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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public static class DBManager
- {
- public static string username;
- public static string house;
- public static int score;
- public static int mackScore;
- public static int namaScore;
- public static int flynnScore;
- public static int oodgerScore;
- public static int mitchScore;
- public static int parerScore;
- public static string firstName;
- public static int firstScore;
- public static string firstHouse;
- public static string secondName;
- public static int secondScore;
- public static string secondHouse;
- public static string thirdName;
- public static int thirdScore;
- public static string thirdHouse;
- public static bool LoggedIn { get { return username != null; } }
- public static void LogOut()
- {
- username = null;
- }
- }
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