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- <!-- ###################################MOD#################################### -->
- <block id="114" name="+TriniumMaster+">
- <property name="CustomIcon" value="stainlessSteelMaster"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Texture" value="580"/>
- <!-- <property name="ImposterExchange" value="imposterBlock" param1="57"/> -->
- <property name="CreativeMode" value="Dev"/>
- <property class="RepairItems"> <property name="scrapIron" value="12"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <property name="DowngradeBlock" value="+TriniumMaster+"/>
- <drop event="Harvest" name="scrapIron" count="10"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="407" name="keystoneBlock">
- <property name="CreativeMode" value="Player"/>
- <property name="Material" value="Msteel"/>
- <property name="Weight" value="200"/>
- <property name="Texture" value="189"/>
- <property class="RepairItems"> <property name="forgedIron" value="50"/> </property>
- <property name="IndexName" value="lpblock"/>
- <!-- ###################################MOD#################################### -->
- <!--<drop event="Destroy" name="keystoneBlock" count="1"/> -->
- <drop event="Destroy" name="+ClaimblockBuilder+" count="1"/>
- <property name="BuffsWhenWalkedOn" value="+In Base+"/>
- <!-- ###################################MOD#################################### -->
- <drop event="Fall" name="destroyedStone" count="1" prob="0.75" stick_chance="1"/>
- <property name="Stacknumber" value="1"/>
- <property name="TakeDelay" value="30"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="160"/>
- <property name="ActivationDistance" value="14"/>
- </block>
- <block id="1455" name="cntCar03SedanDamage2"> <!-- car wreck, no color -->
- <property name="Class" value="CarExplode"/>
- <property name="Material" value="metal"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Place" value="TowardsPlacer"/>
- <property name="Model" value="Entities/Vehicles/car03_dmg2_Prefab"/>
- <property name="MultiBlockDim" value="2,2,6"/>
- <property name="ShowModelOnFall" value="false"/>
- <drop event="Harvest" name="shortMetalPipe" count="5" prob="0.5" tool_category="Disassemble"/>
- <drop event="Harvest" name="gasCan" count="50,150" prob="0.5"/>
- <drop event="Harvest" name="gasCan" count="50,150" prob="0.5" tool_category="Disassemble"/> <!-- together 100 avg -->
- <drop event="Harvest" name="headlight" count="1" prob="0.45" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="20" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Harvest" name="mechanicalParts" count="1,5" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="0,2" prob="0.1" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="12"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="1" stick_chance="1"/>
- <property name="BigDecorationRadius" value="5"/>
- <property name="CanDecorateOnSlopes" value="false"/>
- <!--
- <property name="RandomTintColor1" value="0,50,110" param1="car03_white"/>
- <property name="RandomTintColor2" value="148,119,10" param1="car03_white"/>
- <property name="RandomTintColor3" value="200,161,17" param1="car03_white"/>
- <property name="RandomTintColor4" value="212,50,7" param1="car03_white"/>
- <property name="RandomTintColor5" value="246,0,15" param1="car03_white"/>
- <property name="RandomTintColor6" value="255,204,16" param1="car03_white"/>
- <property name="RandomTintColor7" value="255,255,255" param1="car03_white"/>
- <property name="RandomTintColor8" value="5,95,190" param1="car03_white"/>
- <property name="RandomTintColor9" value="70,158,255" param1="car03_white"/>
- <property name="RandomTintColor10" value="184,6,40" param1="car03_frame"/>
- -->
- <property class="Explosion">
- <property name="ParticleIndex" value="4"/> <!-- which prefab/particle is used -->
- <property name="RadiusBlocks" value="5"/> <!-- damage radius for blocks -->
- <property name="BlockDamage" value="5000"/> <!-- damage for blocks in the center of the explosion -->
- <property name="RadiusEntities" value="5"/> <!-- damage radius for entities -->
- <property name="EntityDamage" value="70"/> <!-- damage for entities in the center of the explosion -->
- </property>
- <property name="ActivationDistance" value="6"/>
- <!-- ###################################MOD#################################### -->
- <property name="DowngradeBlock" value="+Nothing+"/>
- <!-- ###################################MOD#################################### -->
- </block>
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <block id="950" name="+TriniumSafe+">
- <property name="CustomIcon" value="cntDeskSafe"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="SecureLoot"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New"/>
