1601. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.039999,0.001999, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1602. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.039999,0.001999, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1603. case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.039999,0.001999, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1604. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.014000,0.001999, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1605. case 80: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,0.024000,0.001999, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1606. case 81: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,0.024000,0.001999, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1607. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.047000,0.001999, 0.000000,90.000000,91.799987, 0.934000,1.142999,1.000000);
  1608. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,0.037000,0.001999, 0.000000,90.000000,91.799987, 1.101000,1.142999,1.000000);
  1609. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,0.037000,0.001999, 0.000000,90.000000,91.799987, 1.101000,1.142999,1.000000);
  1610. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.012000,0.001999, 0.000000,90.000000,91.799987, 0.891000,0.925999,1.000000);
  1611. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.031000,0.001999, 0.000000,90.000000,91.799987, 0.955000,0.974999,1.000000);
  1612. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.020000,0.001999, 0.000000,90.000000,91.799987, 0.955000,0.974999,1.000000);
  1613. case 93: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.020000,0.001999, 0.000000,90.000000,91.799987, 0.955000,0.974999,1.000000);
  1614. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.010000,0.001999, 0.000000,90.000000,91.799987, 0.955000,0.974999,1.000000);
  1615. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.032000,-0.003001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1616. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.032000,-0.003001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1617. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.045000,-0.003001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1618. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.029000,-0.000001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1619. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.031000,-0.000001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1620. case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.031000,-0.000001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1621. case 103: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.031000,-0.000001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1622. case 105: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.028000,-0.000001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1623. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,0.021000,-0.000001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1624. case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.032000,-0.000001, 0.000000,90.000000,91.799987, 0.955000,1.033999,1.000000);
  1625. case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1626. case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1627. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1628. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1629. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1630. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1631. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1632. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.036000,-0.000001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1633. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.019000,-0.001001, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1634. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.027000,0.000998, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1635. case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.027000,0.000998, 0.000000,90.000000,91.799987, 1.021000,1.055000,1.000000);
  1636. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.027000,-0.006001, 0.000000,90.000000,91.799987, 1.137000,1.146999,1.000000);
  1637. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.040000,-0.006001, 0.000000,90.000000,91.799987, 1.137000,1.146999,1.000000);
  1638. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.040000,-0.006001, 0.000000,90.000000,91.799987, 0.972000,1.046999,1.000000);
  1639. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.026000,0.003998, 0.000000,90.000000,91.799987, 0.972000,1.046999,1.000000);
  1640. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.026000,0.003998, 0.000000,90.000000,91.799987, 0.972000,1.046999,1.000000);
  1641. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.168998,0.048999,0.003998, 0.000000,90.000000,91.799987, 0.972000,1.046999,1.000000);
  1642. case 131: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.035000,0.003998, 0.000000,90.000000,91.799987, 0.972000,1.046999,1.000000);
  1643. case 132: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.038998,0.023000,-0.001001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1644. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.023000,0.005998, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1645. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.019000,0.001998, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1646. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,0.018000,0.001998, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1647. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.028000,0.001998, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1648. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.014000,0.001998, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1649. case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.032000,0.001998, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1650. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.032000,0.001998, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1651. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.035000,0.001998, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1652. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.035000,-0.006001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1653. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.035000,-0.006001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1654. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.035000,-0.006001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1655. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.035000,-0.006001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1656. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.014999,-0.001001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1657. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.026000,-0.001001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1658. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.019999,-0.001001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1659. case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.019999,-0.001001, -1.599999,90.000000,91.399993, 0.972000,1.046999,1.000000);
  1660. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.026000,-0.005001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1661. case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,0.033999,-0.005001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1662. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.033999,-0.005001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1663. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.022999,-0.005001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1664. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.038999,-0.005001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1665. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.038999,-0.005001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1666. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.038999,-0.008001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1667. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.029999,-0.001001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1668. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.021999,0.002998, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1669. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.016999,0.002998, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1670. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.032999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1671. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.025999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1672. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.024999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1673. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.024999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1674. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.024999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1675. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.024999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1676. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.035999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1677. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.039999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1678. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.026999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1679. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.037999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1680. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.037999,-0.000001, -1.599999,90.000000,91.399993, 1.019000,1.083999,1.000000);
  1681. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.020999,0.001998, -1.599999,90.000000,91.399993, 1.019000,1.166999,1.000000);
  1682. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.013999,0.001998, -1.599999,90.000000,91.399993, 1.019000,1.166999,1.000000);
  1683. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.168998,0.039999,0.001998, -1.599999,90.000000,91.399993, 1.019000,1.166999,1.000000);
  1684. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.014999,0.001998, -1.599999,90.000000,91.399993, 1.019000,1.166999,1.000000);
  1685. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.044999,0.001998, -1.599999,90.000000,91.399993, 1.019000,1.166999,1.000000);
  1686. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,0.035999,-0.001001, -1.599999,90.000000,91.399993, 1.019000,1.166999,1.000000);
  1687. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108998,0.022999,-0.001001, -1.599999,90.000000,91.399993, 1.019000,1.166999,1.000000);
  1688. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108998,0.014999,-0.001001, -1.599999,90.000000,91.399993, 1.019000,1.001999,1.000000);
  1689. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.014999,-0.001001, -1.599999,90.000000,91.399993, 1.019000,1.001999,1.000000);
  1690. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.027999,-0.001001, -1.599999,90.000000,91.399993, 1.019000,1.001999,1.000000);
  1691. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.037999,0.000998, -1.599999,90.000000,91.399993, 1.019000,1.001999,1.000000);
  1692. case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.029000,-0.001001, -1.599999,90.000000,91.399993, 1.019000,1.001999,1.000000);
  1693. case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,0.036000,-0.002001, -1.599999,90.000000,91.399993, 1.046000,1.094000,1.000000);
  1694. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.036000,-0.002001, -1.599999,90.000000,91.399993, 1.046000,1.094000,1.000000);
  1695. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.028000,-0.002001, -1.599999,90.000000,91.399993, 1.046000,1.094000,1.000000);
  1696. case 254: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.028000,-0.002001, -1.599999,90.000000,91.399993, 1.046000,1.094000,1.000000);
  1697. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.028000,0.001998, -1.599999,90.000000,91.399993, 1.046000,1.094000,1.000000);
  1698. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.025000,0.001998, -1.599999,90.000000,91.399993, 1.046000,1.094000,1.000000);
  1699. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.041999,0.001998, -1.599999,90.000000,91.399993, 1.046000,1.094000,1.000000);
  1700. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.031000,-0.000001, -1.599999,90.000000,91.399993, 0.957000,1.094000,1.000000);
