Advertisement
Awooslayer699

Untitled

Apr 13th, 2019
140
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 63.11 KB | None | 0 0
  1. wait(0.2)
  2.  
  3. function KeyDown(Key)
  4. if Key ~= "z" then
  5. KEYHOLD = true
  6. if Key == "z" and ATTACK == false then
  7. Whitelist()
  8. end
  9. wait(0.2)
  10.  
  11. A = true
  12. if A == true then
  13. Model = Instance.new("Model")
  14. Model.Name = "Weapon"
  15. p = Instance.new("Part", Model)
  16. p.Name = "Part"
  17. p.TopSurface = 0
  18. p.BottomSurface = 0
  19. p.formFactor = "Custom"
  20. p.Size = Vector3.new(10, 12, 10)
  21. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  22. p.BrickColor = BrickColor.new("Medium stone grey")
  23. p.Transparency = 0
  24. p.Reflectance = .1
  25. p.Material = Enum.Material.Concrete
  26. m = Instance.new("CylinderMesh")
  27. m.Scale = Vector3.new(1, 1.02999997, 1)
  28. m.Parent = p
  29. p = Instance.new("Part", Model)
  30. p.Name = "Part"
  31. p.TopSurface = 0
  32. p.BottomSurface = 0
  33. p.formFactor = "Custom"
  34. p.Size = Vector3.new(2, 12.8, 2)
  35. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  36. p.BrickColor = BrickColor.new("Bright yellow")
  37. p.Transparency = 0
  38. p.Reflectance = .1
  39. p.Material = Enum.Material.Plastic
  40. m = Instance.new("CylinderMesh")
  41. m.Scale = Vector3.new(1, 1, 1)
  42. m.Parent = p
  43. p = Instance.new("Part", Model)
  44. p.Name = "Part"
  45. p.TopSurface = 0
  46. p.BottomSurface = 0
  47. p.formFactor = "Custom"
  48. p.Size = Vector3.new(1.79, 5, 1)
  49. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  50. p.BrickColor = BrickColor.new("Bright yellow")
  51. p.Transparency = 0
  52. p.Reflectance = .1
  53. p.Material = Enum.Material.Plastic
  54. p = Instance.new("Part", Model)
  55. p.Name = "Part"
  56. p.TopSurface = 0
  57. p.BottomSurface = 0
  58. p.formFactor = "Custom"
  59. p.Size = Vector3.new(5, 1.40, 0.99)
  60. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  61. p.BrickColor = BrickColor.new("Bright yellow")
  62. p.Transparency = 0
  63. p.Reflectance = .1
  64. p.Material = Enum.Material.Plastic
  65. m = Instance.new("SpecialMesh")
  66. m.Scale = Vector3.new(1, 1, 1)
  67. m.Parent = p
  68. m.MeshType = Enum.MeshType.Wedge
  69. p = Instance.new("Part", Model)
  70. p.Name = "Center"
  71. p.TopSurface = 0
  72. p.BottomSurface = 0
  73. p.formFactor = "Custom"
  74. p.Size = Vector3.new(12.5, 5.80, 27.6)
  75. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  76. p.BrickColor = BrickColor.new("Bright yellow")
  77. p.Transparency = 1
  78. p.Reflectance = .1
  79. p.Material = Enum.Material.Plastic
  80. p = Instance.new("Part", Model)
  81. p.Name = "Part"
  82. p.TopSurface = 0
  83. p.BottomSurface = 0
  84. p.formFactor = "Custom"
  85. p.Size = Vector3.new(6.80, 1, 6.00)
  86. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  87. p.BrickColor = BrickColor.new("Bright yellow")
  88. p.Transparency = 0
  89. p.Reflectance = .1
  90. p.Material = Enum.Material.Plastic
  91. p = Instance.new("Part", Model)
  92. p.Name = "Part"
  93. p.TopSurface = 0
  94. p.BottomSurface = 0
  95. p.formFactor = "Custom"
  96. p.Size = Vector3.new(11, 5.40, 2.79)
  97. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  98. p.BrickColor = BrickColor.new("Bright yellow")
  99. p.Transparency = 0
  100. p.Reflectance = .1
  101. p.Material = Enum.Material.Plastic
  102. m = Instance.new("SpecialMesh")
  103. m.Scale = Vector3.new(1, 1, 1)
  104. m.Parent = p
  105. m.MeshType = Enum.MeshType.Wedge
  106. p = Instance.new("Part", Model)
  107. p.Name = "Part"
  108. p.TopSurface = 0
  109. p.BottomSurface = 0
  110. p.formFactor = "Custom"
  111. p.Size = Vector3.new(2.60, 11, 1.99)
  112. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  113. p.BrickColor = BrickColor.new("Bright yellow")
  114. p.Transparency = 0
  115. p.Reflectance = .1
  116. p.Material = Enum.Material.Plastic
  117. p = Instance.new("Part", Model)
  118. p.Name = "Part"
  119. p.TopSurface = 0
  120. p.BottomSurface = 0
  121. p.formFactor = "Custom"
  122. p.Size = Vector3.new(3.20, 11.0, 5)
  123. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  124. p.BrickColor = BrickColor.new("Bright yellow")
  125. p.Transparency = 0
  126. p.Reflectance = .1
  127. p.Material = Enum.Material.Plastic
  128. p = Instance.new("Part", Model)
  129. p.Name = "Part"
  130. p.TopSurface = 0
  131. p.BottomSurface = 0
  132. p.formFactor = "Custom"
  133. p.Size = Vector3.new(1.99, 1, 1)
  134. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  135. p.BrickColor = BrickColor.new("Mid gray")