- <property name="Texture" value="580"/>
- <property name="Model" value="Cube"/>
- <property name="ImposterExchange" value="imposterBlock" param1="57"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="LootList" value="10"/>
- <property name="DescriptionKey" value="cntGunSafeDesc"/>
- <property class="RepairItems"> <property name="scrapIron" value="12"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+TriniumSafe+"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="951" name="+TriniumHatch+">
- <property name="CustomIcon" value="scrapHatch_v1"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="PlaceEverywhere" value="true"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="Model" value="Entities/Doors/scrap_hatch_v1Prefab"/><property name="ModelOffset" value="0,.5,0"/>
- <property name="MultiBlockDim" value="1,1,1"/> <!-- we need to override the default door size of 2 blocks high -->
- <property name="ImposterExchange" value="imposterPlate" param1="57"/>
- <property name="Mesh-Damage-1" value="Door/Hatch_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Hatch_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Hatch_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Hatch_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Hatch_DMG4"/>
- <property name="OpenSound" value="open_hatch_scrap"/>
- <property name="CloseSound" value="close_hatch_scrap"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+TriniumHatch+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="scrapIron" count="16" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="952" name="+TriniumDoor+">
- <property name="CustomIcon" value="ironDoor1_v1"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="DoorSecure"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="PassThroughDamage" value="true"/>
- <property name="LightOpacity" value="1"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Tag" value="Door"/>
- <property name="Place" value="Door"/> <!-- build restriction -->
- <property name="PlaceEverywhere" value="true"/>
- <property name="Model" value="Entities/Doors/steel_door_1_v1Prefab"/><property name="ModelOffset" value="0,0,0"/>
- <property name="MultiBlockDim" value="1,2,1"/>
- <property name="ImposterExchange" value="imposterCTRPlate" param1="77"/>
- <property name="Mesh-Damage-1" value="Door/Door_DMG0"/>
- <property name="Mesh-Damage-2" value="Door/Door_DMG1"/>
- <property name="Mesh-Damage-3" value="Door/Door_DMG2"/>
- <property name="Mesh-Damage-4" value="Door/Door_DMG3"/>
- <property name="Mesh-Damage-5" value="Door/Door_DMG4"/>
- <property name="OpenSound" value="open_door_metal"/>
- <property name="CloseSound" value="close_door_metal"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+TriniumDoor+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Harvest" name="scrapIron" count="40" prob="1"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- <property name="IndexName" value="TraderOnOff"/> <!-- flag this block to change to locked/unlocked if in a trader station -->
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="953" name="+TriniumBlock+">
- <property name="CustomIcon" value="stainlessSteelBlock"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="DowngradeBlock" value="+TriniumBlock+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="954" name="+TriniumRamp+">
- <property name="CustomIcon" value="stainlessSteelRamp"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="ramp"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="DowngradeBlock" value="+TriniumRamp+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="955" name="+TriniumPlate+">
- <property name="CustomIcon" value="stainlessSteelPlate"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="Plate"/>
- <property name="DowngradeBlock" value="+TriniumPlate+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="956" name="+Trinium50Pillar+">
- <property name="CustomIcon" value="stainlessSteelPillar50"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="Pole0.5m"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="DowngradeBlock" value="+Trinium50Pillar+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="957" name="+TriniumPole+">
- <property name="CustomIcon" value="stainlessSteelPole"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="pole_square"/>
- <property name="ImposterExclude" value="true"/>
- <property name="UseGlobalUV" value="Local"/>
- <property name="DowngradeBlock" value="+TriniumPole+"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="958" name="+TriniumBars+">
- <property name="CustomIcon" value="ironBars"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="ironBarsCentered"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Texture" value="580"/>