  1701. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.031000,-0.000001, -1.599999,90.000000,91.399993, 0.957000,1.094000,1.000000);
  1702. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.031000,-0.000001, -1.599999,90.000000,91.399993, 0.957000,1.094000,1.000000);
  1703. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.037999,-0.002001, -1.599999,90.000000,91.399993, 0.957000,1.137000,1.000000);
  1704. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.020999,-0.002001, -1.599999,90.000000,91.399993, 0.957000,1.137000,1.000000);
  1705. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.031999,-0.002001, -1.599999,90.000000,91.399993, 0.957000,1.137000,1.000000);
  1706. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.031999,-0.002001, -1.599999,90.000000,91.399993, 0.977999,1.008000,1.000000);
  1707. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.031999,-0.002001, -1.599999,90.000000,91.399993, 0.977999,1.008000,1.000000);
  1708. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.035999,-0.002001, -1.599999,90.000000,91.399993, 0.977999,1.008000,1.000000);
  1709. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.035999,-0.002001, -1.599999,90.000000,91.399993, 0.977999,1.008000,1.000000);
  1710. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.035999,-0.002001, -1.599999,90.000000,91.399993, 0.977999,1.008000,1.000000);
  1711. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.035999,-0.002001, -1.599999,90.000000,91.399993, 0.977999,1.008000,1.000000);
  1712. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.031999,0.001998, -1.599999,90.000000,91.399993, 0.977999,1.104000,1.000000);
  1713. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.040999,0.001998, -1.599999,90.000000,91.399993, 0.977999,1.104000,1.000000);
  1714. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.030999,0.001998, -1.599999,90.000000,91.399993, 0.977999,1.104000,1.000000);
  1715. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.035999,-0.006001, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1716. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.027999,-0.002001, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1717. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.005999,-0.002001, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1718. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.028999,0.002998, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1719. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.028999,0.002998, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1720. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.035999,0.002998, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1721. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.035999,0.002998, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1722. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.035999,0.002998, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1723. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.035999,0.002998, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1724. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.035999,0.002998, -1.599999,90.000000,91.399993, 1.037000,1.104000,1.000000);
  1725. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.035999,0.002998, -1.599999,90.000000,91.399993, 0.898000,0.969000,1.000000);
  1726. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.027999,-0.000001, -1.599999,90.000000,91.399993, 0.898000,1.016000,1.000000);
  1727. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.027999,-0.000001, -1.599999,90.000000,91.399993, 0.898000,1.016000,1.000000);
  1728. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шл¤па, не будет отображаться на этом скине!");
  1729. }
  1730. }
  1731. else if(type == 20)//¬ип Ўл¤пы 2
  1732. {
  1733. switch (skinid)
  1734. {
  1735. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101999,0.004999,0.000000, 0.499999,87.200019,91.700004, 1.072000,1.068000,1.000000);
  1736. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119999,0.010999,0.002000, 0.499999,87.200019,91.700004, 1.163999,1.109000,1.000000);
  1737. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148000,0.001999,0.002000, 0.499999,87.200019,91.700004, 1.163999,1.109000,1.000000);
  1738. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134999,-0.001000,-0.003000, 0.499999,87.200019,91.700004, 1.163999,1.130000,1.000000);
  1739. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115999,0.021999,-0.003000, 0.499999,87.200019,91.700004, 1.163999,1.130000,1.000000);
  1740. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.085999,0.000999,-0.003000, 0.499999,87.200019,91.700004, 1.163999,1.130000,1.000000);
  1741. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100999,0.003999,-0.003000, 0.499999,87.200019,91.700004, 1.039999,1.032000,1.000000);
  1742. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107999,0.009999,-0.003000, 0.499999,87.200019,91.700004, 1.039999,1.032000,1.000000);
  1743. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120999,-0.003000,-0.003000, 0.499999,87.200019,91.700004, 1.039999,1.032000,1.000000);
  1744. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137999,0.010999,0.000000, 0.499999,87.200019,91.700004, 1.039999,1.097000,1.000000);
  1745. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097999,-0.018000,0.000000, 0.499999,87.200019,91.700004, 1.039999,1.097000,1.000000);
  1746. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115999,0.003999,0.000000, -78.300010,113.100013,-13.799970, 1.039999,1.097000,1.000000);
  1747. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109999,-0.003000,-0.003999, -78.300010,113.100013,-13.799970, 1.039999,1.097000,1.000000);
  1748. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109999,-0.003000,0.000000, -78.300010,113.100013,-13.799970, 1.114999,1.097000,1.000000);
  1749. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109999,-0.003000,0.000000, -78.300010,113.100013,-13.799970, 1.114999,1.097000,1.000000);
  1750. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094999,0.014999,0.004000, -78.300010,113.100013,-13.799970, 1.114999,1.097000,1.000000);
  1751. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092000,0.012999,0.002000, -78.300010,103.000015,-13.799970, 1.233999,1.090000,1.000000);
