Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on packet event play_client_update_sign:
- if {usingsign.%player%} is true:
- set {_lines::*} to string array pinfo 0 of event-packet
- set {usingsign.%player%} to false
- set {casino::mise::%player%} to "%{_lines::1}%"
- broadcast "Debug: packet sent"
- if {casino::mise::%player%} parsed as integer is an integer:
- broadcast "Debug: It is an integer !"
- if player's balance >= {casino::mise::%the player%}:
- broadcast "Debug: money: enough"
- remove {casino::mise::%player%} from player's balance
- wait 0.2 second
- playGui(player)
- else:
- broadcast "Debug: money: not enough"
- message "&cYou don't have enough money !"
- else:
- broadcast "Debug: It is not an integer !"
- wait 0.1 second
- signInput(player)
- message "&cYou have to put an int !"
- stop
Advertisement
Add Comment
Please, Sign In to add comment