- <property name="Model" value="iron_bars"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="DowngradeBlock" value="+TriniumBars+"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="959" name="+TriniumBarbwire+">
- <property name="CustomIcon" value="barbedWireSheet"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="Damage"/>
- <property name="Damage" value="1"/>
- <property name="Damage_received" value="3"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="Mesh" value="cutout"/>
- <property name="Collide" value="melee,rocket"/> <!-- -rocket -->
- <property name="Texture" value="68"/>
- <property name="ImposterExclude" value="true"/>
- <property name="ShapeMinBB" value="0.3,0,0.3"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property name="BuffsWhenWalkedOn" value="trapDamage1Trigger"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property name="DowngradeBlock" value="+TriniumBarbwire+"/>
- <property name="EconomicValue" value="15"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="960" name="+60BlockHooverPlate+">
- <property name="CustomIcon" value="scrapIronSheet"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="MultiBlockDim" value="1,60,1"/>
- <property name="Texture" value="580"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+60BlockHooverPlate+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building,Decor/Miscellaneous"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="961" name="+30BlockHooverPlate+">
- <property name="CustomIcon" value="scrapIronSheet"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="MultiBlockDim" value="1,30,1"/>
- <property name="Texture" value="580"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+30BlockHooverPlate+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building,Decor/Miscellaneous"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="962" name="+4BlockHooverPlate+">
- <property name="CustomIcon" value="scrapIronSheet"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="+Mtrinium+"/>
- <property name="Shape" value="New"/>
- <property name="Model" value="billboard"/>
- <property name="Place" value="TowardsPlacerInverted"/>
- <property name="MultiBlockDim" value="1,4,1"/>
- <property name="Texture" value="580"/>
- <property class="RepairItems"> <property name="scrapIron" value="1"/> </property>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="hayBaleBlock"/>
- <property name="Item" value="+TriniumMaster+"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- <property name="DowngradeBlock" value="+4BlockHooverPlate+"/>
- <property name="CustomUpgradeSound" value="place_block_metal"/>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building,Decor/Miscellaneous"/>
- <property name="EconomicValue" value="100000"/>
- <property name="EconomicBundleSize" value="10"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <!-- <block id="963" name=""> -->
- <!-- ###################################MOD#################################### -->
- <block id="964" name="+HalfBlockUniversalCNT+">
- <property name="CustomIcon" value="rWoodMetalHalf"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="wood_regular"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="Texture" value="572"/>
- <property name="DowngradeBlock" value="+Container+"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property name="Place" value="TowardsPlacer"/>
- <property name="ImposterExchange" value="imposterHalf" param1="112"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="EconomicValue" value="250"/> <!-- disassemble value -->
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="965" name="+Container+">
- <property name="CustomIcon" value="rWoodHalf"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="Loot"/>
- <property name="Material" value="wood_regular"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="Texture" value="276,276,270,270,270,270"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property name="Place" value="TowardsPlacer"/>
- <property name="ImposterExchange" value="imposterHalf" param1="112"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="LootList" value="1"/>
- <property name="EconomicValue" value="250"/> <!-- disassemble value -->
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="966" name="+HalfBlockFarmCNT+">
- <property name="CustomIcon" value="rWoodMetalHalf"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="wood_regular"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="Texture" value="572"/>
- <property name="DowngradeBlock" value="+Container Farm+"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property name="Place" value="TowardsPlacer"/>