  1752. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092000,0.011999,-0.006999, -78.300010,103.000015,-13.799970, 1.190000,1.202000,1.000000);
  1753. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092000,-0.001000,-0.003999, -78.300010,103.000015,-13.799970, 1.190000,1.202000,1.000000);
  1754. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.031000,0.006999,-0.003999, -78.300010,103.000015,-13.799970, 1.063999,1.144000,1.000000);
  1755. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080000,0.024999,0.002000, -78.300010,103.000015,-13.799970, 1.013999,1.013000,1.000000);
  1756. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094000,-0.002000,0.000000, -78.300010,103.000015,-13.799970, 1.013999,1.013000,1.000000);
  1757. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112000,0.017999,-0.002999, -78.300010,103.000015,-13.799970, 1.110000,1.071000,1.000000);
  1758. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112000,0.009999,-0.002999, -78.300010,103.000015,-13.799970, 1.170000,1.099000,1.000000);
  1759. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129000,-0.014000,-0.004999, -78.300010,103.000015,-13.799970, 1.170000,1.099000,1.000000);
  1760. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092000,0.022999,0.002000, -78.300010,103.000015,-13.799970, 1.170000,1.099000,1.000000);
  1761. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092000,-0.007000,0.002000, -78.300010,103.000015,-13.799970, 1.170000,1.099000,1.000000);
  1762. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092000,-0.012000,0.007000, -78.300010,103.000015,-13.799970, 1.341000,1.138000,1.000000);
  1763. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132000,0.011999,0.001000, -78.300010,103.000015,-13.799970, 1.243999,1.178000,1.000000);
  1764. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088000,-0.000000,0.001000, -78.300010,103.000015,-13.799970, 1.009999,0.943000,0.814999);
  1765. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107000,0.002999,-0.007999, -78.300010,108.500007,-13.799970, 1.091999,1.096000,0.814999);
  1766. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111999,0.013000,0.000000, 83.900001,67.399971,0.000000, 1.036000,1.000000,1.000000);
  1767. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111999,0.013000,0.000000, 83.900001,67.399971,0.000000, 1.036000,1.000000,1.000000);
  1768. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111999,0.013000,0.000000, 83.900001,67.399971,0.000000, 1.036000,1.000000,1.000000);
  1769. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122999,-0.011000,0.000000, 83.900001,67.399971,0.000000, 1.036000,1.000000,1.000000);
  1770. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122999,0.008999,0.006000, 83.900001,67.399971,0.000000, 1.036000,1.000000,1.000000);
  1771. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108999,0.013999,0.001000, 83.900001,67.399971,0.000000, 1.036000,1.000000,1.000000);
  1772. case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118999,0.013999,0.001000, 83.900001,67.399971,0.000000, 1.036000,1.000000,1.000000);
  1773. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118999,-0.012000,-0.002999, 83.900001,67.399971,0.000000, 1.137000,1.054999,1.000000);
  1774. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097999,0.030000,-0.002999, 83.900001,67.399971,0.000000, 1.250000,1.192000,1.000000);
  1775. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097999,0.011999,-0.002999, 83.900001,67.399971,0.000000, 1.263000,1.166000,1.000000);
  1776. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097999,0.011999,-0.002999, 83.900001,67.399971,0.000000, 1.263000,1.166000,1.000000);
  1777. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080999,-0.014000,0.002000, 83.900001,67.399971,0.000000, 1.164000,1.059000,1.000000);
  1778. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080999,-0.014000,0.002000, 83.900001,67.399971,0.000000, 1.164000,1.059000,1.000000);
  1779. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108999,0.006999,0.002000, 83.900001,67.399971,0.000000, 1.164000,1.059000,1.000000);
  1780. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108999,-0.004000,0.002000, 83.900001,67.399971,0.000000, 1.164000,1.059000,1.000000);
  1781. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116999,0.019999,0.002000, 83.900001,81.599967,0.000000, 1.164000,1.059000,1.000000);
  1782. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116999,-0.001000,0.004000, 83.900001,81.599967,0.000000, 1.164000,1.101000,1.000000);
  1783. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129999,0.005999,0.004000, 83.900001,81.599967,0.000000, 1.164000,1.101000,1.000000);
  1784. case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129999,0.005999,0.004000, 83.900001,81.599967,0.000000, 1.164000,1.101000,1.000000);
  1785. case 103: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151000,-0.003000,0.004000, 83.900001,81.599967,0.000000, 1.164000,1.101000,1.000000);
  1786. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116000,-0.004000,-0.001999, 83.900001,81.599967,0.000000, 1.285000,1.145000,1.000000);
  1787. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104000,0.009999,-0.001999, 83.900001,81.599967,0.000000, 1.069000,1.012000,1.000000);
  1788. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104000,0.009999,-0.001999, 83.900001,81.599967,0.000000, 1.069000,1.012000,1.000000);
  1789. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143000,0.005999,0.001000, 83.900001,81.599967,0.000000, 1.069000,1.096000,1.000000);
  1790. case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143000,-0.000000,0.001000, 83.900001,67.899978,0.000000, 1.069000,1.096000,1.000000);
  1791. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084000,0.021999,0.001000, 83.900001,67.899978,0.000000, 1.069000,1.096000,1.000000);
  1792. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084000,0.021999,0.001000, 83.900001,67.899978,0.000000, 1.069000,1.096000,1.000000);
  1793. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109000,0.007999,-0.003999, 83.900001,67.899978,0.000000, 1.088001,1.096000,1.000000);
  1794. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132000,-0.017000,0.001000, 83.900001,67.899978,0.000000, 1.088001,1.096000,1.000000);