  136. p.Transparency = 0
  137. p.Reflectance = .1
  138. p.Material = Enum.Material.Plastic
  139. p = Instance.new("Part", Model)
  140. p.Name = "Part"
  141. p.TopSurface = 0
  142. p.BottomSurface = 0
  143. p.formFactor = "Custom"
  144. p.Size = Vector3.new(1, 1, 4.59)
  145. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  146. p.BrickColor = BrickColor.new("Mid gray")
  147. p.Transparency = 0
  148. p.Reflectance = .1
  149. p.Material = Enum.Material.Plastic
  150. p = Instance.new("Part", Model)
  151. p.Name = "Part"
  152. p.TopSurface = 0
  153. p.BottomSurface = 0
  154. p.formFactor = "Custom"
  155. p.Size = Vector3.new(1, 12.6, 9.80)
  156. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  157. p.BrickColor = BrickColor.new("Bright yellow")
  158. p.Transparency = 0
  159. p.Reflectance = .1
  160. p.Material = Enum.Material.Plastic
  161. p = Instance.new("Part", Model)
  162. p.Name = "Part"
  163. p.TopSurface = 0
  164. p.BottomSurface = 0
  165. p.formFactor = "Custom"
  166. p.Size = Vector3.new(5.19, 1.39, 2.39)
  167. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  168. p.BrickColor = BrickColor.new("Bright yellow")
  169. p.Transparency = 0
  170. p.Reflectance = .1
  171. p.Material = Enum.Material.Plastic
  172. m = Instance.new("SpecialMesh")
  173. m.Scale = Vector3.new(1, 1, 1)
  174. m.Parent = p
  175. m.MeshType = Enum.MeshType.Wedge
  176. p = Instance.new("Part", Model)
  177. p.Name = "Part"
  178. p.TopSurface = 0
  179. p.BottomSurface = 0
  180. p.formFactor = "Custom"
  181. p.Size = Vector3.new(11, 0.60, 1.99)
  182. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  183. p.BrickColor = BrickColor.new("Bright yellow")
  184. p.Transparency = 0
  185. p.Reflectance = .1
  186. p.Material = Enum.Material.Plastic
  187. m = Instance.new("SpecialMesh")
  188. m.Scale = Vector3.new(1, 1, 1)
  189. m.Parent = p
  190. m.MeshType = Enum.MeshType.Wedge
  191. p = Instance.new("Part", Model)
  192. p.Name = "Part"
  193. p.TopSurface = 0
  194. p.BottomSurface = 0
  195. p.formFactor = "Custom"
  196. p.Size = Vector3.new(3.20, 11, 5.60)
  197. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  198. p.BrickColor = BrickColor.new("Bright yellow")
  199. p.Transparency = 0
  200. p.Reflectance = .1
  201. p.Material = Enum.Material.Plastic
  202. p = Instance.new("Part", Model)
  203. p.Name = "Part"
  204. p.TopSurface = 0
  205. p.BottomSurface = 0
  206. p.formFactor = "Custom"
  207. p.Size = Vector3.new(5, 13, 3.79)
  208. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  209. p.BrickColor = BrickColor.new("Bright yellow")
  210. p.Transparency = 0
  211. p.Reflectance = .1
  212. p.Material = Enum.Material.Plastic
  213. p = Instance.new("Part", Model)
  214. p.Name = "Part"
  215. p.TopSurface = 0
  216. p.BottomSurface = 0
  217. p.formFactor = "Custom"
  218. p.Size = Vector3.new(5.19, 1.39, 2.39)
  219. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  220. p.BrickColor = BrickColor.new("Bright yellow")
  221. p.Transparency = 0
  222. p.Reflectance = .1
  223. p.Material = Enum.Material.Plastic
  224. m = Instance.new("SpecialMesh")
  225. m.Scale = Vector3.new(1, 1, 1)
  226. m.Parent = p
  227. m.MeshType = Enum.MeshType.Wedge
  228. p = Instance.new("Part", Model)
  229. p.Name = "Part"
  230. p.TopSurface = 0
  231. p.BottomSurface = 0
  232. p.formFactor = "Custom"
  233. p.Size = Vector3.new(5.19, 1, 1)
  234. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  235. p.BrickColor = BrickColor.new("Mid gray")
  236. p.Transparency = 0
  237. p.Reflectance = .1
  238. p.Material = Enum.Material.Plastic
  239. p = Instance.new("Part", Model)
  240. p.Name = "Part"
  241. p.TopSurface = 0
  242. p.BottomSurface = 0
  243. p.formFactor = "Custom"
  244. p.Size = Vector3.new(3.20, 5, 4)
  245. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  246. p.BrickColor = BrickColor.new("Bright yellow")
  247. p.Transparency = 0
  248. p.Reflectance = .1
  249. p.Material = Enum.Material.Plastic
  250. p = Instance.new("Part", Model)
  251. p.Name = "Part"
  252. p.TopSurface = 0
  253. p.BottomSurface = 0
  254. p.formFactor = "Custom"
  255. p.Size = Vector3.new(6, 6.79, 2.79)
  256. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  257. p.BrickColor = BrickColor.new("Bright yellow")
  258. p.Transparency = 0
  259. p.Reflectance = .1
  260. p.Material = Enum.Material.Plastic
  261. m = Instance.new("SpecialMesh")
  262. m.Scale = Vector3.new(1, 1, 1)
  263. m.Parent = p
  264. m.MeshType = Enum.MeshType.Wedge
