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config.lua

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Jun 10th, 2017
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  1. en = {
  2. title_notification = "Government",
  3. now_cuffed = "You've been hand cuffed !",
  4. now_uncuffed = "Freedom !",
  5. info_fine_request_before_amount = "Press ~g~Y~s~ to accept the $",
  6. info_fine_request_after_amount = " fine, press ~r~R~s~ to refuse !",
  7. request_fine_expired = "The fine request has just ~r~expired~s~ !",
  8. pay_fine_success_before_amount = "You have just paid a fine or summons of $",
  9. pay_fine_success_after_amount = " fine.",
  10. help_text_open_cloackroom = "Press ~INPUT_CONTEXT~ to open the ~b~cop's cloackroom",
  11. help_text_put_car_into_garage = "Press ~INPUT_CONTEXT~ to put the police vehicle into the ~b~garage",
  12. help_text_get_car_out_garage = "Press ~INPUT_CONTEXT~ to get a police vehicle out of the ~b~garage",
  13. help_text_put_heli_into_garage = "Press ~INPUT_CONTEXT~ to put the helicopter into the ~b~garage",
  14. help_text_get_heli_out_garage = "Press ~INPUT_CONTEXT~ to get an helicopter out of the ~b~garage",
  15. no_player_near_ped = "No players near you",
  16. no_veh_near_ped = "No vehicles near you",
  17.  
  18. menu_id_card_title = "ID Card",
  19. menu_check_inventory_title = "Check Inventory",
  20. menu_toggle_cuff_title = "Toggle Hand-Cuffs",
  21. menu_force_player_get_in_car_title = "Get in the vehicle !",
  22. menu_force_player_get_out_car_title = "Get out of the vehicle !",
  23. menu_drag_player_title = "Drag the player forcefully",
  24. menu_fines_title = "Fines and Summons",
  25. menu_check_plate_title = "Run the Plates",
  26. menu_crochet_veh_title = "Pick the lock",
  27. menu_global_title = "Police Menu",
  28. menu_categories_title = "Categories",
  29. menu_animations_title = "Animations",
  30. menu_citizens_title = "Citizens",
  31. menu_vehicles_title = "Vehicles",
  32. menu_close_menu_title = "Close the menu",
  33. menu_anim_do_traffic_title = "Do a traffic stop",
  34. menu_anim_take_notes_title = "Take notes",
  35. menu_anim_standby_title = "Stand By",
  36. menu_anim_standby_2_title = "Stand By 2",
  37. menu_custom_amount_fine_title = "Custom amount",
  38. menu_doing_traffic_notification = "~g~You're now running a traffic stop.",
  39. menu_taking_notes_notification = "~g~You're taking notes.",
  40. menu_being_stand_by_notification = "~g~You're awaiting orders.",
  41. menu_veh_opened_notification = "The vehicle is ~g~open~w~.",
  42.  
  43. garage_global_title = "Police garage",
  44. garage_loading = "~b~Loading...",
  45.  
  46. cloackroom_global_title = "Police's Cloackroom",
  47. cloackroom_take_service_normal_title = "Clock in (Uniformed Officer)",
  48. cloackroom_take_service_hidden_title = "Clock in (Undercover)",
  49. cloackroom_take_service_swat_title = "Clock in (SWAT)",
  50. cloackroom_break_service_title = "Clock out",
  51. cloackroom_add_bulletproof_vest_title = "Put on a bulletproof vest",
  52. cloackroom_remove_bulletproof_vest_title = "Take your bulletproof vest off",
  53. cloackroom_add_yellow_vest_title = "Put on a yellow vest",
  54. cloackroom_remove_yellow_vest_title = "Remove your yellow vest",
  55. now_in_service_notification = "You've just ~g~clocked in",
  56. break_service_notification = "You've just ~r~clocked out",
  57. help_open_menu_notification = "Press ~g~F5~w~ to open ~b~the police menu",
  58.  
  59. vehicle_checking_plate_part_1 = "The vehicle #", -- before number plate
  60. vehicle_checking_plate_part_2 = " belongs to ", -- between number plate and player name when veh registered
  61. vehicle_checking_plate_part_3 = "", -- after player name when veh registered
  62. vehicle_checking_plate_not_registered = " isn't registered !", -- after player name
  63. unseat_sender_notification_part_1 = "", -- before player name
  64. unseat_sender_notification_part_2 = " has escaped !", -- after player name
  65. drag_sender_notification_part_1 = "Dragging ", -- before player name
  66. drag_sender_notification_part_2 = "", -- after player name
  67. checking_inventory_part_1 = "",
  68. checking_inventory_part_2 = "'s inventory : ",
  69. checking_weapons_part_1 = "",
  70. checking_weapons_part_2 = "'s weapons : ",
  71. send_fine_request_part_1 = "Tell the player to pay a fine",
  72. send_fine_request_part_2 = " fine request to ",
  73. already_have_a_pendind_fine_request = " has already a pending fine request",
  74. request_fine_timeout = " hasn't answered to the fine request",
  75. request_fine_refused = " has refused his fine",
  76. request_fine_accepted = " has paid his fine",
  77. toggle_cuff_player_part_1 = "Trying to toggle cuff to ",
  78. toggle_cuff_player_part_2 = "",
  79. force_player_get_in_vehicle_part_1 = "Trying to force ",
  80. force_player_get_in_vehicle_part_1 = " to enter in the vehicle",
  81. usage_command_copadd = "Usage : /copadd [ID]",
  82. usage_command_coprem = "Usage : /coprem [ID]",
  83. command_received = "Roger that !",
  84. become_cop_success = "Welcome to the Force !~w~",
  85. remove_from_cops = "You've been fired !~w~.",
  86. no_player_with_this_id = "No player with this ID !",
  87. not_enough_permission = "That's above your pay grade !",
  88. }
  89. }
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