  1795. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121000,-0.007000,0.001000, 83.900001,67.899978,0.000000, 1.088001,1.096000,1.000000);
  1796. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121000,-0.005000,-0.001999, 83.900001,67.899978,0.000000, 1.201001,1.245000,1.000000);
  1797. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121000,-0.005000,-0.001999, 83.900001,67.899978,0.000000, 1.201001,1.245000,1.000000);
  1798. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095000,0.011999,-0.001999, 83.900001,67.899978,0.000000, 1.038001,1.037000,1.000000);
  1799. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113000,-0.007000,0.006000, 83.900001,67.899978,0.000000, 1.151000,1.146000,1.000000);
  1800. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113000,-0.001000,0.006000, 83.900001,67.899978,0.000000, 1.151000,1.146000,1.000000);
  1801. case 132: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.024000,0.000999,0.001000, 83.900001,67.899978,0.000000, 0.996000,0.988000,1.000000);
  1802. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094000,-0.015000,0.010000, 83.900001,67.899978,0.000000, 1.064000,1.090000,1.000000);
  1803. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094000,-0.015000,0.004000, 83.900001,67.899978,0.000000, 1.260000,1.090000,1.000000);
  1804. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118000,-0.015000,0.004000, 83.900001,67.899978,0.000000, 1.260000,1.090000,1.000000);
  1805. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.073000,-0.002000,0.004000, 83.900001,67.899978,3.199999, 1.154000,1.075000,1.000000);
  1806. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146000,-0.024000,0.004000, 83.900001,67.899978,3.199999, 1.154000,1.202000,1.000000);
  1807. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080000,0.016999,0.004000, 83.900001,67.899978,3.199999, 1.024000,1.102000,1.000000);
  1808. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115000,0.003999,0.004000, 83.900001,67.899978,3.199999, 1.024000,1.102000,1.000000);
  1809. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.003999,0.004000, 83.900001,67.899978,3.199999, 1.024000,1.102000,1.000000);
  1810. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.003999,0.002000, 83.900001,67.899978,3.199999, 1.024000,1.102000,1.000000);
  1811. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.003999,0.002000, 83.900001,67.899978,3.199999, 1.111000,1.102000,1.000000);
  1812. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.003999,0.002000, 83.900001,67.899978,3.199999, 1.111000,1.102000,1.000000);
  1813. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114000,-0.027000,0.002000, 83.900001,67.899978,3.199999, 1.180000,1.102000,1.000000);
  1814. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114000,0.002999,-0.002999, 83.900001,67.899978,3.199999, 1.108000,1.106000,1.000000);
  1815. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123000,-0.008000,0.001000, 83.900001,67.899978,3.199999, 1.195000,1.106000,1.000000);
  1816. case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.099000,-0.002000,0.001000, 83.900001,67.899978,3.199999, 1.195000,1.106000,1.000000);
  1817. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.099000,-0.002000,-0.006999, 83.900001,67.899978,3.199999, 1.195000,1.106000,1.000000);
  1818. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112000,0.002999,-0.006999, 83.900001,67.899978,3.199999, 1.113000,1.106000,1.000000);
  1819. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145000,-0.017000,-0.002999, 83.900001,67.899978,3.199999, 1.113000,1.106000,1.000000);
  1820. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098000,0.008999,-0.002999, 83.900001,67.899978,3.199999, 1.113000,1.106000,1.000000);
  1821. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098000,0.008999,-0.002999, 83.900001,67.899978,3.199999, 1.113000,1.106000,1.000000);
  1822. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098000,0.008999,-0.002999, 83.900001,67.899978,3.199999, 1.113000,1.106000,1.000000);
  1823. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121000,-0.002000,0.005000, 83.900001,67.899978,3.199999, 1.188000,1.129000,1.000000);
  1824. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097000,-0.002000,-0.001999, 83.900001,67.899978,3.199999, 1.188000,1.129000,1.000000);
  1825. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097000,-0.002000,0.005000, 83.900001,67.899978,3.199999, 1.188000,1.129000,1.000000);
  1826. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097000,-0.002000,0.005000, 83.900001,67.899978,3.199999, 1.188000,1.129000,1.000000);
  1827. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097000,0.001999,0.001000, 83.900001,67.899978,3.199999, 1.188000,1.157000,1.000000);
  1828. case 190: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135000,-0.009000,0.001000, 83.900001,67.899978,3.199999, 1.188000,1.157000,1.000000);
  1829. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135000,-0.009000,0.001000, 83.900001,67.899978,3.199999, 1.188000,1.157000,1.000000);
  1830. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135000,-0.009000,0.001000, 83.900001,67.899978,3.199999, 1.188000,1.157000,1.000000);
  1831. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135000,-0.009000,0.001000, 83.900001,67.899978,3.199999, 1.188000,1.157000,1.000000);
  1832. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129000,-0.005000,0.001000, 83.900001,67.899978,3.199999, 1.188000,1.070000,1.000000);
  1833. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111000,0.001999,0.001000, 83.900001,67.899978,3.199999, 1.188000,1.070000,1.000000);
  1834. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111000,0.021999,0.001000, 83.900001,67.899978,3.199999, 1.000000,1.070000,1.000000);
  1835. case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093000,0.004999,0.001000, 83.900001,67.899978,3.199999, 1.000000,1.070000,1.000000);
  1836. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114000,0.012999,0.001000, 83.900001,67.899978,3.199999, 1.000000,1.070000,1.000000);
  1837. case 209: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088000,0.008999,0.001000, 83.900001,67.899978,3.199999, 1.000000,1.070000,1.000000);
  1838. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088000,-0.008000,0.001000, 83.900001,67.899978,3.199999, 1.000000,1.070000,1.000000);