  265. p = Instance.new("Part", Model)
  266. p.Name = "Part"
  267. p.TopSurface = 0
  268. p.BottomSurface = 0
  269. p.formFactor = "Custom"
  270. p.Size = Vector3.new(0.60, 7.40, 3.79)
  271. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  272. p.BrickColor = BrickColor.new("Black")
  273. p.Transparency = 0
  274. p.Reflectance = .1
  275. p.Material = Enum.Material.Plastic
  276. p = Instance.new("Part", Model)
  277. p.Name = "Part"
  278. p.TopSurface = 0
  279. p.BottomSurface = 0
  280. p.formFactor = "Custom"
  281. p.Size = Vector3.new(6.80, 1, 6.00)
  282. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  283. p.BrickColor = BrickColor.new("Bright yellow")
  284. p.Transparency = 0
  285. p.Reflectance = .1
  286. p.Material = Enum.Material.Plastic
  287. p = Instance.new("Part", Model)
  288. p.Name = "Part"
  289. p.TopSurface = 0
  290. p.BottomSurface = 0
  291. p.formFactor = "Custom"
  292. p.Size = Vector3.new(11, 3.20, 2.19)
  293. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  294. p.BrickColor = BrickColor.new("Bright yellow")
  295. p.Transparency = 0
  296. p.Reflectance = .1
  297. p.Material = Enum.Material.Plastic
  298. m = Instance.new("SpecialMesh")
  299. m.Scale = Vector3.new(1, 1, 1)
  300. m.Parent = p
  301. m.MeshType = Enum.MeshType.Wedge
  302. p = Instance.new("Part", Model)
  303. p.Name = "Part"
  304. p.TopSurface = 0
  305. p.BottomSurface = 0
  306. p.formFactor = "Custom"
  307. p.Size = Vector3.new(2.60, 11, 2.39)
  308. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  309. p.BrickColor = BrickColor.new("Bright yellow")
  310. p.Transparency = 0
  311. p.Reflectance = .1
  312. p.Material = Enum.Material.Plastic
  313. p = Instance.new("Part", Model)
  314. p.Name = "Part"
  315. p.TopSurface = 0
  316. p.BottomSurface = 0
  317. p.formFactor = "Custom"
  318. p.Size = Vector3.new(5.19, 1, 1)
  319. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  320. p.BrickColor = BrickColor.new("Mid gray")
  321. p.Transparency = 0
  322. p.Reflectance = .1
  323. p.Material = Enum.Material.Plastic
  324. p = Instance.new("Part", Model)
  325. p.Name = "Part"
  326. p.TopSurface = 0
  327. p.BottomSurface = 0
  328. p.formFactor = "Custom"
  329. p.Size = Vector3.new(5, 0.80, 0.79)
  330. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  331. p.BrickColor = BrickColor.new("Bright yellow")
  332. p.Transparency = 0
  333. p.Reflectance = .1
  334. p.Material = Enum.Material.Plastic
  335. m = Instance.new("SpecialMesh")
  336. m.Scale = Vector3.new(1, 1, 1)
  337. m.Parent = p
  338. m.MeshType = Enum.MeshType.Wedge
  339. p = Instance.new("Part", Model)
  340. p.Name = "Part"
  341. p.TopSurface = 0
  342. p.BottomSurface = 0
  343. p.formFactor = "Custom"
  344. p.Size = Vector3.new(10, 12, 10)
  345. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  346. p.BrickColor = BrickColor.new("Medium stone grey")
  347. p.Transparency = 0
  348. p.Reflectance = .1
  349. p.Material = Enum.Material.Concrete
  350. m = Instance.new("CylinderMesh")
  351. m.Scale = Vector3.new(1, 1.02999997, 1)
  352. m.Parent = p
  353. p = Instance.new("Part", Model)
  354. p.Name = "Part"
  355. p.TopSurface = 0
  356. p.BottomSurface = 0
  357. p.formFactor = "Custom"
  358. p.Size = Vector3.new(0.60, 5.19, 5)
  359. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  360. p.BrickColor = BrickColor.new("Bright yellow")
  361. p.Transparency = 0
  362. p.Reflectance = .1
  363. p.Material = Enum.Material.Plastic
  364. p = Instance.new("Part", Model)
  365. p.Name = "Part"
  366. p.TopSurface = 0
  367. p.BottomSurface = 0
  368. p.formFactor = "Custom"
  369. p.Size = Vector3.new(6, 6.79, 2.79)
  370. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  371. p.BrickColor = BrickColor.new("Bright yellow")
  372. p.Transparency = 0
  373. p.Reflectance = .1
  374. p.Material = Enum.Material.Plastic
  375. m = Instance.new("SpecialMesh")
  376. m.Scale = Vector3.new(1, 1, 1)
  377. m.Parent = p
  378. m.MeshType = Enum.MeshType.Wedge
  379. p = Instance.new("Part", Model)
  380. p.Name = "Part"
  381. p.TopSurface = 0
  382. p.BottomSurface = 0
  383. p.formFactor = "Custom"
  384. p.Size = Vector3.new(2.79, 7.40, 0.79)
  385. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  386. p.BrickColor = BrickColor.new("Black")
  387. p.Transparency = 0
  388. p.Reflectance = .1
  389. p.Material = Enum.Material.Plastic
  390. p = Instance.new("Part", Model)
  391. p.Name = "Part"
  392. p.TopSurface = 0
  393. p.BottomSurface = 0
  394. p.formFactor = "Custom"
  395. p.Size = Vector3.new(5.40, 11, 10)