- <property name="ImposterExchange" value="imposterHalf" param1="112"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="EconomicValue" value="250"/> <!-- disassemble value -->
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="967" name="+Container Farm+">
- <property name="CustomIcon" value="rWoodHalf"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="Loot"/>
- <property name="Material" value="wood_regular"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="Texture" value="276,276,270,270,270,270"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property name="Place" value="TowardsPlacer"/>
- <property name="ImposterExchange" value="imposterHalf" param1="112"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="LootList" value="94"/>
- <property name="EconomicValue" value="250"/> <!-- disassemble value -->
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="968" name="+HalfBlockMineCNT+">
- <property name="CustomIcon" value="rWoodMetalHalf"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="wood_regular"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="Texture" value="572"/>
- <property name="DowngradeBlock" value="+Container Mine+"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property name="Place" value="TowardsPlacer"/>
- <property name="ImposterExchange" value="imposterHalf" param1="112"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="EconomicValue" value="250"/> <!-- disassemble value -->
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="969" name="+Container Mine+">
- <property name="CustomIcon" value="rWoodHalf"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="Loot"/>
- <property name="Material" value="wood_regular"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="Texture" value="276,276,270,270,270,270"/>
- <property class="RepairItems"> <property name="wood" value="3"/> </property>
- <property name="Place" value="TowardsPlacer"/>
- <property name="ImposterExchange" value="imposterHalf" param1="112"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="LootList" value="1"/>
- <property name="EconomicValue" value="250"/> <!-- disassemble value -->
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD####################################
- <block id="970" name="">
- <block id="971" name="">
- <block id="972" name="">
- <block id="973" name="">
- <block id="974" name="">
- ###################################MOD#################################### -->
- <block id="975" name="+Nothing+">
- <property name="CustomIcon" value="lootConstructionSuppliesHelper" />
- <property name="CustomIconTint" value="ffa0ff"/>
- <property name="IsDeveloper" value="true" />
- <property name="Class" value="PlantGrowing" />
- <property name="Material" value="Mtallgrass"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="Grass"/>
- <property name="Mesh" value="grass"/>
- <property name="Texture" value="350,368,369,370,350,368"/>
- <property name="Collide" value="melee"/>
- <property name="CanMobsSpawnOn" value="false" />
- <drop event="Destroy" count="0" />
- <property name="IsTerrainDecoration" value="true" />
- <property name="PlantGrowing.Next" value="+CarLootHelper+" />
- <property name="PlantGrowing.GrowthRate" value="1" /><!-- amount of days for respawn 60 equals 1 day-->
- <property name="PlantGrowing.FertileLevel" value="0" />
- <property name="PlantGrowing.IsRandom" value="false" />
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="976" name="+CarLootHelper+">
- <property name="CustomIcon" value="lootConstructionSuppliesHelper" />
- <property name="CustomIconTint" value="ffa0ff"/>
- <property name="Extends" value="lootWastelandHelper" param1="CustomIcon,DescriptionKey"/>
- <property name="Texture" value="278"/>
- <property name="CreativeMode" value="Dev"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <!-- <block id="977" name="+Healstation+"> -->
- <!-- ###################################MOD#################################### -->
- <block id="978" name="+High Power Generator+">
- <property name="CustomIcon" value="generatorbank"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="Generator"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="StabilitySupport" value="false"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Electrical/generatorPrefab"/> <property name="HandleFace" value="Bottom"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="DescriptionKey" value="powerSourceDesc"/>
- <property name="MaxFuel" value="10000"/> <!-- ## x10 ## -->
- <property name="OutputPerFuel" value="11250"/>
- <property name="MaxPower" value="24500"/> <!-- ## x2 ## -->
- <property name="OutputPerStack" value="100"/>
- <property name="SlotItem" value="smallEngine"/>
- <property name="Group" value="Science"/>
- <property class="RepairItems">
