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- while not game:IsLoaded() or not game:GetService("CoreGui") or not game:GetService("Players").LocalPlayer or not game:GetService("Players").LocalPlayer.PlayerGui do wait() end
- local chatSettings = require(game:GetService("Chat").ClientChatModules.ChatSettings)
- local chatFrame = game:GetService("Players").LocalPlayer.PlayerGui.Chat.Frame
- chatSettings.WindowResizable = true
- chatSettings.WindowDraggable = true
- chatFrame.ChatChannelParentFrame.Visible=true
- chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y)
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