  396. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  397. p.BrickColor = BrickColor.new("Bright yellow")
  398. p.Transparency = 0
  399. p.Reflectance = .1
  400. p.Material = Enum.Material.Plastic
  401. p = Instance.new("Part", Model)
  402. p.Name = "Part"
  403. p.TopSurface = 0
  404. p.BottomSurface = 0
  405. p.formFactor = "Custom"
  406. p.Size = Vector3.new(11, 0.60, 2.39)
  407. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  408. p.BrickColor = BrickColor.new("Bright yellow")
  409. p.Transparency = 0
  410. p.Reflectance = .1
  411. p.Material = Enum.Material.Plastic
  412. m = Instance.new("SpecialMesh")
  413. m.Scale = Vector3.new(1, 1, 1)
  414. m.Parent = p
  415. m.MeshType = Enum.MeshType.Wedge
  416. p = Instance.new("Part", Model)
  417. p.Name = "Part"
  418. p.TopSurface = 0
  419. p.BottomSurface = 0
  420. p.formFactor = "Custom"
  421. p.Size = Vector3.new(4, 13, 1)
  422. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  423. p.BrickColor = BrickColor.new("Bright yellow")
  424. p.Transparency = 0
  425. p.Reflectance = .1
  426. p.Material = Enum.Material.Plastic
  427. p = Instance.new("Part", Model)
  428. p.Name = "Part"
  429. p.TopSurface = 0
  430. p.BottomSurface = 0
  431. p.formFactor = "Custom"
  432. p.Size = Vector3.new(10.1, 1, 0.99)
  433. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  434. p.BrickColor = BrickColor.new("Mid gray")
  435. p.Transparency = 0
  436. p.Reflectance = .1
  437. p.Material = Enum.Material.Plastic
  438. m = Instance.new("SpecialMesh")
  439. m.Scale = Vector3.new(1, 1, 1)
  440. m.Parent = p
  441. m.MeshType = Enum.MeshType.Wedge
  442. p = Instance.new("Part", Model)
  443. p.Name = "Part"
  444. p.TopSurface = 0
  445. p.BottomSurface = 0
  446. p.formFactor = "Custom"
  447. p.Size = Vector3.new(1, 1, 4.59)
  448. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  449. p.BrickColor = BrickColor.new("Mid gray")
  450. p.Transparency = 0
  451. p.Reflectance = .1
  452. p.Material = Enum.Material.Plastic
  453. p = Instance.new("Part", Model)
  454. p.Name = "Part"
  455. p.TopSurface = 0
  456. p.BottomSurface = 0
  457. p.formFactor = "Custom"
  458. p.Size = Vector3.new(1.99, 1, 1)
  459. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  460. p.BrickColor = BrickColor.new("Mid gray")
  461. p.Transparency = 0
  462. p.Reflectance = .1
  463. p.Material = Enum.Material.Plastic
  464. p = Instance.new("Part", Model)
  465. p.Name = "Part"
  466. p.TopSurface = 0
  467. p.BottomSurface = 0
  468. p.formFactor = "Custom"
  469. p.Size = Vector3.new(1, 1, 4.59)
  470. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  471. p.BrickColor = BrickColor.new("Mid gray")
  472. p.Transparency = 0
  473. p.Reflectance = .1
  474. p.Material = Enum.Material.Plastic
  475. p = Instance.new("Part", Model)
  476. p.Name = "Part"
  477. p.TopSurface = 0
  478. p.BottomSurface = 0
  479. p.formFactor = "Custom"
  480. p.Size = Vector3.new(10.1, 1, 0.99)
  481. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  482. p.BrickColor = BrickColor.new("Mid gray")
  483. p.Transparency = 0
  484. p.Reflectance = .1
  485. p.Material = Enum.Material.Plastic
  486. m = Instance.new("SpecialMesh")
  487. m.Scale = Vector3.new(1, 1, 1)
  488. m.Parent = p
  489. m.MeshType = Enum.MeshType.Wedge
  490.  
  491. Spawn = function()
  492. Modelc = Model:clone()
  493. for _, v in pairs(Modelc:children()) do
  494. if v.className == "Part" then
  495. if v.Name ~= "Center" then
  496. w = Instance.new("Weld")
  497. w.Part0 = Modelc.Center
  498. w.Part1 = v
  499. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  500. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  501. w.Parent = w.Part0
  502. end
  503. end
  504. end
  505. return Modelc
  506. end
  507.  
  508. CameraRadius = 66
  509. TimeStopRadius = 66
  510.  
  511. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  512. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  513. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  514. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  515. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  516. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  517. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  518. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  519. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  520. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  521. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  522. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  523.  