  1839. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133000,-0.003000,0.001000, 83.900001,67.899978,3.199999, 1.000000,1.138000,1.000000);
  1840. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124000,0.002999,0.001000, 83.900001,67.899978,3.199999, 1.120000,1.138000,1.000000);
  1841. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143000,-0.020000,0.005000, 83.900001,67.899978,3.199999, 1.120000,1.238000,1.000000);
  1842. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107000,-0.015000,0.005000, 83.900001,67.899978,3.199999, 1.293000,1.238000,1.000000);
  1843. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125000,0.006999,0.005000, 83.900001,67.899978,3.199999, 1.329000,1.055001,1.000000);
  1844. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.090000,-0.015000,-0.001999, 83.900001,67.899978,3.199999, 1.232000,1.192001,1.000000);
  1845. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116000,0.016999,-0.001999, 83.900001,67.899978,3.199999, 1.140000,1.131000,1.000000);
  1846. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122000,0.005999,-0.001999, 83.900001,67.899978,3.199999, 1.206000,1.205001,1.000000);
  1847. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092000,-0.009000,-0.001999, 83.900001,67.899978,3.199999, 1.115000,1.071000,1.000000);
  1848. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112000,-0.021000,0.002000, 83.900001,67.899978,3.199999, 1.021000,0.924000,1.000000);
  1849. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069000,-0.009000,-0.001999, 83.900001,67.899978,3.199999, 1.021000,0.924000,1.000000);
  1850. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097000,-0.002000,0.003000, 83.900001,67.899978,3.199999, 1.092000,1.010000,1.000000);
  1851. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128000,-0.007000,0.003000, 83.900001,67.899978,3.199999, 1.136000,1.116000,1.000000);
  1852. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097000,0.001999,-0.001999, 83.900001,67.899978,3.199999, 1.136000,1.116000,1.000000);
  1853. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118000,-0.009000,0.004000, 83.900001,67.899978,3.199999, 1.169000,1.116000,1.000000);
  1854. case 254: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118000,-0.002000,0.004000, 83.900001,67.899978,3.199999, 1.169000,1.116000,1.000000);
  1855. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131000,-0.002000,0.004000, 83.900001,67.899978,3.199999, 1.169000,1.116000,1.000000);
  1856. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131000,-0.014000,0.004000, 83.900001,67.899978,3.199999, 1.169000,1.116000,1.000000);
  1857. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086000,0.010999,-0.002999, 83.900001,67.899978,3.199999, 1.029000,1.033000,1.000000);
  1858. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107000,-0.004000,-0.002999, 83.900001,67.899978,3.199999, 1.029000,1.033000,1.000000);
  1859. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107000,-0.008000,-0.002999, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1860. case 268: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107000,-0.008000,-0.002999, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1861. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135000,-0.002000,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1862. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095000,-0.002000,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1863. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113000,0.000999,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1864. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113000,0.000999,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1865. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092000,0.008999,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1866. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101000,0.011999,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1867. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101000,0.006999,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1868. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101000,0.014999,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1869. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101000,0.007999,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1870. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157000,-0.001000,0.002000, 83.900001,67.899978,3.199999, 1.078999,1.103000,1.000000);
  1871. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.085000,0.005999,-0.003999, 83.900001,67.899978,3.199999, 1.078999,0.962000,1.000000);
  1872. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144000,0.002999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1873. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100000,-0.002000,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1874. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118000,-0.023000,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1875. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152000,-0.016000,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1876. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.006999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1877. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.006999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1878. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.006999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1879. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.006999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1880. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.006999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1881. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.006999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1882. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.002999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1883. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102000,0.002999,0.001000, 83.900001,67.899978,3.199999, 1.107999,1.071000,1.000000);
  1884. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шл¤па, не будет отображаться на этом скине!");
  1885. }
  1886. }
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