- <property name="forgedIron" value="8"/>
- <property name="mechanicalParts" value="8"/>
- <property name="electricParts" value="8"/>
- <property name="electronicParts" value="3"/>
- </property>
- <drop event="Harvest" name="scrapIron" count="192" tool_category="harvestingTools"/>
- <drop event="Harvest" name="forgedIron" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="mechanicalParts" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="3" tool_category="Disassemble"/>
- <drop event="Harvest" name="electronicParts" count="1,2" prob="0.6" tool_category="Disassemble"/>
- <drop event="Destroy" count="0"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Stacknumber" value="1"/>
- <property name="TakeDelay" value="15"/>
- <property name="EconomicValue" value="500"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="979" name="+Explosive Turret+">
- <property name="CustomIcon" value="shotgunTurret"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Extends" value="autoTurret"/>
- <property name="Model" value="Entities/Traps/AutoTurret/Auto_TurretShotgunPrefab"/>
- <property name="AmmoItem" value="+Explosive Rounds+"/> <!-- does not use the damage value -->
- <property name="MaxDistance" value="15"/>
- <property name="EntityDamage" value="11"/> <!-- 180 dps, 440 / burst -->
- <property name="BlockDamage" value="1"/>
- <property name="RaySpread" value="5.2"/> <!-- Spread 5.2deg: 1m cone(55% hit) @ 11m -->
- <property name="RayCount" value="10"/>
- <property name="BustRoundCount" value="4"/>
- <property name="BurstFireRate" value="0.61"/>
- <property name="CooldownTime" value="2"/>
- <property name="OvershootTime" value="0.8"/>
- <property name="ParticlesMuzzleFire" value="nozzleflash_shotgun"/>
- <property name="ParticlesMuzzleSmoke" value="nozzlesmokeuzi"/>
- <property name="Buff" value="shotgunWound"/>
- <property name="BuffChance" value="0.8"/>
- <property name="FireSound" value="pump_shotgun_fire"/>
- <property name="EconomicValue" value="2500"/>
- <property name="PickupJournalEntry" value="cameraTip"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="980" name="+44 Turret+">
- <property name="CustomIcon" value="autoTurret"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Class" value="Ranged"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="ModelEntity"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Entities/Traps/AutoTurret/Auto_TurretPrefab"/>
- <property name="OnlySimpleRotations" value="true"/> <!-- the targeting math will NOT work if it's not upright -->
- <property name="AmmoItem" value="+44Bullet+"/>
- <property name="TurnSpeed" value="22.5"/>
- <property name="MaxDistance" value="30"/>
- <property name="EntityDamage" value="22"/> <!-- 146 dps, 330 / burst -->
- <property name="BlockDamage" value="1"/>
- <property name="RaySpread" value="2.6"/> <!-- Spread 2.6deg: 1m cone (55% hit) @ 22m -->
- <property name="BustRoundCount" value="15"/>
- <property name="BurstFireRate" value="0.15"/>
- <property name="CooldownTime" value="2"/>
- <property name="OvershootTime" value="0.4"/>
- <property name="FallAsleepTime" value="10"/>
- <property name="WakeUpTime" value="0.5"/>
- <property name="YawRange" value="90"/>
- <property name="PitchRange" value="90"/>
- <property name="ParticlesMuzzleFire" value="nozzleflashuzi"/>
- <property name="ParticlesMuzzleSmoke" value="nozzlesmokeuzi"/>
- <property name="DamageBonus.head" value="3"/>
- <property name="DamageBonus.glass" value="1"/>
- <property name="DamageBonus.wood" value="2"/>
- <property name="DamageBonus.earth" value="0.2"/>
- <property name="DamageBonus.stone" value="0.2"/>
- <property name="DamageBonus.metal" value="0.2"/>
- <property name="TargetingSound" value="turret_retarget_lp"/>
- <property name="OverheatSound" value="turret_overheat_lp"/>
- <property name="WakeUpSound" value="turret_windup"/>
- <property name="FireSound" value="Pistol_Fire"/>
- <property name="RequiredPower" value="15"/>
- <property class="RepairItems">
- <property name="forgedIron" value="12"/>
- <property name="mechanicalParts" value="2"/>
- <property name="electricParts" value="2"/>
- </property>
- <drop event="Harvest" name="mechanicalParts" count="1,4" tool_category="Disassemble"/>
- <drop event="Harvest" name="electricParts" count="1,4" tool_category="Disassemble"/>
- <drop event="Harvest" name="scrapIron" count="10,40" prob="1"/>
- <drop event="Destroy" count="0"/>
- <property name="Stacknumber" value="10"/>
- <property name="EconomicValue" value="3000"/>
- <property name="EconomicBundleSize" value="1"/>
- <property name="ImposterExchange" value="imposterBlock" param1="109"/>
- <property name="Group" value="Tools/Traps,Science"/>