  524. getWelds = function(c) --designate weld variables
  525. local t = c.Torso
  526. local hrp = c.HumanoidRootPart.RootJoint
  527. RightShoulder = t:FindFirstChild("Right Shoulder")
  528. LeftShoulder = t:FindFirstChild("Left Shoulder")
  529. RightHip = t:FindFirstChild("Right Hip")
  530. LeftHip = t:FindFirstChild("Left Hip")
  531. RootJoint = hrp
  532. Neck = t:FindFirstChild("Neck")
  533. end
  534. resetWelds = function(ext, occ) --extent 1-3; occlusion
  535. --1 == reset desiredangle/currentangle
  536. --2 == reset C0/C1
  537. --3 == reset both des/cur/c0/c1
  538. local r = {
  539. RightShoulder,
  540. LeftShoulder,
  541. RightHip,
  542. LeftHip,
  543. RootJoint,
  544. Neck,
  545. Grip
  546. }
  547. for _, v in pairs(r) do
  548. for i = 1, #occ do
  549. if occ[i] == v then
  550. table.remove(r, _)
  551. end
  552. end
  553. end
  554. for _, v in pairs(r) do
  555. if v.Name == "Right Shoulder" then
  556. if ext == 1 then
  557. v.DesiredAngle = 0
  558. v.CurrentAngle = 0
  559. elseif ext == 2 then
  560. v.C0 = RightShoulderC0
  561. v.C1 = RightShoulderC1
  562. elseif ext == 3 then
  563. v.DesiredAngle = 0
  564. v.CurrentAngle = 0
  565. v.C0 = RightShoulderC0
  566. v.C1 = RightShoulderC1
  567. end
  568. elseif v.Name == "Left Shoulder" then
  569. if ext == 1 then
  570. v.DesiredAngle = 0
  571. v.CurrentAngle = 0
  572. elseif ext == 2 then
  573. v.C0 = LeftShoulderC0
  574. v.C1 = LeftShoulderC1
  575. elseif ext == 3 then
  576. v.DesiredAngle = 0
  577. v.CurrentAngle = 0
  578. v.C0 = LeftShoulderC0
  579. v.C1 = LeftShoulderC1
  580. end
  581. elseif v.Name == "Right Hip" then
  582. if ext == 1 then
  583. v.DesiredAngle = 0
  584. v.CurrentAngle = 0
  585. elseif ext == 2 then
  586. v.C0 = RightHipC0
  587. v.C1 = RightHipC1
  588. elseif ext == 3 then
  589. v.DesiredAngle = 0
  590. v.CurrentAngle = 0
  591. v.C0 = RightHipC0
  592. v.C1 = RightHipC1
  593. end
  594. elseif v.Name == "Left Hip" then
  595. if ext == 1 then
  596. v.DesiredAngle = 0
  597. v.CurrentAngle = 0
  598. elseif ext == 2 then
  599. v.C0 = LeftHipC0
  600. v.C1 = LeftHipC1
  601. elseif ext == 3 then
  602. v.DesiredAngle = 0
  603. v.CurrentAngle = 0
  604. v.C0 = LeftHipC0
  605. v.C1 = LeftHipC1
  606. end
  607. elseif v.Name == "Neck" then
  608. if ext == 1 then
  609. v.DesiredAngle = 0
  610. v.CurrentAngle = 0
  611. elseif ext == 2 then
  612. v.C0 = NeckC0
  613. v.C1 = NeckC1
  614. elseif ext == 3 then
  615. v.DesiredAngle = 0
  616. v.CurrentAngle = 0
  617. v.C0 = NeckC0
  618. v.C1 = NeckC1
  619. end
  620. elseif v.Name == "RootJoint" then
  621. if ext == 1 then
  622. v.DesiredAngle = 0
  623. v.CurrentAngle = 0
  624. elseif ext == 2 then
  625. v.C0 = RootJointC0
  626. v.C1 = RootJointC1
  627. elseif ext == 3 then
  628. v.DesiredAngle = 0
  629. v.CurrentAngle = 0
  630. v.C0 = RootJointC0
  631. v.C1 = RootJointC1
  632. end
  633. elseif v.Name == "RightGrip" then
  634. if ext == 1 then
  635. elseif ext == 2 then
  636. Grip.C0 = nGrip.C0
  637. Grip.C1 = nGrip.C1
  638. elseif ext == 3 then
  639. Grip.C0 = nGrip.C0
  640. Grip.C1 = nGrip.C1
  641. end
  642. end
  643. end
  644. end
  645.  
  646.  
  647. doitdocdoit = function()
  648. if deb == false then
  649. return
  650. end
  651. deb = false
  652.  
  653. vPlayer = game.Players.LocalPlayer
  654. cPlayer = vPlayer.Character
  655. Anim = cPlayer.Animate
  656. Anim.Disabled = true
  657. Hum = cPlayer.Humanoid
  658. Hum.Name = "NOPE"
  659. Hum.WalkSpeed = 0
  660. getWelds(cPlayer)
  661. resetWelds(3, {})
  662.  
  663. bodypos = Instance.new("BodyPosition")
  664. bodypos.P = 4000
  665. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  666. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  667. bodypos.Parent = cPlayer.Torso
  668.  
  669. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  670. CPlayer = cPlayer
  671. partpos = Instance.new("Part", workspace)
  672. partpos.Transparency = 1
  673. partpos.CanCollide = false
  674. partpos.Anchored = true
  675. partpos.CFrame = cPlayer.Torso.CFrame
  676.  
  677. sound = Instance.new("Sound")
  678. sound.Parent = partpos
  679. sound.Volume = 1
  680. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  681. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  682. sound2 = Instance.new("Sound")
  683. sound2.Parent = workspace.CurrentCamera
  684. sound2.Volume = 1
  685. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  686. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  687. sound:Play()
  688. sound2:Play()
  689. expected = 10
  690. did = false
  691. pooted = 0
  692. sos = game:GetService("RunService").Stepped:connect(function()
  693. pooted = pooted + 1
  694. if pooted >= expected + 1 then
  695. sos:disconnect()
  696. did = true
  697. return
  698. end
  699. resetWelds(3, {})
  700. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  701. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  702. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  703. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  704. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  705. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  706. end)
  707. --[[sound=Instance.new("Sound")
  708. sound.Parent=cPlayer.Torso
  709. sound.Volume=1
  710. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  711. sound:Play()]]--
  712. while did == false do
  713. wait()
  714. end
  715.  
  716. expected = 10
  717. did = false
  718. pooted = 0
  719. sos = game:GetService("RunService").Stepped:connect(function()
  720. pooted = pooted + 1
  721. if pooted >= expected + 1 then
  722. sos:disconnect()
  723. did = true
  724. return
  725. end
  726. resetWelds(3, {})
  727. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  728. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  729. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  730. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  731. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  732. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  733. end)
  734. while did == false do
  735. wait()
  736. end
  737. wait(.2)
  738. expected = 5
  739. did = false
  740. pooted = 0
  741. nubhit = nil
  742. sos = game:GetService("RunService").Stepped:connect(function()
  743. pooted = pooted + 1
  744. if pooted >= expected + 1 then
  745. sos:disconnect()
  746. did = true
  747. return
  748. end
  749. resetWelds(3, {})
  750. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  751. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  752. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  753. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  754. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  755. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  756. if nubhit == nil then
  757. bodypos.position = bodypos.position + dir * 4
  758. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  759. --bodypos.position=bodypos.position + dir*9
  760. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  761. end
  762. if nubhit == nil and pooted >= 2 then
  763. pos = bodypos.position + dir * 2
  764. radi = 6
  765. for _, v in pairs(workspace:children()) do
  766. h = v:FindFirstChild("Humanoid")
  767. t = v:FindFirstChild("Torso")
  768. if h ~= nil and t ~= nil and v ~= cPlayer then
  769. if (t.Position - pos).magnitude <= radi then
  770. print(":>")
  771. nubhit = v
  772. break
  773. end
  774. end
  775. end
  776. end
  777. if nubhit ~= nil then
  778. if nubhit.Torso:FindFirstChild("PART1") == nil then
  779. v = Instance.new("BodyVelocity")
  780. v.P = 4000
  781. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  782. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  783. v.Name = "PART1"
  784. v.Parent = nubhit.Torso
  785. game:GetService("Debris"):AddItem(v, 5)
  786. coroutine.resume(coroutine.create(function(v)
  787. for i = 1, 100 do
  788. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  789. wait()
  790. end
  791. end), v)
  792. v = Instance.new("BodyGyro")
  793. v.P = 20
  794. v.D = 30
  795. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  796. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  797. v.Name = "PART1"
  798. v.Parent = nubhit.Torso
  799. game:GetService("Debris"):AddItem(v, 5)
  800. end
  801. end
  802. end)
  803. while did == false do
  804. wait()
  805. end
  806. if nubhit == nil then
  807. sound:Stop()
  808. wait(.5)
  809. sound2:Stop()
  810. else
  811. expected = 32
  812. did = false
  813. pooted = 0
  814. sos = game:GetService("RunService").Stepped:connect(function()
  815. pooted = pooted + 1
  816. if pooted >= expected + 1 then
  817. sos:disconnect()
  818. did = true
  819. return
  820. end
  821. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  822. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  823. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  824. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  825. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  826. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  827. bodypos.position = bodypos.position + dir * .05
  828. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  829. end)
  830. while did == false do
  831. wait()
  832. end
  833. bodypos.Parent = nil
  834. expected = 12
  835. did = false
  836. pooted = 0
  837. sos = game:GetService("RunService").Stepped:connect(function()
  838. pooted = pooted + 1
  839. if pooted >= expected + 1 then
  840. sos:disconnect()
  841. did = true
  842. return
  843. end
  844. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  845. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  846. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  847. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  848. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  849. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  850. end)
  851.  
  852. while did == false do
  853. wait()
  854. end
  855. expected = 6
  856. did = false
  857. pooted = 0
  858. sos = game:GetService("RunService").Stepped:connect(function()
  859. pooted = pooted + 1
  860. if pooted >= expected + 1 then
  861. sos:disconnect()
  862. did = true
  863. return
  864. end
  865. resetWelds(3, {})
  866. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  867. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  868. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  869. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  870. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  871. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  872. print(":(")
  873. end)
  874. wait(.3)
  875. while did == false do
  876. wait()
  877. end
  878. resetWelds(3, {
  879. "Neck"
  880. })
  881. expected = 5
  882. did = false
  883. pooted = 0
  884. p = Instance.new("Part", workspace)
  885. p.Name = "ORB"
  886. p.TopSurface = 0
  887. p.BottomSurface = 0
  888. p.formFactor = "Custom"
  889. p.CFrame = cPlayer.Torso.CFrame
  890. m = Instance.new("SpecialMesh", p)
  891. m.MeshType = "Sphere"
  892. p.BrickColor = BrickColor:White()
  893. p.Size = Vector3.new(1, 1, 1)
  894. p.CanCollide = false
  895. p.Anchored = true
  896. game:GetService("Debris"):AddItem(p, 5)
  897. coroutine.resume(coroutine.create(function(p)
  898. nubhit.Torso.Anchored = true
  899. for i = 1, 10 do
  900. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  901. p.Transparency = .5 + i / 20
  902. wait()
  903. end
  904. p:Remove()
  905. end), p)
  906. sos = game:GetService("RunService").Stepped:connect(function()
  907. pooted = pooted + 1
  908. if pooted >= expected + 1 then
  909. sos:disconnect()
  910. did = true
  911. return
  912. end
  913. resetWelds(3, {})
  914. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  915. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  916. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  917. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  918. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  919. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  920. print(":(")
  921. end)
  922.  
  923. while did == false do
  924. wait()
  925. end
  926. wait(1)
  927. expected = 5
  928. did = false
  929. pooted = 0
  930. sos = game:GetService("RunService").Stepped:connect(function()
  931. pooted = pooted + 1
  932. if pooted >= expected + 1 then
  933. sos:disconnect()
  934. did = true
  935. return
  936. end
  937. resetWelds(3, {})
  938. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  939. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  940. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  941. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  942. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  943. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  944. print(":(")
  945. end)
  946. while did == false do
  947. wait()
  948. end
  949. wait(.8)
  950. expected = 5
  951. did = false
  952. pooted = 0
  953. bodypos.Parent = cPlayer.Torso
  954. workspace.CurrentCamera.CameraType = "Follow"
  955. sos = game:GetService("RunService").Stepped:connect(function()
  956. pooted = pooted + 1
  957. if pooted >= expected + 1 then
  958. sos:disconnect()
  959. did = true
  960. return
  961. end
  962. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  963. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  964. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  965. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  966. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  967. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  968.  
  969. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  970. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  971.  