- <property name="PickupJournalEntry" value="cameraTip"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="981" name="+Harvestable Root+">
- <property name="CustomIcon" value="driftwood"/>
- <property name="CustomIconTint" value="ffa764"/>
- <property name="DescriptionKey" value="decorationBlockGroupDesc"/>
- <property name="Material" value="wood_weak"/>
- <property name="StabilitySupport" value="false"/> <!-- build restriction -->
- <property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
- <property name="Mesh" value="models"/>
- <property name="Model" value="Plants/driftwood" param1="main_mesh"/>
- <property name="IsTerrainDecoration" value="true"/>
- <property name="Collide" value="melee,bullet,arrow,rocket"/>
- <drop event="Harvest" name="wood" count="2,5" tool_category="harvestingTools"/>
- <drop event="Destroy" name="yuccaFibers" count="2,5"/>
- <drop event="Destroy" name="+Eatable Root+" count="1"/>
- <property name="SellableToTrader" value="false"/>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="982" name="+TraderRewardCrate+">
- <property name="CustomIcon" value="cntFridgeBottom"/>
- <property name="CustomIconTint" value="ffa764"/>
- <property name="Extends" value="+TriniumMaster+"/>
- <!-- <property name="MaxDamage" value="50"/> -->
- <property name="Texture" value="572"/>
- <property name="DowngradeBlock" value="+TraderRewardCrate+"/>
- <property name="BuffsWhenWalkedOn" value="+NearTrader+"/>
- <property class="UpgradeBlock">
- <property name="ToBlock" value="+TraderRewardCrate+"/>
- <property name="Item" value="yuccaFibers"/>
- <property name="ItemCount" value="1"/>
- <property name="UpgradeHitCount" value="1"/>
- </property>
- </block>
- <!-- ###################################MOD#################################### -->
- <block id="983" name="+ClaimblockBuilder+">
- <property name="CustomIcon" value="keystoneBlock"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="Msteel"/>
- <property name="Weight" value="200"/>
- <property name="StabilitySupport" value="true"/> <!-- build restriction -->
- <property name="Shape" value="New" />
- <property name="Model" value="cube_half" />
- <property name="Texture" value="189"/>
- <property class="RepairItems"> <property name="forgedIron" value="5"/> </property>
- <property name="Stacknumber" value="5"/>
- <property name="TakeDelay" value="30"/>
- <property name="Group" value="Building"/>
- <property name="EconomicValue" value="160"/>
- <property name="ActivationDistance" value="14"/>
- <property name="IsTerrainDecoration" value="true" />
- <property name="Class" value="UpgradeRated"/>
- <property name="UpgradeRated.ToBlock" value="keystoneBlock"/>
- <property name="UpgradeRated.Rate" value="6"/>
- <property name="HeatMapStrength" value="150"/>
- <property name="HeatMapTime" value="1500"/>
- <property name="HeatMapFrequency" value="3"/>
- <property name="BuffsWhenWalkedOn" value="wet"/>
- <property name="Buff" value="wet"/>
- <property name="BuffChance" value="1"/>
- <property name="CanPickup" value="true"/>
- </block>
- <drop event="Destroy" name="keystoneBlock" count="1"/>
- <property name="Buff" value="wet"/>
- <property name="BuffChance" value="1"/>
- <!-- ###################################MOD#################################### -->
- <block id="984" name="+SteelblockBuilder+">
- <property name="CustomIcon" value="steelMaster"/>
- <property name="CustomIconTint" value="F74d4d"/>
- <property name="Material" value="Mmetal_medium"/>
- <property name="Shape" value="New"/>
- <property name="LightOpacity" value="0"/>
- <property name="Model" value="cube"/>
- <property name="Mesh" value="cutout"/>
- <property name="Texture" value="310"/>
- <property name="ImposterExchange" value="imposterBlock" param1="144"/>
- <property name="ImposterDontBlock" value="true"/>
- <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket -->
- <property class="RepairItems"> <property name="forgedIron" value="4"/> </property>
- <drop event="Destroy" name="scrapIron" count="1,15"/>
- <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
- <property name="Group" value="Building"/>
- <property name="Class" value="UpgradeRated"/>
- <property name="DescriptionKey" value="metalTrussingBlockDesc"/>
- <property name="EconomicValue" value="20"/>
- <property name="UpgradeRated.ToBlock" value="steelBlock"/>
- <property name="UpgradeRated.Rate" value="5"/>
- <property name="CanPickup" value="true"/>
- </block>
- <!-- ###################################MOD####################################
- <property name="CreativeMode" value="Dev"/>
- <property name="SellableToTrader" value="false"/>
- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
- <!-- ###################################MOD#################################### -->
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