  972. print(":(")
  973. end)
  974. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  975. DIOPLS.SoundId = "rbxassetid://316900066"
  976. DIOPLS.Volume = 1
  977. DIOPLS:Play()
  978. game:GetService("Debris"):AddItem(DIOPLS, 19)
  979. while did == false do
  980. wait()
  981. end
  982. wait(.8)
  983. LOL = Spawn()
  984. LOL.Parent = workspace
  985. LOL:MakeJoints()
  986. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  987. C = LOL.Center
  988. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  989.  
  990. bb = Instance.new("BodyPosition")
  991. bb.Parent = C
  992. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  993. bb.position = bb.Parent.Position
  994. C.CFrame = CFrame.new(bb.position)
  995. orig = bb.position
  996.  
  997. gg = Instance.new("BodyGyro")
  998. gg.P = 15000
  999. gg.D = 100
  1000. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1001. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1002. gg.Parent = C
  1003.  
  1004. expected = 80
  1005. did = false
  1006. pooted = 0
  1007.  
  1008. resetWelds(3, {})
  1009.  
  1010. Hum.PlatformStand = true
  1011.  
  1012. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1013. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1014. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1015. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1016. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1017. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1018.  
  1019. bodypos.Parent = nil
  1020. w = Instance.new("Weld")
  1021. w.Part0 = C
  1022. w.Part1 = cPlayer.Torso
  1023. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1024. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1025. w.Parent = w.Part0
  1026.  
  1027. sos = game:GetService("RunService").Stepped:connect(function()
  1028. pooted = pooted + 1
  1029. if pooted >= expected + 1 then
  1030. sos:disconnect()
  1031. did = true
  1032. return
  1033. end
  1034.  
  1035. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1036. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1037. print(":(")
  1038. end)
  1039.  
  1040. while did == false do
  1041. wait()
  1042. end
  1043. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1044. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1045. bl2 = Instance.new("Part")
  1046. bl2.TopSurface = 0
  1047. bl2.BottomSurface = 0
  1048. bl2.CanCollide = false
  1049. bl2.formFactor = "Symmetric"
  1050. local ShockWaveSound = Instance.new("Sound", bl2)
  1051. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1052. ShockWaveSound.Pitch = 0.8
  1053. ShockWaveSound.Volume = 1
  1054. ShockWaveSound:Play()
  1055. m = Instance.new("SpecialMesh")
  1056. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1057. m.Scale = Vector3.new(1, 4, 1)
  1058. m.Parent = bl2
  1059. bl2.Size = Vector3.new(1, 1, 1)
  1060. bl2.Anchored = false
  1061. bl2.Name = "c"
  1062. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1063. bl2.BrickColor = BrickColor.new("White")
  1064. bl2.Parent = CPlayer
  1065. coroutine.resume(coroutine.create(function(p)
  1066. for i = 1, 10 do
  1067. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1068. p.Transparency = .25 + i * .075
  1069. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1070. wait()
  1071. end
  1072. p:Remove()
  1073. end), bl2)
  1074. bl2.Anchored = true
  1075.  
  1076. bl2 = Instance.new("Part")
  1077. bl2.TopSurface = 0
  1078. bl2.BottomSurface = 0
  1079. bl2.CanCollide = false
  1080. bl2.formFactor = "Symmetric"
  1081. m = Instance.new("SpecialMesh")
  1082. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1083. m.Scale = Vector3.new(1, 6, 1)
  1084. m.Parent = bl2
  1085. bl2.Size = Vector3.new(1, 1, 1)
  1086. bl2.Anchored = false
  1087. bl2.Name = "c"
  1088. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1089. bl2.BrickColor = BrickColor.new("White")
  1090. bl2.Parent = CPlayer
  1091. coroutine.resume(coroutine.create(function(p)
  1092. for i = 1, 20 do
  1093. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1094. p.Transparency = i / 20
  1095. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1096. wait()
  1097. end
  1098. p:Remove()
  1099. end), bl2)
  1100. bl2.Anchored = true
  1101.  
  1102. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1103. expected = 3
  1104. did = false
  1105. pooted = 0
  1106. workspace.CurrentCamera.CameraType = "Follow"
  1107. sos = game:GetService("RunService").Stepped:connect(function()
  1108. pooted = pooted + 1
  1109. if pooted >= expected + 1 then
  1110. sos:disconnect()
  1111. did = true
  1112. return
  1113. end
  1114. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1115. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1116. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1117. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1118. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1119. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1120.  
  1121. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1122.  
  1123. print(":(")
  1124. end)
  1125. while did == false do
  1126. wait()
  1127. end
  1128. wait(.3)
  1129. expected = 5
  1130. did = false
  1131. pooted = 0
  1132. workspace.CurrentCamera.CameraType = "Follow"
  1133. sos = game:GetService("RunService").Stepped:connect(function()
  1134. pooted = pooted + 1
  1135. if pooted >= expected + 1 then
  1136. sos:disconnect()
  1137. did = true
  1138. return
  1139. end
  1140. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1141. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1142. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1143. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1144. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1145. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1146.  
  1147. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1148.  
  1149. print(":(")
  1150. end)
  1151. while did == false do
  1152. wait()
  1153. end
  1154. expected = 203
  1155. did = false
  1156. pooted = 0
  1157. workspace.CurrentCamera.CameraType = "Follow"
  1158. sos = game:GetService("RunService").Stepped:connect(function()
  1159. pooted = pooted + 1
  1160. if pooted >= expected + 1 then
  1161. sos:disconnect()
  1162. did = true
  1163. return
  1164. end
  1165. resetWelds(3, {
  1166. RightHip,
  1167. LeftHip,
  1168. RootJoint,
  1169. Neck
  1170. })
  1171. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1172. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1173. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1174. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1175. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1176. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1177. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1178. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1179.  
  1180. if pooted / 2 == math.floor(pooted / 2) then
  1181. p = cPlayer["Right Arm"]:clone()
  1182. p.Anchored = true
  1183. p.CanCollide = false
  1184. p.Parent = workspace
  1185. p.Transparency = .5
  1186. game:GetService("Debris"):AddItem(p, .2)
  1187. p = cPlayer["Left Arm"]:clone()
  1188. p.Anchored = true
  1189. p.CanCollide = false
  1190. p.Parent = workspace
  1191. p.Transparency = .5
  1192. game:GetService("Debris"):AddItem(p, .2)
  1193.  
  1194. p = Instance.new("Part", workspace)
  1195. p.Name = "ORB"
  1196. p.TopSurface = 0
  1197. p.BottomSurface = 0
  1198. p.formFactor = "Custom"
  1199. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1200. m = Instance.new("SpecialMesh", p)
  1201. m.MeshType = "Sphere"
  1202. p.BrickColor = BrickColor:White()
  1203. p.Size = Vector3.new(.4, .4, .4)
  1204. p.CanCollide = false
  1205. p.Anchored = true
  1206. game:GetService("Debris"):AddItem(p, 5)
  1207. coroutine.resume(coroutine.create(function(p)
  1208. for i = 1, 8 do
  1209. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1210. p.Transparency = i / 8
  1211. wait()
  1212. end
  1213. p:Remove()
  1214. end), p)
  1215.  
  1216. end
  1217.  
  1218. print(":)")
  1219. end)
  1220. while did == false do
  1221. wait()
  1222. end
  1223. wait(.5)
  1224. expected = 20
  1225. did = false
  1226. pooted = 0
  1227. workspace.CurrentCamera.CameraType = "Follow"
  1228. sos = game:GetService("RunService").Stepped:connect(function()
  1229. pooted = pooted + 1
  1230. if pooted >= expected + 1 then
  1231. sos:disconnect()
  1232. did = true
  1233. return
  1234. end
  1235. resetWelds(3, {
  1236. Neck,
  1237. RootJoint,
  1238. RightHip,
  1239. LeftHip
  1240. })
  1241. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1242. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1243. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1244. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1245. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1246. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1247. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1248. print(":)")
  1249. end)
  1250. while did == false do
  1251. wait()
  1252. end
  1253. wait(2)
  1254. expected = 5
  1255. did = false
  1256. pooted = 0
  1257. workspace.CurrentCamera.CameraType = "Follow"
  1258. w.Parent = nil
  1259. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1260. poo = cPlayer.Torso.CFrame.lookVector
  1261. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1262. bodypos.Parent = cPlayer.Torso
  1263. sos = game:GetService("RunService").Stepped:connect(function()
  1264. pooted = pooted + 1
  1265. if pooted >= expected + 1 then
  1266. sos:disconnect()
  1267. did = true
  1268. return
  1269. end
  1270. resetWelds(3, {})
  1271. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1272. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1273. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1274. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1275. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1276. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1277. print(":)")
  1278. end)
  1279. while did == false do
  1280. wait()
  1281. end
  1282. wait(.7)
  1283. expected = 5
  1284. did = false
  1285. pooted = 0
  1286. sos = game:GetService("RunService").Stepped:connect(function()
  1287. pooted = pooted + 1
  1288. if pooted >= expected + 1 then
  1289. sos:disconnect()
  1290. did = true
  1291. return
  1292. end
  1293. resetWelds(3, {})
  1294. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1295. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1296. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1297. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1298. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1299. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1300. print(":(")
  1301. end)
  1302. while did == false do
  1303. wait()
  1304. end
  1305. wait(.2)
  1306. expected = 10
  1307. did = false
  1308. pooted = 0
  1309. workspace.CurrentCamera.CameraType = "Follow"
  1310. g = Instance.new("BodyGyro")
  1311. g.Parent = cPlayer.Torso
  1312. sos = game:GetService("RunService").Stepped:connect(function()
  1313. pooted = pooted + 1
  1314. if pooted >= expected + 1 then
  1315. sos:disconnect()
  1316. did = true
  1317. return
  1318. end
  1319. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1320. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1321. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1322. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1323. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1324. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1325. if pooted >= 2 then
  1326. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1327. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1328. end
  1329. print(":(")
  1330. end)
  1331. while did == false do
  1332. wait()
  1333. end
  1334. wait(.2)
  1335. bodypos:Remove()
  1336. wait(.5)
  1337.  
  1338. e = Instance.new("Explosion")
  1339. e.BlastRadius = 30
  1340. e.Position = C.Position
  1341. e.BlastPressure = e.BlastPressure * 2.5
  1342. e.Parent = workspace
  1343. s = Instance.new("Sound", C)
  1344. s.SoundId = "rbxassetid://258057783"
  1345. s.Volume = 1
  1346. s:Play()
  1347. g:Remove()
  1348. --dun
  1349. nubhit.Torso.Anchored = false
  1350. Hum.PlatformStand = false
  1351. C.Anchored = true
  1352.  
  1353. coroutine.resume(coroutine.create(function(t)
  1354. wait(3)
  1355. p = Instance.new("Sound")
  1356. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1357. p.Parent = t
  1358. p.Volume = 1
  1359. p:Play()
  1360. end), C)
  1361. game:GetService("Debris"):AddItem(LOL, 5)
  1362. end
  1363. resetWelds(3, {})
  1364. workspace.CurrentCamera.CameraType = "Custom"
  1365. Hum.WalkSpeed = 16
  1366. Hum.Name = "Humanoid"
  1367. bodypos:Remove()
  1368. partpos:Remove()
  1369. Anim.Parent = nil
  1370. wait(.1)
  1371. Anim.Disabled = false
  1372. Anim.Parent = cPlayer
  1373. deb = true
  1374. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement